UE4-5 - Smooth Clean Graphics - FPS Booster
🧩 Syntax:
[SystemSettings]
r.FastBlurThreshold=0
r.Tonemapper.GrainQuantization=0
r.Tonemapper.Quality=0
r.SceneColorFringeQuality=0
r.DepthOfFieldQuality=0
r.DisableDistortion=1
r.BloomQuality=0
r.FilmGrain=0
r.SubsurfaceQuality=0
r.LensFlareQuality=0
r.MotionBlurQuality=0
r.SSGI.Enable=0
r.SSGI.HalfRes=1
r.SSGI.Quality=1
r.SSS.SampleSet=0
r.SSS.Quality=0
r.SSS.HalfRes=1
r.GTAO.Downsample=1
r.SSR.Quality=0
r.SSR.HalfResSceneColor=1
r.HalfResReflections=1
r.VolumetricFog.VoxelizationShowOnlyPassIndex=0
r.VolumetricFog=0
r.VolumetricFog.GridPixelSize=0
r.VolumetricFog.GridSizeZ=0
r.VolumetricFog.HistoryMissSupersampleCount=0
r.Fog=0
r.FogDensity=0
r.AmbientOcclusion.Method=0
r.AmbientOcclusionLevels=0
r.AmbientOcclusionMipLevelFactor=0
r.AmbientOcclusionMaxQuality=0
r.AmbientOcclusionRadiusScale=0
r.AmbientOcclusion.Denoiser=2
r.AmbientOcclusion.Compute=1
r.AmbientOcclusion.Compute.Smooth=1
r.ShadowQuality=1
r.Shadow.CSM.MaxCascades=0
r.Shadow.MaxResolution=0
r.Shadow.MaxCSMResolution=0
r.Shadow.RadiusThreshold=0
r.Shadow.CSM.TransitionScale=0
r.Shadow.PreShadowResolutionFactor=0
r.Shadow.EnableModulatedSelfShadow=1
r.CapsuleShadows=0
r.ContactShadows=0
r.TranslucencyLightingVolumeDim=0
r.RefractionQuality=0
r.TranslucencyVolumeBlur=0
r.MaterialQualityLevel=0
r.ParticleLightQuality=0
r.MaxAnisotropy=0
r.Upscale.Quality=4
r.LightShaftQuality=0
r.DistanceFieldShadowing=0
r.DistanceFieldAO=0
r.AOQuality=0
r.LightMaxDrawDistanceScale=0
r.LightFunctionQuality=0
r.DetailMode=0
r.Lumen.ScreenProbeGather.ShortRangeAO=0
r.Lumen.ScreenProbeGather.TemporalFilterProbes=1
r.Reflections.Denoiser=2
r.MipMapLODBias=15
foliage.LODDistanceScaleGrass=0
foliage.DensityScale=0
grass.densityScale=0
grass.Enable=0
grass.CullDistanceScale=0.5
grass.DisableDynamicShadows=1
foliage.DiscardDataOnLoad=1
grass.DiscardDataOnLoad=1
r.LightShafts=0
r.MaxCSMRadiusToAllowPerObjectShadows=0
r.ReflectionEnvironment=0
r.Shadow.RadiusThresholdRSM=0
r.Shadow.SpotLightDepthBias=0
r.Shadow.TexelsPerPixel=0
r.SimpleDynamicLighting=0
r.SSS.Scale=0
r.SeparateTranslucency=0
r.ParticleLODBias=15
r.Shadow.PerObject=0
r.AllowLandscapeShadows=0
r.ParallelShadows=0
r.Shadow.PreshadowExpand=-1
r.Shadow.Preshadows=0
r.Shadow.SpotLightTransitionScale=0
r.AOApplyToStaticIndirect=0
r.Shadow.PerObjectCastDistanceRadiusScale=0
r.CapsuleDirectShadows=0
r.CapsuleIndirectShadows=0
r.CapsuleMaxDirectOcclusionDistance=0
r.CapsuleMaxIndirectOcclusionDistance=0
r.Shadows.SpotLightTransitionScale=1
r.TranslucentLightingVolume=0
r.TriangleOrderOptimization=1
r.Atmosphere=0
[/Script/Engine.RendererSettings]
r.Streaming.Boost=6
r.Streaming.UseAllMips=1
r.Streaming.MaxTempMemoryAllowed=512
r.Streaming.MaxTempMemoryAllowed=300
r.Streaming.UsePerTextureBias=1
r.Streaming.FullyLoadUsedTextures=0
r.TextureStreaming=1
r.Streaming.PoolSize=16
[/Script/Engine.Engine]
bUseBackgroundLevelStreaming=True
SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=5),UpperBound=(Type="ERangeBoundTypes::Exclusive",Value=120))Hybred
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