log
🧩 Syntax:
[1100658:46:03] [DynDOLODInit] <Debug: Start DynDOLODInit>
[1100658:46:03] [dynCheckPath] <Debug: Processing Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\>
[1100658:46:03] [_LoadList] <Debug: Loading Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\TexGen_Summaries.txt>
TexGen 3.0 Alpha-194 x64 - Skyrim Special Edition (SSE) (2B93DD5A) starting session 2025-07-22 18:46:04
The Source Code Form of this program is subject to the terms of the Mozilla Public License, v. 2.0
If a copy of the MPL was not distributed with this file, You can obtain one at https://mozilla.org/MPL/2.0/.
The Source Code Form is available at https://github.com/TES5Edit/TES5Edit
Using Skyrim Special Edition Data Path: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\
Using Scripts Path: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\
Using Temp Path: C:\users\steamuser\AppData\Local\Temp\TexGen_SSE\
Using Output Path: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\
Using ini: C:\users\steamuser\Documents\My Games\Skyrim Special Edition\Skyrim.ini
Using custom ini: C:\users\steamuser\Documents\My Games\Skyrim Special Edition\SkyrimCustom.ini
Using save path: C:\users\steamuser\Documents\My Games\Skyrim Special Edition\__MO_Saves\
Using Creation Club Content list: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\SteamLibrary\steamapps\common\Skyrim Special Edition\Skyrim.ccc
Using plugin list: C:\users\steamuser\AppData\Local\Skyrim Special Edition\Plugins.txt
Using settings file: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\TexGen.ini
Using language: English
Using general string encoding: ANSI Latin 1
Using translatable string encoding: ANSI Latin 1
Using VMAD string encoding: 65001 (UTF-8)
Loading active plugin list: C:\users\steamuser\AppData\Local\Skyrim Special Edition\Plugins.txt
[00:00] xEdit Background Loader: starting...
[00:00] xEdit Background Loader: [Skyrim - Misc.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Shaders.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Interface.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Animations.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Meshes0.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Meshes1.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Sounds.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Voices_en0.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Textures0.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Textures1.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Textures2.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Textures3.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Textures4.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Textures5.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Textures6.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Textures7.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Textures8.bsa] Loading Resources.
[00:00] xEdit Background Loader: Warning: <Can't find Skyrim - Patch.bsa>
[00:00] xEdit Background Loader: [ccBGSSSE001-Fish.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccqdrsse001-survivalmode.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccfsvsse001-backpacks.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse037-curios.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccbgssse025-advdsgs.bsa] Loading Resources.
[00:00] xEdit Background Loader: [_ResourcePack.bsa] Loading Resources.
[00:00] xEdit Background Loader: [unofficial skyrim special edition patch - textures.bsa] Loading Resources.
[00:00] xEdit Background Loader: [unofficial skyrim special edition patch.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Dismembering Framework.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Campfire.bsa] Loading Resources.
[00:00] xEdit Background Loader: [RaceMenu.bsa] Loading Resources.
[00:00] xEdit Background Loader: [SkyUI_SE.bsa] Loading Resources.
[00:00] xEdit Background Loader: [UIExtensions.bsa] Loading Resources.
[00:00] xEdit Background Loader: [NAT-ENB - Textures.bsa] Loading Resources.
[00:00] xEdit Background Loader: [NAT-ENB.bsa] Loading Resources.
[00:00] xEdit Background Loader: [SunHelmSurvival.bsa] Loading Resources.
[00:00] xEdit Background Loader: [MCMHelper.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Next-Gen Decapitations.bsa] Loading Resources.
[00:00] xEdit Background Loader: [DF - Official Humanoid Pack.bsa] Loading Resources.
[00:00] xEdit Background Loader: [DF - Official Creature Pack.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Sanguine Symphony - Textures.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Sanguine Symphony.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Frostfall - Textures.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Frostfall.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\] Setting Resource Path.
[00:00] xEdit Background Loader: [Skyrim.esm] File loaded (CRC32:24BB49CD)
[00:03] xEdit Background Loader: [Skyrim.esm] Warning: File contains empty top level group: GRUP Top "HAZD"
[00:03] xEdit Background Loader: [Skyrim.esm] Warning: File contains empty top level group: GRUP Top "RGDL"
[00:03] xEdit Background Loader: [Skyrim.esm] Warning: File contains empty top level group: GRUP Top "CLDC"
[00:03] xEdit Background Loader: [Skyrim.esm] Warning: File contains empty top level group: GRUP Top "PWAT"
[00:03] xEdit Background Loader: [Skyrim.esm] Warning: File contains empty top level group: GRUP Top "SCOL"
[00:03] xEdit Background Loader: [Skyrim.esm] Warning: File contains empty top level group: GRUP Top "SCPT"
[00:03] xEdit Background Loader: [Skyrim.esm] Warning: File contains empty top level group: GRUP Top "HAIR"
[00:03] xEdit Background Loader: loading "SkyrimSE.exe"...
[00:03] xEdit Background Loader: [SkyrimSE.exe] File loaded (CRC32:DF35062C)
[00:03] xEdit Background Loader: [Update.esm] File loaded (CRC32:A14EED01)
[00:03] xEdit Background Loader: [Dawnguard.esm] File loaded (CRC32:A5AB2927)
[00:04] xEdit Background Loader: [HearthFires.esm] File loaded (CRC32:2913D707)
[00:04] xEdit Background Loader: [Dragonborn.esm] File loaded (CRC32:077954E6)
[00:05] xEdit Background Loader: [ccBGSSSE001-Fish.esm] File loaded (CRC32:6B3BE132)
[00:05] xEdit Background Loader: [ccqdrsse001-survivalmode.esl] File loaded (CRC32:518EFEB6)
[00:05] xEdit Background Loader: [ccfsvsse001-backpacks.esl] File loaded (CRC32:515E986E)
[00:05] xEdit Background Loader: [ccbgssse037-curios.esl] File loaded (CRC32:EA917D0B)
[00:05] xEdit Background Loader: [ccbgssse025-advdsgs.esm] File loaded (CRC32:84B79395)
[00:05] xEdit Background Loader: [_ResourcePack.esl] File loaded (CRC32:7898501C)
[00:05] xEdit Background Loader: [unofficial skyrim special edition patch.esp] File loaded (CRC32:3FAFCB0D)
[00:05] xEdit Background Loader: [Placed Light.esm] File loaded (CRC32:24364DBE)
[00:05] xEdit Background Loader: [AnimatedShips.esl] File loaded (CRC32:357D47BA)
[00:05] xEdit Background Loader: [DIAL.esp] File loaded (CRC32:FC510675)
[00:05] xEdit Background Loader: [Embers XD.esm] File loaded (CRC32:208FE14E)
[00:05] xEdit Background Loader: [TrueHUD.esl] File loaded (CRC32:7461D9C4)
[00:05] xEdit Background Loader: [Dismembering Framework.esm] File loaded (CRC32:1FE6C54F)
[00:05] xEdit Background Loader: [StridingSiltStrider.esl] File loaded (CRC32:6E765D59)
[00:05] xEdit Background Loader: [AnimatedCarriage.esm] File loaded (CRC32:C6A67F39)
[00:05] xEdit Background Loader: [Campfire.esm] File loaded (CRC32:DF28F6D1)
[00:05] xEdit Background Loader: [Water for ENB.esm] File loaded (CRC32:DE58F23B)
[00:05] xEdit Background Loader: [TheNewGentleman.esp] File loaded (CRC32:48D4F24F)
[00:05] xEdit Background Loader: [RaceMenu.esp] File loaded (CRC32:7A89300E)
[00:05] xEdit Background Loader: [SkyUI_SE.esp] File loaded (CRC32:79ACE179)
[00:05] xEdit Background Loader: [SMIM-SE-Merged-All.esp] File loaded (CRC32:35C26177)
[00:05] xEdit Background Loader: [RaceMenuPlugin.esp] File loaded (CRC32:8FF336FE)
[00:05] xEdit Background Loader: [XPMSE.esp] File loaded (CRC32:65BFBDE2)
[00:05] xEdit Background Loader: [FNIS.esp] File loaded (CRC32:8699147D)
[00:05] xEdit Background Loader: [UIExtensions.esp] File loaded (CRC32:FF385919)
[00:05] xEdit Background Loader: [CBBE.esp] File loaded (CRC32:2B603962)
[00:05] xEdit Background Loader: [RaceMenuMorphsCBBE.esp] File loaded (CRC32:125E0004)
[00:05] xEdit Background Loader: [Placed Light - Shadows and Ambient.esp] File loaded (CRC32:4BC33E50)
[00:05] xEdit Background Loader: [Window Shadows Ultimate.esp] File loaded (CRC32:DA5F68E3)
[00:05] xEdit Background Loader: [NAT-ENB.esp] File loaded (CRC32:9E38016D)
[00:05] xEdit Background Loader: [AI Overhaul.esp] File loaded (CRC32:FCA4AAAE)
[00:05] xEdit Background Loader: [Embers XD.esp] File loaded (CRC32:F87762AA)
[00:05] xEdit Background Loader: [WAVY Waterfalls Effect.esp] File loaded (CRC32:2E9E15DE)
[00:06] xEdit Background Loader: [TMDRiftLeaves.esp] File loaded (CRC32:D0B02191)
[00:06] xEdit Background Loader: [Regional Sounds Expansion.esp] File loaded (CRC32:2CFC8954)
[00:06] xEdit Background Loader: [Nights Taverns and Inns.esp] File loaded (CRC32:7E5DDEF5)
[00:06] xEdit Background Loader: [Placed Light - USSEP Patch.esp] File loaded (CRC32:0C6D7700)
[00:06] xEdit Background Loader: [SunHelmSurvival.esp] File loaded (CRC32:292E8ED6)
[00:06] xEdit Background Loader: [3BBB.esp] File loaded (CRC32:AD94AA44)
[00:06] xEdit Background Loader: [SOSPhysicsManager.esp] File loaded (CRC32:2845D7F9)
[00:06] xEdit Background Loader: [Easy Console Commands.esp] File loaded (CRC32:73FB642C)
[00:06] xEdit Background Loader: [Embers XD - Fire Magick Add-On.esp] File loaded (CRC32:A00F651F)
[00:06] xEdit Background Loader: [Embers XD - Patch - Survival Mode.esp] File loaded (CRC32:17B47535)
[00:06] xEdit Background Loader: [NAT-CS.esp] File loaded (CRC32:D8527997)
[00:06] xEdit Background Loader: [HDR - Interiors.esp] File loaded (CRC32:A478684F)
[00:06] xEdit Background Loader: [PL Bulbs.esp] File loaded (CRC32:0ED89416)
[00:06] xEdit Background Loader: [PL - Default.esp] File loaded (CRC32:6328E67A)
[00:06] xEdit Background Loader: [AT - Default.esp] File loaded (CRC32:4AAE8877)
[00:06] xEdit Background Loader: [DIAL_NAT.esp] File loaded (CRC32:BADA83A1)
[00:06] xEdit Background Loader: [MCMHelper.esp] File loaded (CRC32:3421A4DF)
[00:06] xEdit Background Loader: [TrueDirectionalMovement.esp] File loaded (CRC32:E744A6C9)
[00:06] xEdit Background Loader: [Precision.esp] File loaded (CRC32:77CBCEBE)
[00:06] xEdit Background Loader: [Next-Gen Decapitations.esp] File loaded (CRC32:D55BE2CA)
[00:06] xEdit Background Loader: [DF - Official Humanoid Pack.esp] File loaded (CRC32:B97AF6F4)
[00:06] xEdit Background Loader: [DF - Official Creature Pack.esp] File loaded (CRC32:2BF639C5)
[00:06] xEdit Background Loader: [Sanguine Symphony.esp] File loaded (CRC32:425B9E21)
[00:06] xEdit Background Loader: [Conditional Expressions.esp] File loaded (CRC32:2B321058)
[00:06] xEdit Background Loader: [Bathing in Skyrim.esp] File loaded (CRC32:5ECFB24A)
[00:06] xEdit Background Loader: [Bathing in Skyrim - First Person Messages.esp] File loaded (CRC32:15768DE1)
[00:06] xEdit Background Loader: [SunHelmForceDisableCold.esp] File loaded (CRC32:40DC9AE8)
[00:06] xEdit Background Loader: [SunHelmDiseases.esp] File loaded (CRC32:FEA4FA25)
[00:06] xEdit Background Loader: [EVE - KillMove Fixes.esp] File loaded (CRC32:0992F894)
[00:06] xEdit Background Loader: [Reverb Interior Sounds Expansion.esp] File loaded (CRC32:F600C00C)
[00:06] xEdit Background Loader: [AcousticTemplateFixes.esp] File loaded (CRC32:F2971A51)
[00:06] xEdit Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp] File loaded (CRC32:C6C7629F)
[00:06] xEdit Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp] File loaded (CRC32:614F1748)
[00:06] xEdit Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Thunder.esp] File loaded (CRC32:BAE1A734)
[00:06] xEdit Background Loader: [MurderOfSongbirds.esp] File loaded (CRC32:6A9E1FA8)
[00:06] xEdit Background Loader: [WhalesOffTheCoast.esp] File loaded (CRC32:7DC7C515)
[00:06] xEdit Background Loader: [ACLine_Whiterun.esp] File loaded (CRC32:44D38F4D)
[00:06] xEdit Background Loader: [StormLightning.esp] File loaded (CRC32:BE9F0A23)
[00:06] xEdit Background Loader: [Lightning Rod.esp] File loaded (CRC32:55FE62E0)
[00:06] xEdit Background Loader: [Frostfall.esp] File loaded (CRC32:467EF02A)
[00:06] xEdit Background Loader: [WetandCold.esp] File loaded (CRC32:377C96B6)
[00:06] xEdit Background Loader: [Water for ENB (Shades of Skyrim).esp] File loaded (CRC32:B207B87A)
[00:06] xEdit Background Loader: finished
[00:07] [DynDOLODInit] <Debug: Start DynDOLODInit>
[00:07] [dynCheckPath] <Debug: Processing Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\>
[00:07] [TexGenLoadConfigs] Loading configuration files
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_skyrimesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_skyrimesm.txt>
[00:07] [TexGenLoadConfigs] Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_skyrimesm.txt
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_skyrimesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_skyrimesm.txt>
[00:07] [TexGenLoadConfigs] Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_skyrimesm.txt
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_skyrimesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_skyrimesm.txt>
[00:07] [TexGenLoadConfigs] Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_skyrimesm.txt
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_skyrimseexe.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_skyrimseexe.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_skyrimseexe.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_skyrimseexe.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_skyrimseexe.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_skyrimseexe.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_updateesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_updateesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_updateesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_updateesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_updateesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_updateesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_dawnguardesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dawnguardesm.txt>
[00:07] [TexGenLoadConfigs] Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dawnguardesm.txt
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_dawnguardesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_dawnguardesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_dawnguardesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_dawnguardesm.txt>
[00:07] [TexGenLoadConfigs] Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_dawnguardesm.txt
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_hearthfiresesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_hearthfiresesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_hearthfiresesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_hearthfiresesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_hearthfiresesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_hearthfiresesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_dragonbornesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dragonbornesm.txt>
[00:07] [TexGenLoadConfigs] Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dragonbornesm.txt
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_dragonbornesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_dragonbornesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_dragonbornesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_dragonbornesm.txt>
[00:07] [TexGenLoadConfigs] Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_dragonbornesm.txt
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_ccbgssse001fishesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_ccbgssse001fishesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_ccbgssse001fishesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_ccbgssse001fishesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_ccbgssse001fishesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_ccbgssse001fishesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_ccqdrsse001survivalmodeesl.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_ccqdrsse001survivalmodeesl.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_ccqdrsse001survivalmodeesl.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_ccqdrsse001survivalmodeesl.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_ccqdrsse001survivalmodeesl.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_ccqdrsse001survivalmodeesl.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_ccfsvsse001backpacksesl.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_ccfsvsse001backpacksesl.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_ccfsvsse001backpacksesl.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_ccfsvsse001backpacksesl.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_ccfsvsse001backpacksesl.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_ccfsvsse001backpacksesl.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_ccbgssse037curiosesl.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_ccbgssse037curiosesl.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_ccbgssse037curiosesl.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_ccbgssse037curiosesl.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_ccbgssse037curiosesl.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_ccbgssse037curiosesl.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_ccbgssse025advdsgsesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_ccbgssse025advdsgsesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_ccbgssse025advdsgsesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_ccbgssse025advdsgsesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_ccbgssse025advdsgsesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_ccbgssse025advdsgsesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha__resourcepackesl.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha__resourcepackesl.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha__resourcepackesl.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha__resourcepackesl.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy__resourcepackesl.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy__resourcepackesl.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_unofficialskyrimspecialeditionpatchesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_unofficialskyrimspecialeditionpatchesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_unofficialskyrimspecialeditionpatchesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_unofficialskyrimspecialeditionpatchesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_unofficialskyrimspecialeditionpatchesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_unofficialskyrimspecialeditionpatchesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_placedlightesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_placedlightesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_placedlightesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_placedlightesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_placedlightesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_placedlightesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_animatedshipsesl.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_animatedshipsesl.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_animatedshipsesl.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_animatedshipsesl.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_animatedshipsesl.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_animatedshipsesl.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_dialesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dialesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_dialesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_dialesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_dialesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_dialesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_embersxdesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_embersxdesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_embersxdesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_embersxdesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_embersxdesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_embersxdesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_truehudesl.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_truehudesl.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_truehudesl.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_truehudesl.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_truehudesl.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_truehudesl.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_dismemberingframeworkesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dismemberingframeworkesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_dismemberingframeworkesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_dismemberingframeworkesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_dismemberingframeworkesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_dismemberingframeworkesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_stridingsiltstrideresl.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_stridingsiltstrideresl.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_stridingsiltstrideresl.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_stridingsiltstrideresl.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_stridingsiltstrideresl.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_stridingsiltstrideresl.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_animatedcarriageesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_animatedcarriageesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_animatedcarriageesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_animatedcarriageesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_animatedcarriageesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_animatedcarriageesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_campfireesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_campfireesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_campfireesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_campfireesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_campfireesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_campfireesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_waterforenbesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_waterforenbesm.txt>
[00:07] [TexGenLoadConfigs] Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_waterforenbesm.txt
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_waterforenbesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_waterforenbesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_waterforenbesm.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_waterforenbesm.txt>
[00:07] [TexGenLoadConfigs] Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_waterforenbesm.txt
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_thenewgentlemanesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_thenewgentlemanesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_thenewgentlemanesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_thenewgentlemanesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_thenewgentlemanesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_thenewgentlemanesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_racemenuesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_racemenuesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_racemenuesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_racemenuesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_racemenuesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_racemenuesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_skyui_seesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_skyui_seesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_skyui_seesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_skyui_seesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_skyui_seesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_skyui_seesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_smimsemergedallesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_smimsemergedallesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_smimsemergedallesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_smimsemergedallesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_smimsemergedallesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_smimsemergedallesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_racemenupluginesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_racemenupluginesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_racemenupluginesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_racemenupluginesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_racemenupluginesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_racemenupluginesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_xpmseesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_xpmseesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_xpmseesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_xpmseesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_xpmseesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_xpmseesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_fnisesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_fnisesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_fnisesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_fnisesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_fnisesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_fnisesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_uiextensionsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_uiextensionsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_uiextensionsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_uiextensionsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_uiextensionsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_uiextensionsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_cbbeesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_cbbeesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_cbbeesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_cbbeesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_cbbeesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_cbbeesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_racemenumorphscbbeesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_racemenumorphscbbeesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_racemenumorphscbbeesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_racemenumorphscbbeesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_racemenumorphscbbeesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_racemenumorphscbbeesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_placedlightshadowsandambientesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_placedlightshadowsandambientesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_placedlightshadowsandambientesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_placedlightshadowsandambientesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_placedlightshadowsandambientesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_placedlightshadowsandambientesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_windowshadowsultimateesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_windowshadowsultimateesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_windowshadowsultimateesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_windowshadowsultimateesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_windowshadowsultimateesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_windowshadowsultimateesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_natenbesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_natenbesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_natenbesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_natenbesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_natenbesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_natenbesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_aioverhaulesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_aioverhaulesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_aioverhaulesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_aioverhaulesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_aioverhaulesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_aioverhaulesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_embersxdesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_embersxdesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_embersxdesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_embersxdesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_embersxdesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_embersxdesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_wavywaterfallseffectesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_wavywaterfallseffectesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_wavywaterfallseffectesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_wavywaterfallseffectesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_wavywaterfallseffectesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_wavywaterfallseffectesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_tmdriftleavesesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_tmdriftleavesesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_tmdriftleavesesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_tmdriftleavesesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_tmdriftleavesesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_tmdriftleavesesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_regionalsoundsexpansionesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_regionalsoundsexpansionesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_regionalsoundsexpansionesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_regionalsoundsexpansionesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_regionalsoundsexpansionesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_regionalsoundsexpansionesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_nightstavernsandinnsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_nightstavernsandinnsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_nightstavernsandinnsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_nightstavernsandinnsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_nightstavernsandinnsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_nightstavernsandinnsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_placedlightusseppatchesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_placedlightusseppatchesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_placedlightusseppatchesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_placedlightusseppatchesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_placedlightusseppatchesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_placedlightusseppatchesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_sunhelmsurvivalesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_sunhelmsurvivalesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_sunhelmsurvivalesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_sunhelmsurvivalesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_sunhelmsurvivalesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_sunhelmsurvivalesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_3bbbesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_3bbbesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_3bbbesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_3bbbesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_3bbbesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_3bbbesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_sosphysicsmanageresp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_sosphysicsmanageresp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_sosphysicsmanageresp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_sosphysicsmanageresp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_sosphysicsmanageresp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_sosphysicsmanageresp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_easyconsolecommandsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_easyconsolecommandsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_easyconsolecommandsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_easyconsolecommandsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_easyconsolecommandsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_easyconsolecommandsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_embersxdfiremagickaddonesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_embersxdfiremagickaddonesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_embersxdfiremagickaddonesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_embersxdfiremagickaddonesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_embersxdfiremagickaddonesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_embersxdfiremagickaddonesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_embersxdpatchsurvivalmodeesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_embersxdpatchsurvivalmodeesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_embersxdpatchsurvivalmodeesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_embersxdpatchsurvivalmodeesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_embersxdpatchsurvivalmodeesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_embersxdpatchsurvivalmodeesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_natcsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_natcsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_natcsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_natcsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_natcsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_natcsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_hdrinteriorsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_hdrinteriorsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_hdrinteriorsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_hdrinteriorsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_hdrinteriorsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_hdrinteriorsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_plbulbsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_plbulbsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_plbulbsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_plbulbsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_plbulbsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_plbulbsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_pldefaultesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_pldefaultesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_pldefaultesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_pldefaultesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_pldefaultesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_pldefaultesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_atdefaultesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_atdefaultesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_atdefaultesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_atdefaultesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_atdefaultesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_atdefaultesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_dial_natesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dial_natesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_dial_natesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_dial_natesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_dial_natesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_dial_natesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_mcmhelperesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_mcmhelperesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_mcmhelperesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_mcmhelperesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_mcmhelperesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_mcmhelperesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_truedirectionalmovementesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_truedirectionalmovementesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_truedirectionalmovementesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_truedirectionalmovementesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_truedirectionalmovementesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_truedirectionalmovementesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_precisionesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_precisionesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_precisionesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_precisionesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_precisionesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_precisionesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_nextgendecapitationsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_nextgendecapitationsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_nextgendecapitationsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_nextgendecapitationsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_nextgendecapitationsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_nextgendecapitationsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_dfofficialhumanoidpackesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dfofficialhumanoidpackesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_dfofficialhumanoidpackesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_dfofficialhumanoidpackesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_dfofficialhumanoidpackesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_dfofficialhumanoidpackesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_dfofficialcreaturepackesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dfofficialcreaturepackesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_dfofficialcreaturepackesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_dfofficialcreaturepackesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_dfofficialcreaturepackesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_dfofficialcreaturepackesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_sanguinesymphonyesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_sanguinesymphonyesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_sanguinesymphonyesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_sanguinesymphonyesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_sanguinesymphonyesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_sanguinesymphonyesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_conditionalexpressionsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_conditionalexpressionsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_conditionalexpressionsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_conditionalexpressionsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_conditionalexpressionsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_conditionalexpressionsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_bathinginskyrimesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_bathinginskyrimesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_bathinginskyrimesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_bathinginskyrimesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_bathinginskyrimesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_bathinginskyrimesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_bathinginskyrimfirstpersonmessagesesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_bathinginskyrimfirstpersonmessagesesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_bathinginskyrimfirstpersonmessagesesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_bathinginskyrimfirstpersonmessagesesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_bathinginskyrimfirstpersonmessagesesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_bathinginskyrimfirstpersonmessagesesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_sunhelmforcedisablecoldesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_sunhelmforcedisablecoldesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_sunhelmforcedisablecoldesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_sunhelmforcedisablecoldesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_sunhelmforcedisablecoldesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_sunhelmforcedisablecoldesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_sunhelmdiseasesesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_sunhelmdiseasesesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_sunhelmdiseasesesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_sunhelmdiseasesesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_sunhelmdiseasesesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_sunhelmdiseasesesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_evekillmovefixesesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_evekillmovefixesesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_evekillmovefixesesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_evekillmovefixesesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_evekillmovefixesesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_evekillmovefixesesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_reverbinteriorsoundsexpansionesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_reverbinteriorsoundsexpansionesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_reverbinteriorsoundsexpansionesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_reverbinteriorsoundsexpansionesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_reverbinteriorsoundsexpansionesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_reverbinteriorsoundsexpansionesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_acoustictemplatefixesesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_acoustictemplatefixesesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_acoustictemplatefixesesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_acoustictemplatefixesesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_acoustictemplatefixesesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_acoustictemplatefixesesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_acoustictemplatefixes_reverbinteriorsoundsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_acoustictemplatefixes_reverbinteriorsoundsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_acoustictemplatefixes_reverbinteriorsoundsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_acoustictemplatefixes_reverbinteriorsoundsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_acoustictemplatefixes_reverbinteriorsoundsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_acoustictemplatefixes_reverbinteriorsoundsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_reverbinteriorsoundsexpansion_volumeslider_rainesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_reverbinteriorsoundsexpansion_volumeslider_rainesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_reverbinteriorsoundsexpansion_volumeslider_rainesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_reverbinteriorsoundsexpansion_volumeslider_rainesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_reverbinteriorsoundsexpansion_volumeslider_rainesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_reverbinteriorsoundsexpansion_volumeslider_rainesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_reverbinteriorsoundsexpansion_volumeslider_thunderesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_reverbinteriorsoundsexpansion_volumeslider_thunderesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_reverbinteriorsoundsexpansion_volumeslider_thunderesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_reverbinteriorsoundsexpansion_volumeslider_thunderesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_reverbinteriorsoundsexpansion_volumeslider_thunderesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_reverbinteriorsoundsexpansion_volumeslider_thunderesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_murderofsongbirdsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_murderofsongbirdsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_murderofsongbirdsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_murderofsongbirdsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_murderofsongbirdsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_murderofsongbirdsesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_whalesoffthecoastesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_whalesoffthecoastesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_whalesoffthecoastesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_whalesoffthecoastesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_whalesoffthecoastesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_whalesoffthecoastesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_acline_whiterunesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_acline_whiterunesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_acline_whiterunesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_acline_whiterunesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_acline_whiterunesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_acline_whiterunesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_stormlightningesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_stormlightningesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_stormlightningesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_stormlightningesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_stormlightningesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_stormlightningesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_lightningrodesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_lightningrodesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_lightningrodesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_lightningrodesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_lightningrodesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_lightningrodesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_frostfallesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_frostfallesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_frostfallesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_frostfallesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_frostfallesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_frostfallesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_wetandcoldesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_wetandcoldesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_wetandcoldesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_wetandcoldesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_wetandcoldesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_wetandcoldesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_waterforenbshadesofskyrimesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_waterforenbshadesofskyrimesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_waterforenbshadesofskyrimesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_waterforenbshadesofskyrimesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_waterforenbshadesofskyrimesp.txt>
[00:07] [TexGenLoadConfigs] <Debug: Looking for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_waterforenbshadesofskyrimesp.txt>
[00:07] [BuildFileList] <Debug: Skyrim.esm Masters: 0 Skyrim.esm>
[00:07] [BuildFileList] <Debug: SkyrimSE.exe Masters: 0 Skyrim.esm>
[00:07] [BuildFileList] <Debug: SkyrimSE.exe Masters: 1 SkyrimSE.exe>
[00:07] [BuildFileList] <Debug: Update.esm Masters: 0 Skyrim.esm>
[00:07] [BuildFileList] <Debug: Update.esm Masters: 1 Update.esm>
[00:07] [BuildFileList] <Debug: Dawnguard.esm Masters: 0 Skyrim.esm>
[00:07] [BuildFileList] <Debug: Dawnguard.esm Masters: 1 Update.esm>
[00:07] [BuildFileList] <Debug: Dawnguard.esm Masters: 2 Dawnguard.esm>
[00:07] [BuildFileList] <Debug: HearthFires.esm Masters: 0 Skyrim.esm>
[00:07] [BuildFileList] <Debug: HearthFires.esm Masters: 1 Update.esm>
[00:07] [BuildFileList] <Debug: HearthFires.esm Masters: 2 HearthFires.esm>
[00:07] [BuildFileList] <Debug: Dragonborn.esm Masters: 0 Skyrim.esm>
[00:07] [BuildFileList] <Debug: Dragonborn.esm Masters: 1 Update.esm>
[00:07] [BuildFileList] <Debug: Dragonborn.esm Masters: 2 Dragonborn.esm>
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[00:07] [BuildFileList] <Debug: CcBGSSSE001-Fish.esm Masters: 1 Update.esm>
[00:07] [BuildFileList] <Debug: CcBGSSSE001-Fish.esm Masters: 2 Dawnguard.esm>
[00:07] [BuildFileList] <Debug: CcBGSSSE001-Fish.esm Masters: 3 HearthFires.esm>
[00:07] [BuildFileList] <Debug: CcBGSSSE001-Fish.esm Masters: 4 Dragonborn.esm>
[00:07] [BuildFileList] <Debug: CcBGSSSE001-Fish.esm Masters: 5 ccBGSSSE001-Fish.esm>
[00:07] [BuildFileList] <Debug: Ccqdrsse001-survivalmode.esl Masters: 0 Skyrim.esm>
[00:07] [BuildFileList] <Debug: Ccqdrsse001-survivalmode.esl Masters: 1 Update.esm>
[00:07] [BuildFileList] <Debug: Ccqdrsse001-survivalmode.esl Masters: 2 Dawnguard.esm>
[00:07] [BuildFileList] <Debug: Ccqdrsse001-survivalmode.esl Masters: 3 HearthFires.esm>
[00:07] [BuildFileList] <Debug: Ccqdrsse001-survivalmode.esl Masters: 4 Dragonborn.esm>
[00:07] [BuildFileList] <Debug: Ccqdrsse001-survivalmode.esl Masters: 5 ccqdrsse001-survivalmode.esl>
[00:07] [BuildFileList] <Debug: Ccfsvsse001-backpacks.esl Masters: 0 Skyrim.esm>
[00:07] [BuildFileList] <Debug: Ccfsvsse001-backpacks.esl Masters: 1 Update.esm>
[00:07] [BuildFileList] <Debug: Ccfsvsse001-backpacks.esl Masters: 2 ccfsvsse001-backpacks.esl>
[00:07] [BuildFileList] <Debug: Ccbgssse037-curios.esl Masters: 0 Skyrim.esm>
[00:07] [BuildFileList] <Debug: Ccbgssse037-curios.esl Masters: 1 Update.esm>
[00:07] [BuildFileList] <Debug: Ccbgssse037-curios.esl Masters: 2 Dawnguard.esm>
[00:07] [BuildFileList] <Debug: Ccbgssse037-curios.esl Masters: 3 HearthFires.esm>
[00:07] [BuildFileList] <Debug: Ccbgssse037-curios.esl Masters: 4 Dragonborn.esm>
[00:07] [BuildFileList] <Debug: Ccbgssse037-curios.esl Masters: 5 ccbgssse037-curios.esl>
[00:07] [BuildFileList] <Debug: Ccbgssse025-advdsgs.esm Masters: 0 Skyrim.esm>
[00:07] [BuildFileList] <Debug: Ccbgssse025-advdsgs.esm Masters: 1 Update.esm>
[00:07] [BuildFileList] <Debug: Ccbgssse025-advdsgs.esm Masters: 2 Dawnguard.esm>
[00:07] [BuildFileList] <Debug: Ccbgssse025-advdsgs.esm Masters: 3 HearthFires.esm>
[00:07] [BuildFileList] <Debug: Ccbgssse025-advdsgs.esm Masters: 4 Dragonborn.esm>
[00:07] [BuildFileList] <Debug: Ccbgssse025-advdsgs.esm Masters: 5 ccbgssse025-advdsgs.esm>
[00:07] [BuildFileList] <Debug: _ResourcePack.esl Masters: 0 Skyrim.esm>
[00:07] [BuildFileList] <Debug: _ResourcePack.esl Masters: 1 Update.esm>
[00:07] [BuildFileList] <Debug: _ResourcePack.esl Masters: 2 HearthFires.esm>
[00:07] [BuildFileList] <Debug: _ResourcePack.esl Masters: 3 _ResourcePack.esl>
[00:07] [BuildFileList] <Debug: Unofficial skyrim special edition patch.esp Masters: 0 Skyrim.esm>
[00:07] [BuildFileList] <Debug: Unofficial skyrim special edition patch.esp Masters: 1 Update.esm>
[00:07] [BuildFileList] <Debug: Unofficial skyrim special edition patch.esp Masters: 2 Dawnguard.esm>
[00:07] [BuildFileList] <Debug: Unofficial skyrim special edition patch.esp Masters: 3 HearthFires.esm>
[00:07] [BuildFileList] <Debug: Unofficial skyrim special edition patch.esp Masters: 4 Dragonborn.esm>
[00:07] [BuildFileList] <Debug: Unofficial skyrim special edition patch.esp Masters: 5 ccBGSSSE001-Fish.esm>
[00:07] [BuildFileList] <Debug: Unofficial skyrim special edition patch.esp Masters: 6 ccqdrsse001-survivalmode.esl>
[00:07] [BuildFileList] <Debug: Unofficial skyrim special edition patch.esp Masters: 7 ccbgssse037-curios.esl>
[00:07] [BuildFileList] <Debug: Unofficial skyrim special edition patch.esp Masters: 8 ccbgssse025-advdsgs.esm>
[00:07] [BuildFileList] <Debug: Unofficial skyrim special edition patch.esp Masters: 9 _ResourcePack.esl>
[00:07] [BuildFileList] <Debug: Unofficial skyrim special edition patch.esp Masters: 10 unofficial skyrim special edition patch.esp>
[00:07] [BuildFileList] <Debug: Placed Light.esm Masters: 0 Skyrim.esm>
[00:07] [BuildFileList] <Debug: Placed Light.esm Masters: 1 Update.esm>
[00:07] [BuildFileList] <Debug: Placed Light.esm Masters: 2 Dawnguard.esm>
[00:07] [BuildFileList] <Debug: Placed Light.esm Masters: 3 HearthFires.esm>
[00:07] [BuildFileList] <Debug: Placed Light.esm Masters: 4 Dragonborn.esm>
[00:07] [BuildFileList] <Debug: Placed Light.esm Masters: 5 Placed Light.esm>
[00:07] [BuildFileList] <Debug: AnimatedShips.esl Masters: 0 Skyrim.esm>
[00:07] [BuildFileList] <Debug: AnimatedShips.esl Masters: 1 Update.esm>
[00:07] [BuildFileList] <Debug: AnimatedShips.esl Masters: 2 Dawnguard.esm>
[00:07] [BuildFileList] <Debug: AnimatedShips.esl Masters: 3 Dragonborn.esm>
[00:07] [BuildFileList] <Debug: AnimatedShips.esl Masters: 4 AnimatedShips.esl>
[00:07] [BuildFileList] <Debug: DIAL.esp Masters: 0 Skyrim.esm>
[00:07] [BuildFileList] <Debug: DIAL.esp Masters: 1 Update.esm>
[00:07] [BuildFileList] <Debug: DIAL.esp Masters: 2 HearthFires.esm>
[00:07] [BuildFileList] <Debug: DIAL.esp Masters: 3 Dragonborn.esm>
[00:07] [BuildFileList] <Debug: DIAL.esp Masters: 4 DIAL.esp>
[00:07] [BuildFileList] <Debug: Embers XD.esm Masters: 0 Skyrim.esm>
[00:07] [BuildFileList] <Debug: Embers XD.esm Masters: 1 Update.esm>
[00:07] [BuildFileList] <Debug: Embers XD.esm Masters: 2 Dawnguard.esm>
[00:07] [BuildFileList] <Debug: Embers XD.esm Masters: 3 HearthFires.esm>
[00:07] [BuildFileList] <Debug: Embers XD.esm Masters: 4 Dragonborn.esm>
[00:07] [BuildFileList] <Debug: Embers XD.esm Masters: 5 Embers XD.esm>
[00:07] [BuildFileList] <Debug: TrueHUD.esl Masters: 0 Skyrim.esm>
[00:07] [BuildFileList] <Debug: TrueHUD.esl Masters: 1 Update.esm>
[00:07] [BuildFileList] <Debug: TrueHUD.esl Masters: 2 TrueHUD.esl>
[00:07] [BuildFileList] <Debug: Dismembering Framework.esm Masters: 0 Skyrim.esm>
[00:07] [BuildFileList] <Debug: Dismembering Framework.esm Masters: 1 Dismembering Framework.esm>
[00:07] [BuildFileList] <Debug: StridingSiltStrider.esl Masters: 0 Skyrim.esm>
[00:07] [BuildFileList] <Debug: StridingSiltStrider.esl Masters: 1 Update.esm>
[00:07] [BuildFileList] <Debug: StridingSiltStrider.esl Masters: 2 Dragonborn.esm>
[00:07] [BuildFileList] <Debug: StridingSiltStrider.esl Masters: 3 StridingSiltStrider.esl>
[00:07] [BuildFileList] <Debug: AnimatedCarriage.esm Masters: 0 Skyrim.esm>
[00:07] [BuildFileList] <Debug: AnimatedCarriage.esm Masters: 1 Update.esm>
[00:07] [BuildFileList] <Debug: AnimatedCarriage.esm Masters: 2 Dawnguard.esm>
[00:07] [BuildFileList] <Debug: AnimatedCarriage.esm Masters: 3 Dragonborn.esm>
[00:07] [BuildFileList] <Debug: AnimatedCarriage.esm Masters: 4 AnimatedCarriage.esm>
[00:07] [BuildFileList] <Debug: Campfire.esm Masters: 0 Skyrim.esm>
[00:07] [BuildFileList] <Debug: Campfire.esm Masters: 1 Update.esm>
[00:07] [BuildFileList] <Debug: Campfire.esm Masters: 2 Campfire.esm>
[00:07] [BuildFileList] <Debug: Water for ENB.esm Masters: 0 Skyrim.esm>
[00:07] [BuildFileList] <Debug: Water for ENB.esm Masters: 1 Update.esm>
[00:07] [BuildFileList] <Debug: Water for ENB.esm Masters: 2 Dawnguard.esm>
[00:07] [BuildFileList] <Debug: Water for ENB.esm Masters: 3 Dragonborn.esm>
[00:07] [BuildFileList] <Debug: Water for ENB.esm Masters: 4 Water for ENB.esm>
[00:07] [BuildFileList] <Debug: TheNewGentleman.esp Masters: 0 Skyrim.esm>
[00:07] [BuildFileList] <Debug: TheNewGentleman.esp Masters: 1 Dawnguard.esm>
[00:07] [BuildFileList] <Debug: TheNewGentleman.esp Masters: 2 Dragonborn.esm>
[00:07] [BuildFileList] <Debug: TheNewGentleman.esp Masters: 3 TheNewGentleman.esp>
[00:07] [BuildFileList] <Debug: RaceMenu.esp Masters: 0 Skyrim.esm>
[00:07] [BuildFileList] <Debug: RaceMenu.esp Masters: 1 RaceMenu.esp>
[00:07] [BuildFileList] <Debug: SkyUI_SE.esp Masters: 0 SkyUI_SE.esp>
[00:07] [BuildFileList] <Debug: SMIM-SE-Merged-All.esp Masters: 0 Skyrim.esm>
[00:07] [BuildFileList] <Debug: SMIM-SE-Merged-All.esp Masters: 1 Update.esm>
[00:07] [BuildFileList] <Debug: SMIM-SE-Merged-All.esp Masters: 2 Dawnguard.esm>
[00:07] [BuildFileList] <Debug: SMIM-SE-Merged-All.esp Masters: 3 Dragonborn.esm>
[00:07] [BuildFileList] <Debug: SMIM-SE-Merged-All.esp Masters: 4 SMIM-SE-Merged-All.esp>
[00:07] [BuildFileList] <Debug: RaceMenuPlugin.esp Masters: 0 Skyrim.esm>
[00:07] [BuildFileList] <Debug: RaceMenuPlugin.esp Masters: 1 RaceMenuPlugin.esp>
[00:07] [BuildFileList] <Debug: XPMSE.esp Masters: 0 Skyrim.esm>
[00:07] [BuildFileList] <Debug: XPMSE.esp Masters: 1 XPMSE.esp>
[00:07] [BuildFileList] <Debug: FNIS.esp Masters: 0 FNIS.esp>
[00:07] [BuildFileList] <Debug: UIExtensions.esp Masters: 0 UIExtensions.esp>
[00:07] [BuildFileList] <Debug: CBBE.esp Masters: 0 Skyrim.esm>
[00:07] [BuildFileList] <Debug: CBBE.esp Masters: 1 Update.esm>
[00:07] [BuildFileList] <Debug: CBBE.esp Masters: 2 Dawnguard.esm>
[00:07] [BuildFileList] <Debug: CBBE.esp Masters: 3 Dragonborn.esm>
[00:07] [BuildFileList] <Debug: CBBE.esp Masters: 4 CBBE.esp>
[00:07] [BuildFileList] <Debug: RaceMenuMorphsCBBE.esp Masters: 0 Skyrim.esm>
[00:07] [BuildFileList] <Debug: RaceMenuMorphsCBBE.esp Masters: 1 RaceMenuMorphsCBBE.esp>
[00:07] [BuildFileList] <Debug: Placed Light - Shadows and Ambient.esp Masters: 0 Skyrim.esm>
[00:07] [BuildFileList] <Debug: Placed Light - Shadows and Ambient.esp Masters: 1 Update.esm>
[00:07] [BuildFileList] <Debug: Placed Light - Shadows and Ambient.esp Masters: 2 Dawnguard.esm>
[00:07] [BuildFileList] <Debug: Placed Light - Shadows and Ambient.esp Masters: 3 HearthFires.esm>
[00:07] [BuildFileList] <Debug: Placed Light - Shadows and Ambient.esp Masters: 4 Dragonborn.esm>
[00:07] [BuildFileList] <Debug: Placed Light - Shadows and Ambient.esp Masters: 5 Placed Light.esm>
[00:07] [BuildFileList] <Debug: Placed Light - Shadows and Ambient.esp Masters: 6 Placed Light - Shadows and Ambient.esp>
[00:07] [BuildFileList] <Debug: Window Shadows Ultimate.esp Masters: 0 Skyrim.esm>
[00:07] [BuildFileList] <Debug: Window Shadows Ultimate.esp Masters: 1 Update.esm>
[00:07] [BuildFileList] <Debug: Window Shadows Ultimate.esp Masters: 2 Dawnguard.esm>
[00:07] [BuildFileList] <Debug: Window Shadows Ultimate.esp Masters: 3 HearthFires.esm>
[00:07] [BuildFileList] <Debug: Window Shadows Ultimate.esp Masters: 4 Dragonborn.esm>
[00:07] [BuildFileList] <Debug: Window Shadows Ultimate.esp Masters: 5 Window Shadows Ultimate.esp>
[00:07] [BuildFileList] <Debug: NAT-ENB.esp Masters: 0 Skyrim.esm>
[00:07] [BuildFileList] <Debug: NAT-ENB.esp Masters: 1 Update.esm>
[00:07] [BuildFileList] <Debug: NAT-ENB.esp Masters: 2 Dawnguard.esm>
[00:07] [BuildFileList] <Debug: NAT-ENB.esp Masters: 3 Dragonborn.esm>
[00:07] [BuildFileList] <Debug: NAT-ENB.esp Masters: 4 NAT-ENB.esp>
[00:07] [BuildFileList] <Debug: AI Overhaul.esp Masters: 0 Skyrim.esm>
[00:07] [BuildFileList] <Debug: AI Overhaul.esp Masters: 1 Update.esm>
[00:07] [BuildFileList] <Debug: AI Overhaul.esp Masters: 2 Dawnguard.esm>
[00:07] [BuildFileList] <Debug: AI Overhaul.esp Masters: 3 HearthFires.esm>
[00:07] [BuildFileList] <Debug: AI Overhaul.esp Masters: 4 Dragonborn.esm>
[00:07] [BuildFileList] <Debug: AI Overhaul.esp Masters: 5 ccBGSSSE001-Fish.esm>
[00:07] [BuildFileList] <Debug: AI Overhaul.esp Masters: 6 unofficial skyrim special edition patch.esp>
[00:07] [BuildFileList] <Debug: AI Overhaul.esp Masters: 7 AI Overhaul.esp>
[00:07] [BuildFileList] <Debug: Embers XD.esp Masters: 0 Skyrim.esm>
[00:07] [BuildFileList] <Debug: Embers XD.esp Masters: 1 Update.esm>
[00:07] [BuildFileList] <Debug: Embers XD.esp Masters: 2 Dawnguard.esm>
[00:07] [BuildFileList] <Debug: Embers XD.esp Masters: 3 HearthFires.esm>
[00:07] [BuildFileList] <Debug: Embers XD.esp Masters: 4 Dragonborn.esm>
[00:07] [BuildFileList] <Debug: Embers XD.esp Masters: 5 Embers XD.esp>
[00:07] [BuildFileList] <Debug: WAVY Waterfalls Effect.esp Masters: 0 Skyrim.esm>
[00:07] [BuildFileList] <Debug: WAVY Waterfalls Effect.esp Masters: 1 Update.esm>
[00:07] [BuildFileList] <Debug: WAVY Waterfalls Effect.esp Masters: 2 Dawnguard.esm>
[00:07] [BuildFileList] <Debug: WAVY Waterfalls Effect.esp Masters: 3 HearthFires.esm>
[00:07] [BuildFileList] <Debug: WAVY Waterfalls Effect.esp Masters: 4 Dragonborn.esm>
[00:07] [BuildFileList] <Debug: WAVY Waterfalls Effect.esp Masters: 5 WAVY Waterfalls Effect.esp>
[00:07] [BuildFileList] <Debug: TMDRiftLeaves.esp Masters: 0 Skyrim.esm>
[00:07] [BuildFileList] <Debug: TMDRiftLeaves.esp Masters: 1 Update.esm>
[00:07] [BuildFileList] <Debug: TMDRiftLeaves.esp Masters: 2 TMDRiftLeaves.esp>
[00:07] [BuildFileList] <Debug: Regional Sounds Expansion.esp Masters: 0 Skyrim.esm>
[00:07] [BuildFileList] <Debug: Regional Sounds Expansion.esp Masters: 1 Dawnguard.esm>
[00:07] [BuildFileList] <Debug: Regional Sounds Expansion.esp Masters: 2 Dragonborn.esm>
[00:07] [BuildFileList] <Debug: Regional Sounds Expansion.esp Masters: 3 Regional Sounds Expansion.esp>
[00:07] [BuildFileList] <Debug: Nights Taverns and Inns.esp Masters: 0 Skyrim.esm>
[00:07] [BuildFileList] <Debug: Nights Taverns and Inns.esp Masters: 1 Update.esm>
[00:07] [BuildFileList] <Debug: Nights Taverns and Inns.esp Masters: 2 Dawnguard.esm>
[00:07] [BuildFileList] <Debug: Nights Taverns and Inns.esp Masters: 3 HearthFires.esm>
[00:07] [BuildFileList] <Debug: Nights Taverns and Inns.esp Masters: 4 Dragonborn.esm>
[00:07] [BuildFileList] <Debug: Nights Taverns and Inns.esp Masters: 5 Nights Taverns and Inns.esp>
[00:07] [BuildFileList] <Debug: Placed Light - USSEP Patch.esp Masters: 0 Skyrim.esm>
[00:07] [BuildFileList] <Debug: Placed Light - USSEP Patch.esp Masters: 1 Update.esm>
[00:07] [BuildFileList] <Debug: Placed Light - USSEP Patch.esp Masters: 2 Dawnguard.esm>
[00:07] [BuildFileList] <Debug: Placed Light - USSEP Patch.esp Masters: 3 HearthFires.esm>
[00:07] [BuildFileList] <Debug: Placed Light - USSEP Patch.esp Masters: 4 Dragonborn.esm>
[00:07] [BuildFileList] <Debug: Placed Light - USSEP Patch.esp Masters: 5 unofficial skyrim special edition patch.esp>
[00:07] [BuildFileList] <Debug: Placed Light - USSEP Patch.esp Masters: 6 Placed Light.esm>
[00:07] [BuildFileList] <Debug: Placed Light - USSEP Patch.esp Masters: 7 Placed Light - Shadows and Ambient.esp>
[00:07] [BuildFileList] <Debug: Placed Light - USSEP Patch.esp Masters: 8 Placed Light - USSEP Patch.esp>
[00:07] [BuildFileList] <Debug: SunHelmSurvival.esp Masters: 0 Skyrim.esm>
[00:07] [BuildFileList] <Debug: SunHelmSurvival.esp Masters: 1 Update.esm>
[00:07] [BuildFileList] <Debug: SunHelmSurvival.esp Masters: 2 Dawnguard.esm>
[00:07] [BuildFileList] <Debug: SunHelmSurvival.esp Masters: 3 HearthFires.esm>
[00:07] [BuildFileList] <Debug: SunHelmSurvival.esp Masters: 4 Dragonborn.esm>
[00:07] [BuildFileList] <Debug: SunHelmSurvival.esp Masters: 5 SunHelmSurvival.esp>
[00:07] [BuildFileList] <Debug: 3BBB.esp Masters: 0 Skyrim.esm>
[00:07] [BuildFileList] <Debug: 3BBB.esp Masters: 1 Update.esm>
[00:07] [BuildFileList] <Debug: 3BBB.esp Masters: 2 3BBB.esp>
[00:07] [BuildFileList] <Debug: SOSPhysicsManager.esp Masters: 0 Skyrim.esm>
[00:07] [BuildFileList] <Debug: SOSPhysicsManager.esp Masters: 1 SOSPhysicsManager.esp>
[00:07] [BuildFileList] <Debug: Easy Console Commands.esp Masters: 0 Easy Console Commands.esp>
[00:07] [BuildFileList] <Debug: Embers XD - Fire Magick Add-On.esp Masters: 0 Skyrim.esm>
[00:07] [BuildFileList] <Debug: Embers XD - Fire Magick Add-On.esp Masters: 1 Embers XD.esp>
[00:07] [BuildFileList] <Debug: Embers XD - Fire Magick Add-On.esp Masters: 2 Embers XD - Fire Magick Add-On.esp>
[00:07] [BuildFileList] <Debug: Embers XD - Patch - Survival Mode.esp Masters: 0 Skyrim.esm>
[00:07] [BuildFileList] <Debug: Embers XD - Patch - Survival Mode.esp Masters: 1 Dragonborn.esm>
[00:07] [BuildFileList] <Debug: Embers XD - Patch - Survival Mode.esp Masters: 2 ccqdrsse001-survivalmode.esl>
[00:07] [BuildFileList] <Debug: Embers XD - Patch - Survival Mode.esp Masters: 3 Embers XD.esp>
[00:07] [BuildFileList] <Debug: Embers XD - Patch - Survival Mode.esp Masters: 4 Embers XD - Patch - Survival Mode.esp>
[00:07] [BuildFileList] <Debug: NAT-CS.esp Masters: 0 Skyrim.esm>
[00:07] [BuildFileList] <Debug: NAT-CS.esp Masters: 1 Update.esm>
[00:07] [BuildFileList] <Debug: NAT-CS.esp Masters: 2 Dawnguard.esm>
[00:07] [BuildFileList] <Debug: NAT-CS.esp Masters: 3 Dragonborn.esm>
[00:07] [BuildFileList] <Debug: NAT-CS.esp Masters: 4 NAT-ENB.esp>
[00:07] [BuildFileList] <Debug: NAT-CS.esp Masters: 5 NAT-CS.esp>
[00:07] [BuildFileList] <Debug: HDR - Interiors.esp Masters: 0 Skyrim.esm>
[00:07] [BuildFileList] <Debug: HDR - Interiors.esp Masters: 1 Update.esm>
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[00:07] [_LoadList] <Debug: Loading Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Texture_Replace.txt>
[00:07] [_LoadList] <Debug: Loading Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Texture_Sets.txt>
[00:07] [_LoadList] <Debug: Loading Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Textures_Simplify.txt>
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[00:07] [_LoadList] <Debug: Loading Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Misnamed.txt>
[00:07] [_LoadList] <Debug: Loading Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Mod_World_Ignore.txt>
[00:07] [_LoadList] <Debug: Loading Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_mesh_crc32.txt>
[00:07] [_LoadList] <Debug: Loading Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Missing_Meshes.txt>
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[00:07] [LoadRecordsString] <Debug: Processing meshes\dlc02\dungeons\dwemer\animated\dwekagrumezgauntlet\dweptnwallhalfanim01.nif Dragonborn.esm DLC2DwePtnWallAnimHalf01 [ACTI:040251B2]>
[00:07] [LoadRecordsString] <Debug: Processing meshes\dlc02\magic\dlc2summonapocryphatargetfx.nif Dragonborn.esm DLC2SummonApocryphaTargetFXActivator [ACTI:0403D3B9]>
[00:07] [LoadRecordsString] <Debug: Processing meshes\dlc02\testobjects\testplatform01.nif Dragonborn.esm DLC2DBMiscBookAttachAct [ACTI:0401EA7A]>
[00:07] [LoadRecordsString] <Debug: Processing meshes\landscape\grass\dlc02volcanicashrocks01.nif Dragonborn.esm DLC02VolcanicAshRocks01 [GRAS:0401771E]>
[00:07] [_LoadList] <Debug: Loading Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Missing_Textures.txt>
[00:07] [LoadRecordsString] <Debug: Processing textures\architecture\windhelm\WHicedecal01.dds Skyrim.esm WHViolaGiordano [STAT:000C0C2E]>
[00:07] [LoadRecordsString] <Debug: Processing textures\architecture\windhelm\WHicedecal01.dds Skyrim.esm WHclancruelsea [STAT:000C0C2F]>
[00:07] [LoadRecordsString] <Debug: Processing textures\architecture\windhelm\WHicedecal01.dds Skyrim.esm WHclancruelseaDestroyed [STAT:00101FE4]>
[00:07] [LoadRecordsString] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineFloor02NoCol [TREE:02016598]>
[00:07] [LoadRecordsString] <Debug: Processing textures\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineFloor01NoCol1 [TREE:02016599]>
[00:07] [LoadRecordsString] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineFloor01 [TREE:0201659A]>
[00:07] [LoadRecordsString] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineCeiling01NoCol1 [TREE:0201659B]>
[00:07] [LoadRecordsString] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineWall01 [TREE:0201659C]>
[00:07] [LoadRecordsString] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineWall01NoCol [TREE:0201659D]>
[00:07] [LoadRecordsString] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineWall02 [TREE:0201659E]>
[00:07] [LoadRecordsString] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineWall02NoCol [TREE:0201659F]>
[00:07] [LoadRecordsString] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineWall03 [TREE:020165A0]>
[00:07] [LoadRecordsString] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineWall03NoCol [TREE:020165A1]>
[00:07] [LoadRecordsString] <Debug: Processing textures\dlc02\architecture\thirsk\meadhall\DLC2ThirskBeam01_n .dds Dragonborn.esm DLC2ThirskMeadHallExterior010000 [STAT:04026AC5]>
[00:07] [_LoadList] <Debug: Loading Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Missing_Scripts.txt>
[00:07] [LoadRecordsString] <Debug: Processing dlc1testphilvortextrigscript Dawnguard.esm dlc1testPhilVortexTRIG [ACTI:02010FF5]>
[00:07] [LoadRecordsString] <Debug: Processing myexplosion Dragonborn.esm DLC2ExpSpiderShockBombENEMY [ACTI:04028631]>
[00:07] [LoadRecordsString] <Debug: Processing myexplosion Dragonborn.esm DLC2ExpSpiderPoisonBombPlayer [ACTI:0401707E]>
[00:07] [LoadRecordsString] <Debug: Processing linkcustom01 Dawnguard.esm DLC1TempWaygate02 [ACTI:0200A4C2]>
[00:07] [LoadRecordsString] <Debug: Processing linkcustom01 Dawnguard.esm DLC1TempWaygate03 [ACTI:0200A4C3]>
[00:07] [_LoadList] <Debug: Loading Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Textures_Names.txt>
[00:07] [LoadRecordsString] <Debug: Processing alt SkyrimSE.exe NullTextureSet [TXST:00000028]>
[00:07] [LoadRecordsString] <Debug: Processing snow Skyrim.esm LandscapeSnow01 [TXST:00000891]>
[00:07] [LoadRecordsString] <Debug: Processing snow Skyrim.esm LandscapeSnow02 [TXST:0006A1B0]>
[00:07] [LoadRecordsString] <Debug: Processing snow Skyrim.esm LandscapeFrozenMarshIce01 [TXST:0007506D]>
[00:07] [LoadRecordsString] <Debug: Processing marsh Skyrim.esm LandscapeGrassSnow01 [TXST:00000889]>
[00:07] [LoadRecordsString] <Debug: Processing brown Skyrim.esm LandscapeDirt01 [TXST:00000C0E]>
[00:07] [LoadRecordsString] <Debug: Processing brown Skyrim.esm LandscapeDirt02 [TXST:00000C0F]>
[00:07] [LoadRecordsString] <Debug: Processing rocks Skyrim.esm LandscapeRiverbedEdge01 [TXST:0001301E]>
[00:07] [LoadRecordsString] <Debug: Processing green Skyrim.esm LandscapeRiverBottom01 [TXST:00013183]>
[00:07] [LoadRecordsString] <Debug: Processing mud Skyrim.esm LandscapeRiverMud01 [TXST:000132E8]>
[00:07] [LoadRecordsString] <Debug: Processing yellow Skyrim.esm LandscapeFieldGrass01 [TXST:00013427]>
[00:07] [LoadRecordsString] <Debug: Processing green Skyrim.esm LandscapeFieldGrass02 [TXST:00013429]>
[00:07] [LoadRecordsString] <Debug: Processing green Skyrim.esm LandscapeFieldDirtGrass01 [TXST:000134B6]>
[00:07] [LoadRecordsString] <Debug: Processing brown Skyrim.esm LandscapePineForest01 [TXST:000137C7]>
[00:07] [LoadRecordsString] <Debug: Processing green Skyrim.esm LandscapePineForest02 [TXST:000137CB]>
[00:07] [LoadRecordsString] <Debug: Processing green Skyrim.esm LandscapePineForest03 [TXST:00013875]>
[00:07] [LoadRecordsString] <Debug: Processing snow Skyrim.esm LandscapeDirtSnowPath01 [TXST:0001B081]>
[00:07] [LoadRecordsString] <Debug: Processing reach Skyrim.esm LandscapeReachMoss01 [TXST:0001CC3D]>
[00:07] [LoadRecordsString] <Debug: Processing reach Skyrim.esm LandscapeReachMossyRocks01 [TXST:0001CC44]>
[00:07] [LoadRecordsString] <Debug: Processing reach Skyrim.esm LandscapeReachGrass01 [TXST:0001CC46]>
[00:07] [LoadRecordsString] <Debug: Processing brown Skyrim.esm LandscapeReachDirt01 [TXST:00021710]>
[00:07] [LoadRecordsString] <Debug: Processing tundra Skyrim.esm LandscapeTundra01 [TXST:00024E2F]>
[00:07] [LoadRecordsString] <Debug: Processing brown Skyrim.esm LandscapeCaveDirt01 [TXST:00025413]>
[00:07] [LoadRecordsString] <Debug: Processing tundrarocks Skyrim.esm LandscapeTundraRocks01 [TXST:0002C6C5]>
[00:07] [LoadRecordsString] <Debug: Processing yellow Skyrim.esm LandscapeTundra02 [TXST:000300E3]>
[00:07] [LoadRecordsString] <Debug: Processing brown Skyrim.esm LandscapeWRDirt [TXST:000462D3]>
[00:07] [LoadRecordsString] <Debug: Processing brown Skyrim.esm LandscapeMineFloorDirt01 [TXST:0004C0F9]>
[00:07] [LoadRecordsString] <Debug: Processing fall Skyrim.esm LandscapeFallForestLeaves01 [TXST:00057DC6]>
[00:07] [LoadRecordsString] <Debug: Processing fall Skyrim.esm LandscapeFallForestDirt01 [TXST:00057DCE]>
[00:07] [LoadRecordsString] <Debug: Processing fall Skyrim.esm LandscapeFallForestRocks01 [TXST:00057DD0]>
[00:07] [LoadRecordsString] <Debug: Processing reach Skyrim.esm TextureSetReachMoss [TXST:00056AD1]>
[00:07] [LoadRecordsString] <Debug: Processing fall Skyrim.esm LandscapeFallForestGrass01 [TXST:00058605]>
[00:07] [LoadRecordsString] <Debug: Processing coast Skyrim.esm LandscapeCoastBeach01 [TXST:0006B3CE]>
[00:07] [LoadRecordsString] <Debug: Processing coast Skyrim.esm LandscapeCoastBeach02 [TXST:0006B3D0]>
[00:07] [LoadRecordsString] <Debug: Processing coast Skyrim.esm LandscapeCoastBeachGrass01 [TXST:0006DD54]>
[00:07] [LoadRecordsString] <Debug: Processing volcanic Skyrim.esm LandscapeVolcanicTundraDirt01 [TXST:0006EA7F]>
[00:07] [LoadRecordsString] <Debug: Processing volcanictundrarocks Skyrim.esm LandscapeVolcanicTundraRocks01 [TXST:0006EA82]>
[00:07] [LoadRecordsString] <Debug: Processing rocks Skyrim.esm LandscapeRocks01 [TXST:00000AE1]>
[00:07] [LoadRecordsString] <Debug: Processing cobble Skyrim.esm LandscapeSnowCobble01 [TXST:0006A1AE]>
[00:07] [LoadRecordsString] <Debug: Processing volcanic Skyrim.esm LandscapeVolcanicTundraDirt02 [TXST:0006EA87]>
[00:07] [LoadRecordsString] <Debug: Processing sulfur Skyrim.esm LandscapeVolcanicTundraGravel01 [TXST:0006EA89]>
[00:07] [LoadRecordsString] <Debug: Processing marsh Skyrim.esm LandscapeFrozenMarshGrass01 [TXST:00075066]>
[00:07] [LoadRecordsString] <Debug: Processing marsh Skyrim.esm LandscapeFrozenMarshLichen01 [TXST:00075068]>
[00:07] [LoadRecordsString] <Debug: Processing brown Skyrim.esm LandscapeFrozenMarshDirtSlopes01 [TXST:0007506F]>
[00:07] [LoadRecordsString] <Debug: Processing volcanic Skyrim.esm LandscapeVolcanicTundraMineralPool01 [TXST:0008F999]>
[00:07] [LoadRecordsString] <Debug: Processing yellow Skyrim.esm LandscapeWRFieldGrass01 [TXST:000A3C4F]>
[00:07] [LoadRecordsString] <Debug: Processing brown Skyrim.esm LandscapeDirtPath01 [TXST:000B424B]>
[00:07] [LoadRecordsString] <Debug: Processing riftenstonewall01 Skyrim.esm TextureSetRiftenStoneWall01 [TXST:000B8CBB]>
[00:07] [LoadRecordsString] <Debug: Processing caverocks01 Skyrim.esm LandscapeCaveRocks [TXST:000F3DFB]>
[00:07] [LoadRecordsString] <Debug: Processing snow Skyrim.esm TextureSetRoad01Snow01 [TXST:00100618]>
[00:07] [LoadRecordsString] <Debug: Processing whoutwall Skyrim.esm WHStoneTexture01 [TXST:00101F4C]>
[00:07] [LoadRecordsString] <Debug: Processing wrstoneblocks01 Skyrim.esm WRStone [TXST:001044CC]>
[00:07] [LoadRecordsString] <Debug: Processing cavebasewall01 Skyrim.esm LandscapeCaveWalls01 [TXST:0010D131]>
[00:07] [LoadRecordsString] <Debug: Processing ridgedstone06 Skyrim.esm TextureSetNorExtRubble [TXST:0010E9E4]>
[00:07] [LoadRecordsString] <Debug: Processing scdirt1 Dawnguard.esm LandscapeDLC01SoulCairnDirt01 [TXST:02004BCB]>
[00:07] [LoadRecordsString] <Debug: Processing scdirt2 Dawnguard.esm LandscapeDLC01SoulCairnDirt02 [TXST:02004BCD]>
[00:07] [LoadRecordsString] <Debug: Processing scdirt2 Dawnguard.esm LandscapeDLC01SoulCairnDirt03 [TXST:02004BCF]>
[00:07] [LoadRecordsString] <Debug: Processing scdirt5 Dawnguard.esm LandscapeDLC01SoulCairnDirt05 [TXST:02004BD3]>
[00:07] [LoadRecordsString] <Debug: Processing scdirt5 Dawnguard.esm LandscapeDLC01SoulCairnPath01 [TXST:02004F96]>
[00:07] [LoadRecordsString] <Debug: Processing scrock1 Dawnguard.esm LandscapeDLC01SoulCairnRock01 [TXST:0200CDE7]>
[00:07] [LoadRecordsString] <Debug: Processing castlewallstone01 Dawnguard.esm DLC1CastleWallStone01 [TXST:0200D11C]>
[00:07] [LoadRecordsString] <Debug: Processing castlewallstone05 Dawnguard.esm DLC1CastleWallStone05 [TXST:0200D120]>
[00:07] [LoadRecordsString] <Debug: Processing bwallbasegray Dawnguard.esm SoulCairn_AltTexture01 [TXST:020041DF]>
[00:07] [LoadRecordsString] <Debug: Processing reach Dragonborn.esm LandscapeVolcanicAshTundra04 [TXST:0401EECE]>
[00:07] [LoadRecordsString] <Debug: Processing reach Dragonborn.esm LandscapeVolcanicAshTundra02 [TXST:0401BD1D]>
[00:07] [LoadRecordsString] <Debug: Processing coast Dragonborn.esm LandscapeVolcanicAshTundra01 [TXST:0401BD1C]>
[00:07] [LoadRecordsString] <Debug: Processing volcanicash Dragonborn.esm LandscapeVolcanicAshRocks01 [TXST:0401771C]>
[00:07] [LoadRecordsString] <Debug: Processing volcanicash Dragonborn.esm LandscapeVolcanicAsh05 [TXST:04017EA5]>
[00:07] [LoadRecordsString] <Debug: Processing volcanicash Dragonborn.esm LandscapeVolcanicAsh04 [TXST:0401771A]>
[00:07] [LoadRecordsString] <Debug: Processing volcanicash Dragonborn.esm LandscapeVolcanicAsh03 [TXST:04016E07]>
[00:07] [LoadRecordsString] <Debug: Processing volcanicash Dragonborn.esm LandscapeVolcanicAsh01 [TXST:04016E03]>
[00:07] [_LoadList] <Debug: Loading Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_XESPLOD.txt>
[00:12] [LoadRecordsString] <Debug: Processing dunCGOutsideClutterMarker Skyrim.esm dunCGOutsideClutterMarker [REFR:000C78EA] (Places CW1MeleeCloseDefender [STAT:00030428] in [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C]) at 3,-21)>
[00:12] [LoadRecordsString] <Debug: Processing Rocks Skyrim.esm Rocks [REFR:000BBCF2] (Places XMarker [STAT:0000003B] in [CELL:0001A270] (in WhiterunWorld "Whiterun" [WRLD:0001A26F]) at 5,-2)>
[00:12] [LoadRecordsString] <Debug: Processing CWSolClutterDisableForever Skyrim.esm CWSolClutterDisableForever [REFR:00100D97] (Places XMarker [STAT:0000003B] in [CELL:00037EE6] (in SolitudeWorld "Solitude" [WRLD:00037EDF]) at -15,25)>
[00:12] [LoadRecordsString] <Debug: Processing CWSolClutterEnableForever Skyrim.esm CWFortSiegeClutterEnableForever [LCRT:001035E9]>
[00:12] [LoadRecordsString] <Debug: Processing CWWhiterunIntEnableOnly Skyrim.esm CWWhiterunIntEnableOnly [REFR:000FC90B] (Places XMarker [STAT:0000003B] in [CELL:0001A270] (in WhiterunWorld "Whiterun" [WRLD:0001A26F]) at 4,-2)>
[00:12] [LoadRecordsString] <Debug: Processing CWWhiterunIntDisableOnly Skyrim.esm CWWhiterunIntDisableOnly [REFR:000FC90C] (Places XMarker [STAT:0000003B] in [CELL:0001A270] (in WhiterunWorld "Whiterun" [WRLD:0001A26F]) at 4,-2)>
[00:12] [LoadRecordsString] <Debug: Processing CWWHClutterDisableForever Skyrim.esm CWWHClutterDisableForever [REFR:00101FD2] (Places XMarker [STAT:0000003B] in [CELL:0001691F] (in WindhelmWorld "Windhelm" [WRLD:0001691D]) at 32,8)>
[00:12] [LoadRecordsString] <Debug: Processing CWWHClutterEnableForever Skyrim.esm CWWHClutterEnableForever [REFR:00101FDD] (Places XMarker [STAT:0000003B] in [CELL:0001691F] (in WindhelmWorld "Windhelm" [WRLD:0001691D]) at 32,8)>
[00:12] [LoadRecordsString] <Debug: Processing CWSiegeMarkarthSiegeEnabler Skyrim.esm CWSiegeMarkarthSiegeEnabler [REFR:000805E6] (Places XMarker [STAT:0000003B] in [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C]) at -40,0)>
[00:12] [_LoadList] <Debug: Loading Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_XESPIgnore.txt>
[00:12] [LoadSomeData] <Debug: Player PlayerRef [PLYR:00000014]>
[00:12] [LoadSomeData] <Debug: Player XMarker [STAT:0000003B]>
[00:12] [ResourcesChecks] <Debug: 32 / 32 / 32>
[00:12] [WhatWindows] <Debug: Windows 10.0.19045>
[00:12] [ResourcesChecks] <Debug: 56370 MBytes>
[00:12] [ResourcesChecks] <Debug: SpeedOverMemory: False>
[00:12] [ResourcesChecks] Game: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\SteamLibrary\steamapps\common\Skyrim Special Edition\SkyrimSE.exe, Version: 1.6.1170, Date: 2025-07-19 20:41:13
Loading configuration files
Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_skyrimesm.txt
Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_skyrimesm.txt
Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_skyrimesm.txt
Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dawnguardesm.txt
Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_dawnguardesm.txt
Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dragonbornesm.txt
Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_dragonbornesm.txt
Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_waterforenbesm.txt
Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_waterforenbesm.txt
Game: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\SteamLibrary\steamapps\common\Skyrim Special Edition\SkyrimSE.exe, Version: 1.6.1170, Date: 2025-07-19 20:41:13
[00:12] [ResourcesChecks] SKSE: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\SteamLibrary\steamapps\common\Skyrim Special Edition\skse64_loader.exe, Version: 2.2.6, Date: 2024-01-17 22:11:36
[00:12] [_LoadList] <Debug: Loading Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\PapyrusUtil.txt>
[00:12] [ResourcesChecks] PapyrusUtil DLL: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\PapyrusUtil.DLL, Version: 4.6, Game Version: 1.6.1170, Date: 2024-01-19 06:36:10
[00:12] [ResourcesChecks] DynDOLOD DLL: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\DynDOLOD.DLL, Version: 3.0.36.0, Game Version: SE/AE 1.5.x/1.6.x, VR 1.4.15, Date: 2025-07-09 03:00:00
[00:12] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: playerref>
[00:12] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: lastmessage>
[00:12] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: active>
[00:12] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: sheson_dyndolod_quest,,getstate,gotostate,oninit,initialize,conditional,hidden,quest,::playerref_var,actor,::lastmessage_var,string,initializing,::active_var,int,playerref,lastmessage,active,none,::temp0,::temp1,::temp2,bool,::temp3,::temp4,::temp5,form,::temp6,keyword,::temp7,::temp8,::temp9,::temp10,float,::nonevar,::temp11,::temp12,skse,getversionrelease,getscriptversionrelease,sheson_dyndolod_plugin,getskseversion,getversion,getscriptversion,game,getformfromfile,dyndolod.esp,getstring,getformid,math,rightshift,getpluginlimit,utility,wait,getlastmessage,getsuccessful,"dyndolod successfully initialized",debug,notification,trace,"dyndolod error",messagebox,"dyndolod.esp not found or too high in the load order","dyndolod.dll and papyrus scripts versions do not match"," ","dyndolod.dll and skse versions do not match","dyndolod requires skse","function that returns the current state",::state,"function that switches this object to the specified state",newstate,onendstate,self,onbeginstate>
