import SimpleGUICS2Pygame.simpleguics2pygame as simplegui width=600 height=250 rad=20 ball_pos=[width/2,height/2] vel=[-1,0] vel=[1,0] def draw(canvas): ball_pos[0]+=vel[0] ball_pos[1]+=vel[1] if ball_pos[0]<=rad: vel[0]=-vel[0] if ball_pos[0]<=rad: vel[0]=+vel[0] canvas.draw_circle(ball_pos,red,2,'red','rad') frame=simplegui.create_frame('Ball',width,height) frame.set_draw_handler(draw) frame.set_keydown_handler(keydown) frame.start()