Mono path[0] = 'C:/Games/steam/steamapps/common/VTOL VR/VTOLVR_Data/Managed' Mono config path = 'C:/Games/steam/steamapps/common/VTOL VR/MonoBleedingEdge/etc' Initialize engine version: 2020.3.30f1 (1fb1bf06830e) [Subsystems] Discovering subsystems at path C:/Games/steam/steamapps/common/VTOL VR/VTOLVR_Data/UnitySubsystems [Subsystems] No descriptors matched for examples in UnitySubsystems/OculusXRPlugin/UnitySubsystemsManifest.json. [Subsystems] 1 'inputs' descriptors matched in UnitySubsystems/OculusXRPlugin/UnitySubsystemsManifest.json [Subsystems] 1 'displays' descriptors matched in UnitySubsystems/OculusXRPlugin/UnitySubsystemsManifest.json [Subsystems] No descriptors matched for meshings in UnitySubsystems/OculusXRPlugin/UnitySubsystemsManifest.json. [Subsystems] No descriptors matched for examples in UnitySubsystems/UnityOpenXR/UnitySubsystemsManifest.json. [Subsystems] 1 'inputs' descriptors matched in UnitySubsystems/UnityOpenXR/UnitySubsystemsManifest.json [Subsystems] 1 'displays' descriptors matched in UnitySubsystems/UnityOpenXR/UnitySubsystemsManifest.json [Subsystems] No descriptors matched for meshings in UnitySubsystems/UnityOpenXR/UnitySubsystemsManifest.json. [Subsystems] No descriptors matched for examples in UnitySubsystems/XRSDKOpenVR/UnitySubsystemsManifest.json. [Subsystems] 1 'inputs' descriptors matched in UnitySubsystems/XRSDKOpenVR/UnitySubsystemsManifest.json [Subsystems] 1 'displays' descriptors matched in UnitySubsystems/XRSDKOpenVR/UnitySubsystemsManifest.json [Subsystems] No descriptors matched for meshings in UnitySubsystems/XRSDKOpenVR/UnitySubsystemsManifest.json. GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: AMD Radeon RX 5700 XT (ID=0x731f) Vendor: VRAM: 8151 MB Driver: 31.0.21029.1006 Begin MonoManager ReloadAssembly - Completed reload, in 3.232 seconds XRGeneral Settings awakening... D3D11 device created for Microsoft Media Foundation video decoding. [XR] OculusXRPlugin: registering subsystems [Subsystems] OculusXRPlugin successfully registered Provider for oculus display [XR] Oculus Input lifecycle provider registered. [Subsystems] OculusXRPlugin successfully registered Provider for oculus input [Subsystems] OculusXRPlugin successfully registered Provider for oculus display Initializing input. Input initialized. Initialized touch support. UnloadTime: 18.976700 ms XRLoaderSelector.StartXR() - Starting Open VR Loader [XR] [OpenVR] Registering providers [XR] [OpenVR] Display lifecyle provider registered [Subsystems] OculusXRPlugin successfully registered Provider for oculus input [Subsystems] OculusXRPlugin successfully registered Provider for oculus display [Subsystems] XRSDKOpenVR successfully registered Provider for OpenVR Display [XR] [OpenVR] Input lifecycle provider registered [Subsystems] OculusXRPlugin successfully registered Provider for oculus input [Subsystems] OculusXRPlugin successfully registered Provider for oculus display [Subsystems] XRSDKOpenVR successfully registered Provider for OpenVR Input [Subsystems] XRSDKOpenVR successfully registered Provider for OpenVR Display [Subsystems] Loading plugin XRSDKOpenVR for subsystem OpenVR Display... [XR] [OpenVR] static Initialize: [XR] [OpenVR] Starting Initialize [XR] [OpenVR] Loaded settings: Editor App Name : [XR] Editor App Key : [XR] Action Manifest Path : C:\Games\steam\steamapps\common\VTOL VR\VTOLVR_Data\StreamingAssets\SteamVR\actions.json [XR] Stereo Rendering Mode : Single Pass Instanced [XR] Initialization Type : Scene [XR] Mirror View Mode : Right Eye [XR] [OpenVR] startupInfo: { "action_manifest_path": "C:/Games/steam/steamapps/common/VTOL VR/VTOLVR_Data/StreamingAssets/SteamVR/actions.json" } [XR] [OpenVR] is initialized [XR] [OpenVR] is initialized [Subsystems] Loading plugin XRSDKOpenVR for subsystem OpenVR Input... [XR] XR OpenVR Display Start [XR] [OpenVR] Set active mirror mode (-2) VR_SDK_ID = OpenVR Display Initializing Steam Client Initializing Rewired User Data XR Loader: Oculus Loader XR Loader: Open VR Loader OS Version: Microsoft Windows NT 10.0.19042.0 VTOL VR v1.7.3f4 Steamworks initialized! VTLocalizationManager: trying to get supported languages from VTOLVR_Strings Checking for other files - Found a separate localization file with key: ja - Found a separate localization file with key: ko - Found a separate localization file with key: ru - Found a separate localization file with key: zh - - SUCCESS: Loaded supported languages! Loading game settings for the first time. Loading game settings from file. XRDevice.model == VTLocalizationManager: trying to get