[00:12] [LoadPex] <Debug: Scripts\sheson_dyndolod_alias.pex: script>
[00:12] [LoadPex] <Debug: Scripts\sheson_dyndolod_master.pex: mycurrentminionlist>
[00:12] [LoadPex] <Debug: Scripts\sheson_dyndolod_master.pex: mycurrentfirstbornlist>
[00:12] [LoadPex] <Debug: Scripts\sheson_dyndolod_master.pex: myquest>
[00:12] [LoadPex] <Debug: Scripts\sheson_dyndolod_master.pex: myactivefirstborn>
[00:12] [LoadPex] <Debug: Scripts\sheson_dyndolod_master.pex: playerref>
[00:12] [LoadPex] <Debug: Scripts\sheson_dyndolod_master.pex: sheson_dyndolod_master,,getstate,gotostate,ibowtotheev2,oninit,hidden,conditional,objectreference,::playerref_var,actor,::myactivefirstborn_var,::myquest_var,sheson_dyndolod_quest,::mycurrentminionlist_var,int,::mycurrentfirstbornlist_var,mycurrentminionlist,mycurrentfirstbornlist,myquest,myactivefirstborn,playerref,none,"function that switches this object to the specified state",newstate,string,::nonevar,onendstate,self,::state,onbeginstate,"function that returns the current state",myfirstborn,firstbornlist,minionlist,myattach,bool,myactivateall,::temp0,::temp1,sheson_dyndolod_plugin,getmymaster,getmyactive,setmyactive,::temp2>
[00:12] [LoadPex] <Debug: Scripts\sheson_dyndolod_mcm.pex: playerref>
[00:12] [LoadPex] <Debug: Scripts\sheson_dyndolod_mcm.pex: myquest>
[00:12] [LoadPex] <Debug: Scripts\sheson_dyndolod_mcm.pex: sheson_dyndolod_mcm,,getstate,gotostate,getversion,onconfiginit,onversionupdate,ongamereload,positiontocell,positiontosubblock,positiontoblock,cellquad,inttohex,format,onoptionslideropen,onoptionslideraccept,onoptionmenuopen,onoptionmenuaccept,onpagereset,onoptionhighlight,onoptionselect,conditional,hidden,ski_configbase,gridlist,string[],fargrid_m,int,fskycellreffadedistance_s,dragondistance_s,flags,fblocklevel1distance_s,mylargerefid,myactiveid,::myquest_var,sheson_dyndolod_quest,::playerref_var,actor,ftreeloaddistance_s,glowmultiple_s,fsplitdistancemult_s,fblockmaximumdistance_s,fblocklevel0distance_s,neargrid_m,playerref,myquest,pos,float,::temp7,::temp8,::temp9,bool,num1,none,option,::temp32,::temp34,::temp33,::nonevar,::temp35,sheson_dyndolod_plugin,getglowmultiple,setsliderdialogstartvalue,self,setsliderdialogdefaultvalue,setsliderdialogrange,setsliderdialoginterval,getdragondistance,utility,getinifloat,fskycellreffadedistance,fblocklevel0distance:terrainmanager,fblocklevel1distance:terrainmanager,fblockmaximumdistance:terrainmanager,ftreeloaddistance:terrainmanager,fsplitdistancemult:terrainmanager,string,dec,::temp22,hex,rest,::temp23,::temp24,::temp25,::temp26,m16,temp,1,2,3,4,5,6,7,8,9,a,b,c,d,e,f,0,::temp39,::temp42,::temp40,::temp41,i,::mangled_i_0,getiniunsigned,neargrid,ugridstoload:general,setmenudialogstartindex,setmenudialogdefaultindex,setmenudialogoptions,fargrid,newversion,::temp2,::temp3,::temp4,::temp5,::currentversion_var,::pages_var,main,"you are here",settings,information,"function that returns the current state",::state,level,::temp27,::temp28,::temp29,::temp30,::temp31,math,floor,stringutil,find,.,substring,::temp10,::temp12,::temp13,value,::temp36,::temp38,::temp37,setglowmultiple,setslideroptionvalue,{2},setinifloat,{0},setdragondistance,index,::temp43,::temp46,::temp44,::temp45,setiniunsigned,setmenuoptionvalue,::temp0,::temp1,"function that switches this object to the specified state",newstate,onendstate,onbeginstate,::temp66,::temp67,objectreference,::temp68,::temp69,getmymaster,getmyactive,setmyactive,settoggleoptionvalue,"dyndolod activated",lastmessage,"dyndolod deactivated",debug,notification,getlargerefchildworlds,setlargerefchildworlds,::temp63,::temp64,::temp65,"
dyndolod active world ",getmylodworld,setinfotext,"
no data for this location",page,::temp47,::temp48,::temp49,::temp50,::temp51,::temp54,::temp52,::temp53,::temp55,::temp56,::temp57,form,::temp58,keyword,::temp59,::temp60,g,m,::temp61,x,y,x4,x8,x16,x32,y4,y8,y16,y32,lodworld,::temp62,skse,getversionrelease,getscriptversionrelease,getskseversion,getscriptversion,left_to_right,setcursorfillmode,loadcustomcontent,dyndolod\dyndolod.dds,unloadcustomcontent,setcursorposition,addheaderoption,"grid diameters","grid: ",addtextoption,ulargereflodgridsize:general,"large grid: ","near grid: ","far grid: ","dyndolod plugins",getesmversion,"esm version: ",", esp version: ",getespversion,game,getformfromfile,dyndolod.esm,getstring,"esm: ",dyndolod.esp,"esp: ",dyndolod.dll,"dll version: ",", scripts version: ",dyndolod_ng_worlds.txt,getbondata,dyndolod_ng_,.txt,getbonworlds,createstringarray,"dynamic lod",addmenuoption,"neverfade maximum",addslideroption,"window glow multiplier","dragon distance",fskycellrefprocessdistancemult,"static object lod",fblocklevel0distance,fblocklevel1distance,fblockmaximumdistance,"terrain lod multiplier",fsplitdistancemult,"tree lod",ftreeloaddistance,getmylodworldx,getmylodworldy,getpositionx,getpositiony,player,"x ",", y ",getpositionz,"z ","cell ",","," block "," subblock ",meshes\terrain\,\objects,.4.,.bto,.8.,.16.,\trees,.btt,.btr,.32.,textures\terrain\,.dds,option_flag_none,option_flag_disabled,options,addtoggleoption,"dyndolod is active","large references child worlds","last message",important,"while dyndolod can be turned off here,","it is imperative to be in an interior space","before updating dyndolod plugins","updating dyndolod","before updating deactivate old dyndolod here.","close menu and wait for deactivated message.","go inside a house and check here","that old dyndolod is still not active.",save.,"start without old dyndolod plugins, load last save.","save again.","start with new dyndolod plugins, load last save.",requirements,"dyndolod requires dyndolod.dll",origin,::temp18,::temp19,::temp20,::temp21,offset,::temp14,::temp16,::temp17,wait>
[00:12] [LoadPex] <Debug: Scripts\sheson_dyndolod_objectactivator.pex: playerref>
[00:12] [LoadPex] <Debug: Scripts\sheson_dyndolod_objectactivator.pex: sheson_dyndolod_objectactivator,,getstate,gotostate,onload,onunload,hidden,conditional,objectreference,::playerref_var,actor,playerref,string,"function that returns the current state",::state,none,"function that switches this object to the specified state",newstate,::nonevar,onendstate,self,onbeginstate,::temp0,::temp1,bool,sheson_dyndolod_plugin,getmymaster,getmyactive,setmyactive,::temp2,::temp3>
[00:12] [LoadPex] <Debug: Scripts\sheson_dyndolod_objectenabler.pex: myworldspaces>
[00:12] [LoadPex] <Debug: Scripts\sheson_dyndolod_plugin.pex: sheson_dyndolod_plugin,,getstate,gotostate,getversion,getscriptversion,getskseversion,getesmversion,getespversion,getbonworlds,getbondata,getsuccessful,getlastmessage,getpluginlimit,isplugininstalled,getmymaster,getmylodworld,getmylodworldx,getmylodworldy,getworldspacelodnamestr,getconfig,getiniunsigned,setiniunsigned,getmyactive,setmyactive,getlargerefchildworlds,setlargerefchildworlds,getglowmultiple,setglowmultiple,getdragondistance,setdragondistance,getresetscount,getresetat,onbeginstate,onendstate,hidden,conditional,bool,int,none,value,objectreference,string,float,name,file,key,default,"event received when this state is switched to","function that switches this object to the specified state",newstate,::nonevar,self,::state,"function that returns the current state","event received when this state is switched away from">
[00:12] [ResourcesChecks] Program: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGenx64.exe, Version: 3.0.0.194, Date: 2025-07-14 12:14:27
[00:12] [ResourcesChecks] Started by: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Mod Organizer 2\ModOrganizer.exe, Version: 2.5.2, Date: 2024-08-04 10:17:47
[00:12] [ResourcesChecks] External: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\Texconvx64.exe, Version: 1.0.0.0, Date: 2025-02-10 04:00:00
[00:12] [ShowTexGenForm] <Debug: Start ShowTexGenForm>
[00:12] [LoadSettings] <Debug: Loading C:\users\steamuser\Documents\My Games\Skyrim Special Edition\SkyrimPrefs.ini>
[00:12] [LoadSettings] <Debug: Loading C:\users\steamuser\Documents\My Games\Skyrim Special Edition\SkyrimCustom.ini>
[00:12] [LoadSettings] <Debug: 2160>
[00:12] [LoadTexGenINI] <Debug: Loading Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\TexGen_SSE.ini>
[00:12] [_LoadList] <Debug: Loading Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Required_Billboards_skyrimesm.txt>
[00:12] [LoadRecordsString] <Debug: Processing TreeReachCliffTree01 Skyrim.esm TreeReachCliffTree01 [TREE:000B8A76]>
[00:12] [LoadRecordsString] <Debug: Processing TreeReachCliffTree02 Skyrim.esm TreeReachCliffTree02 [TREE:000B8A77]>
[00:12] [LoadRecordsString] <Debug: Processing TreeReachTree01 Skyrim.esm TreeReachTree01 [TREE:000B8A73]>
[00:12] [LoadRecordsString] <Debug: Processing TreeReachTree02 Skyrim.esm TreeReachTree02 [TREE:000B8A74]>
[00:12] [LoadRecordsString] <Debug: Processing TreeAspen01 Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:12] [LoadRecordsString] <Debug: Processing TreeAspen02 Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:12] [LoadRecordsString] <Debug: Processing TreeAspen03 Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:12] [LoadRecordsString] <Debug: Processing TreeAspen05 Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:12] [LoadRecordsString] <Debug: Processing TreeAspen06 Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:12] [LoadRecordsString] <Debug: Processing TreePineForest01 Skyrim.esm TreePineForest01 [TREE:0001306D]>
[00:12] [LoadRecordsString] <Debug: Processing TreePineForest02 Skyrim.esm TreePineForest02 [TREE:00018A02]>
[00:12] [LoadRecordsString] <Debug: Processing TreePineForest03 Skyrim.esm TreePineForest03 [TREE:0004B016]>
[00:12] [LoadRecordsString] <Debug: Processing TreePineForest04 Skyrim.esm TreePineForest04 [TREE:0004FBB0]>
[00:12] [LoadRecordsString] <Debug: Processing TreePineForest05 Skyrim.esm TreePineForest05 [TREE:00051126]>
[00:12] [LoadRecordsString] <Debug: Processing TreePineForest01Dead Skyrim.esm TreePineForest01Dead [TREE:000B927A]>
[00:12] [LoadRecordsString] <Debug: Processing TreePineForest02Dead Skyrim.esm TreePineForest02Dead [TREE:000B927B]>
[00:12] [LoadRecordsString] <Debug: Processing TreePineForest03Dead Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
[00:12] [LoadRecordsString] <Debug: Processing TreePineForest04Dead Skyrim.esm TreePineForest04Dead [TREE:000B927D]>
[00:12] [LoadRecordsString] <Debug: Processing TreePineForest05Dead Skyrim.esm TreePineForest05Dead [TREE:000B927E]>
[00:12] [LoadRecordsString] <Debug: Processing TreePineForestSnow01Dead Skyrim.esm TreePineForestSnow01Dead [TREE:000EF5A5]>
[00:12] [LoadRecordsString] <Debug: Processing TreePineForestSnow02Dead Skyrim.esm TreePineForestSnow02Dead [TREE:000EF5A4]>
[00:12] [LoadRecordsString] <Debug: Processing TreePineForestSnow03Dead Skyrim.esm TreePineForestSnow03Dead [TREE:000EF5A3]>
[00:12] [LoadRecordsString] <Debug: Processing TreePineForestSnow04Dead Skyrim.esm TreePineForestSnow04Dead [TREE:000EF5A2]>
[00:12] [LoadRecordsString] <Debug: Processing TreePineForestSnow05Dead Skyrim.esm TreePineForestSnow05Dead [TREE:000EF5A1]>
[00:12] [LoadRecordsString] <Debug: Processing TreePineForestSnowL01Dead Skyrim.esm TreePineForestSnowL01Dead [TREE:000EF5A0]>
[00:12] [LoadRecordsString] <Debug: Processing TreePineForestSnowL02Dead Skyrim.esm TreePineForestSnowL02Dead [TREE:000EF59F]>
[00:12] [LoadRecordsString] <Debug: Processing TreePineForestSnowL03Dead Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]>
[00:12] [LoadRecordsString] <Debug: Processing TreePineForestSnowL04Dead Skyrim.esm TreePineForestSnowL04Dead [TREE:000EF59D]>
[00:12] [LoadRecordsString] <Debug: Processing TreePineForestSnowL05Dead Skyrim.esm TreePineForestSnowL05Dead [TREE:000EF59C]>
[00:12] [LoadRecordsString] <Debug: Processing TreePineForestSnow01 Skyrim.esm TreePineForestSnow01 [TREE:0005C072]>
[00:12] [LoadRecordsString] <Debug: Processing TreePineForestSnow02 Skyrim.esm TreePineForestSnow02 [TREE:0005C071]>
[00:12] [LoadRecordsString] <Debug: Processing TreePineForestSnow03 Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
[00:12] [LoadRecordsString] <Debug: Processing TreePineForestSnow04 Skyrim.esm TreePineForestSnow04 [TREE:0005C06F]>
[00:12] [LoadRecordsString] <Debug: Processing TreePineForestSnow05 Skyrim.esm TreePineForestSnow05 [TREE:0005C06E]>
[00:12] [LoadRecordsString] <Debug: Processing TreePineForestSnowL01 Skyrim.esm TreePineForestSnowL01 [TREE:0005D2DB]>
[00:12] [LoadRecordsString] <Debug: Processing TreePineForestSnowL02 Skyrim.esm TreePineForestSnowL02 [TREE:0005D2DA]>
[00:12] [LoadRecordsString] <Debug: Processing TreePineForestSnowL03 Skyrim.esm TreePineForestSnowL03 [TREE:0005D2D9]>
[00:12] [LoadRecordsString] <Debug: Processing TreePineForestSnowL04 Skyrim.esm TreePineForestSnowL04 [TREE:0005D2D8]>
[00:12] [LoadRecordsString] <Debug: Processing TreePineForestSnowL05 Skyrim.esm TreePineForestSnowL05 [TREE:0005D2D7]>
[00:12] [LoadRecordsString] <Debug: Processing TreeTundraDriftWoodTree01 Skyrim.esm TreeTundraDriftWoodTree01 [TREE:000B8F53]>
[00:12] [_LoadList] <Debug: Loading Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Required_Billboards_dawnguardesm.txt>
[00:12] [LoadRecordsString] <Debug: Processing DLC1TreePineForestSnowHeavy01 Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[00:12] [LoadRecordsString] <Debug: Processing DLC1TreePineForestSnowHeavy02 Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:12] [LoadRecordsString] <Debug: Processing DLC1TreeWinterAspenSnow03 Dawnguard.esm DLC1TreeWinterAspenSnow03 [STAT:0200CE11]>
[00:12] [LoadRecordsString] <Debug: Processing DLC1TreeWinterAspenSnow05 Dawnguard.esm DLC1TreeWinterAspenSnow05 [STAT:0200CE12]>
[00:12] [LoadRecordsString] <Debug: Processing DLC1TreeWinterAspenSnow01 Dawnguard.esm DLC1TreeWinterAspenSnow01 [STAT:0200CE13]>
[00:12] [_LoadList] <Debug: Loading Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Required_Billboards_dragonbornesm.txt>
[00:12] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAsh01 Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:12] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAsh02 Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:12] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAsh03 Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
[00:12] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAsh04 Dragonborn.esm DLC2TreePineForestAsh04 [TREE:04017F75]>
[00:12] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAsh05 Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]>
[00:12] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAshL01 Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:12] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAshL02 Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
[00:12] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAshL03 Dragonborn.esm DLC2TreePineForestAshL03 [TREE:04017F6F]>
[00:12] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAshL04 Dragonborn.esm DLC2TreePineForestAshL04 [TREE:04017F70]>
[00:12] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAshL05 Dragonborn.esm DLC2TreePineForestAshL05 [TREE:04017F71]>
[00:12] [LoadRecordsString] <Debug: Processing DLC2TreePineForestDeadAshL01 Dragonborn.esm DLC2TreePineForestDeadAshL01 [TREE:04017F5A]>
[00:12] [LoadRecordsString] <Debug: Processing DLC2TreePineForestDeadAshL02 Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:12] [LoadRecordsString] <Debug: Processing DLC2TreePineForestDeadAshL03 Dragonborn.esm DLC2TreePineForestDeadAshL03 [TREE:04017F5C]>
[00:12] [LoadRecordsString] <Debug: Processing DLC2TreePineForestDeadAshL04 Dragonborn.esm DLC2TreePineForestDeadAshL04 [TREE:04017F60]>
[00:12] [LoadRecordsString] <Debug: Processing DLC2TreePineForestDeadAshL05 Dragonborn.esm DLC2TreePineForestDeadAshL05 [TREE:04017F62]>
[00:12] [LoadRecordsString] <Debug: Processing DLC2TreePineShortHeavySnow01 Dragonborn.esm DLC2TreePineShortHeavySnow01 [STAT:0403383C]>
[00:12] [LoadRecordsString] <Debug: Processing DLC2TreePineShortHeavySnow Dragonborn.esm DLC2TreePineShortHeavySnow [STAT:0403383D]>
[00:12] [GetRequiredBillboards] Gathering base records for billboards
SKSE: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\SteamLibrary\steamapps\common\Skyrim Special Edition\skse64_loader.exe, Version: 2.2.6, Date: 2024-01-17 22:11:36
PapyrusUtil DLL: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\PapyrusUtil.DLL, Version: 4.6, Game Version: 1.6.1170, Date: 2024-01-19 06:36:10
DynDOLOD DLL: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\DynDOLOD.DLL, Version: 3.0.36.0, Game Version: SE/AE 1.5.x/1.6.x, VR 1.4.15, Date: 2025-07-09 03:00:00
Program: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGenx64.exe, Version: 3.0.0.194, Date: 2025-07-14 12:14:27
Started by: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Mod Organizer 2\ModOrganizer.exe, Version: 2.5.2, Date: 2024-08-04 10:17:47
External: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\Texconvx64.exe, Version: 1.0.0.0, Date: 2025-02-10 04:00:00
Gathering base records for billboards
[00:12] [_LoadList] <Debug: Loading Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_Billboards_skyrimesm.txt>
[00:12] [LoadRecordsString] <Debug: Processing SnowGrass01Light Skyrim.esm SnowGrass01Light [GRAS:000F17FD]>
[00:12] [LoadRecordsString] <Debug: Processing SnowGrass02 Skyrim.esm SnowGrass02 [GRAS:000F17FE]>
[00:12] [LoadRecordsString] <Debug: Processing FieldGrass02 Skyrim.esm FieldGrass02 [GRAS:001098CA]>
[00:12] [_LoadList] <Debug: Loading Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_Billboards__resourcepackesl.txt>
[00:12] [LoadRecordsString] <Debug: Processing RP_TreeSnowGum02,True _ResourcePack.esl RP_TreeSnowGum02 [TREE:FE003010]>
[00:12] [LoadRecordsString] <Debug: Processing RP_TreeLatanPalm01,True _ResourcePack.esl RP_TreeLatanPalm01 [TREE:FE003013]>
[00:12] [LoadRecordsString] <Debug: Processing RP_TreeBaldCypress01,True _ResourcePack.esl RP_TreeBaldCypress01 [TREE:FE00301B]>
[00:12] [LoadRecordsString] <Debug: Processing RP_TreeCoconutPalm01,True _ResourcePack.esl RP_TreeCoconutPalm01 [TREE:FE00301C]>
[00:12] [GetRequiredBillboards] <Debug: File not found Meshes\landscape\grass\dlc02volcanicashrocks01.nif Dragonborn.esm DLC02VolcanicAshRocks01 [GRAS:0401771E]>
[00:12] [GetRequiredBillboards] <Debug: Processing Update.esm FieldGrass02 [GRAS:001098CA]>
[00:12] [GetRequiredBillboards] <Debug: Processing Update.esm RockGrassSnow01 [GRAS:000F871E]>
[00:12] [GetRequiredBillboards] <Debug: Processing Update.esm SnowGrass02 [GRAS:000F17FE]>
[00:12] [GetRequiredBillboards] <Debug: Processing Update.esm ForestGrass02 [GRAS:000F69A4]>
[00:12] [GetRequiredBillboards] <Debug: Processing Update.esm SnowGrass01Light [GRAS:000F17FD]>
[00:12] [GetRequiredBillboards] <Debug: Processing Update.esm RockGrassWater01 [GRAS:000F871D]>
[00:12] [GetRequiredBillboards] <Debug: Processing Update.esm SnowGrass01Forest [GRAS:000BC025]>
[00:12] [GetRequiredBillboards] <Debug: Processing Update.esm WaterCoralGrass01 [GRAS:0007AACC]>
[00:12] [AddModel] <Debug: Meshes\landscape\grass\fieldgrassflowers02.nif FieldGrassFlowers17:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm FieldGrass02 [GRAS:001098CA]>
[00:12] [GetRequiredBillboards] <Debug: Processing Update.esm WaterKelpGrass02 [GRAS:00078F6E]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\forestgrass02.nif bounds volume 0, height 0 Update.esm ForestGrass02 [GRAS:000F69A4]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\rockgrasssnowobj01.nif bounds volume 0, height 0 Update.esm RockGrassSnow01 [GRAS:000F871E]>
[00:12] [AddModel] <Debug: Meshes\landscape\grass\snowgrass02.nif SnowGrass02:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm SnowGrass02 [GRAS:000F17FE]>
[00:12] [GetRequiredBillboards] <Debug: Processing Update.esm WaterKelpGrass01 [GRAS:00078F6D]>
[00:12] [GetRequiredBillboards] <Debug: Processing Update.esm BeachGrass02 [GRAS:00074A8C]>
[00:12] [GetRequiredBillboards] <Debug: Processing Update.esm BeachGrass01 [GRAS:00074A8B]>
[00:12] [GetRequiredBillboards] <Debug: Processing Update.esm FrozenMarshGrass01 [GRAS:0004013C]>
[00:12] [AddModel] <Debug: Meshes\landscape\grass\snowgrass01.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm SnowGrass01Light [GRAS:000F17FD]>
[00:12] [GetRequiredBillboards] <Debug: Processing Update.esm VolcanicGrass02 [GRAS:00071CF5]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\rockgrasswater01.nif bounds volume 0, height 0 Update.esm RockGrassWater01 [GRAS:000F871D]>
[00:12] [GetRequiredBillboards] <Debug: Processing Update.esm VolcanicGrass01 [GRAS:000713D8]>
[00:12] [AddModel] <Debug: Meshes\landscape\grass\fieldgrassflowers02.nif FieldGrassFlowers17:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm FieldGrass02 [GRAS:001098CA]>
[00:12] [GetRequiredBillboards] <Debug: Processing Update.esm FallForestGrass02 [GRAS:0005B5A8]>
[00:12] [GetRequiredBillboards] <Debug: Processing Update.esm FallForestGrass01 [GRAS:000597D1]>
[00:12] [GetRequiredBillboards] <Debug: Processing Update.esm ReachGrass02 [GRAS:00053903]>
[00:12] [GetRequiredBillboards] <Debug: Processing Update.esm ReachGrass01 [GRAS:00053491]>
[00:12] [GetRequiredBillboards] <Debug: Processing Update.esm RockGrass01 [GRAS:00048749]>
[00:12] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\snowgrass01.nif bounds volume 99.1614837646484, height 61 Update.esm SnowGrass01Forest [GRAS:000BC025]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\watercoralgrass01.nif bounds volume 155.261077880859, height 86 Update.esm WaterCoralGrass01 [GRAS:0007AACC]>
[00:12] [GetRequiredBillboards] <Debug: Processing Update.esm TundraGrass04 [GRAS:000336FA]>
[00:12] [GetRequiredBillboards] <Debug: Processing Update.esm TundraGrass01 [GRAS:0002F3FA]>
[00:12] [AddModel] <Debug: Meshes\landscape\grass\snowgrass02.nif SnowGrass02:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm SnowGrass02 [GRAS:000F17FE]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\waterkelpshort01.nif bounds volume 119.837387084961, height 93 Update.esm WaterKelpGrass02 [GRAS:00078F6E]>
[00:12] [GetRequiredBillboards] <Debug: Processing Update.esm SnowGrass01 [GRAS:0001CC70]>
[00:12] [GetRequiredBillboards] <Debug: Processing Update.esm FernGrass01 [GRAS:000173F4]>
[00:12] [GetRequiredBillboards] <Debug: Processing Update.esm ForestGrass01 [GRAS:00014041]>
[00:12] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\beachgrassobj02.nif bounds volume 87.2582397460937, height 36 Update.esm BeachGrass02 [GRAS:00074A8C]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\waterkelptall01.nif bounds volume 314.44873046875, height 273 Update.esm WaterKelpGrass01 [GRAS:00078F6D]>
[00:12] [AddModel] <Debug: Meshes\landscape\grass\snowgrass01.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm SnowGrass01Light [GRAS:000F17FD]>
[00:12] [GetRequiredBillboards] <Debug: Processing Update.esm FieldGrass01 [GRAS:000135BE]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachTree01Winterhold [TREE:00109716]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachTree01Magic [TREE:000F64BF]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreePineForestSnow02Dead [TREE:000EF5A4]>
[00:12] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\marshgrassobj01.nif bounds volume 153.902572631836, height 50 Update.esm FrozenMarshGrass01 [GRAS:0004013C]>
[00:12] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\fieldgrassobj02.dds>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreePineForestSnow03Dead [TREE:000EF5A3]>
[00:12] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\volcanicgrassobj02.nif bounds volume 115.160758972168, height 33 Update.esm VolcanicGrass02 [GRAS:00071CF5]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreePineForestSnow04Dead [TREE:000EF5A2]>
[00:12] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\volcanicgrassobj01.nif bounds volume 110.611930847168, height 51 Update.esm VolcanicGrass01 [GRAS:000713D8]>
[00:12] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm TreePineForestSnow05Dead [TREE:000EF5A1]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\fallforestgrassobj02.nif bounds volume 131.51806640625, height 30 Update.esm FallForestGrass02 [GRAS:0005B5A8]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreePineForestSnowL01Dead [TREE:000EF5A0]>
[00:12] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fallforestgrassobj01.nif bounds volume 96.8762130737305, height 43 Update.esm FallForestGrass01 [GRAS:000597D1]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreePineForestSnowL02Dead [TREE:000EF59F]>
[00:12] [AddModel] <Debug: Meshes\landscape\grass\volcanicgrassobj01.nif VolcanicGrassObj01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm VolcanicGrass01 [GRAS:000713D8]>
[00:12] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\reachgrassobj01.nif bounds volume 110.458137512207, height 36 Update.esm ReachGrass01 [GRAS:00053491]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreePineForestSnowL05Dead [TREE:000EF59C]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\rockgrass01.nif bounds volume 77.4983901977539, height 7 Update.esm RockGrass01 [GRAS:00048749]>
[00:12] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\snowgrass02.dds>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachMntMossCover05 [TREE:000E9626]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachMntMossCover03 [TREE:000E9624]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachMntMossCover02 [TREE:000E9623]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachMntMossCover01 [TREE:000E9622]>
[00:12] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\tundragrassobj04.nif bounds volume 87.891975402832, height 35 Update.esm TundraGrass04 [GRAS:000336FA]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeWRTempleSapling01 [TREE:000461D7]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeWRTemple02 [TREE:000461C9]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeWRTemple01 [TREE:00023611]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeBlackReachFern02 [TREE:000E1ECE]>
[00:12] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\snowgrass01.nif bounds volume 99.1614837646484, height 61 Update.esm SnowGrass01 [GRAS:0001CC70]>
[00:12] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\ferngrass01.nif bounds volume 126.558288574219, height 61 Update.esm FernGrass01 [GRAS:000173F4]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraSnowberry02 "Snowberry" [TREE:000DF015]>
[00:12] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\snowgrass01.dds>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm BlackreachBush02 [TREE:000CE102]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\forestgrass01.nif bounds volume 104.699569702148, height 21 Update.esm ForestGrass01 [GRAS:00014041]>
[00:12] [AddModel] <Debug: Meshes\landscape\grass\beachgrassobj02.nif BeachGrassObj02:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm BeachGrass02 [GRAS:00074A8C]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm BlackreachBush01 [TREE:000CE101]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraNightshade02 "Nightshade" [TREE:000C43B6]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraNightshade01 "Nightshade" [TREE:000C43B0]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachTree01Snow [TREE:0006B1B8]>
[00:12] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fieldgrass01.nif bounds volume 115.160758972168, height 63 Update.esm FieldGrass01 [GRAS:000135BE]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeAspen04 [TREE:0005FADA]>
[00:12] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\reachtree01.nif bounds volume 1080.99072265625, height 676 Skyrim.esm TreeReachTree01Winterhold [TREE:00109716]>
[00:12] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\treereachtree01magic.nif bounds volume 1080.99072265625, height 676 Skyrim.esm TreeReachTree01Magic [TREE:000F64BF]>
[00:12] [AddModel] <Debug: Meshes\landscape\grass\marshgrassobj01.nif MarshGrassObj01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm FrozenMarshGrass01 [GRAS:0004013C]>
[00:12] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\beachgrassobj01.nif bounds volume 111.15754699707, height 55 Update.esm BeachGrass01 [GRAS:00074A8B]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraLavender01 "Lavender" [TREE:0001BB3D]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\reachgrassobj02.nif bounds volume 101.375541687012, height 23 Update.esm ReachGrass02 [GRAS:00053903]>
[00:12] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\tundragrass01.nif bounds volume 164.030487060547, height 69 Update.esm TundraGrass01 [GRAS:0002F3FA]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraSpikyGrass02 "Spiky Grass" [TREE:000BE3E1]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraSpikyGrass01 "Spiky Grass" [TREE:000BE3E0]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraPotatoPlant01 "Potato Plant" [TREE:000BCF47]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraMountainFlower02Blue "Mountain Flower" [TREE:000BCF3F]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraMountainFlower02Red "Mountain Flower" [TREE:000BCF3E]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraMountainFlower01Red "Mountain Flower" [TREE:000BCF3C]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraMountainFlower01Purple "Mountain Flower" [TREE:000BCF3A]>
[00:12] [AddModel] <Debug: Meshes\landscape\grass\volcanicgrassobj02.nif VolcanicGrassObj02:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm VolcanicGrass02 [GRAS:00071CF5]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraSnowberry01Snow "Snowberry" [TREE:000BCF34]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm FalmerDripAnim06 [TREE:000BCCA7]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm FalmerDripAnim04 [TREE:000BCCA5]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm FalmerDripAnim03 [TREE:000BCCA4]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm FalmerDripAnim02 [TREE:000BCCA3]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraWheat01 "Wheat" [TREE:000BB953]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreePineForestSnowL04Dead [TREE:000EF59D]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraLeek01 "Leek" [TREE:000BB952]>
[00:12] [AddModel] <Debug: Meshes\landscape\grass\volcanicgrassobj01.nif VolcanicGrassObj01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm VolcanicGrass01 [GRAS:000713D8]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraHangingMoss03 "Hanging Moss" [TREE:000BB951]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraHangingMoss02 "Hanging Moss" [TREE:000BB950]>
[00:12] [AddModel] <Debug: Meshes\landscape\grass\fallforestgrassobj01.nif FallForestGrassObj01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm FallForestGrass01 [GRAS:000597D1]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraHangingMoss01 "Hanging Moss" [TREE:000BB94F]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraDragonsTongue01 "Dragon's Tongue" [TREE:000BB94D]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraDeathBell02 "Deathbell" [TREE:000BB94C]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraCanisRoot01 "Canis Root" [TREE:000BB94A]>
[00:12] [AddModel] <Debug: Meshes\landscape\grass\reachgrassobj01.nif ReachGrassObj01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm ReachGrass01 [GRAS:00053491]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraJazBay01 "Jazbay" [TREE:000BB949]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraJuniper01 "Juniper" [TREE:000BB948]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\florahangingmoss01.nif bounds volume 238.155410766602, height 93 Skyrim.esm TreeFloraHangingMoss01 "Hanging Moss" [TREE:000BB94F]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreePineForest05Dead [TREE:000B927E]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreePineForest04Dead [TREE:000B927D]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreePineForest02Dead [TREE:000B927B]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\reachmountainmosscover11.nif bounds volume 1138.49072265625, height 529 Skyrim.esm TreeReachMntMossCover05 [TREE:000E9626]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\reachmountainmosscover09.nif bounds volume 1160.73474121094, height 529 Skyrim.esm TreeReachMntMossCover03 [TREE:000E9624]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\reachmountainmosscover08.nif bounds volume 1107.56762695312, height 517 Skyrim.esm TreeReachMntMossCover02 [TREE:000E9623]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\reachmountainmosscover07.nif bounds volume 1698.51525878906, height 511 Skyrim.esm TreeReachMntMossCover01 [TREE:000E9622]>
[00:12] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\wrtempletreesapling01.nif bounds volume 1289.3056640625, height 833 Skyrim.esm TreeWRTempleSapling01 [TREE:000461D7]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeSwordFern05 [TREE:000B73C0]>
[00:12] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\snowgrass01.dds>
[00:12] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\wrtempletree01.nif bounds volume 3202.77563476562, height 840 Skyrim.esm TreeWRTemple01 [TREE:00023611]>
[00:12] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\wrtempletree02.nif bounds volume 3431.62768554687, height 1031 Skyrim.esm TreeWRTemple02 [TREE:000461C9]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\blackreachfern02.nif bounds volume 445.468292236328, height 50 Skyrim.esm TreeBlackReachFern02 [TREE:000E1ECE]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeBlackReachFern01 [TREE:000E1ECD]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreePineForest01Dead [TREE:000B927A]>
[00:12] [AddModel] <Debug: Meshes\landscape\grass\beachgrassobj02.nif BeachGrassObj02:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm BeachGrass02 [GRAS:00074A8C]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\florasnowberry02.nif bounds volume 147.417770385742, height 64 Skyrim.esm TreeFloraSnowberry02 "Snowberry" [TREE:000DF015]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\clutter\blackreach\blackreachbush02.nif bounds volume 317.417694091797, height 130 Skyrim.esm BlackreachBush02 [TREE:000CE102]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\clutter\blackreach\blackreachbush01.nif bounds volume 256.797576904297, height 114 Skyrim.esm BlackreachBush01 [TREE:000CE101]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraThistle01 "Thistle" [TREE:000B91F0]>
[00:12] [AddModel] <Debug: Meshes\landscape\grass\fieldgrass01.nif FieldGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm FieldGrass01 [GRAS:000135BE]>
[00:12] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\reachtree01.nif bounds volume 1080.99072265625, height 676 Skyrim.esm TreeReachTree01Snow [TREE:0006B1B8]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreePineForestSnow01Dead [TREE:000EF5A5]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floranightshade01.nif bounds volume 192.01301574707, height 83 Skyrim.esm TreeFloraNightshade01 "Nightshade" [TREE:000C43B0]>
[00:12] [AddModel] <Debug: Meshes\landscape\grass\marshgrassobj01.nif MarshGrassObj01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm FrozenMarshGrass01 [GRAS:0004013C]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\treeaspen04.nif bounds volume 487.956970214844, height 303 Skyrim.esm TreeAspen04 [TREE:0005FADA]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachCliffTree02 [TREE:000B8A77]>
[00:12] [AddModel] <Debug: Meshes\landscape\grass\beachgrassobj01.nif BeachGrassObj01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm BeachGrass01 [GRAS:00074A8B]>
[00:12] [AddModel] <Debug: Meshes\landscape\grass\beachgrassobj01.nif BeachGrassObj01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm BeachGrass01 [GRAS:00074A8B]>
[00:12] [AddModel] <Debug: Meshes\landscape\grass\tundragrass01.nif TundraGrassObj01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm TundraGrass01 [GRAS:0002F3FA]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\florapotatoplant01.nif bounds volume 189.203598022461, height 94 Skyrim.esm TreeFloraPotatoPlant01 "Potato Plant" [TREE:000BCF47]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floramountainflower02blue.nif bounds volume 300.21826171875, height 77 Skyrim.esm TreeFloraMountainFlower02Blue "Mountain Flower" [TREE:000BCF3F]>
[00:12] [AddModel] <Debug: Meshes\landscape\grass\volcanicgrassobj02.nif VolcanicGrassObj02:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm VolcanicGrass02 [GRAS:00071CF5]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floraspikygrass01.nif bounds volume 123.628479003906, height 68 Skyrim.esm TreeFloraSpikyGrass01 "Spiky Grass" [TREE:000BE3E0]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floramountainflower01red.nif bounds volume 165.411605834961, height 64 Skyrim.esm TreeFloraMountainFlower01Red "Mountain Flower" [TREE:000BCF3C]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\clutter\falmer\falmerdripanim06.nif bounds volume 185.884368896484, height 15 Skyrim.esm FalmerDripAnim06 [TREE:000BCCA7]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\clutter\falmer\falmerdripanim04.nif bounds volume 224.964447021484, height 16 Skyrim.esm FalmerDripAnim04 [TREE:000BCCA5]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\florasnowberry01snow.nif bounds volume 281.412506103516, height 97 Skyrim.esm TreeFloraSnowberry01Snow "Snowberry" [TREE:000BCF34]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachTreeStump01 [TREE:000B8A75]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachTree01 [TREE:000B8A73]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\clutter\falmer\falmerdripanim02.nif bounds volume 297.639038085937, height 15 Skyrim.esm FalmerDripAnim02 [TREE:000BCCA3]>
[00:12] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\volcanictundragrassobj01.dds>
[00:12] [AddModel] <Debug: Meshes\landscape\grass\fallforestgrassobj01.nif FallForestGrassObj01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm FallForestGrass01 [GRAS:000597D1]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floraleek01.nif bounds volume 158.031646728516, height 34 Skyrim.esm TreeFloraLeek01 "Leek" [TREE:000BB952]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeKelpShortStatic01 [TREE:000B8A71]>
[00:12] [AddModel] <Debug: Meshes\landscape\grass\reachgrassobj01.nif ReachGrassObj01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm ReachGrass01 [GRAS:00053491]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\florahangingmoss02.nif bounds volume 209.726013183594, height 91 Skyrim.esm TreeFloraHangingMoss02 "Hanging Moss" [TREE:000BB950]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraTundraCotton01 "Tundra Cotton" [TREE:000BB947]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floracanisroot01.nif bounds volume 158.031646728516, height 64 Skyrim.esm TreeFloraCanisRoot01 "Canis Root" [TREE:000BB94A]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraDragonsTongue02 "Dragon's Tongue" [TREE:000BB94E]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floradragonstongue01.nif bounds volume 192.01301574707, height 83 Skyrim.esm TreeFloraDragonsTongue01 "Dragon's Tongue" [TREE:000BB94D]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachFern02 [TREE:000B8A6F]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFallForestFernCluster04 [TREE:000B8A6D]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFallForestFernCluster02 [TREE:000B8A6B]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachBush02 [TREE:000B8A69]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\florajuniper01.nif bounds volume 640.675415039063, height 211 Skyrim.esm TreeFloraJuniper01 "Juniper" [TREE:000BB948]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeSwordFernCluster05 [TREE:000B8A67]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachMntMossCover04 [TREE:000E9625]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\fallforestferncluster04.nif bounds volume 262.070587158203, height 34 Skyrim.esm TreeFallForestFernCluster04 [TREE:000B8A6D]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeClover01 [TREE:000B8A62]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floranightshade02.nif bounds volume 230.071731567383, height 83 Skyrim.esm TreeFloraNightshade02 "Nightshade" [TREE:000C43B6]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachBush01 [TREE:000B8A57]>
[00:12] [AddModel] <Debug: Meshes\landscape\grass\tundragrassobj04.nif TundraGrassObj04:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm TundraGrass04 [GRAS:000336FA]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeSwordFern03 [TREE:000B73BC]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\swordfern05.nif bounds volume 136.183700561523, height 98 Skyrim.esm TreeSwordFern05 [TREE:000B73C0]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeSwordFern01 [TREE:000B73B8]>
[00:12] [AddModel] <Debug: Meshes\landscape\grass\ferngrass01.nif FernGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm FernGrass01 [GRAS:000173F4]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraMountainFlower02Purple "Mountain Flower" [TREE:000B91F8]>
[00:12] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\coastbeachgrassobj01.dds>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\blackreachfern01.nif bounds volume 353.978820800781, height 54 Skyrim.esm TreeBlackReachFern01 [TREE:000E1ECD]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm NightingaleBanner05 [TREE:000B11D7]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm NightingaleBanner03 [TREE:000B11D5]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFallForestShrub02 [TREE:000AAE90]>
