pong_ai.py
🧩 Syntax:
# Pong
# A 2 player local game with an optional Ai controller
# Created by: William @SA
import turtle
wn = turtle.Screen()
wn.title("Pong by Grade 8 and 9")
wn.bgcolor("black")
wn.setup(width=800, height=600)
wn.tracer(0)
# Score
score_a = 0
score_b = 0
# Start with AI off
switch = -1
# Paddle A
paddle_a = turtle.Turtle()
paddle_a.speed(0) # sets the speed to maximum
paddle_a.shape("square")
paddle_a.color("white")
paddle_a.shapesize(stretch_wid=5, stretch_len=1)
paddle_a.penup()
paddle_a.goto(-350, 0)
paddle_a.dy = 0
# Paddle B
paddle_b = turtle.Turtle()
paddle_b.speed(0)
paddle_b.shape("square")
paddle_b.color("white")
paddle_b.shapesize(stretch_wid=5, stretch_len=1)
paddle_b.penup()
paddle_b.goto(350, 0)
paddle_b.dy = 0
# Functions
def paddle_a_up():
paddle_a.dy = 0.3
def paddle_a_down():
paddle_a.dy = -0.3
def paddle_a_stop():
paddle_a.dy = 0
def paddle_b_up():
paddle_b.dy = 0.3
def paddle_b_down():
paddle_b.dy = -0.3
def paddle_b_stop():
paddle_b.dy = 0
# Keyboard input
wn.listen()
wn.onkeypress(paddle_a_up, "w")
wn.onkeypress(paddle_a_down, "s")
wn.onkeypress(paddle_b_up, "Up")
wn.onkeypress(paddle_b_down, "Down")
wn.onkeyrelease(paddle_a_stop, "w")
wn.onkeyrelease(paddle_a_stop, "s")
wn.onkeyrelease(paddle_b_stop, "Up")
wn.onkeyrelease(paddle_b_stop, "Down")
# Main game loop
while True:
wn.update()
# Move the paddles
paddle_a.sety(paddle_a.ycor() + paddle_a.dy)
paddle_b.sety(paddle_b.ycor() + paddle_b.dy)
if paddle_a.ycor() > 290: paddle_a.sety(290)
if paddle_a.ycor() < -290: paddle_a.sety(-290)
if paddle_b.ycor() > 290: paddle_b.sety(290)
if paddle_b.ycor() < -290: paddle_b.sety(-290)