supported languages from VTOLVR_Strings Checking for other files - Found a separate localization file with key: ja - Found a separate localization file with key: ko - Found a separate localization file with key: ru - Found a separate localization file with key: zh - - SUCCESS: Loaded supported languages! VTLocalizationManager loading data from CSV - Loaded 2527 keys from VTOLVR_Strings template - Found a separate localization file with langCode: ja - - Overwrote 2282 keys from C:\Games\steam\steamapps\common\VTOL VR\Localization\ja\VTOLVR_Strings_ja.csv - Found a separate localization file with langCode: ko - - Overwrote 1919 keys from C:\Games\steam\steamapps\common\VTOL VR\Localization\ko\VTOLVR_Strings_ko.csv - Found a separate localization file with langCode: ru - - Overwrote 1548 keys from C:\Games\steam\steamapps\common\VTOL VR\Localization\ru\VTOLVR_Strings_ru.csv - Found a separate localization file with langCode: zh - - Overwrote 2490 keys from C:\Games\steam\steamapps\common\VTOL VR\Localization\zh\VTOLVR_Strings_zh.csv Separate language files overwrote 8239 existing strings VR_SDK_ID = OpenVR Display Initial VR SDK: OpenVR Display PhraseRecognitionSystem.isSupported is true. Warming up keyword recognizer. KeywordRecognizer successfully started and stopped. Loaded scene: LaunchSplashScene Fading in (1) BGMManager FadeIn BGM currentSource is not playing! Fading to new ID: VTOL_Test_007_v3, (oldID: ) Fading in (1) [XR] [OpenVR] Device connecting (status change). OpenVRIndex: 0. UnityID: 0 XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::SetupRenderTextureFromXRRequest (id: 1 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 1) XRTextureManager::SetupRenderTextureFromXRRequest (id: 2 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 2) XRTextureManager::SetupRenderTextureFromXRRequest (id: 3 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 3) XRTextureManager::SetupRenderTextureFromXRRequest (id: 4 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 4) Setting up 4 worker threads for Enlighten. Thread -> id: 2088 -> priority: 1 Thread -> id: 3a88 -> priority: 1 Thread -> id: 3878 -> priority: 1 Thread -> id: 3fd4 -> priority: 1 New max framerate: 5 [XR] [OpenVR] Created Native Color: 2b5c4338 [XR] [OpenVR] Created Native Depth: 71f140f8 [XR] [OpenVR] Device connected (status change). Handle: -2140671168. OpenVRIndex: 0. UnityID: 0 [XR] [OpenVR] Found device OpenVRIndex:(0) UnityIndex:(0) with input profile:(holographic_hmd) and name: (OpenVR Headset(HP Reverb Virtual Reality Headset G20)) FrameRateLimiter matching limit to VR device refresh rate: 90 [XR] [OpenVR] Created Native Color: 71f10478 [XR] [OpenVR] Created Native Depth: 71f11c38 New max framerate: 7 New max framerate: 8 New max framerate: 36 New max framerate: 64 Loading player vehicles async... New max framerate: 173 Couldn't create a Convex Mesh from source mesh "canopyGlassBreakLeft" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. Couldn't create a Convex Mesh from source mesh "canopyGlassBreakRight" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. New max framerate: 387 New max framerate: 466 New max framerate: 485 Successfully loaded asset for DLC AH-94! (v1.2.0f5) Installed DLC: [1770480] VTOL VR: AH-94 Attack Helicopter - already loaded. Installed DLC: [2141700] VTOL VR: T-55 Tyro - Trainer Jet - already loaded. Loading custom scenarios async Loading all missions! Loading built-in campaigns from resources. VTCampaignInfo(av42cTheIsland) VTCampaignInfo(av42cQuickFlight) VTCampaignInfo(fa26bFreeFlight) VTCampaignInfo(j4Campaign) VTCampaignInfo(fa26-opDesertCobra) VTCampaignInfo(f45-quickFlight) VTCampaignInfo(arcadeTutorial) VTCampaignInfo(ah94-quickFlight) VTCampaignInfo(t55-quickMissions) VTCampaignInfo(t55-borderWar) VTCampaignInfo(av42c_tutorials) VTCampaignInfo(fa26b_tutorials) VTCampaignInfo(ah94-tutorials) VTCampaignInfo(quickMPFlights) VTCampaignInfo(mp_PVPScenarios) VTCampaignInfo(ah94-mpMissions) VTCampaignInfo(ah94-quickFlight_mp) VTCampaignInfo(t55-mpMissions) VTCampaignInfo(t55-borderWar_mp) Loading custom campaigns: - Loading campaign: Gradual Takeover - loaded scenarios: - - Gradual Takeover - Loading campaign: Take Back the Island - loaded scenarios: - - Island under attack - Skipped 0 campaigns (not modified.) Loading standalone scenarios: Done loading all resources async (26,42786 seconds) Loading resources of type WingmanVoiceProfile ASYNC. Async loading: VTEdit/WingmanVoiceProfiles/DefaultWingmanVoice Loading resources of type AWACSVoiceProfile ASYNC. Async loading: AWACSVoices/DefaultAWACS Loading ground crew voices ASYNC! Loading resources of type GroundCrewVoiceProfile ASYNC. Async loading: GroundCrewVoices/DefaultGroundCrewVoice Async loading: VTEdit/WingmanVoiceProfiles/Apricot Async loading: AWACSVoices/Shamebird(Chieh) Async loading: GroundCrewVoices/Fyrcat The referenced script on this Behaviour (Game Object 'CamRig') is missing! Fading out Unloading 6 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 6.680700 ms VR SDK: OpenVR Display SDK is oculus: False MeshCombiner2 destroyed 0 meshes! [SteamVR] Initialized. Connected to holographic : HP Reverb Virtual Reality Headset G20 : WindowsHolographic :: holographic_hmd Tried to register wind receiver but WindVolumes instance is null! Reset particle wind space position. Num particles shifted: 0 model: OpenVR Headset(HP Reverb Virtual Reality Headset G20) Tried to register wind receiver but WindVolumes instance is null! Tried to register wind receiver but WindVolumes instance is null! Engine missing atmospheric curve. Platoons/CarrierPlatoon/FA-26B AI (2)/aFighter2/fa26-rightEngine Engine missing speed curve. Platoons/CarrierPlatoon/FA-26B AI (2)/aFighter2/fa26-rightEngine Tried to register wind receiver but WindVolumes instance is null! Engine missing atmospheric curve. Platoons/CarrierPlatoon/FA-26B AI (2)/aFighter2/fa26-leftEngine Engine missing speed curve. Platoons/CarrierPlatoon/FA-26B AI (2)/aFighter2/fa26-leftEngine Tried to register wind receiver but WindVolumes instance is null! Tried to register wind receiver but WindVolumes instance is null! Invoking OnVRHeadChanged New audio listener: Camera (eye) Tried to register wind receiver but WindVolumes instance is null! Tried to register wind receiver but WindVolumes instance is null! Engine missing atmospheric curve. Platoons/CarrierPlatoon/FA-26B AI/aFighter2/fa26-leftEngine Engine missing speed curve. Platoons/CarrierPlatoon/FA-26B AI/aFighter2/fa26-leftEngine Engine missing atmospheric curve. Platoons/CarrierPlatoon/FA-26B AI (1)/aFighter2/fa26-rightEngine Engine missing speed curve. Platoons/CarrierPlatoon/FA-26B AI (1)/aFighter2/fa26-rightEngine Engine missing atmospheric curve. Platoons/CarrierPlatoon/FA-26B AI/aFighter2/fa26-rightEngine Engine missing speed curve. Platoons/CarrierPlatoon/FA-26B AI/aFighter2/fa26-rightEngine Engine missing atmospheric curve. Platoons/CarrierPlatoon/FA-26B AI (1)/aFighter2/fa26-leftEngine Engine missing speed curve. Platoons/CarrierPlatoon/FA-26B AI (1)/aFighter2/fa26-leftEngine TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() Loaded scene: SamplerScene Game version: VTOL VR v1.7.3f4 Set current pilot to none Setting current campaign to null. Setting current scenario to null. Set current vehicle to none particleLOD LODObject has no LODBase. AI Pilot has no default orbit transform. Creating one at its spawnpoint. AI Pilot has no default orbit transform. Creating one at its spawnpoint. FA-26B AI LODObject has no LODBase. FA-26B AI LODRenderer has no LODBase. AI Pilot has no default orbit transform. Creating one at its spawnpoint. AI Pilot has no default orbit transform. Creating one at its spawnpoint. intro start NavMapThread started. VTNetworkManager Awake New batched raycast (fixed) native array length: 24 Actor recording velocity (elevatorLeft (1) ()) Actor recording velocity (null) Actor recording velocity (FA-26B AI (1) (F/A-26B)) Actor recording velocity (FA-26B AI (F/A-26B)) Actor recording velocity (MineBoat (Mine Boat)) New batched raycast native array length: 15 A Canvas named "Canvas" with a render mode of ScreenSpaceOverlay is being used while VR is also enabled. This Canvas will continue to incur a rendering cost, but will not be visible while in VR. Is this intentional? Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 171773. Total: 166.494800 ms (FindLiveObjects: 7.566900 ms CreateObjectMapping: 16.504400 ms MarkObjects: 142.168200 ms DeleteObjects: 0.254900 ms) Fading out Invoking OnVRHeadChanged Actor recording velocity (MineBoat (Mine Boat)) New audio listener: Camera (eye) Invoking OnVRHeadChanged Actor recording velocity (FA-26B AI (F/A-26B)) Actor recording velocity (FA-26B AI (1) (F/A-26B)) Actor recording velocity (null) Actor recording velocity (elevatorLeft (1) ()) intro next frame notif 0 notif 1 notif 2 notif 3 Setting mission start time (FlightReadyRoutine) Set mission start time to 21,13164 Fading out VTOL4AI (Xray1-2) set rb vel from InitialLandRoutine 1 ((0,0, 0,0, 0,0)) AV-42CAI (AV-42C) set rb vel from InitialFlyRoutine ((-53,3, 0,0, 52,7)) FA-26B AI (F/A-26B) set