Sludge Life 2 is an exploration adventure game developed by Terry Vellman and DoseOne and published by Devolver Digital that is basically one big fever dream. You play as Ghost, a music manager and established graffiti tagger living in a polluted wonderland called Siggy City. When Rapping Frog superstar Big Mud goes missing, it's your job to sift through the muck to find him. I didn't play the first Sludge Life, but based on my limited knowledge, I didn't think I really needed to. Thankfully, I was right. Sludge Life 2 plops players into an off-the-wall world with zero sense of direction, but seeing as you wake up in a bathtub after a gnarly hangover, it's clear that's kind of the point. From pigeon-worshipping tenants to cyclops cops to a drug called Zoom that will make you trip hard, Siggy City is both the first and last place I'd like to get lost in. This pro-cigarette-smoking town could have coasted on adolescent tryhard vibes, but I have to admit that it sprinkles in social commentary and worldbuilding in a way that totally fits. Is it also an assault on the senses? Absolutely, but it's an assault with some appropriately lo-fi visual seasoning and a trippy soundtrack that is brimming with enough flavor to stand on its own. What you do in between your search for big mud is what makes Sludge Life 2 worth playing. Aside from the 100 taggable spots, Siggy City is a vertical playground jam-packed with Easter eggs and secrets. Finishing a photo-op side mission was great fun, but not as memorable as the time I stumbled across a creepy teddy bear that followed my every move. There's also Gato Mago, an addictive game within a game that took up way too much of my time. With a trio of endings and a cesspool filled with distractions, Sludge Life 2's deceptively dense world is the real star of the show. Sludge Life 2's vibrant and goofy take on reality sadly has a few ground-level blemishes that muddy its solid exploration gameplay. Ghost moves fast, and the wider range of solid traversal tools you pick up only add to the speed at which you fling yourself around Siggy City. The controls are just too slippery to support this kind of movement, though, with platforming feeling occasionally frustrating, especially as I revisited locations to weed out more secrets. While the sequel boasts three times as many NPCs and more items, I left feeling like it was all a bit too much. To be clear, finding about 90-95% of Sludge Life 2's collectibles felt natural, but taking those last few boxes quickly became agonizing. Feeling directionless is fantastic until you're stuck clicking every item in a building, hoping to reveal something you might have missed earlier. Of course, not everyone is going to spray paint each billboard or snack on every last banana slug. I just wish specific sections of the map had a clear progress bar, so I didn't waste time in areas I may have already completed. At the end of the day, these are mostly nitpicks of a unique game that will absorb your attention for a chilled-out weekend afternoon. I still don't really know what exactly Sludge Life 2 is, but I do know that I had enough fun in my 5 hour playthrough to check off nearly every box it offered. That said, I'd probably only take a trip back to Siggy City if I got really into psychedelics. is out now for $14.99 on PC. you