[00:12] [AddModel] <Debug: Meshes\landscape\grass\fieldgrass01.nif FieldGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm FieldGrass01 [GRAS:000135BE]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeTundraShrub10 [TREE:000AAE8B]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeTundraShrub06 [TREE:000AAE83]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TestTreeFloraMountainFlower01Blue "Mountain Flower" [TREE:0008B5C4]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\florathistle01.nif bounds volume 245.705108642578, height 114 Skyrim.esm TreeFloraThistle01 "Thistle" [TREE:000B91F0]>
[00:12] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\frozenmarshgrassobj01.dds>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeTundraShrub02 [TREE:000AAE7A]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachCliffTree01 [TREE:000B8A76]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floralavender01.nif bounds volume 233.358093261719, height 101 Skyrim.esm TreeFloraLavender01 "Lavender" [TREE:0001BB3D]>
[00:12] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\coastbeachgrassobj01.dds>
[00:12] [AddModel] <Debug: Meshes\landscape\grass\tundragrass01.nif TundraGrassObj01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm TundraGrass01 [GRAS:0002F3FA]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeYellowShrub01 [TREE:000AAE73]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreePineShrub03Snow [TREE:000A7313]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\tundrashrub02.nif bounds volume 325.52880859375, height 69 Skyrim.esm TreeTundraShrub02 [TREE:000AAE7A]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraCabbage01 "Cabbage" [TREE:000BCF48]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreePineShrub01 [TREE:0009DAA3]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm FalmerDripAnim05 [TREE:000BCCA6]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraSnowberry01 "Snowberry" [TREE:000BCF33]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeKelpTallStatic01 [TREE:000B8A72]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floraspikygrass02.nif bounds volume 214.373504638672, height 82 Skyrim.esm TreeFloraSpikyGrass02 "Spiky Grass" [TREE:000BE3E1]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm FalmerDripAnim01 [TREE:000BCCA1]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\reachtreestump01.nif bounds volume 499.764953613281, height 131 Skyrim.esm TreeReachTreeStump01 [TREE:000B8A75]>
[00:12] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\fallforestgrassobj01.dds>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floramountainflower02red.nif bounds volume 300.21826171875, height 77 Skyrim.esm TreeFloraMountainFlower02Red "Mountain Flower" [TREE:000BCF3E]>
[00:12] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\reachgrassobj01.dds>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreePineForestSnowL04 [TREE:0005D2D8]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floramountainflower01purple.nif bounds volume 165.411605834961, height 64 Skyrim.esm TreeFloraMountainFlower01Purple "Mountain Flower" [TREE:000BCF3A]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\kelpshortstatic01.nif bounds volume 119.837387084961, height 93 Skyrim.esm TreeKelpShortStatic01 [TREE:000B8A71]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\clutter\falmer\falmerdripanim03.nif bounds volume 217.846282958984, height 15 Skyrim.esm FalmerDripAnim03 [TREE:000BCCA4]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreePineForest04 [TREE:0004FBB0]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\florawheat01.nif bounds volume 243.64729309082, height 112 Skyrim.esm TreeFloraWheat01 "Wheat" [TREE:000BB953]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floratundracotton01.nif bounds volume 113.51651763916, height 66 Skyrim.esm TreeFloraTundraCotton01 "Tundra Cotton" [TREE:000BB947]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floradragonstongue02.nif bounds volume 230.071731567383, height 83 Skyrim.esm TreeFloraDragonsTongue02 "Dragon's Tongue" [TREE:000BB94E]>
[00:12] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeDeadVinePatch "Dead Vine" [TREE:0200431F]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\florahangingmoss03.nif bounds volume 124.611396789551, height 56 Skyrim.esm TreeFloraHangingMoss03 "Hanging Moss" [TREE:000BB951]>
[00:12] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp DLC01SoulCairnGrass01 [GRAS:020078AE]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeSwordFernCluster03 [TREE:000B8A65]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFallForestFernCluster03 [TREE:000B8A6C]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\swordferncluster05.nif bounds volume 267.906707763672, height 76 Skyrim.esm TreeSwordFernCluster05 [TREE:000B8A67]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\reachbush02.nif bounds volume 317.417694091797, height 130 Skyrim.esm TreeReachBush02 [TREE:000B8A69]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floradeathbell02.nif bounds volume 359.628967285156, height 107 Skyrim.esm TreeFloraDeathBell02 "Deathbell" [TREE:000BB94C]>
[00:12] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC1TreeFloraMountainFlower01Yellow "Mountain Flower" [TREE:02002A76]>
[00:12] [AddModel] <Debug: Meshes\landscape\grass\tundragrassobj04.nif TundraGrassObj04:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm TundraGrass04 [GRAS:000336FA]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\clover01.nif bounds volume 328.764343261719, height 23 Skyrim.esm TreeClover01 [TREE:000B8A62]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeSwordFern04 [TREE:000B73BE]>
[00:12] [AddModel] <Debug: Meshes\landscape\grass\ferngrass01.nif FernGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm FernGrass01 [GRAS:000173F4]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\swordfern03.nif bounds volume 180.047210693359, height 53 Skyrim.esm TreeSwordFern03 [TREE:000B73BC]>
[00:12] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC1PPVineWall02 [TREE:0201659E]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\swordfern01.nif bounds volume 183.613723754883, height 71 Skyrim.esm TreeSwordFern01 [TREE:000B73B8]>
[00:12] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC1PPVineFloor01 [TREE:0201659A]>
[00:12] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\fieldgrassobj01.dds>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floramountainflower02purple.nif bounds volume 300.21826171875, height 77 Skyrim.esm TreeFloraMountainFlower02Purple "Mountain Flower" [TREE:000B91F8]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\clutter\nightingale\nightingalebanner05.nif bounds volume 139.717575073242, height 10 Skyrim.esm NightingaleBanner05 [TREE:000B11D7]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\clutter\nightingale\nightingalebanner03.nif bounds volume 176.252655029297, height 10 Skyrim.esm NightingaleBanner03 [TREE:000B11D5]>
[00:12] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom01 "Fly Amanita" [TREE:030110C2]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeTundraDriftWoodTree01 [TREE:000B8F53]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\tundrashrub10.nif bounds volume 339.819061279297, height 66 Skyrim.esm TreeTundraShrub10 [TREE:000AAE8B]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\tundrashrub06.nif bounds volume 738.485595703125, height 25 Skyrim.esm TreeTundraShrub06 [TREE:000AAE83]>
[00:12] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeGourdCluster01 "Gourds" [TREE:000BE3E6]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\testmountainflower01blue.nif bounds volume 165.411605834961, height 64 Skyrim.esm TestTreeFloraMountainFlower01Blue "Mountain Flower" [TREE:0008B5C4]>
[00:12] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\tundragrassobj01.dds>
[00:12] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\volcanictundragrassobj02.dds>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeTundraShrub01 [TREE:000AAE79]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\yellowshrub01.nif bounds volume 316.091766357422, height 208 Skyrim.esm TreeYellowShrub01 [TREE:000AAE73]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\pineshrub03snow.nif bounds volume 523.897888183594, height 39 Skyrim.esm TreePineShrub03Snow [TREE:000A7313]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\pineshrub01.nif bounds volume 388.202270507812, height 210 Skyrim.esm TreePineShrub01 [TREE:0009DAA3]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floracabbage01.nif bounds volume 152.230087280273, height 38 Skyrim.esm TreeFloraCabbage01 "Cabbage" [TREE:000BCF48]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\clutter\falmer\falmerdripanim05.nif bounds volume 190.876922607422, height 16 Skyrim.esm FalmerDripAnim05 [TREE:000BCCA6]>
[00:12] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC01Gleamblossom01old "Gleamblossom" [TREE:0200A24D]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\kelptallstatic01.nif bounds volume 312.515594482422, height 273 Skyrim.esm TreeKelpTallStatic01 [TREE:000B8A72]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\florasnowberry01.nif bounds volume 281.412506103516, height 97 Skyrim.esm TreeFloraSnowberry01 "Snowberry" [TREE:000BCF33]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachTree02 [TREE:000B8A74]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreePineForestSnowL01 [TREE:0005D2DB]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraMountainFlower01Blue "Mountain Flower" [TREE:000BCF3D]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\clutter\falmer\falmerdripanim01.nif bounds volume 365.121887207031, height 16 Skyrim.esm FalmerDripAnim01 [TREE:000BCCA1]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreePineForestSnowL05 [TREE:0005D2D7]>
[00:12] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeSoulCairnShrub01 "Withered Shrub" [TREE:02003BD9]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreePineForestSnow04 [TREE:0005C06F]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachFern03 [TREE:000B8A70]>
[00:12] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeWinterAspen03 [TREE:02003ACA]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreePineForest03 [TREE:0004B016]>
[00:12] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm SnowGrassMound01 [TREE:02003AC6]>
[00:12] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeSoulCairnTree01 "Withered Tree" [TREE:02004332]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\reachfern02.nif bounds volume 223.883895874023, height 40 Skyrim.esm TreeReachFern02 [TREE:000B8A6F]>
[00:12] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeIceVineLongSnow "Snowy Ice Vine" [TREE:020042E9]>
[00:12] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeIceVineLong "Ice Vine" [TREE:020042E1]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeSwordFernCluster04 [TREE:000B8A66]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\deadvinepatch01.nif bounds volume 599.208618164062, height 22 Dawnguard.esm TreeDeadVinePatch "Dead Vine" [TREE:0200431F]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeSwordFernCluster06 [TREE:000B8A68]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\dlc01soulcairngrass01.nif bounds volume 57.6974868774414, height 28 unofficial skyrim special edition patch.esp DLC01SoulCairnGrass01 [GRAS:020078AE]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraDeathBell01 "Deathbell" [TREE:000BB94B]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\fallforestferncluster03.nif bounds volume 202.366012573242, height 32 Skyrim.esm TreeFallForestFernCluster03 [TREE:000B8A6C]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\icevine01long.nif bounds volume 522.398315429687, height 22 Dawnguard.esm TreeIceVineLong "Ice Vine" [TREE:020042E1]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeSwordFernCluster01 [TREE:000B8A59]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\fallforestferncluster02.nif bounds volume 200.646453857422, height 30 Skyrim.esm TreeFallForestFernCluster02 [TREE:000B8A6B]>
[00:12] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\swordfern.dds>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeSwordFern02 [TREE:000B73BA]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\plants\dlc01floramountainflower01.nif bounds volume 300.21826171875, height 77 Dawnguard.esm DLC1TreeFloraMountainFlower01Yellow "Mountain Flower" [TREE:02002A76]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm NightingaleBanner06 [TREE:000B11D8]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\swordfern04.nif bounds volume 191.379211425781, height 68 Skyrim.esm TreeSwordFern04 [TREE:000B73BE]>
[00:12] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdSnowberry01 "Snowberry" [TREE:030110CA]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\reachmountainmosscover10.nif bounds volume 799.691162109375, height 346 Skyrim.esm TreeReachMntMossCover04 [TREE:000E9625]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm NightingaleBanner04 [TREE:000B11D6]>
[00:12] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom05 "Namira's Rot" [TREE:030110C6]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\fallforestshrub02.nif bounds volume 312.469207763672, height 134 Skyrim.esm TreeFallForestShrub02 [TREE:000AAE90]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm NightingaleBanner02 [TREE:000B11D4]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\dlc1ppvinefloor01.nif bounds volume 688.774291992188, height 10 Dawnguard.esm DLC1PPVineFloor01 [TREE:0201659A]>
[00:12] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC1PPVineFloor01NoCol1 [TREE:02016599]>
[00:12] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseFloraPotato01 "Potato" [TREE:030110BA]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\reachbush01.nif bounds volume 256.797576904297, height 114 Skyrim.esm TreeReachBush01 [TREE:000B8A57]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeTundraShrub09 [TREE:000AAE89]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeTundraShrub05 [TREE:000AAE81]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdmushroom01.nif bounds volume 53.6935768127441, height 20 unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom01 "Fly Amanita" [TREE:030110C2]>
[00:12] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC1FallenBranchSnowH01 [TREE:0200B55E]>
[00:12] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdJuniper01 "Juniper" [TREE:03010467]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeThicket01 [TREE:000A7329]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\gourdcluster01.nif bounds volume 152.712142944336, height 48 Skyrim.esm TreeGourdCluster01 "Gourds" [TREE:000BE3E6]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreePineShrub03 [TREE:000A7312]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreePineShrub01Snow [TREE:0009DAA2]>
[00:12] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdDragonTongue01 "Dragon's Tongue" [TREE:03010463]>
[00:12] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC02VolcanicAshGrass02 [GRAS:0401E341]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\tundrashrub01.nif bounds volume 284.387054443359, height 59 Skyrim.esm TreeTundraShrub01 [TREE:000AAE79]>
[00:12] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreePineForestDeadAshL03 [TREE:04017F5C]>
[00:12] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:12] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreePineShrubAsh03 [TREE:04019C5F]>
[00:12] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_TreeSnowGum02 [TREE:FE003010]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreePineForestSnowL02 [TREE:0005D2DA]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\plants\dlc01glowplant01.nif bounds volume 90.8240051269531, height 58 Dawnguard.esm DLC01Gleamblossom01old "Gleamblossom" [TREE:0200A24D]>
[00:12] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_Agave02 [TREE:FE003054]>
[00:12] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_TreeWeepingWillow02 [TREE:FE003112]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreePineForestSnow01 [TREE:0005C072]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreePineForestSnow05 [TREE:0005C06E]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floramountainflower01blue.nif bounds volume 165.411605834961, height 64 Skyrim.esm TreeFloraMountainFlower01Blue "Mountain Flower" [TREE:000BCF3D]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\_resourcepack\landscape\plants\agave02.nif bounds volume 67.7200088500977, height 35 _ResourcePack.esl RP_Agave02 [TREE:FE003054]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\soulcairnshrub01.nif bounds volume 418.068176269531, height 129 Dawnguard.esm TreeSoulCairnShrub01 "Withered Shrub" [TREE:02003BD9]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachFern01 [TREE:000B8A6E]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\reachfern03.nif bounds volume 288.513427734375, height 39 Skyrim.esm TreeReachFern03 [TREE:000B8A70]>
[00:12] [GetRequiredBillboards] <Debug: Adding Meshes\dlc01\landscape\trees\winteraspen03.nif bounds volume 1482.24487304687, height 989 Dawnguard.esm TreeWinterAspen03 [TREE:02003ACA]>
[00:12] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeDeadVineLong "Dead Vine" [TREE:0200431E]>
[00:12] [GetRequiredBillboards] <Debug: Adding Meshes\dlc01\landscape\plants\soulcairntree01_l1.nif bounds volume 634.023681640625, height 292 Dawnguard.esm TreeSoulCairnTree01 "Withered Tree" [TREE:02004332]>
[00:12] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeSoulCairnShrubGroup02 "Withered Shrub" [TREE:02011D55]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\icevine01longsnow.nif bounds volume 522.398315429687, height 22 Dawnguard.esm TreeIceVineLongSnow "Snowy Ice Vine" [TREE:020042E9]>
[00:12] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\tundragrassobj04.dds>
[00:12] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdWheat01 "Wheat" [TREE:030110CD]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\swordferncluster06.nif bounds volume 199.404113769531, height 88 Skyrim.esm TreeSwordFernCluster06 [TREE:000B8A68]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floradeathbell01.nif bounds volume 240.249862670898, height 118 Skyrim.esm TreeFloraDeathBell01 "Deathbell" [TREE:000BB94B]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFallForestFernCluster01 [TREE:000B8A6A]>
[00:12] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC1PPVineWall03NoCol [TREE:020165A1]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\swordferncluster01.nif bounds volume 299.167175292969, height 95 Skyrim.esm TreeSwordFernCluster01 [TREE:000B8A59]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\swordfern02.nif bounds volume 184.805297851562, height 65 Skyrim.esm TreeSwordFern02 [TREE:000B73BA]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\clutter\nightingale\nightingalebanner06.nif bounds volume 126.07933807373, height 10 Skyrim.esm NightingaleBanner06 [TREE:000B11D8]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFallForestShrub01 [TREE:000AAE8F]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\swordferncluster03.nif bounds volume 277.274230957031, height 58 Skyrim.esm TreeSwordFernCluster03 [TREE:000B8A65]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdsnowberry01.nif bounds volume 335.630737304687, height 117 unofficial skyrim special edition patch.esp BYOHHouseIngrdSnowberry01 "Snowberry" [TREE:030110CA]>
[00:12] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdMoraTap01 "Mora Tapinella" [TREE:030110BE]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\clutter\nightingale\nightingalebanner04.nif bounds volume 158.319290161133, height 10 Skyrim.esm NightingaleBanner04 [TREE:000B11D6]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\clutter\nightingale\nightingalebanner02.nif bounds volume 193.847885131836, height 10 Skyrim.esm NightingaleBanner02 [TREE:000B11D4]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeSwordFern06 [TREE:000B73C2]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\dlc1ppvinefloor01nocol.nif bounds volume 688.774291992188, height 10 Dawnguard.esm DLC1PPVineFloor01NoCol1 [TREE:02016599]>
[00:12] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdMtFlRed01 "Red Mountain Flower" [TREE:030110C1]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\dlc1ppvinewall02.nif bounds volume 504.568145751953, height 224 Dawnguard.esm DLC1PPVineWall02 [TREE:0201659E]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseflorapotato01.nif bounds volume 107.856384277344, height 62 unofficial skyrim special edition patch.esp BYOHHouseFloraPotato01 "Potato" [TREE:030110BA]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\thicket01.nif bounds volume 314.097106933594, height 134 Skyrim.esm TreeThicket01 [TREE:000A7329]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeDeadShrubSnow [TREE:000A731D]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdjuniper01.nif bounds volume 335.630737304687, height 117 unofficial skyrim special edition patch.esp BYOHHouseIngrdJuniper01 "Juniper" [TREE:03010467]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeYellowShrub03 [TREE:000AAE75]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\pineshrub01snow.nif bounds volume 388.202270507812, height 210 Skyrim.esm TreePineShrub01Snow [TREE:0009DAA2]>
[00:12] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreePineForestDeadAshL04 [TREE:04017F60]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\dlc02volcanicashgrass02.nif bounds volume 0, height 0 Dragonborn.esm DLC02VolcanicAshGrass02 [GRAS:0401E341]>
[00:12] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrddragontongue01.nif bounds volume 335.630737304687, height 117 unofficial skyrim special edition patch.esp BYOHHouseIngrdDragonTongue01 "Dragon's Tongue" [TREE:03010463]>
[00:12] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:12] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_DesertGrassCluster01 [TREE:FE00300E]>
[00:12] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreePineForestSnowL03 [TREE:0005D2D9]>
[00:12] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc02\plants\pineshrubash03.nif bounds volume 523.897888183594, height 39 Dragonborn.esm DLC2TreePineShrubAsh03 [TREE:04019C5F]>
[00:13] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreePineForestSnow02 [TREE:0005C071]>
[00:13] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreePineForest05 [TREE:00051126]>
[00:13] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreePineForest02 [TREE:00018A02]>
[00:13] [GetRequiredBillboards] <Debug: Adding Meshes\_resourcepack\landscape\trees\treeweepingwillow02.nif bounds volume 1967.30700683594, height 1041 _ResourcePack.esl RP_TreeWeepingWillow02 [TREE:FE003112]>
[00:13] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_IndianRiceGrass01 [TREE:FE00300F]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeWinterAspen06 [TREE:02003ACF]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeWinterAspen02 [TREE:02003AC9]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\reachfern01.nif bounds volume 220.764587402344, height 41 Skyrim.esm TreeReachFern01 [TREE:000B8A6E]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeDeadVineLongAsh "Ash Vine" [TREE:02004322]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeIceVineHallwaySnow "Snowy Ice Vine" [TREE:020042E8]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\deadvinelong01.nif bounds volume 522.398315429687, height 22 Dawnguard.esm TreeDeadVineLong "Dead Vine" [TREE:0200431E]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\soulcairnshrubgroup02.nif bounds volume 0, height 0 Dawnguard.esm TreeSoulCairnShrubGroup02 "Withered Shrub" [TREE:02011D55]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdwheat01.nif bounds volume 335.630737304687, height 117 unofficial skyrim special edition patch.esp BYOHHouseIngrdWheat01 "Wheat" [TREE:030110CD]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\dlc1ppvinewall03nocol.nif bounds volume 465.863708496094, height 224 Dawnguard.esm DLC1PPVineWall03NoCol [TREE:020165A1]>
[00:13] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeSwordFernCluster02 [TREE:000B8A64]>
[00:13] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdScalyPBits01 "Scaly Pholiota" [TREE:030110C9]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\fallforestshrub01.nif bounds volume 486.749420166016, height 189 Skyrim.esm TreeFallForestShrub01 [TREE:000AAE8F]>
[00:13] [GetRequiredBillboards] <Debug: Processing Skyrim.esm NightingaleBanner01 [TREE:000B11D3]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdmoratap01.nif bounds volume 335.630737304687, height 117 unofficial skyrim special edition patch.esp BYOHHouseIngrdMoraTap01 "Mora Tapinella" [TREE:030110BE]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC1PPVineFloor02NoCol [TREE:02016598]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC1PPVineWall01NoCol [TREE:0201659D]>
[00:13] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseFloraCarrots01 "Carrot" [TREE:030110B9]>
[00:13] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdmtflred01.nif bounds volume 335.630737304687, height 117 unofficial skyrim special edition patch.esp BYOHHouseIngrdMtFlRed01 "Red Mountain Flower" [TREE:030110C1]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\swordfern06.nif bounds volume 108.761207580566, height 74 Skyrim.esm TreeSwordFern06 [TREE:000B73C2]>
[00:13] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdJazbay01 "Jazbay" [TREE:03010466]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\snowdrifts\snowgrassmound01.nif bounds volume 380.060516357422, height 49 Dawnguard.esm SnowGrassMound01 [TREE:02003AC6]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\tundrashrub05.nif bounds volume 339.819061279297, height 66 Skyrim.esm TreeTundraShrub05 [TREE:000AAE81]>
[00:13] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreePineShrub02Snow [TREE:0009DAA1]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\florajazbay01.nif bounds volume 217.94953918457, height 14 Skyrim.esm TreeFloraJazBay01 "Jazbay" [TREE:000BB949]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreePineForestDeadAshL05 [TREE:04017F62]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC02VolcanicAshGrass01 [GRAS:04017EA2]>
[00:13] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdDeathbell01 "Deathbell" [TREE:03010462]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\yellowshrub03.nif bounds volume 379.327026367188, height 159 Skyrim.esm TreeYellowShrub03 [TREE:000AAE75]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeSoulCairnShrub03 "Withered Shrub" [TREE:02003BDB]>
[00:13] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\snowgrass01.dds>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\_resourcepack\landscape\plants\desertgrasscluster01.nif bounds volume 233.178039550781, height 101 _ResourcePack.esl RP_DesertGrassCluster01 [TREE:FE00300E]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreePineShrubAsh02 [TREE:04019C60]>
[00:13] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreePineForest01 [TREE:0001306D]>
[00:13] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_TreeMadagascarPalm01 [TREE:FE00310C]>
[00:13] [GetRequiredBillboards] <Debug: Adding Meshes\dlc01\landscape\trees\winteraspen06.nif bounds volume 917.706909179688, height 732 Dawnguard.esm TreeWinterAspen06 [TREE:02003ACF]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeDeadVineHallway "Dead Vine" [TREE:0200431D]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeSoulCairnShrubGroup01 "Withered Shrub" [TREE:02011D54]>
[00:13] [GetRequiredBillboards] <Debug: Adding Meshes\dlc01\landscape\trees\winteraspen02.nif bounds volume 2040.91101074219, height 1318 Dawnguard.esm TreeWinterAspen02 [TREE:02003AC9]>
[00:13] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdThistle01 "Thistle" [TREE:030110CC]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC1PPVineWall03 [TREE:020165A0]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\icevine01hallwaysnow.nif bounds volume 576.226501464844, height 22 Dawnguard.esm TreeIceVineHallwaySnow "Snowy Ice Vine" [TREE:020042E8]>
[00:13] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachShrub02 [TREE:000AAE8E]>
[00:13] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdFungalPod01 "Swamp Fungal Pod" [TREE:030110BD]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\swordferncluster02.nif bounds volume 322.274719238281, height 70 Skyrim.esm TreeSwordFernCluster02 [TREE:000B8A64]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdscalypbits01.nif bounds volume 335.630737304687, height 117 unofficial skyrim special edition patch.esp BYOHHouseIngrdScalyPBits01 "Scaly Pholiota" [TREE:030110C9]>
[00:13] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdMtFlPurple01 "Purple Mountain Flower" [TREE:030110C0]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\clutter\nightingale\nightingalebanner01.nif bounds volume 193.847885131836, height 10 Skyrim.esm NightingaleBanner01 [TREE:000B11D3]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\dlc1ppvinefloor02nocol.nif bounds volume 676.76953125, height 15 Dawnguard.esm DLC1PPVineFloor02NoCol [TREE:02016598]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\deadshrub01snow.nif bounds volume 494.82421875, height 151 Skyrim.esm TreeDeadShrubSnow [TREE:000A731D]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeWinterAspen01 [TREE:02003AC5]>
[00:13] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeTundraShrub04 [TREE:000AAE7F]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\swordferncluster04.nif bounds volume 240.919067382813, height 119 Skyrim.esm TreeSwordFernCluster04 [TREE:000B8A66]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\dlc1treepinefallenbranch01.nif bounds volume 705.43603515625, height 182 Dawnguard.esm DLC1FallenBranchSnowH01 [TREE:0200B55E]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\pineshrub03.nif bounds volume 523.897888183594, height 39 Skyrim.esm TreePineShrub03 [TREE:000A7312]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\pineshrub02snow.nif bounds volume 915.967224121094, height 344 Skyrim.esm TreePineShrub02Snow [TREE:0009DAA1]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdjazbay01.nif bounds volume 335.630737304687, height 117 unofficial skyrim special edition patch.esp BYOHHouseIngrdJazbay01 "Jazbay" [TREE:03010466]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreePineForestAsh04 [TREE:04017F75]>
[00:13] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeYellowShrub02 [TREE:000AAE74]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrddeathbell01.nif bounds volume 335.630737304687, height 117 unofficial skyrim special edition patch.esp BYOHHouseIngrdDeathbell01 "Deathbell" [TREE:03010462]>
[00:13] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_MugoPine01 [TREE:FE003014]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\dlc02volcanicashgrass01.nif bounds volume 55.7673721313477, height 37 Dragonborn.esm DLC02VolcanicAshGrass01 [GRAS:04017EA2]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeWinterAspen05 [TREE:02003ACC]>
[00:13] [GetRequiredBillboards] <Debug: Adding Meshes\_resourcepack\landscape\trees\treemadagascarpalm01.nif bounds volume 995.325073242188, height 693 _ResourcePack.esl RP_TreeMadagascarPalm01 [TREE:FE00310C]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc02\plants\pineshrubash02.nif bounds volume 915.967224121094, height 344 Dragonborn.esm DLC2TreePineShrubAsh02 [TREE:04019C60]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm SnowGrassMound03 [TREE:02003AC8]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeIceVineHallway "Ice Vine" [TREE:020042E3]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\deadvinehallway01.nif bounds volume 576.226501464844, height 22 Dawnguard.esm TreeDeadVineHallway "Dead Vine" [TREE:0200431D]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\soulcairnshrubgroup01.nif bounds volume 0, height 0 Dawnguard.esm TreeSoulCairnShrubGroup01 "Withered Shrub" [TREE:02011D54]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\dlc1ppvinewall03.nif bounds volume 465.863708496094, height 224 Dawnguard.esm DLC1PPVineWall03 [TREE:020165A0]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdthistle01.nif bounds volume 335.630737304687, height 117 unofficial skyrim special edition patch.esp BYOHHouseIngrdThistle01 "Thistle" [TREE:030110CC]>
[00:13] [GetRequiredBillboards] <Debug: Processing HearthFires.esm BYOHHouseIngrdNirnroot01 "Nirnroot" [TREE:030110C8]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\fallforestferncluster01.nif bounds volume 116.228225708008, height 27 Skyrim.esm TreeFallForestFernCluster01 [TREE:000B8A6A]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\reachshrub02.nif bounds volume 513.630187988281, height 146 Skyrim.esm TreeReachShrub02 [TREE:000AAE8E]>
[00:13] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeThicket01Snow [TREE:000ABD65]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeSoulCairnTreeGroup "Withered Trees" [TREE:0200DDB5]>
[00:13] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeDeadShrub [TREE:000A731C]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdmtflpurple01.nif bounds volume 335.630737304687, height 117 unofficial skyrim special edition patch.esp BYOHHouseIngrdMtFlPurple01 "Purple Mountain Flower" [TREE:030110C0]>
[00:13] [GetRequiredBillboards] <Debug: Adding Meshes\dlc01\landscape\trees\winteraspen01.nif bounds volume 2302.24096679687, height 1439 Dawnguard.esm TreeWinterAspen01 [TREE:02003AC5]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC1BushDeadSnowH01 [TREE:0200B55D]>
[00:13] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeVineMaple01Snow [TREE:0009DAA5]>
[00:13] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreePineShrub02 [TREE:0009DAA0]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\tundrashrub04.nif bounds volume 657.379638671875, height 69 Skyrim.esm TreeTundraShrub04 [TREE:000AAE7F]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:13] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdGlowMushrm01 "Glowing Mushroom" [TREE:03010465]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]>
[00:13] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdCanisRoot01 "Canis Root" [TREE:03010461]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreeFloraSpikyGrassAsh01 "Spiky Grass" [TREE:04016E24]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\_resourcepack\landscape\trees\mugopine01.nif bounds volume 149.806549072266, height 84 _ResourcePack.esl RP_MugoPine01 [TREE:FE003014]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\yellowshrub02.nif bounds volume 347.782989501953, height 71 Skyrim.esm TreeYellowShrub02 [TREE:000AAE74]>
[00:13] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_TreeBaldCypress01 [TREE:FE00301B]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreeFloraHangingMoss01 "Emperor Parasol Moss" [TREE:0401FF64]>
[00:13] [GetRequiredBillboards] <Debug: Adding Meshes\dlc01\landscape\trees\winteraspen05.nif bounds volume 916.075317382813, height 732 Dawnguard.esm TreeWinterAspen05 [TREE:02003ACC]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeIceVinePatchSnow "Snowy Ice Vine" [TREE:020042EA]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC1TreeFloraMountainFlower02Yellow "Mountain Flower" [TREE:02002A77]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC1PPVineWall02NoCol [TREE:0201659F]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\snowdrifts\snowgrassmound03.nif bounds volume 438.667297363281, height 44 Dawnguard.esm SnowGrassMound03 [TREE:02003AC8]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\_resourcepack\landscape\plants\indianricegrass01.nif bounds volume 102.868850708008, height 53 _ResourcePack.esl RP_IndianRiceGrass01 [TREE:FE00300F]>
[00:13] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdSpikyGrass01 "Spiky Grass" [TREE:030110CB]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\icevine01hallway.nif bounds volume 576.226501464844, height 22 Dawnguard.esm TreeIceVineHallway "Ice Vine" [TREE:020042E3]>
[00:13] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachShrub01 [TREE:000AAE8D]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\deadvinelongash01.nif bounds volume 522.398315429687, height 22 Dawnguard.esm TreeDeadVineLongAsh "Ash Vine" [TREE:02004322]>
[00:13] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdMtFlBlue01 "Blue Mountain Flower" [TREE:030110BF]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeSoulCairnTree03 "Withered Tree" [TREE:02004334]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdnirnroot01.nif bounds volume 335.630737304687, height 117 HearthFires.esm BYOHHouseIngrdNirnroot01 "Nirnroot" [TREE:030110C8]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\deadshrub01.nif bounds volume 494.82421875, height 151 Skyrim.esm TreeDeadShrub [TREE:000A731C]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\thicket01snow.nif bounds volume 314.097106933594, height 134 Skyrim.esm TreeThicket01Snow [TREE:000ABD65]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdmushroom05.nif bounds volume 56.0089263916016, height 21 unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom05 "Namira's Rot" [TREE:030110C6]>
[00:13] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom04 "Imp Stool" [TREE:030110C5]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreePineForestAshL03 [TREE:04017F6F]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\dlc1bushdeadsnowh01.nif bounds volume 365.04931640625, height 192 Dawnguard.esm DLC1BushDeadSnowH01 [TREE:0200B55D]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\pineshrub02.nif bounds volume 915.967224121094, height 344 Skyrim.esm TreePineShrub02 [TREE:0009DAA0]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\vinemaple01snow.nif bounds volume 352.686828613281, height 154 Skyrim.esm TreeVineMaple01Snow [TREE:0009DAA5]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreeDeadShrubAsh [TREE:04019B16]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\dlc1ppvinewall01nocol.nif bounds volume 505.592712402344, height 224 Dawnguard.esm DLC1PPVineWall01NoCol [TREE:0201659D]>
[00:13] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_Agave01 [TREE:FE003053]>
[00:13] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_DesertGrassCluster03 [TREE:FE0030C4]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdglowmushrm01.nif bounds volume 335.630737304687, height 117 unofficial skyrim special edition patch.esp BYOHHouseIngrdGlowMushrm01 "Glowing Mushroom" [TREE:03010465]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeWinterAspen04 [TREE:02003ACB]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\tundrashrub09.nif bounds volume 643.036560058594, height 69 Skyrim.esm TreeTundraShrub09 [TREE:000AAE89]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdcanisroot01.nif bounds volume 101.45442199707, height 56 unofficial skyrim special edition patch.esp BYOHHouseIngrdCanisRoot01 "Canis Root" [TREE:03010461]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc02\plants\floraspikygrassash01.nif bounds volume 123.628479003906, height 68 Dragonborn.esm DLC2TreeFloraSpikyGrassAsh01 "Spiky Grass" [TREE:04016E24]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm SnowGrassMound02 [TREE:02003AC7]>
[00:13] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_TreeWhiteElephantPalm02 [TREE:FE003109]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc02\plants\dlc2florahangingmoss01.nif bounds volume 238.155410766602, height 93 Dragonborn.esm DLC2TreeFloraHangingMoss01 "Emperor Parasol Moss" [TREE:0401FF64]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\icevine01patchsnow.nif bounds volume 599.208618164062, height 22 Dawnguard.esm TreeIceVinePatchSnow "Snowy Ice Vine" [TREE:020042EA]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeIceVinePatch "Ice Vine" [TREE:020042E2]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\dlc1ppvinewall02nocol.nif bounds volume 504.568145751953, height 224 Dawnguard.esm DLC1PPVineWall02NoCol [TREE:0201659F]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeDeadVineHallwayAsh "Ash Vine" [TREE:02004321]>
[00:13] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom06 "Blisterwort" [TREE:030110C7]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\reachshrub01.nif bounds volume 247.374206542969, height 112 Skyrim.esm TreeReachShrub01 [TREE:000AAE8D]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdmtflblue01.nif bounds volume 335.630737304687, height 117 unofficial skyrim special edition patch.esp BYOHHouseIngrdMtFlBlue01 "Blue Mountain Flower" [TREE:030110BF]>
[00:13] [GetRequiredBillboards] <Debug: Adding Meshes\dlc01\landscape\plants\soulcairntree03_l1.nif bounds volume 596.604553222656, height 305 Dawnguard.esm TreeSoulCairnTree03 "Withered Tree" [TREE:02004334]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeSoulCairnTree02 "Withered Tree" [TREE:02004333]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreePineForestAshL04 [TREE:04017F70]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC01AncestorsGladeTree "This should not be visible" [TREE:0200B4EC]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdmushroom04.nif bounds volume 45.9238510131836, height 14 unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom04 "Imp Stool" [TREE:030110C5]>