rb vel from InitialFlyRoutine ((-31,2, 0,0, 298,4)) FA-26B AI (1) (F/A-26B) set rb vel from InitialFlyRoutine ((-31,2, 0,0, 298,4)) Initially landing AIPilot VTOL4AI VTOL4AI (Xray1-2) set rb vel from InitialLandRoutine 2 ((0,0, 0,0, 0,0)) F-45A AI (F-45A) set rb vel from InitialFlyRoutine ((-39,8, 0,0, 256,9)) Saving game settings to roaming data directory. Fading in (1) Unpausing Controller Events Firing timed event: vtolLand - Time: 21,37074 AV-42CAI (AV-42C) requested landing. VTOL Mode: VTOLAllowed - found suitable parking spot: Parking Node (1) AV-42CAI is requesting landing. Directing to CarrierRunway AV-42CAI (AV-42C) is occupying parking spot [0] - request accepted for runway landing nextLaunchMode = Editor Unloading 5 Unused Serialized files (Serialized files now loaded: 1) Max wind receivers: 7 Invoking OnVRHeadChanged UnloadTime: 47.330200 ms New audio listener: Main Camera Loaded scene: VTEditLoadingScene Unloading 447 unused Assets to reduce memory usage. Loaded Objects now: 151440. Total: 183.835600 ms (FindLiveObjects: 5.521400 ms CreateObjectMapping: 17.828600 ms MarkObjects: 136.459200 ms DeleteObjects: 24.026100 ms) Async loading: VTEdit/WingmanVoiceProfiles/Archangel Async loading: AWACSVoices/Shadow Async loading: GroundCrewVoices/GroundCrewTesla Disabling VR. XRSettings.enabled = True, loadedDeviceName = OpenVR Display XRLoaderSelector.StopXR() - Stopping Open VR Loader [XR] [OpenVR] Device disconnected (stopping provider). Handle: -2140671168. DeviceID: 0 [XR] [OpenVR] XR OpenVR Display Stop [XR] [OpenVR] XR OpenVR Display Shutdown XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture [XR] [OpenVR] Shutdown XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRSettings.enabled is deprecated: Use XRDisplaySubsystem.Start() and XRDisplaySubsystem.Stop(). Call to StopSubsystems without an initialized manager.Please make sure wait for initialization to complete before calling this API. Call to DeinitializeLoader without an initialized manager.Please make sure wait for initialization to complete before calling this API. Disabling VR and setting targetFrameRate to 120 Async loading: VTEdit/WingmanVoiceProfiles/Bones Async loading: AWACSVoices/Mercy404 Async loading: GroundCrewVoices/Chinny The referenced script on this Behaviour (Game Object 'SortOrderDropdown') is missing! The referenced script on this Behaviour (Game Object 'ScrollRect') is missing! BGMManager FadeOut Waiting for scene to finally load. Loading all missions! Built-in campaigns already loaded. Loading custom campaigns: - Loading campaign: Gradual Takeover - loaded scenarios: - - Gradual Takeover - Loading campaign: Take Back the Island - loaded scenarios: - - Island under attack - Skipped 0 campaigns (not modified.) Loading standalone scenarios: - Skipped 0 scenarios (not modified). Loaded scene: VTEditMenu BGMManager FadeOut Unloading loading scene Unpausing Controller Events LoadingSceneController destroyed. Async loading: VTEdit/WingmanVoiceProfiles/Death Async loading: AWACSVoices/Nodoka Async loading: GroundCrewVoices/DrWhite Async loading: VTEdit/WingmanVoiceProfiles/Dragon Finished loading assets of type AWACSVoiceProfile ASYNC. (14,046 s) Finished loading assets of type GroundCrewVoiceProfile ASYNC. (13,884 s) Async loading: VTEdit/WingmanVoiceProfiles/Fyrcat Async loading: VTEdit/WingmanVoiceProfiles/Gryphus 1 Async loading: VTEdit/WingmanVoiceProfiles/Guard Async loading: VTEdit/WingmanVoiceProfiles/Jazzy Async loading: VTEdit/WingmanVoiceProfiles/Junior Async loading: VTEdit/WingmanVoiceProfiles/Mustang Async loading: VTEdit/WingmanVoiceProfiles/Pequod Async loading: VTEdit/WingmanVoiceProfiles/Ranger nextLaunchMode = Editor Loading map from scenario directory. Unloading 9 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 5.222200 ms New audio listener: Main Camera Loaded scene: VTEditLoadingScene Unloading 288 unused Assets to reduce memory usage. Loaded Objects now: 153503. Total: 186.822100 ms (FindLiveObjects: 5.960700 ms CreateObjectMapping: 17.031400 ms MarkObjects: 143.994300 ms DeleteObjects: 19.835100 ms) Async loading: VTEdit/WingmanVoiceProfiles/Sereph Async loading: VTEdit/WingmanVoiceProfiles/Shamrock BGMManager FadeOut Waiting for scene to finally load. MeshCombiner2 destroyed 0 meshes! New audio listener: Camera Invoking OnVRHeadChanged Setting up 6 workers. Loaded scene: CustomMapBase Adding custom airport to map manager... Adding custom airport to map manager... Starting jobs. Reset particle wind space position. Num particles shifted: 0 Batch Illums waiting on