pong_ai.py

🧩 Syntax:
# Pong
# A 2 player local game with an optional Ai controller
# Created by: William @SA
import turtle

wn = turtle.Screen()
wn.title("Pong by Grade 8 and 9")
wn.bgcolor("black")
wn.setup(width=800, height=600)
wn.tracer(0)

# Score
score_a = 0
score_b = 0
# Start with AI off
switch = -1

# Paddle A
paddle_a = turtle.Turtle()
paddle_a.speed(0)  # sets the speed to maximum
paddle_a.shape("square")
paddle_a.color("white")
paddle_a.shapesize(stretch_wid=5, stretch_len=1)
paddle_a.penup()
paddle_a.goto(-350, 0)
paddle_a.dy = 0

# Paddle B
paddle_b = turtle.Turtle()
paddle_b.speed(0)
paddle_b.shape("square")
paddle_b.color("white")
paddle_b.shapesize(stretch_wid=5, stretch_len=1)
paddle_b.penup()
paddle_b.goto(350, 0)
paddle_b.dy = 0


# Functions
def paddle_a_up():
    paddle_a.dy = 0.3


def paddle_a_down():
    paddle_a.dy = -0.3


def paddle_a_stop():
    paddle_a.dy = 0


def paddle_b_up():
    paddle_b.dy = 0.3


def paddle_b_down():
    paddle_b.dy = -0.3


def paddle_b_stop():
    paddle_b.dy = 0


# Keyboard input
wn.listen()
wn.onkeypress(paddle_a_up, "w")
wn.onkeypress(paddle_a_down, "s")
wn.onkeypress(paddle_b_up, "Up")
wn.onkeypress(paddle_b_down, "Down")
wn.onkeyrelease(paddle_a_stop, "w")
wn.onkeyrelease(paddle_a_stop, "s")
wn.onkeyrelease(paddle_b_stop, "Up")
wn.onkeyrelease(paddle_b_stop, "Down")

# Main game loop
while True:
    wn.update()

    # Move the paddles
    paddle_a.sety(paddle_a.ycor() + paddle_a.dy)
    paddle_b.sety(paddle_b.ycor() + paddle_b.dy)

    if paddle_a.ycor() > 290: paddle_a.sety(290)
    if paddle_a.ycor() < -290: paddle_a.sety(-290)
    if paddle_b.ycor() > 290: paddle_b.sety(290)
    if paddle_b.ycor() < -290: paddle_b.sety(-290)