[00:13] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeVineMaple01 [TREE:0009DAA4]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdmushroom06.nif bounds volume 56.0089263916016, height 21 unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom06 "Blisterwort" [TREE:030110C7]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC1PPVineWall01 [TREE:0201659C]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc02\plants\deadshrub01ash.nif bounds volume 502.667877197266, height 175 Dragonborn.esm DLC2TreeDeadShrubAsh [TREE:04019B16]>
[00:13] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdGiantLichen01 "Giant Lichen" [TREE:03010464]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\_resourcepack\landscape\plants\agave01.nif bounds volume 67.7200088500977, height 35 _ResourcePack.esl RP_Agave01 [TREE:FE003053]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\plants\dlc01ancestorgladetree01.nif bounds volume 640.675415039063, height 211 Dawnguard.esm DLC01AncestorsGladeTree "This should not be visible" [TREE:0200B4EC]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\_resourcepack\landscape\plants\desertgrasscluster03.nif bounds volume 260.169189453125, height 105 _ResourcePack.esl RP_DesertGrassCluster03 [TREE:FE0030C4]>
[00:13] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseFloraLeek01 "Leek" [TREE:03010460]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreeFloraSpikyGrassAsh02 "Spiky Grass" [TREE:04016E25]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdgiantlichen01.nif bounds volume 335.630737304687, height 117 unofficial skyrim special edition patch.esp BYOHHouseIngrdGiantLichen01 "Giant Lichen" [TREE:03010464]>
[00:13] [GetRequiredBillboards] <Debug: Processing Update.esm TundraGrass03 [GRAS:0002ACD3]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreeFloraHangingMoss02 "Emperor Parasol Moss" [TREE:0401FF65]>
[00:13] [GetRequiredBillboards] <Debug: Adding Meshes\_resourcepack\landscape\trees\treewhiteelephantpalm02.nif bounds volume 656.007629394531, height 366 _ResourcePack.esl RP_TreeWhiteElephantPalm02 [TREE:FE003109]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\snowdrifts\snowgrassmound02.nif bounds volume 376.9111328125, height 46 Dawnguard.esm SnowGrassMound02 [TREE:02003AC7]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdfungalpod01.nif bounds volume 335.630737304687, height 117 unofficial skyrim special edition patch.esp BYOHHouseIngrdFungalPod01 "Swamp Fungal Pod" [TREE:030110BD]>
[00:13] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeTundraShrub03 [TREE:000AAE7B]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreePineForestAshL05 [TREE:04017F71]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\deadvinehallwayash01.nif bounds volume 576.226501464844, height 22 Dawnguard.esm TreeDeadVineHallwayAsh "Ash Vine" [TREE:02004321]>
[00:13] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom03 "White Cap" [TREE:030110C4]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\soulcairnshrub03.nif bounds volume 1624.30725097656, height 193 Dawnguard.esm TreeSoulCairnShrub03 "Withered Shrub" [TREE:02003BDB]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreeThicketAsh01 [TREE:04019C5B]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\dlc1ppvinewall01.nif bounds volume 505.592712402344, height 224 Dawnguard.esm DLC1PPVineWall01 [TREE:0201659C]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\vinemaple01.nif bounds volume 352.686828613281, height 154 Skyrim.esm TreeVineMaple01 [TREE:0009DAA4]>
[00:13] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeTundraShrub08 [TREE:000AAE87]>
[00:13] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_TreeLatanPalm01 [TREE:FE003013]>
[00:13] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_DesertGrassCluster02 [TREE:FE0030C5]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\trees\winteraspen04.nif bounds volume 489.682556152344, height 316 Dawnguard.esm TreeWinterAspen04 [TREE:02003ACB]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhousefloraleek01.nif bounds volume 88.2099761962891, height 37 unofficial skyrim special edition patch.esp BYOHHouseFloraLeek01 "Leek" [TREE:03010460]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\tundrashrub08.nif bounds volume 251.694259643555, height 126 Skyrim.esm TreeTundraShrub08 [TREE:000AAE87]>
[00:13] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdCreepCluster01 "Creep Cluster" [TREE:030110BC]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc02\plants\floraspikygrassash02.nif bounds volume 214.373504638672, height 82 Dragonborn.esm DLC2TreeFloraSpikyGrassAsh02 "Spiky Grass" [TREE:04016E25]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc02\plants\dlc2florahangingmoss02.nif bounds volume 209.726013183594, height 91 Dragonborn.esm DLC2TreeFloraHangingMoss02 "Emperor Parasol Moss" [TREE:0401FF65]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeDeadVinePatchAsh "Ash Vine" [TREE:02004320]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeSoulCairnShrub02 "Withered Shrub" [TREE:02003BDA]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC1PPVineCeiling01NoCol1 [TREE:0201659B]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\tundrashrub03.nif bounds volume 643.036560058594, height 69 Skyrim.esm TreeTundraShrub03 [TREE:000AAE7B]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdmushroom03.nif bounds volume 59.008472442627, height 21 unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom03 "White Cap" [TREE:030110C4]>
[00:13] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_IndianRiceGrass02 [TREE:FE003016]>
[00:13] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_TreeWhiteElephantPalm01 [TREE:FE003108]>
[00:13] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseFloraGourd01 "Gourds" [TREE:0301045F]>
[00:13] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeTundraShrub07 [TREE:000AAE85]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\_resourcepack\landscape\plants\desertgrasscluster02.nif bounds volume 236.845947265625, height 93 _ResourcePack.esl RP_DesertGrassCluster02 [TREE:FE0030C5]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreeFloraScathecraw01 "Scathecraw" [TREE:04017E93]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreeFloraHangingMoss03 "Emperor Parasol Moss" [TREE:0401FF66]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdcreepcluster01.nif bounds volume 335.630737304687, height 117 unofficial skyrim special edition patch.esp BYOHHouseIngrdCreepCluster01 "Creep Cluster" [TREE:030110BC]>
[00:13] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom02 "Bleeding Crown" [TREE:030110C3]>
[00:13] [GetRequiredBillboards] <Debug: Adding Meshes\dlc01\landscape\plants\soulcairntreegroup01_l1.nif bounds volume 1111.88354492188, height 619 Dawnguard.esm TreeSoulCairnTreeGroup "Withered Trees" [TREE:0200DDB5]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\soulcairnshrub02.nif bounds volume 885.033874511719, height 184 Dawnguard.esm TreeSoulCairnShrub02 "Withered Shrub" [TREE:02003BDA]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\deadvinepatchash01.nif bounds volume 599.208618164062, height 22 Dawnguard.esm TreeDeadVinePatchAsh "Ash Vine" [TREE:02004320]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\_resourcepack\landscape\plants\indianricegrass02.nif bounds volume 148.526092529297, height 60 _ResourcePack.esl RP_IndianRiceGrass02 [TREE:FE003016]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\tundrashrub07.nif bounds volume 226.539184570313, height 126 Skyrim.esm TreeTundraShrub07 [TREE:000AAE85]>
[00:13] [GetRequiredBillboards] <Debug: Adding Meshes\_resourcepack\landscape\trees\treewhiteelephantpalm01.nif bounds volume 656.007629394531, height 366 _ResourcePack.esl RP_TreeWhiteElephantPalm01 [TREE:FE003108]>
[00:13] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdCotton01 "Tundra Cotton" [TREE:030110BB]>
[00:13] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_TreeWeepingWillow01 [TREE:FE003015]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc02\plants\florascathecraw01.nif bounds volume 440.777709960937, height 112 Dragonborn.esm DLC2TreeFloraScathecraw01 "Scathecraw" [TREE:04017E93]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhousefloracarrots01.nif bounds volume 52.6592826843262, height 25 unofficial skyrim special edition patch.esp BYOHHouseFloraCarrots01 "Carrot" [TREE:030110B9]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc02\plants\dlc2florahangingmoss03.nif bounds volume 124.611396789551, height 56 Dragonborn.esm DLC2TreeFloraHangingMoss03 "Emperor Parasol Moss" [TREE:0401FF66]>
[00:13] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_TreeSnowGum01 [TREE:FE003011]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdmushroom02.nif bounds volume 56.1693878173828, height 26 unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom02 "Bleeding Crown" [TREE:030110C3]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreeFloraScathecraw02 "Scathecraw" [TREE:04017E94]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\plants\dlc01floramountainflower02.nif bounds volume 165.411605834961, height 64 Dawnguard.esm DLC1TreeFloraMountainFlower02Yellow "Mountain Flower" [TREE:02002A77]>
[00:13] [GetRequiredBillboards] <Debug: Adding Meshes\_resourcepack\landscape\trees\treeweepingwillow01.nif bounds volume 2149.77099609375, height 1019 _ResourcePack.esl RP_TreeWeepingWillow01 [TREE:FE003015]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreeFloraAshYam01 "Ash Yam" [TREE:040206E8]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdcotton01.nif bounds volume 335.630737304687, height 117 unofficial skyrim special edition patch.esp BYOHHouseIngrdCotton01 "Tundra Cotton" [TREE:030110BB]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdspikygrass01.nif bounds volume 335.630737304687, height 117 unofficial skyrim special edition patch.esp BYOHHouseIngrdSpikyGrass01 "Spiky Grass" [TREE:030110CB]>
[00:13] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_TreeBaldCypress02 [TREE:FE0030C6]>
[00:13] [GetRequiredBillboards] <Debug: Adding Meshes\_resourcepack\landscape\trees\treesnowgum01.nif bounds volume 891.901916503906, height 537 _ResourcePack.esl RP_TreeSnowGum01 [TREE:FE003011]>
[00:13] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdNightshade01 "Nightshade" [TREE:03010469]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc02\plants\florascathecraw02.nif bounds volume 316.496459960937, height 112 Dragonborn.esm DLC2TreeFloraScathecraw02 "Scathecraw" [TREE:04017E94]>
[00:13] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_Boxwood01 [TREE:FE003012]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreePineForestDeadAshL01 [TREE:04017F5A]>
[00:13] [GetRequiredBillboards] <Debug: Adding Meshes\_resourcepack\landscape\trees\treebaldcypress02.nif bounds volume 1887.61730957031, height 1305 _ResourcePack.esl RP_TreeBaldCypress02 [TREE:FE0030C6]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdnightshade01.nif bounds volume 335.630737304687, height 117 unofficial skyrim special edition patch.esp BYOHHouseIngrdNightshade01 "Nightshade" [TREE:03010469]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\_resourcepack\landscape\plants\japaneseboxwood01.nif bounds volume 173.205078125, height 88 _ResourcePack.esl RP_Boxwood01 [TREE:FE003012]>
[00:13] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdLavender01 "Lavender" [TREE:03010468]>
[00:13] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_TreeMadagascarPalm02 [TREE:FE00310D]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdlavender01.nif bounds volume 335.630737304687, height 117 unofficial skyrim special edition patch.esp BYOHHouseIngrdLavender01 "Lavender" [TREE:03010468]>
[00:13] [GetRequiredBillboards] <Debug: Adding Meshes\_resourcepack\landscape\trees\treemadagascarpalm02.nif bounds volume 759.390563964844, height 618 _ResourcePack.esl RP_TreeMadagascarPalm02 [TREE:FE00310D]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\icevine01patch.nif bounds volume 599.208618164062, height 22 Dawnguard.esm TreeIceVinePatch "Ice Vine" [TREE:020042E2]>
[00:13] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_TreeCoconutPalm01 [TREE:FE00301C]>
[00:13] [GetRequiredBillboards] <Debug: Adding Meshes\dlc01\landscape\plants\soulcairntree02_l1.nif bounds volume 1002.95263671875, height 619 Dawnguard.esm TreeSoulCairnTree02 "Withered Tree" [TREE:02004333]>
[00:13] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\tundragrassobj03.nif bounds volume 88.0568008422852, height 37 Update.esm TundraGrass03 [GRAS:0002ACD3]>
[00:13] [AddModel] <Debug: Meshes\landscape\grass\tundragrassobj03.nif TundraGrassObj03:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm TundraGrass03 [GRAS:0002ACD3]>
[00:13] [AddModel] <Debug: Meshes\landscape\grass\tundragrassobj03.nif TundraGrassObj03:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm TundraGrass03 [GRAS:0002ACD3]>
[00:13] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\tundragrassobj03.dds>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc02\plants\florathicketash01.nif bounds volume 314.097106933594, height 134 Dragonborn.esm DLC2TreeThicketAsh01 [TREE:04019C5B]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreePineShrubAsh01 [TREE:04019C5E]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc02\plants\pineshrubash01.nif bounds volume 388.202270507812, height 210 Dragonborn.esm DLC2TreePineShrubAsh01 [TREE:04019C5E]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\dlc1ppvineceiling01nocol.nif bounds volume 295.584167480469, height 17 Dawnguard.esm DLC1PPVineCeiling01NoCol1 [TREE:0201659B]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhousefloragourd01.nif bounds volume 99.7346496582031, height 25 unofficial skyrim special edition patch.esp BYOHHouseFloraGourd01 "Gourds" [TREE:0301045F]>
[00:13] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseFloraCabbage01 "Cabbage" [TREE:0301045E]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhousefloracabbage01.nif bounds volume 78.7146759033203, height 17 unofficial skyrim special edition patch.esp BYOHHouseFloraCabbage01 "Cabbage" [TREE:0301045E]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreePineShortHeavySnow [STAT:0403383D]>
[00:13] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreePineShortHeavySnow01 [STAT:0403383C]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc02\plants\floradlc2ashyam01.nif bounds volume 159.965621948242, height 44 Dragonborn.esm DLC2TreeFloraAshYam01 "Ash Yam" [TREE:040206E8]>
[00:13] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_MesaGrass01 [GRAS:FE003066]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\mesagrassobj01.nif bounds volume 0, height 0 _ResourcePack.esl RP_MesaGrass01 [GRAS:FE003066]>
[00:13] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_MesaGrass02 [GRAS:FE003067]>
[00:13] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\mesagrassobj02.nif bounds volume 0, height 0 _ResourcePack.esl RP_MesaGrass02 [GRAS:FE003067]>
[00:13] [LoadTexGenPreset] <Debug: Loading Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Presets\DynDOLOD_SSE_TexGen.ini>
[00:13] [dynCheckPath] <Debug: Processing Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\>
[00:13] [TwbRender.Create] <Debug: OpenGL version: 4.6.0 NVIDIA 575.64.03>
[00:13] [TwbRender.Create] <Debug: NumPF 4>
[00:13] [TwbRender.Create] <Debug: I = 0, pf = 193, q = 8258, r = 8>
[00:13] [TwbRender.Create] <Debug: I = 1, pf = 194, q = 8258, r = 8>
[00:13] [TwbRender.Create] <Debug: I = 2, pf = 199, q = 8258, r = 8>
[00:13] [TwbRender.Create] <Debug: I = 3, pf = 200, q = 8258, r = 8>
[00:13] [TwbRender.Create] <Debug: I = 4, pf = 14, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 5, pf = 0, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 6, pf = 14769116, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 7, pf = 0, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 8, pf = 14, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 9, pf = 0, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 10, pf = 1, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 11, pf = 0, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 12, pf = 1887900640, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 13, pf = 0, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 14, pf = 40431584, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 15, pf = 0, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 16, pf = -4120567, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 17, pf = 28671, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 18, pf = 1889371216, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 19, pf = 0, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 20, pf = 14, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 21, pf = 0, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 22, pf = 0, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 23, pf = 0, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 24, pf = 0, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 25, pf = 0, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 26, pf = 14769116, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 27, pf = 0, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 28, pf = 14, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 29, pf = 0, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 30, pf = 0, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 31, pf = 0, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 32, pf = 0, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 33, pf = 0, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 34, pf = 0, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 35, pf = 0, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 36, pf = -4126547, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 37, pf = 28671, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 38, pf = 14769116, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 39, pf = 0, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 40, pf = -2147483614, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 41, pf = 0, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 42, pf = 40432032, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 43, pf = 0, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 44, pf = 4744701, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 45, pf = 0, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 46, pf = 1889371216, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 47, pf = 0, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 48, pf = 14, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 49, pf = 0, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 50, pf = 40431712, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 51, pf = 0, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 52, pf = 4744444, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 53, pf = 0, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 54, pf = 14769116, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 55, pf = 0, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 56, pf = 14, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 57, pf = 0, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 58, pf = 1887902592, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 59, pf = 0, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 60, pf = 14769116, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 61, pf = 0, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 62, pf = 305609836, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 63, pf = 0, q = 8258, r = 0>
[00:13] [TwbRender.Create] <Debug: I = 64, pf = 108, q = 8258, r = 4>
[00:13] [TwbRender.MakeCurrent] <Debug: TwbRender.Create Result: 0 aRC: 0 () aDC: 5010155>
[00:13] [TwbRender.MakeCurrent] <Debug: TwbRender.Create Result: 0 aRC: 0 () aDC: 0>
[00:13] [TwbRender.MakeCurrent] <Debug: TwbRender.Create Result: 0 aRC: 0 () aDC: 0>
[00:13] [TwbRender.MakeCurrent] <Debug: TwbRender.Create Result: 0 aRC: 0 () aDC: 0>
[00:13] [TwbRender.Create] <Debug: Max texture resolution: 32768 x 32768>
[00:13] [TwbRender.Create] <Debug: Max viewport resolution: 32768 x 32768>
[00:13] [TwbRender.Create] <Debug: Max render resolution: 32768 x 32768>
[00:13] [TwbRender.Create] <Debug: Max samples: 8>
[00:13] [TwbRender.Create] <Debug: Max render resolution: 4096 x 4096>
[00:13] [TwbRender.ReserveID] <Debug: Creating 1 TwbRender.Create colorBuffer>
[00:13] [TwbRender.CheckFBO] <Debug: OpenGL: framebuffer complete>
[00:13] [TwbRender.CheckFBO] <Debug: OpenGL: framebuffer complete>
[00:13] [TwbRender.Check] <Debug: OpenGL: invalid operation from TwbRender.Create>
[00:13] [TwbRender.Check] <Debug: 00000000 ??? 00e196f9 TexGenx64.exe Render 1228 TwbRender.Create 00e15b8f TexGenx64.exe Render 712 CreateRender 00e94554 TexGenx64.exe TexGenMain 3120 ShowTexGenForm$ActRec.$0$Body$ActRec.$0$0$Body 0138ce58 TexGenx64.exe DynDOLODHelpers 17127 RunSync 00e945d4 TexGenx64.exe TexGenMain 3120 ShowTexGenForm$ActRec.$0$Body 005f1307 TexGenx64.exe System.Classes TThread.Synchronize 005f15cc TexGenx64.exe System.Classes TThread.Synchronize 00e94bbe TexGenx64.exe TexGenMain 3120 ShowTexGenForm 0105ce9b TexGenx64.exe xeMainForm 4897 TfrmMain.DoGenerateLOD 010c13c8 TexGenx64.exe xeMainForm 17943 TfrmMain.tmrGeneratorTimer 007e001c TexGenx64.exe Vcl.ExtCtrls TTimer.Timer 007dfe47 TexGenx64.exe Vcl.ExtCtrls TTimer.WndProc 005f5ef3 TexGenx64.exe System.Classes StdWndProc 6fffff5f user32.dll DispatchMessageW 008897ab TexGenx64.exe Vcl.Forms TApplication.ProcessMessage 00889823 TexGenx64.exe Vcl.Forms TApplication.HandleMessage 00889c7a TexGenx64.exe Vcl.Forms TApplication.Run 01dc8bb0 TexGenx64.exe DynDOLOD 186 initialization 6fffffed kernel32.dll BaseThreadInitThunk 6ffffff4 ntdll.dll RtlUserThreadStart>
[00:13] [TwbRender.DeleteID] <Debug: Deleting 1 TwbRender.Create renderSample>
[00:13] [TwbRender.Create] <Debug: OpenGL: invalid operation from TwbRender.Create: 4096>
[00:14] [TwbRender.ReserveID] <Debug: Creating 1 TwbRender.Create colorBuffer>
[00:14] [TwbRender.CheckFBO] <Debug: OpenGL: framebuffer complete>
[00:14] [TwbRender.CheckFBO] <Debug: OpenGL: framebuffer complete>
[00:14] [TwbRender.CheckFBO] <Debug: OpenGL: framebuffer complete>
[00:14] [TwbRender.DeleteID] <Debug: Deleting 1 TwbRender.Create renderSample>
[00:14] [TwbRender.MakeCurrent] <Debug: TwbRender.Create Result: 0 aRC: 0 () aDC: 5010155>
[00:14] [TwbRender.Create] <Debug: Max render resolution: 2048>
[00:14] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadShader TwbRender.LoadShader Result: 5010155 aRC: 11002 (Render #0) aDC: 0>
[00:14] [TwbRender.LoadShader.CreateShader] <Debug: OpenGL: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\shaders\default.frag>
[00:14] [TwbRender.LoadShader.CreateShader] <Debug: OpenGL: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\shaders\default.vert>
[00:14] [TwbRender.LoadShader] <Debug: Default0 0, BaseMap>
[00:14] [TwbRender.LoadShader] <Debug: Default0 1, NormalMap>
[00:14] [TwbRender.LoadShader] <Debug: Default0 8, DetailMask>
[00:14] [TwbRender.LoadShader] <Debug: Default0 10, LightMask>
[00:14] [TwbRender.LoadShader] <Debug: Default0 21, glowColor>
[00:14] [TwbRender.LoadShader] <Debug: Default0 22, glowMult>
[00:14] [TwbRender.LoadShader] <Debug: Default0 23, hasEmit>
[00:14] [TwbRender.LoadShader] <Debug: Default0 27, hasDetailMask>
[00:14] [TwbRender.LoadShader] <Debug: Default0 29, hasGlowMap>
[00:14] [TwbRender.LoadShader] <Debug: Default0 36, hasRimlight>
[00:14] [TwbRender.LoadShader] <Debug: Default0 37, hasSoftlight>
[00:14] [TwbRender.LoadShader] <Debug: Default0 42, lightingEffect1>
[00:14] [TwbRender.LoadShader] <Debug: Default0 43, lightingEffect2>
[00:14] [TwbRender.LoadShader] <Debug: Default0 52, specColor>
[00:14] [TwbRender.LoadShader] <Debug: Default0 53, specGlossiness>
[00:14] [TwbRender.LoadShader] <Debug: Default0 54, specStrength>
[00:14] [TwbRender.LoadShader] <Debug: Default0 55, gamma>
[00:14] [TwbRender.LoadShader] <Debug: Default0 59, uvOffset>
[00:14] [TwbRender.LoadShader] <Debug: Default0 60, uvScale>
[00:14] [TwbRender.LoadShader] <Debug: Default0 63, mapping>
[00:14] [TwbRender.LoadShader] <Debug: Default0 64, lighting>
[00:14] [TwbRender.LoadShader] <Debug: Default0 65, pbr>
[00:14] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadShader Result: 0 aRC: 0 () aDC: 5010155>
[00:14] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadShader TwbRender.LoadShader Result: 5010155 aRC: 11002 (Render #0) aDC: 0>
[00:14] [TwbRender.LoadShader.CreateShader] <Debug: OpenGL: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\shaders\envmap.frag>
[00:14] [TwbRender.LoadShader.CreateShader] <Debug: OpenGL: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\shaders\envmap.vert>
[00:14] [TwbRender.LoadShader] <Debug: Envmap0 0, BaseMap>
[00:14] [TwbRender.LoadShader] <Debug: Envmap0 1, NormalMap>
[00:14] [TwbRender.LoadShader] <Debug: Envmap0 3, CubeMap>
[00:14] [TwbRender.LoadShader] <Debug: Envmap0 4, EnvironmentMap>
[00:14] [TwbRender.LoadShader] <Debug: Envmap0 8, DetailMask>
[00:14] [TwbRender.LoadShader] <Debug: Envmap0 10, LightMask>
[00:14] [TwbRender.LoadShader] <Debug: Envmap0 15, envReflection>
[00:14] [TwbRender.LoadShader] <Debug: Envmap0 21, glowColor>
[00:14] [TwbRender.LoadShader] <Debug: Envmap0 22, glowMult>
[00:14] [TwbRender.LoadShader] <Debug: Envmap0 23, hasEmit>
[00:14] [TwbRender.LoadShader] <Debug: Envmap0 26, hasCubeMap>
[00:14] [TwbRender.LoadShader] <Debug: Envmap0 27, hasDetailMask>
[00:14] [TwbRender.LoadShader] <Debug: Envmap0 29, hasGlowMap>
[00:14] [TwbRender.LoadShader] <Debug: Envmap0 34, hasEnvMask>
[00:14] [TwbRender.LoadShader] <Debug: Envmap0 36, hasRimlight>
[00:14] [TwbRender.LoadShader] <Debug: Envmap0 37, hasSoftlight>
[00:14] [TwbRender.LoadShader] <Debug: Envmap0 42, lightingEffect1>
[00:14] [TwbRender.LoadShader] <Debug: Envmap0 43, lightingEffect2>
[00:14] [TwbRender.LoadShader] <Debug: Envmap0 52, specColor>
[00:14] [TwbRender.LoadShader] <Debug: Envmap0 53, specGlossiness>
[00:14] [TwbRender.LoadShader] <Debug: Envmap0 54, specStrength>
[00:14] [TwbRender.LoadShader] <Debug: Envmap0 55, gamma>
[00:14] [TwbRender.LoadShader] <Debug: Envmap0 59, uvOffset>
[00:14] [TwbRender.LoadShader] <Debug: Envmap0 60, uvScale>
[00:14] [TwbRender.LoadShader] <Debug: Envmap0 63, mapping>
[00:14] [TwbRender.LoadShader] <Debug: Envmap0 64, lighting>
[00:14] [TwbRender.LoadShader] <Debug: Envmap0 65, pbr>
[00:14] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadShader Result: 0 aRC: 0 () aDC: 5010155>
[00:14] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadShader TwbRender.LoadShader Result: 5010155 aRC: 11002 (Render #0) aDC: 0>
[00:14] [TwbRender.LoadShader.CreateShader] <Debug: OpenGL: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\shaders\stitched.frag>
[00:14] [TwbRender.LoadShader.CreateShader] <Debug: OpenGL: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\shaders\stitched.vert>
[00:14] [TwbRender.LoadShader] <Debug: Stitched0 0, BaseMap>
[00:14] [TwbRender.LoadShader] <Debug: Stitched0 1, NormalMap>
[00:14] [TwbRender.LoadShader] <Debug: Stitched0 2, SpecularMap>
[00:14] [TwbRender.LoadShader] <Debug: Stitched0 8, DetailMask>
[00:14] [TwbRender.LoadShader] <Debug: Stitched0 13, alpha>
[00:14] [TwbRender.LoadShader] <Debug: Stitched0 27, hasDetailMask>
[00:14] [TwbRender.LoadShader] <Debug: Stitched0 55, gamma>
[00:14] [TwbRender.LoadShader] <Debug: Stitched0 63, mapping>
[00:14] [TwbRender.LoadShader] <Debug: Stitched0 64, lighting>
[00:14] [TwbRender.LoadShader] <Debug: Stitched0 65, pbr>
[00:14] [TwbRender.LoadShader] <Debug: Stitched0 67, size>
[00:14] [TwbRender.LoadShader] <Debug: Stitched0 68, bias>
[00:14] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadShader Result: 0 aRC: 0 () aDC: 5010155>
[00:14] [TwbRender.LoadTexture] <Debug: Used Texture 2 textures\defaultdiffuse.dds 1 Default diffuse -1>
[00:14] [TwbRender.LoadTexture] <Debug: Loading textures\defaultdiffuse.dds>
[00:14] [TwbRender.LoadTexture] <Debug: Textures\defaultdiffuse.dds 4 x 4, depth: 1, mipmap: 2>
[00:14] [TwbRender.UnLoadTextures] <Debug: 1 > 80>
[00:14] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadTexture textures\defaultdiffuse.dds Default diffuse Result: 5010155 aRC: 11001 (Textures) aDC: 0>
[00:14] [TwbRender.ReserveID] <Debug: Creating 1 TwbRender.LoadTexture textures\defaultdiffuse.dds Default diffuse>
[00:14] [TwbRender.LoadTexture] <Debug: Textures\defaultdiffuse.dds glTexStorage2D 3553 1 4 x 4 1>
[00:14] [TwbRender.LoadTexture] <Debug: Textures\defaultdiffuse.dds 1 (2D) - 4 x 4>
[00:14] [TwbRender.LoadTexture] <Debug: Start creating texture textures\defaultdiffuse.dds 4 x 4>
[00:14] [TwbRender.LoadTexture] <Debug: Textures\defaultdiffuse.dds 1 (2D) - depth: 0, mipmap: 0, level: 0, index: 0, 4 x 4>
[00:15] [TwbRender.LoadTexture] <Debug: End 1 creating texture textures\defaultdiffuse.dds 4 x 4>
[00:15] [TwbRender.LoadTexture] <Debug: Textures\defaultdiffuse.dds mipmap 1>
[00:15] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadTexture textures\defaultdiffuse.dds Default diffuse Result: 0 aRC: 0 () aDC: 5010155>
[00:15] [TwbRender.LoadTexture] <Debug: Used Texture 2 textures\default_n.dds 1 Default normal -1>
[00:15] [TwbRender.LoadTexture] <Debug: Loading textures\default_n.dds>
[00:15] [TwbRender.LoadTexture] <Debug: Textures\default_n.dds 4 x 4, depth: 1, mipmap: 2>
[00:15] [TwbRender.UnLoadTextures] <Debug: 2 > 80>
[00:15] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadTexture textures\default_n.dds Default normal Result: 5010155 aRC: 11001 (Textures) aDC: 0>
[00:15] [TwbRender.ReserveID] <Debug: Creating 2 TwbRender.LoadTexture textures\default_n.dds Default normal>
[00:15] [TwbRender.LoadTexture] <Debug: Textures\default_n.dds glTexStorage2D 3553 1 4 x 4 2>
[00:15] [TwbRender.LoadTexture] <Debug: Textures\default_n.dds 2 (2D) - 4 x 4>
[00:15] [TwbRender.LoadTexture] <Debug: Start creating texture textures\default_n.dds 4 x 4>
[00:15] [TwbRender.LoadTexture] <Debug: Textures\default_n.dds 2 (2D) - depth: 0, mipmap: 0, level: 0, index: 0, 4 x 4>
[00:15] [TwbRender.LoadTexture] <Debug: End 1 creating texture textures\default_n.dds 4 x 4>
[00:15] [TwbRender.LoadTexture] <Debug: Textures\default_n.dds mipmap 1>
[00:15] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadTexture textures\default_n.dds Default normal Result: 0 aRC: 0 () aDC: 5010155>
[00:15] [TwbRender.MakeCurrent] <Debug: TwbRender.Destroy TwbRender.Destroy Result: 5010155 aRC: 11002 (Render #0) aDC: 0>
[00:15] [TwbRender.MakeCurrent] <Debug: TwbRender.Destroy Result: 0 aRC: 0 () aDC: 5010155>
[00:15] [TwbRender.MakeCurrent] <Debug: TwbRender.Destroy TwbRender.Destroy Result: 5010155 aRC: 11002 (Render #0) aDC: 0>
[00:15] [TwbRender.Check] <Debug: OpenGL: invalid value from TwbRender.MakeCurrent>
[00:15] [TwbRender.Check] <Debug: 00000000 ??? 00e15d0f TexGenx64.exe Render 737 TwbRender.MakeCurrent 00e1aa92 TexGenx64.exe Render 1318 TwbRender.Destroy 004105b5 TexGenx64.exe System TObject.Free 00e15c19 TexGenx64.exe Render 717 DestroyRender 00e94614 TexGenx64.exe TexGenMain 3126 ShowTexGenForm$ActRec.$1$Body$ActRec.$1$0$Body 0138ce58 TexGenx64.exe DynDOLODHelpers 17127 RunSync 00e94694 TexGenx64.exe TexGenMain 3126 ShowTexGenForm$ActRec.$1$Body 005f1307 TexGenx64.exe System.Classes TThread.Synchronize 005f15cc TexGenx64.exe System.Classes TThread.Synchronize 00e94c08 TexGenx64.exe TexGenMain 3126 ShowTexGenForm 0105ce9b TexGenx64.exe xeMainForm 4897 TfrmMain.DoGenerateLOD 010c13c8 TexGenx64.exe xeMainForm 17943 TfrmMain.tmrGeneratorTimer 007e001c TexGenx64.exe Vcl.ExtCtrls TTimer.Timer 007dfe47 TexGenx64.exe Vcl.ExtCtrls TTimer.WndProc 005f5ef3 TexGenx64.exe System.Classes StdWndProc 6fffff5f user32.dll DispatchMessageW 008897ab TexGenx64.exe Vcl.Forms TApplication.ProcessMessage 00889823 TexGenx64.exe Vcl.Forms TApplication.HandleMessage 00889c7a TexGenx64.exe Vcl.Forms TApplication.Run 01dc8bb0 TexGenx64.exe DynDOLOD 186 initialization 6fffffed kernel32.dll BaseThreadInitThunk 6ffffff4 ntdll.dll RtlUserThreadStart>
[00:15] [TwbRender.MakeCurrent] <Debug: OpenGL: invalid value from TwbRender.MakeCurrent>
[00:43] [TwbRender.MakeCurrent] <Debug: TwbRender.Destroy Result: 0 aRC: 0 () aDC: 5010155>
[00:43] [TwbRender.MakeCurrent] <Debug: TwbRender.Destroy TwbRender.Destroy Result: 5010155 aRC: 11002 (Render #0) aDC: 0>
[00:43] [TwbRender.MakeCurrent] <Debug: TwbRender.Destroy Result: 0 aRC: 0 () aDC: 5010155>
[00:43] [TwbRender.MakeCurrent] <Debug: TwbRender.Destroy TwbRender.Destroy Result: 5010155 aRC: 11001 (Textures) aDC: 0>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 1 TwbRender.Destroy textures\defaultdiffuse.dds>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 2 TwbRender.Destroy textures\default_n.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: TwbRender.Destroy Result: 0 aRC: 0 () aDC: 5010155>
[00:48] [SaveTexGenPreset] <Debug: Saving Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Presets\DynDOLOD_SSE_TexGen.ini>
[00:48] [SaveTexGenPreset] <Debug: Saving Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\DynDOLOD\lod\TexGen_SSE.ini>
[00:00] [DoTexGen] <Debug: Warning: True>
[00:00] [DoTexGen] <Debug: LockResource: True>
[00:00] [DoTexGen] <Debug: CreateMod: False>
[00:00] [DoTexGen] <Debug: TreeNormalMaps: False>
[00:00] [DoTexGen] <Debug: RealTimeLog: True>
[00:00] [DoTexGen] <Debug: RenderObjects: False>
[00:00] [DoTexGen] <Debug: StitchObjects: True>
[00:00] [DoTexGen] <Debug: Skymills: False>
[00:00] [DoTexGen] <Debug: GrassTrim: True>
[00:00] [DoTexGen] <Debug: Error: True>
[00:00] [DoTexGen] <Debug: UseMipmaps: True>
[00:00] [DoTexGen] <Debug: Enderal: False>
[00:00] [DoTexGen] <Debug: CreateTreeLODAtlasOnly: False>
[00:00] [DoTexGen] <Debug: BleedToTransparent: True>
[00:00] [DoTexGen] <Debug: SummaryOnly: False>
[00:00] [DoTexGen] <Debug: LocationSwaps: False>
[00:00] [DoTexGen] <Debug: GLListDebug: False>
[00:00] [DoTexGen] <Debug: RenderBillboards: True>
[00:00] [DoTexGen] <Debug: RenderTexturesSingleThread: False>
[00:00] [DoTexGen] <Debug: Swaps: True>
[00:00] [DoTexGen] <Debug: SSRenderAlpha: False>
[00:00] [DoTexGen] <Debug: RenderSingle: False>
[00:00] [DoTexGen] <Debug: OldBuildAtlas: False>
[00:00] [DoTexGen] <Debug: DynDOLODScripts: False>
[00:00] [DoTexGen] <Debug: PapyrusUtilDLL: True>
[00:00] [DoTexGen] <Debug: GLAlphaCoverage: False>
[00:00] [DoTexGen] <Debug: GrassMipMaps: False>
[00:00] [DoTexGen] <Debug: LockRecords: False>
[00:00] [DoTexGen] <Debug: PBRIgnoreSpec: True>
[00:00] [DoTexGen] <Debug: BillboardRim: False>
[00:00] [DoTexGen] <Debug: CreateArchive: False>
[00:00] [DoTexGen] <Debug: GrassHDBillboards: False>
[00:00] [DoTexGen] <Debug: GrassBillboards: True>
[00:00] [DoTexGen] <Debug: SendBugReport: False>
[00:00] [DoTexGen] <Debug: BillboardGlow: False>
[00:00] [DoTexGen] <Debug: Info: True>
[00:00] [DoTexGen] <Debug: ExecuteLODGen: True>
[00:00] [DoTexGen] <Debug: DVLaSS: True>
[00:00] [DoTexGen] <Debug: ObjectMipMaps: True>
[00:00] [DoTexGen] <Debug: DynDOLODDLL: False>
[00:00] [DoTexGen] <Debug: HDTreeTrim: True>
[00:00] [DoTexGen] <Debug: RenderTrim: True>
[00:00] [DoTexGen] <Debug: DynDOLODNGDLL: True>
[00:00] [DoTexGen] <Debug: LoadGLCompressed: False>
[00:00] [DoTexGen] <Debug: BackportedESLSupport: False>
[00:00] [DoTexGen] <Debug: Wizard: False>
[00:00] [DoTexGen] <Debug: DeleteFiles: False>
[00:00] [DoTexGen] <Debug: 565: False>
[00:00] [DoTexGen] <Debug: TreeHDBillboards: True>
[00:00] [DoTexGen] <Debug: Notice: False>
[00:00] [DoTexGen] <Debug: DynDOLODNGScripts: True>
[00:00] [DoTexGen] <Debug: Summary: True>
[00:00] [DoTexGen] <Debug: LargeReferences: False>
[00:00] [DoTexGen] <Debug: SSBlendAlpha: False>
[00:00] [DoTexGen] <Debug: CreateExportFile: True>
[00:00] [DoTexGen] <Debug: NormalMapSteepness: False>
[00:00] [DoTexGen] <Debug: CPUMipMaps: False>
[00:00] [DoTexGen] <Debug: ComplexGrassUseMipmaps: False>
[00:00] [DoTexGen] <Debug: Debug: False>
[00:00] [DoTexGen] <Debug: GLDebug: True>
[00:00] [DoTexGen] <Debug: PapyrusUtilScripts: False>
[00:00] [DoTexGen] <Debug: LockTexconv: False>
[00:00] [DoTexGen] <Debug: RegionSwaps: False>
[00:00] [DoTexGen] <Debug: Billboards: False>
[00:00] [DoTexGen] <Debug: TreeMipMaps: False>
[00:00] [DoTexGen] <Debug: Indent: True>
[00:00] [DoTexGen] <Debug: Exception: True>
[00:00] [DoTexGen] <Debug: KeepRenderer: False>
[00:00] [DoTexGen] <Debug: BillboardSoft: False>
[00:00] [DoTexGen] <Debug: TreeBillboards: True>
[00:00] [DoTexGen] <Debug: SSE: True>
[00:00] [DoTexGen] <Debug: RenderBillboardsSingleThread: False>
[00:00] [DoTexGen] <Debug: LastError:>
[00:00] [DoTexGen] <Debug: RenderPreviewModel:>
[00:00] [DoTexGen] <Debug: AppName: SSE>
[00:00] [DoTexGen] <Debug: ArchiveType: .zip>
[00:00] [DoTexGen] <Debug: PresetFilename: Default>
[00:00] [DoTexGen] <Debug: BillboardsPreviewModel: [0006A9E6] Meshes\Landscape\Trees\TreeAspen01.nif>
[00:00] [DoTexGen] <Debug: GameName: Skyrim>
[00:00] [DoTexGen] <Debug: TreeModelHeightMultiplier: 1.7>
[00:00] [DoTexGen] <Debug: AlphaCoverage: 0.85>
[00:00] [DoTexGen] <Debug: BillboardMinWidth: 22>
[00:00] [DoTexGen] <Debug: BillboardMinHeightMulitplier: 4>
[00:00] [DoTexGen] <Debug: RenderModelHeightMultiplier: 1.85>
[00:00] [DoTexGen] <Debug: AlphaFactor: 0.25>
[00:00] [DoTexGen] <Debug: PluginVersion: 1.71>
[00:00] [DoTexGen] <Debug: BillboardDiscardRatio: 0.01>
[00:00] [DoTexGen] <Debug: SRGBGamma: 2.2>
[00:00] [DoTexGen] <Debug: BillboardMinHeight: 22>
[00:00] [DoTexGen] <Debug: GrassModelHeightMultiplier: 1>
[00:00] [DoTexGen] <Debug: BillboardMinWidthMulitplier: 4>
[00:00] [DoTexGen] <Debug: BillboardsMaxSizeDefault: 2048>
[00:00] [DoTexGen] <Debug: DiffuseFormat: 225>
[00:00] [DoTexGen] <Debug: RenderObjectsAmbient: 100>
[00:00] [DoTexGen] <Debug: GrassBillboardsDirectTB: -100>
[00:00] [DoTexGen] <Debug: StitchObjectsSizeDefault: 512>
[00:00] [DoTexGen] <Debug: ObjectMaxSuperSamples: 0>
[00:00] [DoTexGen] <Debug: GrassHDBillboardsGlowTB: 0>
[00:00] [DoTexGen] <Debug: RenderObjectsDirect: 0>
[00:00] [DoTexGen] <Debug: TreeHDBillboardsDirect: 135>
[00:00] [DoTexGen] <Debug: ISize H: 2160>
[00:00] [DoTexGen] <Debug: RenderBillboardsGlow: 100>
[00:00] [DoTexGen] <Debug: GrassHDBillboardsAmbient: 135>
[00:00] [DoTexGen] <Debug: TreeBillboardsDirect: 135>
[00:00] [DoTexGen] <Debug: RenderBillboardsAmbient: 150>
[00:00] [DoTexGen] <Debug: GrassBillboardsSmoothness: 0>
[00:00] [DoTexGen] <Debug: RenderBillboardsSmoothness: 0>
[00:00] [DoTexGen] <Debug: TreeHDBillboardsGlow: 100>
[00:00] [DoTexGen] <Debug: GrassHDBillboardsDirect: 0>
[00:00] [DoTexGen] <Debug: GrassHDBillboardsGlow: 100>
[00:00] [DoTexGen] <Debug: BillboardsUnitsPerPixel: 55>
[00:00] [DoTexGen] <Debug: TreeHDBillboardsAmbient: 55>
[00:00] [DoTexGen] <Debug: RenderMaxSuperSamples: 0>
[00:00] [DoTexGen] <Debug: MaxTextureIndex: 10>
[00:00] [DoTexGen] <Debug: TexconvAdapterIndex: 0>
[00:00] [DoTexGen] <Debug: GrassBillboardsDirectFB: 0>
[00:00] [DoTexGen] <Debug: TreeBillboardsAmbient: 55>
[00:00] [DoTexGen] <Debug: RenderObjectsSizeDefault: 512>
[00:00] [DoTexGen] <Debug: RenderBillboardsGlowLR: 0>
[00:00] [DoTexGen] <Debug: ForceComplexGrass: 1>
[00:00] [DoTexGen] <Debug: RenderObjectsGlowLR: 0>
[00:00] [DoTexGen] <Debug: BillboardsUnitsPerPixelDefault: 55>
[00:00] [DoTexGen] <Debug: GrassBillboardsAmbient: 25>
[00:00] [DoTexGen] <Debug: DiffuseAlphaFormat: 225>
[00:00] [DoTexGen] <Debug: RenderBillboardsDirectLR: 0>
[00:00] [DoTexGen] <Debug: TreeBillboardsDirectLR: 0>
[00:00] [DoTexGen] <Debug: TreeMSAlphaThreshold: 128>
[00:00] [DoTexGen] <Debug: TreeHDBillboardsDirectLR: 0>
[00:00] [DoTexGen] <Debug: BillboardsMinSize: 32>
[00:00] [DoTexGen] <Debug: RenderObjectsDirectLR: 0>
[00:00] [DoTexGen] <Debug: MinGrassModelVolume: 64>
[00:00] [DoTexGen] <Debug: NormalFormat: 225>
[00:00] [DoTexGen] <Debug: GrassBillboardsDirect: 150>
[00:00] [DoTexGen] <Debug: GrassHDBillboardsDirectLR: 0>
[00:00] [DoTexGen] <Debug: TreeHDBillboardsGlowLR: 0>
[00:00] [DoTexGen] <Debug: StitchThreads: 4>
[00:00] [DoTexGen] <Debug: RenderContexts: 1>
[00:00] [DoTexGen] <Debug: MinGrassModelHeight: 32>
[00:00] [DoTexGen] <Debug: FormID: -1>
[00:00] [DoTexGen] <Debug: ArchiveLevel: 3>
[00:00] [DoTexGen] <Debug: MinTreeModelHeight: 256>
[00:00] [DoTexGen] <Debug: GrassHDBillboardsGlowLR: 0>
[00:00] [DoTexGen] <Debug: SSAlphaThreshold: 128>
[00:00] [DoTexGen] <Debug: BillboardsMaxSize: 2048>
[00:00] [DoTexGen] <Debug: TreeHDBillboardsSmoothness: 0>
[00:00] [DoTexGen] <Debug: GrassMaxSuperSamples: 0>
[00:00] [DoTexGen] <Debug: MaxRenderResolution: 2048>
[00:00] [DoTexGen] <Debug: StitchObjectsSize: 512>
[00:00] [DoTexGen] <Debug: GrassMSAlphaThreshold: 112>
[00:00] [DoTexGen] <Debug: RenderObjectsSize: 512>
[00:00] [DoTexGen] <Debug: TreeHDBillboardsDirectFB: 0>
[00:00] [DoTexGen] <Debug: GrassBillboardsDirectLR: 0>
[00:00] [DoTexGen] <Debug: TreeBillboardsDirectFB: 0>
[00:00] [DoTexGen] <Debug: RenderObjectsGlowTB: 0>
[00:00] [DoTexGen] <Debug: MinTreeModelVolume: 512>
[00:00] [DoTexGen] <Debug: GrassHDBillboardsSmoothness: 0>
[00:00] [DoTexGen] <Debug: RenderBillboardsDirectFB: 0>
[00:00] [DoTexGen] <Debug: TreeHDBillboardsGlowTB: 0>
[00:00] [DoTexGen] <Debug: RenderThreads: 2>
[00:00] [DoTexGen] <Debug: MaxTextureSize: 16384>
[00:00] [DoTexGen] <Debug: RenderBillboardsDirectTB: -100>
[00:00] [DoTexGen] <Debug: RenderObjectsSmoothness: 0>
[00:00] [DoTexGen] <Debug: ArchiveThreads: 32>
[00:00] [DoTexGen] <Debug: ACAlphaThreshold: 255>