airbase1/asphaltMesh/signs/departureSigns/rearRunwaySign (3)/s VRLoadingView: VTMapManager.nextLaunchMode == Editor Awaiting flight scene loading VRLoadingView: VTMapManager.nextLaunchMode == Editor Batch Illums waiting on airbase1/asphaltMesh/signs/departureSigns/rearRunwaySign (3)/s Successfully waited for mesh renderer and shared material. VTTextMaterialBatcher batched 97 texts into 2 materials. Async loading: VTEdit/WingmanVoiceProfiles/Spaniel Invoking OnVRHeadChanged VRHead is gone! Activating fallback camera. Processing city chunk (3, 14) Async loading: VTEdit/WingmanVoiceProfiles/Templar Async loading: VTEdit/WingmanVoiceProfiles/Tesla Async loading: VTEdit/WingmanVoiceProfiles/Texas All jobs dispatched. Waiting for job completion. Async loading: VTEdit/WingmanVoiceProfiles/Tuuvas Async loading: VTEdit/WingmanVoiceProfiles/Vyxenah Async loading: VTEdit/WingmanVoiceProfiles/Wild_Man Async loading: VTEdit/WingmanVoiceProfiles/Wolf Async loading: VTEdit/WingmanVoiceProfiles/Zeus Finished loading assets of type WingmanVoiceProfile ASYNC. (31,514 s) All jobs complete. Time: 12,31812 Regenerating roads Async Collider Bake Job Routine complete! Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 50 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 50 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 50 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 50 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 50 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 50 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 50 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 50 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 50 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 50 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 50 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 50 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 50 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 50 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 50 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 50 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 50 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 50 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 50 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 50 Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Unloading 12 Unused Serialized files (Serialized files now loaded: 1) Unloading 5869 unused Assets to reduce memory usage. Loaded Objects now: 273353. Total: 327.265800 ms (FindLiveObjects: 20.967800 ms CreateObjectMapping: 45.560900 ms MarkObjects: 258.344000 ms DeleteObjects: 2.392700 ms) Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 50 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 50 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 50 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 50 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 50 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 50 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 50 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 50 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 50 Tried to get a tree chunk out of bounds: (-2147483648, -2147483648) gridSize: 50 Mismatched vertex indices on road intersection mesh. Mismatched vertex indices on road intersection mesh. Unloading loading scene Unpausing Controller Events LoadingSceneController destroyed. Loading all missions! Built-in campaigns already loaded. Loading custom campaigns: - Skipped 2 campaigns (not modified.) Loading standalone scenarios: - Skipped 6 scenarios (not modified). Loaded all VTResources in 275 ms. PlayerVehicles: 1 Maps: 270 Voices: 0 Scenarios: 4 Invoking OnVRHeadChanged New audio listener: ScenarioEditorCamera Starting collider bake Collider bake complete. Time: 0,002204895s New batched raycast native array length: 512 Parsing parameters for SCC SCC_NearWaypoint - Waypoint - Single Setting Main airbase to team Allied Setting Secondary airbase to team Allied Fading in (3) Fading in (3) baking at grid: (3, 3) baking at grid: (3, 4) baking at grid: (3, 4) baking at grid: (4, 3) baking at grid: (4, 4) baking at grid: (4, 4) baking at grid: (4, 3) baking at grid: (4, 4) baking at grid: (4, 4) TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() PlayerSpawn destroyed. TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() TelescopePiston.AutoGetRenderers() Focused on point at altitude:125,3814 (surfAlt:125,3814 set_conditionalID 34 set_conditionalID -1 set_conditionalID -1 set_conditionalID -1 