[00:00] [DoTexGen] <Debug: GrassHDBillboardsDirectTB: -100>
[00:00] [DoTexGen] <Debug: RenderBillboardsGlowTB: 0>
[00:00] [DoTexGen] <Debug: NormalSpecularFormat: 225>
[00:00] [DoTexGen] <Debug: TreeMaxSuperSamples: 0>
[00:00] [DoTexGen] <Debug: TreeHDBillboardsDirectTB: -100>
[00:00] [DoTexGen] <Debug: RenderObjectsDirectFB: -100>
[00:00] [DoTexGen] <Debug: TreeBillboardsDirectTB: -100>
[00:00] [DoTexGen] <Debug: RenderObjectsGlowFB: 100>
[00:00] [DoTexGen] <Debug: RenderBillboardsDirect: 50>
[00:00] [DoTexGen] <Debug: RenderBillboardsGlowFB: -100>
[00:00] [DoTexGen] <Debug: RenderObjectsDirectTB: 0>
[00:00] [DoTexGen] <Debug: MaxMultiSamples: 16>
[00:00] [DoTexGen] <Debug: TreeHDBillboardsGlowFB: -100>
[00:00] [DoTexGen] <Debug: TextureCache: 80>
[00:00] [DoTexGen] <Debug: GrassHDBillboardsGlowFB: -100>
[00:00] [DoTexGen] <Debug: SplitTextureMaxSize: 1024>
[00:00] [DoTexGen] <Debug: ObjectMSAlphaThreshold: 128>
[00:00] [DoTexGen] <Debug: GrassHDBillboardsDirectFB: 0>
[00:48] [TwbRender.Create] <Debug: OpenGL version: 4.6.0 NVIDIA 575.64.03>
[00:48] [TwbRender.Create] <Debug: NumPF 4>
[00:48] [TwbRender.Create] <Debug: I = 0, pf = 193, q = 8258, r = 8>
[00:48] [TwbRender.Create] <Debug: I = 1, pf = 194, q = 8258, r = 8>
[00:48] [TwbRender.Create] <Debug: I = 2, pf = 199, q = 8258, r = 8>
[00:48] [TwbRender.Create] <Debug: I = 3, pf = 200, q = 8258, r = 8>
[00:48] [TwbRender.Create] <Debug: I = 4, pf = 14, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 5, pf = 0, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 6, pf = 14769116, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 7, pf = 0, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 8, pf = 14, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 9, pf = 0, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 10, pf = 1, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 11, pf = 0, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 12, pf = 1887900640, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 13, pf = 0, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 14, pf = 40433008, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 15, pf = 0, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 16, pf = -4120567, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 17, pf = 28671, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 18, pf = 1898353200, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 19, pf = 0, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 20, pf = 14, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 21, pf = 0, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 22, pf = 0, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 23, pf = 0, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 24, pf = 0, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 25, pf = 0, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 26, pf = 14769116, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 27, pf = 0, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 28, pf = 14, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 29, pf = 0, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 30, pf = 0, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 31, pf = 0, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 32, pf = 0, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 33, pf = 0, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 34, pf = 0, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 35, pf = 0, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 36, pf = -4126547, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 37, pf = 28671, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 38, pf = 14769116, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 39, pf = 0, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 40, pf = -2147483614, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 41, pf = 0, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 42, pf = 40433456, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 43, pf = 0, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 44, pf = 4744701, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 45, pf = 0, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 46, pf = 1898353200, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 47, pf = 0, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 48, pf = 14, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 49, pf = 0, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 50, pf = 40433136, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 51, pf = 0, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 52, pf = 4744444, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 53, pf = 0, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 54, pf = 14769116, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 55, pf = 0, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 56, pf = 14, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 57, pf = 0, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 58, pf = 276875472, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 59, pf = 0, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 60, pf = 14769116, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 61, pf = 0, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 62, pf = 305609836, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 63, pf = 0, q = 8258, r = 0>
[00:48] [TwbRender.Create] <Debug: I = 64, pf = 108, q = 8258, r = 4>
[00:48] [TwbRender.MakeCurrent] <Debug: TwbRender.Create Result: 0 aRC: 0 () aDC: 17010042>
[00:48] [TwbRender.MakeCurrent] <Debug: TwbRender.Create Result: 0 aRC: 0 () aDC: 0>
[00:48] [TwbRender.MakeCurrent] <Debug: TwbRender.Create Result: 0 aRC: 0 () aDC: 0>
[00:48] [TwbRender.MakeCurrent] <Debug: TwbRender.Create Result: 0 aRC: 0 () aDC: 0>
[00:48] [TwbRender.Create] <Debug: Max texture resolution: 32768 x 32768>
[00:48] [TwbRender.Create] <Debug: Max viewport resolution: 32768 x 32768>
[00:48] [TwbRender.Create] <Debug: Max render resolution: 32768 x 32768>
[00:48] [TwbRender.Create] <Debug: Max samples: 8>
[00:48] [TwbRender.Create] <Debug: Max render resolution: 2048 x 2048>
[00:48] [TwbRender.ReserveID] <Debug: Creating 1 TwbRender.Create colorBuffer>
[00:49] [TwbRender.CheckFBO] <Debug: OpenGL: framebuffer complete>
[00:49] [TwbRender.CheckFBO] <Debug: OpenGL: framebuffer complete>
[00:49] [TwbRender.Check] <Debug: OpenGL: invalid operation from TwbRender.Create>
[00:49] [TwbRender.Check] <Debug: 00000000 ??? 00e196f9 TexGenx64.exe Render 1228 TwbRender.Create 00e15b8f TexGenx64.exe Render 712 CreateRender 00e9a9a4 TexGenx64.exe TexGenMain 3530 DoTexGen$ActRec.$6$Body$ActRec.$6$0$Body 0138ce58 TexGenx64.exe DynDOLODHelpers 17127 RunSync 00e9aa24 TexGenx64.exe TexGenMain 3530 DoTexGen$ActRec.$6$Body 005f007f TexGenx64.exe System.Classes CheckSynchronize 00888ae6 TexGenx64.exe Vcl.Forms TApplication.WndProc 005f5ef3 TexGenx64.exe System.Classes StdWndProc 6fffff5f user32.dll DispatchMessageW 008897ab TexGenx64.exe Vcl.Forms TApplication.ProcessMessage 00889823 TexGenx64.exe Vcl.Forms TApplication.HandleMessage 00889c7a TexGenx64.exe Vcl.Forms TApplication.Run 01dc8bb0 TexGenx64.exe DynDOLOD 186 initialization 6fffffed kernel32.dll BaseThreadInitThunk 6ffffff4 ntdll.dll RtlUserThreadStart>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 1 TwbRender.Create renderSample>
[00:49] [TwbRender.Create] <Debug: OpenGL: invalid operation from TwbRender.Create: 2048>
[00:49] [TwbRender.ReserveID] <Debug: Creating 1 TwbRender.Create colorBuffer>
[00:49] [TwbRender.CheckFBO] <Debug: OpenGL: framebuffer complete>
[00:49] [TwbRender.CheckFBO] <Debug: OpenGL: framebuffer complete>
[00:49] [TwbRender.CheckFBO] <Debug: OpenGL: framebuffer complete>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 1 TwbRender.Create renderSample>
[00:50] [TwbRender.MakeCurrent] <Debug: TwbRender.Create Result: 0 aRC: 0 () aDC: 17010042>
[00:50] [TwbRender.Create] <Debug: Max render resolution: 1024>
[00:50] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadShader TwbRender.LoadShader Result: 17010042 aRC: 21002 (Render #0) aDC: 0>
[00:50] [TwbRender.LoadShader.CreateShader] <Debug: OpenGL: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\shaders\default.frag>
[00:50] [TwbRender.LoadShader.CreateShader] <Debug: OpenGL: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\shaders\default.vert>
[00:50] [TwbRender.LoadShader] <Debug: Default0 0, BaseMap>
[00:50] [TwbRender.LoadShader] <Debug: Default0 1, NormalMap>
[00:50] [TwbRender.LoadShader] <Debug: Default0 8, DetailMask>
[00:50] [TwbRender.LoadShader] <Debug: Default0 10, LightMask>
[00:50] [TwbRender.LoadShader] <Debug: Default0 21, glowColor>
[00:50] [TwbRender.LoadShader] <Debug: Default0 22, glowMult>
[00:50] [TwbRender.LoadShader] <Debug: Default0 23, hasEmit>
[00:50] [TwbRender.LoadShader] <Debug: Default0 27, hasDetailMask>
[00:50] [TwbRender.LoadShader] <Debug: Default0 29, hasGlowMap>
[00:50] [TwbRender.LoadShader] <Debug: Default0 36, hasRimlight>
[00:50] [TwbRender.LoadShader] <Debug: Default0 37, hasSoftlight>
[00:50] [TwbRender.LoadShader] <Debug: Default0 42, lightingEffect1>
[00:50] [TwbRender.LoadShader] <Debug: Default0 43, lightingEffect2>
[00:50] [TwbRender.LoadShader] <Debug: Default0 52, specColor>
[00:50] [TwbRender.LoadShader] <Debug: Default0 53, specGlossiness>
[00:50] [TwbRender.LoadShader] <Debug: Default0 54, specStrength>
[00:50] [TwbRender.LoadShader] <Debug: Default0 55, gamma>
[00:50] [TwbRender.LoadShader] <Debug: Default0 59, uvOffset>
[00:50] [TwbRender.LoadShader] <Debug: Default0 60, uvScale>
[00:50] [TwbRender.LoadShader] <Debug: Default0 63, mapping>
[00:50] [TwbRender.LoadShader] <Debug: Default0 64, lighting>
[00:50] [TwbRender.LoadShader] <Debug: Default0 65, pbr>
[00:50] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadShader Result: 0 aRC: 0 () aDC: 17010042>
[00:50] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadShader TwbRender.LoadShader Result: 17010042 aRC: 21002 (Render #0) aDC: 0>
[00:50] [TwbRender.LoadShader.CreateShader] <Debug: OpenGL: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\shaders\envmap.frag>
[00:50] [TwbRender.LoadShader.CreateShader] <Debug: OpenGL: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\shaders\envmap.vert>
[00:50] [TwbRender.LoadShader] <Debug: Envmap0 0, BaseMap>
[00:50] [TwbRender.LoadShader] <Debug: Envmap0 1, NormalMap>
[00:50] [TwbRender.LoadShader] <Debug: Envmap0 3, CubeMap>
[00:50] [TwbRender.LoadShader] <Debug: Envmap0 4, EnvironmentMap>
[00:50] [TwbRender.LoadShader] <Debug: Envmap0 8, DetailMask>
[00:50] [TwbRender.LoadShader] <Debug: Envmap0 10, LightMask>
[00:50] [TwbRender.LoadShader] <Debug: Envmap0 15, envReflection>
[00:50] [TwbRender.LoadShader] <Debug: Envmap0 21, glowColor>
[00:50] [TwbRender.LoadShader] <Debug: Envmap0 22, glowMult>
[00:50] [TwbRender.LoadShader] <Debug: Envmap0 23, hasEmit>
[00:50] [TwbRender.LoadShader] <Debug: Envmap0 26, hasCubeMap>
[00:50] [TwbRender.LoadShader] <Debug: Envmap0 27, hasDetailMask>
[00:50] [TwbRender.LoadShader] <Debug: Envmap0 29, hasGlowMap>
[00:50] [TwbRender.LoadShader] <Debug: Envmap0 34, hasEnvMask>
[00:50] [TwbRender.LoadShader] <Debug: Envmap0 36, hasRimlight>
[00:50] [TwbRender.LoadShader] <Debug: Envmap0 37, hasSoftlight>
[00:50] [TwbRender.LoadShader] <Debug: Envmap0 42, lightingEffect1>
[00:50] [TwbRender.LoadShader] <Debug: Envmap0 43, lightingEffect2>
[00:50] [TwbRender.LoadShader] <Debug: Envmap0 52, specColor>
[00:50] [TwbRender.LoadShader] <Debug: Envmap0 53, specGlossiness>
[00:50] [TwbRender.LoadShader] <Debug: Envmap0 54, specStrength>
[00:50] [TwbRender.LoadShader] <Debug: Envmap0 55, gamma>
[00:50] [TwbRender.LoadShader] <Debug: Envmap0 59, uvOffset>
[00:50] [TwbRender.LoadShader] <Debug: Envmap0 60, uvScale>
[00:50] [TwbRender.LoadShader] <Debug: Envmap0 63, mapping>
[00:50] [TwbRender.LoadShader] <Debug: Envmap0 64, lighting>
[00:50] [TwbRender.LoadShader] <Debug: Envmap0 65, pbr>
[00:50] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadShader Result: 0 aRC: 0 () aDC: 17010042>
[00:50] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadShader TwbRender.LoadShader Result: 17010042 aRC: 21002 (Render #0) aDC: 0>
[00:50] [TwbRender.LoadShader.CreateShader] <Debug: OpenGL: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\shaders\stitched.frag>
[00:50] [TwbRender.LoadShader.CreateShader] <Debug: OpenGL: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\shaders\stitched.vert>
[00:50] [TwbRender.LoadShader] <Debug: Stitched0 0, BaseMap>
[00:50] [TwbRender.LoadShader] <Debug: Stitched0 1, NormalMap>
[00:50] [TwbRender.LoadShader] <Debug: Stitched0 2, SpecularMap>
[00:50] [TwbRender.LoadShader] <Debug: Stitched0 8, DetailMask>
[00:50] [TwbRender.LoadShader] <Debug: Stitched0 13, alpha>
[00:50] [TwbRender.LoadShader] <Debug: Stitched0 27, hasDetailMask>
[00:50] [TwbRender.LoadShader] <Debug: Stitched0 55, gamma>
[00:50] [TwbRender.LoadShader] <Debug: Stitched0 63, mapping>
[00:50] [TwbRender.LoadShader] <Debug: Stitched0 64, lighting>
[00:50] [TwbRender.LoadShader] <Debug: Stitched0 65, pbr>
[00:50] [TwbRender.LoadShader] <Debug: Stitched0 67, size>
[00:50] [TwbRender.LoadShader] <Debug: Stitched0 68, bias>
[00:50] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadShader Result: 0 aRC: 0 () aDC: 17010042>
[00:50] [TwbRender.LoadTexture] <Debug: Used Texture 2 textures\defaultdiffuse.dds 1 Default diffuse -1>
[00:50] [TwbRender.LoadTexture] <Debug: Loading textures\defaultdiffuse.dds>
[00:50] [TwbRender.LoadTexture] <Debug: Textures\defaultdiffuse.dds 4 x 4, depth: 1, mipmap: 2>
[00:50] [TwbRender.UnLoadTextures] <Debug: 1 > 80>
[00:50] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadTexture textures\defaultdiffuse.dds Default diffuse Result: 17010042 aRC: 31000 (Textures) aDC: 0>
[00:50] [TwbRender.ReserveID] <Debug: Creating 1 TwbRender.LoadTexture textures\defaultdiffuse.dds Default diffuse>
[00:50] [TwbRender.LoadTexture] <Debug: Textures\defaultdiffuse.dds glTexStorage2D 3553 1 4 x 4 1>
[00:50] [TwbRender.LoadTexture] <Debug: Textures\defaultdiffuse.dds 1 (2D) - 4 x 4>
[00:50] [TwbRender.LoadTexture] <Debug: Start creating texture textures\defaultdiffuse.dds 4 x 4>
[00:50] [TwbRender.LoadTexture] <Debug: Textures\defaultdiffuse.dds 1 (2D) - depth: 0, mipmap: 0, level: 0, index: 0, 4 x 4>
[00:50] [TwbRender.LoadTexture] <Debug: End 1 creating texture textures\defaultdiffuse.dds 4 x 4>
[00:50] [TwbRender.LoadTexture] <Debug: Textures\defaultdiffuse.dds mipmap 1>
[00:50] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadTexture textures\defaultdiffuse.dds Default diffuse Result: 0 aRC: 0 () aDC: 17010042>
[00:50] [TwbRender.LoadTexture] <Debug: Used Texture 2 textures\default_n.dds 1 Default normal -1>
[00:50] [TwbRender.LoadTexture] <Debug: Loading textures\default_n.dds>
[00:50] [TwbRender.LoadTexture] <Debug: Textures\default_n.dds 4 x 4, depth: 1, mipmap: 2>
[00:50] [TwbRender.UnLoadTextures] <Debug: 2 > 80>
[00:50] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadTexture textures\default_n.dds Default normal Result: 17010042 aRC: 31000 (Textures) aDC: 0>
[00:50] [TwbRender.ReserveID] <Debug: Creating 2 TwbRender.LoadTexture textures\default_n.dds Default normal>
[00:50] [TwbRender.LoadTexture] <Debug: Textures\default_n.dds glTexStorage2D 3553 1 4 x 4 2>
[00:50] [TwbRender.LoadTexture] <Debug: Textures\default_n.dds 2 (2D) - 4 x 4>
[00:50] [TwbRender.LoadTexture] <Debug: Start creating texture textures\default_n.dds 4 x 4>
[00:50] [TwbRender.LoadTexture] <Debug: Textures\default_n.dds 2 (2D) - depth: 0, mipmap: 0, level: 0, index: 0, 4 x 4>
[00:50] [TwbRender.LoadTexture] <Debug: End 1 creating texture textures\default_n.dds 4 x 4>
[00:50] [TwbRender.LoadTexture] <Debug: Textures\default_n.dds mipmap 1>
[00:50] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadTexture textures\default_n.dds Default normal Result: 0 aRC: 0 () aDC: 17010042>
[00:02] [CheckPBR] <Debug: Processing 28>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whruinstone_n.dds with 1>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02_n.dds with 2>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile01_n.dds with 3>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall02_n.dds with 4>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06_n.dds with 5>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01_n.dds with 6>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01_n.dds with 7>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05_n.dds with 8>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwood01_n.dds with 9>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt02_n.dds with 10>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforestbarkcompsnow_n.dds with 11>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\winterhold\magestatue_n.dds with 12>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01_n.dds with 13>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01_n.dds with 14>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontile01_n.dds with 15>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwood01_n.dds with 16>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01_n.dds with 17>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall05_n.dds with 18>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\stockade\stockadewood01_n.dds with 19>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\stockade\stockadeplanks01_n.dds with 20>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwood01_n.dds with 21>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrcitywall02.dds with 22>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrcitywall02_n.dds with 23>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\common\crateWood01_n.dds with 24>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\common\crateWood01_n.dds with 25>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonestairs01_n.dds with 26>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundwet_n.dds with 27>
[00:02] [TexGenGenerate] Processing Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_skyrimesm.txt with 28
[00:02] [TexGenGenerate] <Notice: File already exists textures\dungeons\caves\caverocks01_n.dds>
[00:02] [TexGenGenerate] <Notice: File already exists textures\dungeons\mines\minewood01_n.dds>
[00:02] [CheckPBR] <Debug: Processing 3>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone03_n.dds with 1>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbase_n.dds with 2>
[00:02] [TexGenGenerate] Processing Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_dawnguardesm.txt with 3
[00:02] [CheckPBR] <Debug: Processing 2>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_rocks_01_n.dds with 1>
[00:02] [TexGenGenerate] Processing Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_dragonbornesm.txt with 2
[00:02] [CheckPBR] <Debug: Processing 5>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwatertile01_n.dds with 4>
[00:02] [TexGenGenerate] Processing Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_waterforenbesm.txt with 5
[00:02] [TexGenGenerate] <Notice: File already exists textures\effects\fxwhitewater03_n.dds>
[00:02] [TexGenGenerate] <Notice: File already exists textures\effects\fxwhitewater03_t_n.dds>
[00:02] [CheckPBR] <Debug: Processing 1152>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds with 5>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\thatch02.dds with 8>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\thatch03.dds with 9>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds with 10>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodpost02.dds with 11>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt02.dds with 13>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt02.dds with 14>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt02.dds with 15>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt02.dds with 16>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\farmhouse01.dds with 18>
[00:02] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\thatch03snow.dds with 19>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodwall01.dds with 20>
[00:02] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\thatch02snow.dds with 21>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\stonewall01.dds with 22>
[00:02] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\roof01snow.dds with 23>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodwalkway01.dds with 24>
[00:02] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\woodpost02.dds with 25>
[00:02] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\woodpost02.dds with 26>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\farmhouse01.dds with 28>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\thatch03.dds with 29>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodwall01.dds with 30>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\thatch02.dds with 31>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\stonewall01.dds with 32>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds with 33>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodwalkway01.dds with 34>
[00:02] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\woodpost02.dds with 35>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodpost02.dds with 36>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass01.dds with 38>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass01.dds with 39>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass01.dds with 40>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass01.dds with 41>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwhitewater01.dds with 43>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwatertile01.dds with 45>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwatertile01.dds with 46>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwatertile01.dds with 47>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwatertile01.dds with 48>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\glacierslab.dds with 50>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\glacierslab.dds with 52>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\glacierslab.dds with 53>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\glacierslab.dds with 54>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\glacierslab.dds with 55>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01ice.dds with 57>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextfloor01.dds with 58>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05ice.dds with 59>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01ice.dds with 60>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds with 62>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextfloor01.dds with 63>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05.dds with 64>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01.dds with 65>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds with 67>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds with 68>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds with 69>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds with 70>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds with 71>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds with 72>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds with 73>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds with 74>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds with 75>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds with 77>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds with 78>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds with 79>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds with 80>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds with 81>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds with 82>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds with 83>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds with 84>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds with 85>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds with 87>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds with 88>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds with 89>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds with 90>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds with 91>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds with 92>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds with 93>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds with 94>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone02a.dds with 95>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone02a.dds with 96>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest02.dds with 98>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest02.dds with 99>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest02.dds with 100>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest02.dds with 101>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\rocks01.dds with 103>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\rocks01.dds with 104>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\rocks01.dds with 105>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\rocks01.dds with 106>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds with 108>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwood01.dds with 109>
[00:02] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\dungeons\ships\shipwoodside01green.dds with 110>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds with 111>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside02.dds with 113>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside02.dds with 114>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside02.dds with 115>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside02.dds with 116>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds with 118>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds with 119>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds with 120>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds with 121>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds with 122>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds with 123>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds with 124>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds with 125>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01.dds with 127>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01.dds with 128>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01.dds with 129>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01.dds with 130>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds with 132>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds with 133>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds with 134>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds with 135>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds with 136>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds with 137>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds with 138>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds with 139>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds with 140>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds with 141>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds with 142>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds with 143>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds with 144>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds with 145>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01.dds with 147>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\highhrothgar\hhwin02.dds with 151>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\highhrothgar\hhwin02_g.dds with 153>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenwindows02.dds with 155>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swindow03.dds with 159>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds with 171>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrslatefloor01.dds with 172>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds with 173>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\darthwayne\castle\stonewall.dds with 174>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds with 176>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds with 177>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds with 178>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds with 179>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds with 180>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds with 181>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds with 182>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds with 183>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenfloorstones01.dds with 184>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenfloorstones01.dds with 185>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 187>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 188>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 189>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 190>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 191>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 192>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 193>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 194>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 195>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 196>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 197>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 198>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 199>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 200>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 201>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 202>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 203>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 204>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 205>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 206>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 207>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 208>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 209>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 210>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 211>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 212>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 213>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 214>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 215>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 216>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 217>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 218>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 220>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 221>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 222>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 223>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 224>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 225>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 226>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 227>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 228>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 229>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 230>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 231>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 232>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 233>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 234>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 235>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds with 237>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds with 238>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds with 239>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds with 240>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds with 241>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds with 242>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds with 243>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds with 244>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt01.dds with 246>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt01.dds with 247>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt01.dds with 248>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt01.dds with 249>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtpath01.dds with 251>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtpath01.dds with 252>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtpath01.dds with 253>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtpath01.dds with 254>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestdirt01.dds with 256>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestdirt01.dds with 257>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestdirt01.dds with 258>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestdirt01.dds with 259>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachdirt01.dds with 261>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachdirt01.dds with 262>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachdirt01.dds with 263>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachdirt01.dds with 264>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmoss01.dds with 266>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmoss01.dds with 267>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmoss01.dds with 268>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmoss01.dds with 269>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastoceanfloor01.dds with 271>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastoceanfloor01.dds with 272>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastoceanfloor01.dds with 273>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastoceanfloor01.dds with 274>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01landscape.dds with 276>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01landscape.dds with 277>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01landscape.dds with 278>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01landscape.dds with 279>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow02.dds with 281>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow02.dds with 282>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow02.dds with 283>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow02.dds with 284>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snowrocks01.dds with 286>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snowrocks01.dds with 287>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snowrocks01.dds with 288>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snowrocks01.dds with 289>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtsnowpath01.dds with 291>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtsnowpath01.dds with 292>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtsnowpath01.dds with 293>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtsnowpath01.dds with 294>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbottom.dds with 296>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbottom.dds with 297>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbottom.dds with 298>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbottom.dds with 299>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshdirtslopes01.dds with 301>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshdirtslopes01.dds with 302>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshdirtslopes01.dds with 303>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshdirtslopes01.dds with 304>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshlichen01.dds with 306>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshlichen01.dds with 307>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshlichen01.dds with 308>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshlichen01.dds with 309>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshgrass01.dds with 311>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshgrass01.dds with 312>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshgrass01.dds with 313>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshgrass01.dds with 314>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshice01.dds with 316>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshice01.dds with 317>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshice01.dds with 318>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshice01.dds with 319>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass02.dds with 321>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass02.dds with 322>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass02.dds with 323>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass02.dds with 324>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest01.dds with 326>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest01.dds with 327>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest01.dds with 328>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest01.dds with 329>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest03.dds with 331>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest03.dds with 332>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest03.dds with 333>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest03.dds with 334>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\grasssnow01.dds with 336>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\grasssnow01.dds with 337>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\grasssnow01.dds with 338>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\grasssnow01.dds with 339>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\rivermud.dds with 341>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\rivermud.dds with 342>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\rivermud.dds with 343>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\rivermud.dds with 344>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestleaves01.dds with 346>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestleaves01.dds with 347>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestleaves01.dds with 348>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestleaves01.dds with 349>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestgrass01.dds with 351>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestgrass01.dds with 352>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestgrass01.dds with 353>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestgrass01.dds with 354>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbededge.dds with 356>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbededge.dds with 357>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbededge.dds with 358>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbededge.dds with 359>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestrocks01.dds with 361>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestrocks01.dds with 362>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestrocks01.dds with 363>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestrocks01.dds with 364>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\cavebaseground01.dds with 366>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\cavebaseground01.dds with 367>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\cavebaseground01.dds with 368>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\cavebaseground01.dds with 369>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtcliffs\dirtcliffs01.dds with 371>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtcliffs\dirtcliffs01.dds with 372>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtcliffs\dirtcliffs01.dds with 373>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtcliffs\dirtcliffs01.dds with 374>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachgrass01.dds with 376>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachgrass01.dds with 377>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachgrass01.dds with 378>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachgrass01.dds with 379>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds with 381>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds with 382>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds with 383>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds with 384>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds with 386>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds with 387>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds with 388>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds with 389>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds with 391>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds with 392>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds with 393>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds with 394>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds with 396>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds with 397>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds with 398>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds with 399>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundra01.dds with 401>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundra01.dds with 402>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundra01.dds with 403>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundra01.dds with 404>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundrarocks01.dds with 406>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundrarocks01.dds with 407>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundrarocks01.dds with 408>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundrarocks01.dds with 409>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmossyrocks01.dds with 411>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmossyrocks01.dds with 412>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmossyrocks01.dds with 413>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmossyrocks01.dds with 414>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mineralpoolterrace.dds with 416>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mineralpoolterrace.dds with 417>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mineralpoolterrace.dds with 418>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mineralpoolterrace.dds with 419>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt01.dds with 421>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt01.dds with 422>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt01.dds with 423>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt01.dds with 424>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt02.dds with 426>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt02.dds with 427>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt02.dds with 428>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt02.dds with 429>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundragravel01.dds with 431>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundragravel01.dds with 432>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundragravel01.dds with 433>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundragravel01.dds with 434>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundrarocks01.dds with 436>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundrarocks01.dds with 437>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundrarocks01.dds with 438>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundrarocks01.dds with 439>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundraminerals01.dds with 441>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundraminerals01.dds with 442>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundraminerals01.dds with 443>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundraminerals01.dds with 444>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeach01.dds with 446>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeach01.dds with 447>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeach01.dds with 448>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeach01.dds with 449>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeachgrass01.dds with 451>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeachgrass01.dds with 452>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeachgrass01.dds with 453>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeachgrass01.dds with 454>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds with 456>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds with 457>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds with 458>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds with 459>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds with 460>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds with 461>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds with 462>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds with 463>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforeststumpdirt01.dds with 465>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforeststumpdirt01.dds with 466>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforeststumpdirt01.dds with 467>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforeststumpdirt01.dds with 468>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\roaddetails01.dds with 470>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\roaddetails01.dds with 471>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforestbarkcomp.dds with 473>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforestbarkcomp.dds with 474>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforestcut01.dds with 476>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 478>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 479>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 480>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 481>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 482>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 483>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 484>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 485>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 486>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 487>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 488>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 489>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 490>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 491>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 492>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 493>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 494>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 495>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 496>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 497>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 498>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 499>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 500>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 501>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 502>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 503>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 504>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 505>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 506>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 507>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 508>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 509>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 510>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 511>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 512>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 513>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 514>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 515>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 516>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 517>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 518>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 519>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 520>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 521>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 522>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 523>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 524>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 525>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 526>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 527>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 528>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 529>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 530>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 531>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 532>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 533>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 534>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 535>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 536>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 537>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 538>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 539>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 540>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 541>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds with 543>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds with 544>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds with 545>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds with 546>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds with 547>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds with 548>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds with 549>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds with 550>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds with 552>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds with 553>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds with 554>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds with 555>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds with 556>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds with 557>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds with 558>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds with 559>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds with 561>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds with 562>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds with 563>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds with 564>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds with 565>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds with 566>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds with 567>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds with 568>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds with 570>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds with 571>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds with 572>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds with 573>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds with 574>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds with 575>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds with 576>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds with 577>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile01.dds with 579>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile01.dds with 580>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile01.dds with 581>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile01.dds with 582>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile02.dds with 583>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile02.dds with 584>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile02.dds with 585>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile02.dds with 586>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall01.dds with 588>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall01.dds with 589>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall01.dds with 590>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall01.dds with 591>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall02.dds with 593>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall02.dds with 594>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall02.dds with 595>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall02.dds with 596>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impdirt01.dds with 598>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impdirt01.dds with 599>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impdirt01.dds with 600>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impdirt01.dds with 601>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds with 603>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds with 604>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds with 605>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds with 606>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01ice.dds with 608>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01ice.dds with 609>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01ice.dds with 610>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01ice.dds with 611>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05.dds with 613>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05.dds with 614>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05.dds with 615>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05.dds with 616>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05ice.dds with 618>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05ice.dds with 619>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05ice.dds with 620>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05ice.dds with 621>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01.dds with 623>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01.dds with 624>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01.dds with 625>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01.dds with 626>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01ice.dds with 628>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01ice.dds with 629>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01ice.dds with 630>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01ice.dds with 631>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impfloormuddy01.dds with 633>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impfloormuddy01.dds with 634>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impfloormuddy01.dds with 635>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impfloormuddy01.dds with 636>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwerockdesigns01.dds with 638>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwerockdesigns01.dds with 639>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwerockdesigns01.dds with 640>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwerockdesigns01.dds with 641>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor02.dds with 643>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor02.dds with 644>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor02.dds with 645>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor02.dds with 646>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor04.dds with 648>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor04.dds with 649>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor04.dds with 650>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor04.dds with 651>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minefloordirt01.dds with 653>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minefloordirt01.dds with 654>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minefloordirt01.dds with 655>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minefloordirt01.dds with 656>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minerockwall03.dds with 658>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minerockwall03.dds with 659>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minerockwall03.dds with 660>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minerockwall03.dds with 661>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen02.dds with 663>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen02.dds with 664>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen02.dds with 665>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen02.dds with 666>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen03.dds with 668>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen03.dds with 669>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen03.dds with 670>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen03.dds with 671>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground01.dds with 673>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground01.dds with 674>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground01.dds with 675>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground01.dds with 676>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground02.dds with 678>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground02.dds with 679>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground02.dds with 680>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground02.dds with 681>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall01.dds with 683>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall01.dds with 684>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall01.dds with 685>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall01.dds with 686>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall03.dds with 688>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall03.dds with 689>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall03.dds with 690>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall03.dds with 691>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall05.dds with 693>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall05.dds with 694>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall05.dds with 695>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall05.dds with 696>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\caverocks01.dds with 698>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\caverocks01.dds with 699>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\caverocks01.dds with 700>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\caverocks01.dds with 701>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen01.dds with 703>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen01.dds with 704>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen01.dds with 705>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen01.dds with 706>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\riften\ratwaywall01.dds with 708>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\riften\ratwaywall01.dds with 709>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\riften\ratwaywall01.dds with 710>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\riften\ratwaywall01.dds with 711>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor01.dds with 713>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor01.dds with 714>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor01.dds with 715>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor01.dds with 716>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds with 718>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds with 719>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds with 720>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds with 721>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rottingwood01.dds with 723>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rottingwood01.dds with 724>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rottingwood01.dds with 725>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rottingwood01.dds with 726>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor01.dds with 728>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor01.dds with 729>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor01.dds with 730>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor01.dds with 731>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone02.dds with 733>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone02.dds with 734>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonestairs01.dds with 736>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonestairs01.dds with 737>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonestairs02.dds with 739>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonestairs02.dds with 740>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall01.dds with 742>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall06.dds with 744>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwood02.dds with 746>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwood02.dds with 747>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwood02.dds with 748>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwood02.dds with 749>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor03.dds with 751>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor03.dds with 752>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor03.dds with 753>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor03.dds with 754>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shiprope01.dds with 756>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipkatariah.dds with 758>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipgoldenmetal01.dds with 760>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipgoldenmetal01.dds with 761>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minewood01.dds with 763>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwood01.dds with 765>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dryoakpost01.dds with 767>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dryoakpost01.dds with 768>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwedeco01.dds with 770>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 772>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 773>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 774>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 775>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 776>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 777>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 778>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 779>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 780>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 781>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 782>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 783>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 784>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 785>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 786>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 787>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdirtbase.dds with 789>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdirtbase.dds with 790>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdirtbase.dds with 791>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdirtbase.dds with 792>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfieldgrass01.dds with 794>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfieldgrass01.dds with 795>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfieldgrass01.dds with 796>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfieldgrass01.dds with 797>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstoneblocks01.dds with 799>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstoneblocks01.dds with 800>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstoneblocks01.dds with 801>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstoneblocks01.dds with 802>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovbasestone01.dds with 804>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovbasestone01.dds with 805>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovbasestone01.dds with 806>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovbasestone01.dds with 807>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whoutwall.dds with 809>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whoutwall.dds with 810>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whoutwall.dds with 811>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whoutwall.dds with 812>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whruinstonedark.dds with 814>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whruinstonedark.dds with 815>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whruinstonedark.dds with 816>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whruinstonedark.dds with 817>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whstoneflat2.dds with 819>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whstoneflat2.dds with 820>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whstoneflat2.dds with 821>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whstoneflat2.dds with 822>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\wholdcrackedbrick2.dds with 824>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\wholdcrackedbrick2.dds with 825>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\wholdcrackedbrick2.dds with 826>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\wholdcrackedbrick2.dds with 827>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenbrickinset01.dds with 829>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenbrickinset01.dds with 830>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenbrickinset01.dds with 831>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenbrickinset01.dds with 832>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonewall02.dds with 834>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonewall02.dds with 835>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonewall02.dds with 836>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonewall02.dds with 837>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontile01.dds with 839>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontile01.dds with 840>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontile01.dds with 841>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontile01.dds with 842>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontileblack01.dds with 844>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontileblack01.dds with 845>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontileblack01.dds with 846>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontileblack01.dds with 847>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrcitywall01.dds with 849>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrcitywall01.dds with 850>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrcitywall01.dds with 851>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrcitywall01.dds with 852>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtemplefloor01.dds with 854>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtemplefloor01.dds with 855>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtemplefloor01.dds with 856>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtemplefloor01.dds with 857>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplanks01.dds with 859>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplanks01.dds with 860>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplanks01.dds with 861>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplanks01.dds with 862>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodplanks01.dds with 864>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodplanks01.dds with 865>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodplanks01.dds with 866>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodplanks01.dds with 867>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonemortar01.dds with 869>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonemortar01.dds with 870>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonemortar01.dds with 871>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonemortar01.dds with 872>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sdragontile01.dds with 874>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sdragontile01.dds with 875>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sdragontile01.dds with 876>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sdragontile01.dds with 877>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sfloorhouse01.dds with 879>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sfloorhouse01.dds with 880>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sfloorhouse01.dds with 881>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sfloorhouse01.dds with 882>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintwalltop01.dds with 884>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintwalltop01.dds with 885>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintwalltop01.dds with 886>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintwalltop01.dds with 887>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonebase01.dds with 889>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonebase01.dds with 890>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonebase01.dds with 891>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonebase01.dds with 892>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonefloor01.dds with 894>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonefloor01.dds with 895>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonefloor01.dds with 896>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonefloor01.dds with 897>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sgrass01.dds with 899>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sgrass01.dds with 900>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sgrass01.dds with 901>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sgrass01.dds with 902>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall.dds with 904>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall.dds with 905>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall.dds with 906>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall.dds with 907>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall02.dds with 909>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall02.dds with 910>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall02.dds with 911>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall02.dds with 912>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall03.dds with 914>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall03.dds with 915>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall03.dds with 916>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall03.dds with 917>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonestep01.dds with 919>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonestep01.dds with 920>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonestep01.dds with 921>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonestep01.dds with 922>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims01.dds with 924>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims01.dds with 925>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims01.dds with 926>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims01.dds with 927>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims02.dds with 929>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims02.dds with 930>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims02.dds with 931>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims02.dds with 932>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01.dds with 934>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01.dds with 935>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01.dds with 936>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01.dds with 937>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01low.dds with 939>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01low.dds with 940>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01low.dds with 941>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01low.dds with 942>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplaster01.dds with 944>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplaster01.dds with 945>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplaster01.dds with 946>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplaster01.dds with 947>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodfloorint01.dds with 949>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodfloorint01.dds with 950>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeam01.dds with 952>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeam01.dds with 953>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeam02.dds with 955>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeam02.dds with 956>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeamint01.dds with 958>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeamint01.dds with 959>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintfloor01.dds with 961>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintfloor01.dds with 962>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\smetaldet01.dds with 964>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\smetaldet01.dds with 965>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\ssteps01.dds with 967>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\ssteps01.dds with 968>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodbeam01.dds with 970>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodbeam01.dds with 971>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavendetails01.dds with 973>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenfloor01.dds with 975>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\stonewall02.dds with 977>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodfloor01.dds with 979>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\winterhold\magestatue_d.dds with 981>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whlargeloosestone.dds with 983>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whtrimstone1.dds with 985>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whtrimstone2.dds with 987>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whwoodboards01.dds with 989>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\tents\largeimperialtent.dds with 991>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\tents\smallimperialtent.dds with 993>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\tents\largenordtent01.dds with 995>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\tents\smallnordtent.dds with 997>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whwoodbaseinterior01.dds with 999>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonedetail01.dds with 1001>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonedetail01.dds with 1002>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonedetail01.dds with 1003>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonedetail01.dds with 1004>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\stonefloor01.dds with 1006>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragoncarvings01.dds with 1008>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofint01.dds with 1010>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrslate02.dds with 1012>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonebase01.dds with 1014>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonebase01.dds with 1015>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonebase02.dds with 1017>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonebase02.dds with 1018>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtrellisvines01.dds with 1020>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtrims01.dds with 1022>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodlattice01.dds with 1024>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swindow03.dds with 1026>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintcoloumn01.dds with 1028>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstuccowallint01.dds with 1030>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\farmwindowinterior01.dds with 1032>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwindow01.dds with 1034>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\scastlecol01.dds with 1036>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkcolm01.dds with 1038>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\woodfires\ash01.dds with 1040>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\woodfires\ash01.dds with 1041>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\woodfires\ash01.dds with 1042>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\woodfires\ash01.dds with 1043>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\hay\hay01.dds with 1045>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\mehrunesstatue01.dds with 1046>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\shrineofazura.dds with 1048>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\shrineofboethiah.dds with 1049>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\common\cratewood01weathered.dds with 1051>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\common\cratewood02weathered.dds with 1053>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\smelter\smelter01.dds with 1055>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\statues\statuedibella.dds with 1057>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\statueofmeridia01.dds with 1059>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\statues\statuetalos01.dds with 1061>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\stockade\stockadeplanks01.dds with 1063>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\stockade\stockadeplanks01snow.dds with 1065>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\stockade\stockadewood01.dds with 1067>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\stockade\stockadewood01snow.dds with 1069>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\beehive.dds with 1071>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxdirtmound01.dds with 1073>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxdirtmound01.dds with 1074>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxdirtmound01.dds with 1075>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxdirtmound01.dds with 1076>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrskyforge01.dds with 1078>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenremanface03.dds with 1080>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds with 1082>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds with 1083>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds with 1084>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds with 1085>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds with 1086>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds with 1087>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds with 1088>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds with 1089>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds with 1091>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds with 1092>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds with 1093>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds with 1094>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds with 1095>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds with 1096>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds with 1097>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds with 1098>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whdirtbrick.dds with 1100>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whdirtbrick.dds with 1101>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whdirtbrick.dds with 1102>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whdirtbrick.dds with 1103>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds with 1105>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds with 1106>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds with 1107>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds with 1108>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sdetails01.dds with 1110>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkthirds01.dds with 1112>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkthirds01.dds with 1113>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkthirds01.dds with 1114>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkthirds01.dds with 1115>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrktileslates01.dds with 1117>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrktileslates01.dds with 1118>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrktileslates01.dds with 1119>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrktileslates01.dds with 1120>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkmetala01.dds with 1122>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkmetala01.dds with 1123>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkmetala01.dds with 1124>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkmetala01.dds with 1125>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkwood02.dds with 1127>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkwood02.dds with 1128>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkstoneblocks03.dds with 1130>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkstoneblocks03.dds with 1131>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkstoneblocks03.dds with 1132>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkstoneblocks03.dds with 1133>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenroofshingles01.dds with 1135>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenroofshingles01.dds with 1136>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenroofshingles01.dds with 1137>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenroofshingles01.dds with 1138>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenlogdetails01.dds with 1140>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenlogdetails01.dds with 1141>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenhouseplanks01.dds with 1143>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenhouseplanks01.dds with 1144>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenhouseplanks01.dds with 1145>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenhouseplanks01.dds with 1146>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfloorboards01.dds with 1148>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfloorboards01.dds with 1149>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfloorboards01.dds with 1150>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfloorboards01.dds with 1151>