set_conditionalID -1 set_conditionalID -1 set_conditionalID -1 set_conditionalID -1 set_conditionalID -1 set_conditionalID -1 set_conditionalID 41 AddUnitToGroup(Rocket Artillery Truck [90], Tango) AddUnitToGroup(Rocket Artillery Truck [91], Tango) AddUnitToGroup(Rocket Artillery Truck [92], Tango) set_conditionalID 41 set_conditionalID -1 Event: Spawn All, target: 219 set_conditionalID 41 set_conditionalID -1 set_conditionalID -1 set_conditionalID -1 Event: Move Path, target: 219 set_conditionalID 41 set_conditionalID -1 set_conditionalID -1 set_conditionalID -1 set_conditionalID -1 set_conditionalID -1 set_conditionalID 42 Event: Set Engage Enemies, target: 219 set_conditionalID 41 set_conditionalID -1 set_conditionalID -1 set_conditionalID -1 set_conditionalID 42 set_conditionalID -1 AddUnitToGroup(MAD-4 Radar [93], Xray) AddUnitToGroup(MAD-4 Launcher [94], Xray) set_conditionalID -1 set_conditionalID -1 set_conditionalID 43 Event: Spawn All, target: 223 set_conditionalID 43 set_conditionalID -1 set_conditionalID -1 set_conditionalID -1 Event: Move Path, target: 223 set_conditionalID 43 set_conditionalID -1 set_conditionalID -1 set_conditionalID -1 set_conditionalID -1 set_conditionalID -1 set_conditionalID 44 Event: Set Engage Enemies, target: 223 set_conditionalID 34 set_conditionalID -1 set_conditionalID -1 set_conditionalID -1 set_conditionalID -1 set_conditionalID -1 set_conditionalID -1 set_conditionalID -1 set_conditionalID 36 set_conditionalID -1 set_conditionalID -1 set_conditionalID -1 set_conditionalID 34 set_conditionalID -1 set_conditionalID -1 set_conditionalID -1 set_conditionalID -1 set_conditionalID -1 set_conditionalID -1 set_conditionalID -1 set_conditionalID 45 set_conditionalID -1 set_conditionalID -1 set_conditionalID -1 set_conditionalID 46 Event: Spawn All, target: 214 set_conditionalID 46 set_conditionalID -1 set_conditionalID -1 set_conditionalID -1 Event: Spawn All, target: 214 set_conditionalID 43 set_conditionalID -1 set_conditionalID -1 set_conditionalID -1 set_conditionalID 44 set_conditionalID -1 Focused on point at altitude:97,10522 (surfAlt:96,53394 Saving custom standalone scenario. set_conditionalID -1 set_conditionalID -1 set_conditionalID 47 Focused on point at altitude:18,5293 (surfAlt:0 set_conditionalID 47 set_conditionalID -1 Event: Fly Nav Path, target: 217 Event: Fly Orbit, target: 217 Event: Fly Nav Path, target: 217 set_conditionalID 47 set_conditionalID -1 set_conditionalID 47 set_conditionalID -1 set_conditionalID -1 set_conditionalID -1 Event: Fly Nav Path, target: 218 set_conditionalID -1 set_conditionalID -1 set_conditionalID 48 Event: Set Engage Enemies, target: 217 set_conditionalID -1 set_conditionalID -1 set_conditionalID 49 Event: Set Engage Enemies, target: 218 set_conditionalID 49 set_conditionalID -1 set_conditionalID 48 set_conditionalID -1 set_conditionalID 49 set_conditionalID -1 set_conditionalID 46 set_conditionalID -1 set_conditionalID -1 set_conditionalID -1 set_conditionalID 43 set_conditionalID -1 set_conditionalID -1 set_conditionalID -1 set_conditionalID 44 set_conditionalID -1 set_conditionalID 41 set_conditionalID -1 set_conditionalID -1 set_conditionalID -1 set_conditionalID 42 set_conditionalID -1 set_conditionalID 40 set_conditionalID -1 set_conditionalID 36 set_conditionalID -1 set_conditionalID -1 set_conditionalID -1 set_conditionalID 40 set_conditionalID -1 set_conditionalID 41 set_conditionalID -1 set_conditionalID -1 set_conditionalID -1 set_conditionalID 42 set_conditionalID -1 set_conditionalID 43 set_conditionalID -1 set_conditionalID -1 set_conditionalID -1 set_conditionalID 44 set_conditionalID -1 set_conditionalID 46 set_conditionalID -1 set_conditionalID -1 set_conditionalID -1 set_conditionalID 47 set_conditionalID -1 set_conditionalID -1 set_conditionalID -1 set_conditionalID 48 set_conditionalID -1 set_conditionalID 49 set_conditionalID -1 Saving custom standalone scenario. Loading all missions! Built-in campaigns already loaded. Loading custom campaigns: - Skipped 2 campaigns (not modified.) Loading standalone scenarios: - Skipped 6 scenarios (not modified). Checking if urben has a bad word - nope, all good. Loaded pilots from file. Loading all missions! Built-in campaigns already loaded. Loading custom campaigns: - Skipped 2 campaigns (not modified.) Loading standalone scenarios: - Skipped 6 scenarios (not modified). Checking if urben has a bad word - nope, all good. Loaded pilots from file. Set current pilot to URBEN currentScenario campaign is null, launching mission test... Campaign must be instantiated using the ScriptableObject.CreateInstance method instead of new Campaign. Setting current campaign: EditorTest Set current vehicle to F-45A Setting current scenario: Island Takeover Saved pilots to file. nextLaunchMode = Scenario Loading map from scenario directory. Reinitializing SteamVR. Current state: InitializeSuccess XRLoaderSelector.StartXR() - Starting Open VR Loader [Subsystems] Loading plugin XRSDKOpenVR for subsystem OpenVR Display... [XR] [OpenVR] Starting Initialize [XR] [OpenVR] startupInfo: { "action_manifest_path": "C:/Games/steam/steamapps/common/VTOL VR/VTOLVR_Data/StreamingAssets/SteamVR/actions.json" } [XR] [OpenVR] is initialized [Subsystems] Loading plugin XRSDKOpenVR for subsystem OpenVR Input... [XR] XR OpenVR Display Start VR_SDK_ID = OpenVR Display [SteamVR] Initialized. Connected to holographic : HP Reverb Virtual Reality Headset G20 : WindowsHolographic :: holographic_hmd Use SubsystemManager to load XR devices. Waiting for OpenVR Input nextLaunchMode = Scenario The referenced script on this Behaviour (Game Object '[CameraRig]') is missing! Unloading 7 Unused Serialized files (Serialized files now loaded: 1) [SteamVR] GetPoseActionData error (/actions/default/in/Pose): InvalidHandle Handle: 1152954146358296700. Input source: RightHand [SteamVR] GetPoseActionData error (/actions/default/in/Pose): InvalidHandle Handle: 1152954146358296700. Input source: LeftHand [SteamVR] GetPoseActionData error (/actions/default/in/SkeletonLeftHand): InvalidHandle Handle: 1152954146358296701. Input source: Any [SteamVR] GetSkeletalActionData error (/actions/default/in/SkeletonLeftHand): InvalidHandle handle: 1152954146358296701 [SteamVR] GetPoseActionData error (/actions/default/in/SkeletonRightHand): InvalidHandle Handle: 1152954146358296702. Input source: Any [SteamVR] GetSkeletalActionData error (/actions/default/in/SkeletonRightHand): InvalidHandle handle: 1152954146358296702 [XR] [OpenVR] Device connecting (status change). OpenVRIndex: 0. UnityID: 0 XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::SetupRenderTextureFromXRRequest (id: 5 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 5) D3D11: Failed to create RenderTexture (2236 x 2188 fmt 27 aa 1), error 0x8007000e D3D11: Failed to create RenderTexture (2236 x 2188 fmt 19 aa 1), error 0x8007000e XRTextureManager::SetupRenderTextureFromXRRequest (id: 6 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 6) D3D11: Failed to create RenderTexture (2236 x 2188 fmt 27 aa 1), error 0x8007000e D3D11: Failed to create RenderTexture (2236 x 2188 fmt 19 aa 1), error 0x8007000e XRTextureManager::SetupRenderTextureFromXRRequest (id: 7 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 7) D3D11: Failed to create RenderTexture (2236 x 2188 fmt 27 aa 1), error 0x8007000e D3D11: Failed to create RenderTexture (2236 x 2188 fmt 19 aa 1), error 0x8007000e XRTextureManager::SetupRenderTextureFromXRRequest (id: 8 col: 0000000000000000 d: 0000000000000000 sr: 0000000000000000) RenderTexture::Create (id: 8) D3D11: Failed to create RenderTexture (2236 x 2188 fmt 27 aa 1), error 0x8007000e D3D11: Failed to create RenderTexture (2236 x 2188 fmt 19 aa 1), error 0x8007000e [XR] [OpenVR] Created Native Color: 0 [XR] [OpenVR] Created Native Depth: 0 [XR] [OpenVR] [Error] Unable to submit eye texture: [102] [0] [XR] [OpenVR] Created Native Color: 0 [XR] [OpenVR] Created Native Depth: 0 [XR] [OpenVR] [Error] Unable to submit eye texture: [102] [0] Invoking OnVRHeadChanged VRHead is gone! Activating fallback camera. Max wind receivers: 20 VTMapRoadsBezier destroyed 78 out of 78 meshes PlayerCustomLiverySync is unloading 0 textures. UnloadTime: 430.274300 ms VR SDK: OpenVR Display SDK is oculus: False Invoking OnVRHeadChanged d3d11: failed to create 2D texture id=3289 width=512 height=512 mips=1 dxgifmt=67 [D3D error was 8007000e] d3d11: failed to create 2D texture shader resource view id=3289 [D3D error was 80070057] d3d11: failed to create 2D texture id=3291 width=512 height=512 mips=1 dxgifmt=28 [D3D error was 8007000e] d3d11: failed to create 2D texture shader resource view id=3291 [D3D error was 80070057] d3d11: failed to create 2D texture id=3293 width=512 height=512 mips=1 dxgifmt=28 [D3D error was 8007000e] d3d11: failed to create 2D texture shader resource view id=3293 [D3D error was 80070057] Loaded scene: LoadingScene Crash!!! SymInit: Symbol-SearchPath: '.;C:\Games\steam\steamapps\common\VTOL VR;C:\Games\steam\steamapps\common\VTOL VR;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 534, UserName: 'Ruben' OS-Version: 10.0.0 C:\Games\steam\steamapps\common\VTOL VR\VTOLVR.exe:VTOLVR.exe (00007FF6AE080000), size: 675840 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2020.3.30.45503 C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (00007FF937230000), size: 2056192 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.610 C:\WINDOWS\System32\KERNEL32.DLL:KERNEL32.DLL (00007FF935380000), size: 774144 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546 C:\WINDOWS\System32\KERNELBASE.dll:KERNELBASE.dll (00007FF934F00000), size: 2916352 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.572 C:\WINDOWS\SYSTEM32\apphelp.dll:apphelp.dll (00007FF931970000), size: 589824 (result: 0), SymType: '-deferred-', 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10.0.19041.546 C:\WINDOWS\System32\msvproc.dll:msvproc.dll (00007FF8F7C00000), size: 1441792 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.488 C:\Windows\System32\colorcnv.dll:colorcnv.dll (00007FF8F9650000), size: 245760 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1 C:\Windows\System32\msdmo.dll:msdmo.dll (00007FF901040000), size: 45056 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1 C:\WINDOWS\System32\DriverStore\FileRepository\u0395045.inf_amd64_cb9a543331727801\B394905\amdenc64.dll:amdenc64.dll (00000000725E0000), size: 1232896 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 31.0.21029.1006 C:\Windows\System32\msxml6.dll:msxml6.dll (00007FF918580000), size: 2494464 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 6.30.19041.546 C:\Games\steam\steamapps\common\SteamVR\bin\vrclient_x64.dll:vrclient_x64.dll (00007FF9024E0000), size: 4333568 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2.0.10.0 C:\WINDOWS\SYSTEM32\MSVCP140.dll:MSVCP140.dll (00007FF906280000), size: 581632 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 14.36.32532.0 C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll:VCRUNTIME140.dll (00007FF919A70000), size: 110592 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 14.36.32532.0 C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll:VCRUNTIME140_1.dll (00007FF925B90000), size: 49152 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 14.36.32532.0 C:\WINDOWS\SYSTEM32\WTSAPI32.dll:WTSAPI32.dll (00007FF92FE40000), size: 81920 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546 C:\WINDOWS\SYSTEM32\tdh.dll:tdh.dll (00007FF9333C0000), size: 1159168 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546 C:\WINDOWS\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FF932D40000), size: 1982464 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.488 ========== OUTPUTTING STACK TRACE ================== ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 00007FF934F23E49) 0x00007FF934F23E49 (KERNELBASE) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 00007FF8F9D96025) 0x00007FF8F9D96025 (mono-2.0-bdwgc) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF8F9D84D41) 0x00007FF8F9D84D41 (mono-2.0-bdwgc) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF8F9D84B6E) 0x00007FF8F9D84B6E (mono-2.0-bdwgc) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF8F9D88DC0) 0x00007FF8F9D88DC0 (mono-2.0-bdwgc) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF8F9E9E1B6) 0x00007FF8F9E9E1B6 (mono-2.0-bdwgc) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF8F9E9E23F) 0x00007FF8F9E9E23F (mono-2.0-bdwgc) (function-name not available) 0x00007FF8FAC6464B (UnityPlayer) UnityMain 0x00007FF8FAC7D036 (UnityPlayer) UnityMain 0x00007FF8FAC7F5C9 (UnityPlayer) UnityMain 0x00007FF8FAC7F881 (UnityPlayer) UnityMain 0x00007FF8FAC7F239 (UnityPlayer) UnityMain 0x00007FF8FAC63C5A (UnityPlayer) UnityMain 0x00007FF8FAC63D00 (UnityPlayer) UnityMain 0x00007FF8FAC67A58 (UnityPlayer) UnityMain ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF8FAA28CEA) 0x00007FF8FAA28CEA (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF8FAA271AB) 0x00007FF8FAA271AB (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF8FAA2C342) 0x00007FF8FAA2C342 (UnityPlayer) (function-name not available) 0x00007FF8FAA2D2CB (UnityPlayer) UnityMain ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF6AE0811F2) 0x00007FF6AE0811F2 (VTOLVR) (function-name not available) 0x00007FF935397034 (KERNEL32) BaseThreadInitThunk ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 00007FF93727CEC1) 0x00007FF93727CEC1 (ntdll) (function-name not available) ========== END OF STACKTRACE =========== A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in: * C:/Users/Ruben/AppData/Local/Temp/Boundless Dynamics, LLC/VTOLVR/Crashes