[00:02] [TexGenGenerate] Processing Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_skyrimesm.txt with 1152
[00:02] [CheckPBR] <Debug: Processing 11>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\falmer hut\falmerhut.dds with 4>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\leatherhide01.dds with 5>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shiproof01.dds with 6>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\wovenfence01.dds with 8>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\wovenfence01.dds with 9>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\wovenfence01.dds with 10>
[00:02] [TexGenGenerate] Processing Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_skyrimesm.txt with 11
[00:02] [CheckPBR] <Debug: Processing 163>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\dawnguard\dfloor01.dds with 4>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\dawnguard\dfloor01.dds with 5>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\dawnguard\dfloor01.dds with 6>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\dawnguard\dfloor01.dds with 7>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlefloorstone03.dds with 9>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlerubblepile01.dds with 10>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone05.dds with 11>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone01.dds with 12>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone04.dds with 14>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone04.dds with 15>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone04.dds with 16>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone04.dds with 17>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 19>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 20>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 21>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 22>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 23>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 24>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 25>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 26>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 27>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 28>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 29>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 30>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 31>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 32>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 33>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 34>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 36>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 37>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 38>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 39>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 40>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 41>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 42>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 43>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 44>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 45>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 46>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 47>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 48>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 49>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 50>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 51>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icewall01.dds with 53>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icewall01.dds with 54>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt01.dds with 56>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt01.dds with 57>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt01.dds with 58>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt01.dds with 59>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt02.dds with 61>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt02.dds with 62>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt02.dds with 63>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt02.dds with 64>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt03.dds with 66>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt03.dds with 67>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt03.dds with 68>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt03.dds with 69>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt05.dds with 71>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt05.dds with 72>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt05.dds with 73>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt05.dds with 74>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnbones01.dds with 76>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnbones01.dds with 77>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnbones01.dds with 78>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnbones01.dds with 79>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scmfloor3.dds with 81>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scmfloor3.dds with 82>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scmfloor3.dds with 83>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scmfloor3.dds with 84>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\spirebasic.dds with 85>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\spirebasic.dds with 86>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\spirebasic.dds with 87>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\spirebasic.dds with 88>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbase2.dds with 89>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbase2.dds with 90>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbase2.dds with 91>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbase2.dds with 92>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbasegray.dds with 93>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbasegray.dds with 94>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbasegray.dds with 95>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbasegray.dds with 96>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnrock01.dds with 98>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnrock01.dds with 99>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnrock01.dds with 100>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnrock01.dds with 101>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 103>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 104>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 105>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 106>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 107>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 108>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 109>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 110>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 111>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 112>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 113>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 114>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 115>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 116>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 117>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 118>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinswall01.dds with 120>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinswall01.dds with 121>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsbronzeinlay01.dds with 123>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\clutter\aurielstatue\statueofauriel.dds with 125>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\sctrim.dds with 127>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scstairs.dds with 129>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scstairs.dds with 130>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scstairs.dds with 131>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scstairs.dds with 132>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlefloorstone03.dds with 134>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlefloorstone03.dds with 135>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlefloorstone03.dds with 136>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlefloorstone03.dds with 137>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlerubblepile01.dds with 139>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlerubblepile01.dds with 140>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlerubblepile01.dds with 141>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlerubblepile01.dds with 142>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone01.dds with 144>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone01.dds with 145>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone01.dds with 146>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone01.dds with 147>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone03.dds with 149>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone03.dds with 150>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone03.dds with 151>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone03.dds with 152>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone05.dds with 154>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone05.dds with 155>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone05.dds with 156>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone05.dds with 157>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\statuestone01.dds with 159>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\statuestone01.dds with 160>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\statuestone01.dds with 161>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\statuestone01.dds with 162>
[00:02] [TexGenGenerate] Processing Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dawnguardesm.txt with 163
[00:02] [CheckPBR] <Debug: Processing 90>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\bookwall01.dds with 4>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\bookwall01.dds with 5>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2basaltside.dds with 7>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2basaltside.dds with 8>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall01.dds with 10>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall01.dds with 11>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall01.dds with 12>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall01.dds with 13>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds with 15>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds with 16>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds with 17>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds with 18>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds with 19>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds with 20>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds with 21>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds with 22>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds with 24>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds with 25>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds with 26>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds with 27>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds with 28>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds with 29>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds with 30>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds with 31>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\trees\treepineforestbarkcompash.dds with 33>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\trees\treepineforestbarkcompash.dds with 34>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_01.dds with 36>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_01.dds with 37>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_01.dds with 38>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_01.dds with 39>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_03.dds with 41>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_03.dds with 42>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_03.dds with 43>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_03.dds with 44>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_04.dds with 46>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_04.dds with 47>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_04.dds with 48>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_04.dds with 49>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_darkcliff_01.dds with 51>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_darkcliff_01.dds with 52>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_darkcliff_01.dds with 53>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_darkcliff_01.dds with 54>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_rocks_01_d.dds with 56>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_rocks_01_d.dds with 57>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_rocks_01_d.dds with 58>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_rocks_01_d.dds with 59>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_01.dds with 61>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_01.dds with 62>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_01.dds with 63>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_01.dds with 64>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_02.dds with 66>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_02.dds with 67>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_02.dds with 68>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_02.dds with 69>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_04.dds with 71>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_04.dds with 72>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_04.dds with 73>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_04.dds with 74>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2road01ash01.dds with 76>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2road01ash01.dds with 77>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2road01ash01.dds with 78>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2road01ash01.dds with 79>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare01.dds with 81>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare01.dds with 82>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare01.dds with 83>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare01.dds with 84>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare02.dds with 86>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare02.dds with 87>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare02.dds with 88>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare02.dds with 89>
[00:02] [TexGenGenerate] Processing Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dragonbornesm.txt with 90
[00:02] Processing Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_skyrimesm.txt with 28
[00:02] Processing Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_dawnguardesm.txt with 3
[00:02] Processing Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_dragonbornesm.txt with 2
[00:02] Processing Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_waterforenbesm.txt with 5
[00:02] Processing Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_skyrimesm.txt with 1152
[00:02] Processing Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_skyrimesm.txt with 11
[00:02] Processing Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dawnguardesm.txt with 163
[00:02] Processing Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dragonbornesm.txt with 90
[00:02] [CheckPBR] <Debug: Processing 13>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwhitewater03.dds|textures\effects\fxwhitewater01.dds with 4>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwhitewater03.dds|textures\effects\fxwhitewater01.dds with 5>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwhitewater03.dds|textures\effects\fxwhitewater01.dds with 6>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwhitewater03.dds|textures\effects\fxwhitewater01.dds with 7>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwhitewater03_t.dds|textures\effects\fxwhitewater01.dds with 9>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwhitewater03_t.dds|textures\effects\fxwhitewater01.dds with 10>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwhitewater03_t.dds|textures\effects\fxwhitewater01.dds with 11>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwhitewater03_t.dds|textures\effects\fxwhitewater01.dds with 12>
[00:02] [TexGenGenerate] Processing Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_waterforenbesm.txt with 13
[00:02] [TexGenGenerate] Creating mini atlas maps
[00:02] [CheckPBR] <Debug: Processing 1152>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds with 5>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\thatch02.dds with 8>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\thatch03.dds with 9>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds with 10>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodpost02.dds with 11>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt02.dds with 13>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt02.dds with 14>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt02.dds with 15>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt02.dds with 16>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\farmhouse01.dds with 18>
[00:02] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\thatch03snow.dds with 19>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodwall01.dds with 20>
[00:02] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\thatch02snow.dds with 21>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\stonewall01.dds with 22>
[00:02] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\roof01snow.dds with 23>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodwalkway01.dds with 24>
[00:02] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\woodpost02.dds with 25>
[00:02] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\woodpost02.dds with 26>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\farmhouse01.dds with 28>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\thatch03.dds with 29>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodwall01.dds with 30>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\thatch02.dds with 31>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\stonewall01.dds with 32>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds with 33>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodwalkway01.dds with 34>
[00:02] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\woodpost02.dds with 35>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodpost02.dds with 36>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass01.dds with 38>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass01.dds with 39>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass01.dds with 40>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass01.dds with 41>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwhitewater01.dds with 43>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwatertile01.dds with 45>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwatertile01.dds with 46>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwatertile01.dds with 47>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwatertile01.dds with 48>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\glacierslab.dds with 50>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\glacierslab.dds with 52>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\glacierslab.dds with 53>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\glacierslab.dds with 54>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\glacierslab.dds with 55>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01ice.dds with 57>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextfloor01.dds with 58>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05ice.dds with 59>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01ice.dds with 60>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds with 62>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextfloor01.dds with 63>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05.dds with 64>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01.dds with 65>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds with 67>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds with 68>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds with 69>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds with 70>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds with 71>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds with 72>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds with 73>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds with 74>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds with 75>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds with 77>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds with 78>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds with 79>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds with 80>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds with 81>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds with 82>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds with 83>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds with 84>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds with 85>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds with 87>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds with 88>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds with 89>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds with 90>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds with 91>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds with 92>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds with 93>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds with 94>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone02a.dds with 95>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone02a.dds with 96>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest02.dds with 98>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest02.dds with 99>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest02.dds with 100>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest02.dds with 101>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\rocks01.dds with 103>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\rocks01.dds with 104>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\rocks01.dds with 105>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\rocks01.dds with 106>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds with 108>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwood01.dds with 109>
[00:02] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\dungeons\ships\shipwoodside01green.dds with 110>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds with 111>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside02.dds with 113>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside02.dds with 114>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside02.dds with 115>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside02.dds with 116>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds with 118>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds with 119>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds with 120>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds with 121>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds with 122>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds with 123>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds with 124>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds with 125>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01.dds with 127>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01.dds with 128>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01.dds with 129>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01.dds with 130>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds with 132>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds with 133>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds with 134>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds with 135>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds with 136>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds with 137>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds with 138>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds with 139>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds with 140>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds with 141>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds with 142>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds with 143>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds with 144>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds with 145>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01.dds with 147>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\highhrothgar\hhwin02.dds with 151>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\highhrothgar\hhwin02_g.dds with 153>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenwindows02.dds with 155>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swindow03.dds with 159>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds with 171>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrslatefloor01.dds with 172>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds with 173>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\darthwayne\castle\stonewall.dds with 174>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds with 176>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds with 177>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds with 178>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds with 179>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds with 180>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds with 181>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds with 182>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds with 183>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenfloorstones01.dds with 184>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenfloorstones01.dds with 185>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 187>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 188>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 189>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 190>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 191>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 192>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 193>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 194>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 195>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 196>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 197>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 198>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 199>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 200>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 201>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 202>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 203>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 204>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 205>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 206>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 207>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 208>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 209>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 210>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 211>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 212>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 213>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 214>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 215>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 216>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 217>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 218>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 220>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 221>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 222>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 223>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 224>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 225>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 226>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 227>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 228>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 229>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 230>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 231>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 232>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 233>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 234>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 235>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds with 237>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds with 238>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds with 239>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds with 240>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds with 241>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds with 242>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds with 243>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds with 244>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt01.dds with 246>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt01.dds with 247>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt01.dds with 248>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt01.dds with 249>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtpath01.dds with 251>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtpath01.dds with 252>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtpath01.dds with 253>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtpath01.dds with 254>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestdirt01.dds with 256>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestdirt01.dds with 257>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestdirt01.dds with 258>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestdirt01.dds with 259>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachdirt01.dds with 261>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachdirt01.dds with 262>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachdirt01.dds with 263>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachdirt01.dds with 264>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmoss01.dds with 266>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmoss01.dds with 267>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmoss01.dds with 268>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmoss01.dds with 269>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastoceanfloor01.dds with 271>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastoceanfloor01.dds with 272>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastoceanfloor01.dds with 273>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastoceanfloor01.dds with 274>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01landscape.dds with 276>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01landscape.dds with 277>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01landscape.dds with 278>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01landscape.dds with 279>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow02.dds with 281>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow02.dds with 282>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow02.dds with 283>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow02.dds with 284>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snowrocks01.dds with 286>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snowrocks01.dds with 287>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snowrocks01.dds with 288>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snowrocks01.dds with 289>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtsnowpath01.dds with 291>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtsnowpath01.dds with 292>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtsnowpath01.dds with 293>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtsnowpath01.dds with 294>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbottom.dds with 296>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbottom.dds with 297>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbottom.dds with 298>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbottom.dds with 299>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshdirtslopes01.dds with 301>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshdirtslopes01.dds with 302>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshdirtslopes01.dds with 303>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshdirtslopes01.dds with 304>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshlichen01.dds with 306>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshlichen01.dds with 307>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshlichen01.dds with 308>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshlichen01.dds with 309>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshgrass01.dds with 311>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshgrass01.dds with 312>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshgrass01.dds with 313>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshgrass01.dds with 314>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshice01.dds with 316>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshice01.dds with 317>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshice01.dds with 318>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshice01.dds with 319>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass02.dds with 321>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass02.dds with 322>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass02.dds with 323>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass02.dds with 324>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest01.dds with 326>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest01.dds with 327>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest01.dds with 328>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest01.dds with 329>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest03.dds with 331>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest03.dds with 332>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest03.dds with 333>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest03.dds with 334>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\grasssnow01.dds with 336>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\grasssnow01.dds with 337>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\grasssnow01.dds with 338>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\grasssnow01.dds with 339>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\rivermud.dds with 341>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\rivermud.dds with 342>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\rivermud.dds with 343>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\rivermud.dds with 344>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestleaves01.dds with 346>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestleaves01.dds with 347>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestleaves01.dds with 348>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestleaves01.dds with 349>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestgrass01.dds with 351>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestgrass01.dds with 352>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestgrass01.dds with 353>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestgrass01.dds with 354>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbededge.dds with 356>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbededge.dds with 357>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbededge.dds with 358>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbededge.dds with 359>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestrocks01.dds with 361>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestrocks01.dds with 362>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestrocks01.dds with 363>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestrocks01.dds with 364>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\cavebaseground01.dds with 366>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\cavebaseground01.dds with 367>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\cavebaseground01.dds with 368>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\cavebaseground01.dds with 369>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtcliffs\dirtcliffs01.dds with 371>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtcliffs\dirtcliffs01.dds with 372>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtcliffs\dirtcliffs01.dds with 373>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtcliffs\dirtcliffs01.dds with 374>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachgrass01.dds with 376>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachgrass01.dds with 377>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachgrass01.dds with 378>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachgrass01.dds with 379>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds with 381>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds with 382>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds with 383>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds with 384>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds with 386>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds with 387>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds with 388>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds with 389>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds with 391>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds with 392>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds with 393>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds with 394>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds with 396>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds with 397>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds with 398>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds with 399>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundra01.dds with 401>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundra01.dds with 402>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundra01.dds with 403>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundra01.dds with 404>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundrarocks01.dds with 406>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundrarocks01.dds with 407>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundrarocks01.dds with 408>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundrarocks01.dds with 409>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmossyrocks01.dds with 411>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmossyrocks01.dds with 412>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmossyrocks01.dds with 413>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmossyrocks01.dds with 414>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mineralpoolterrace.dds with 416>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mineralpoolterrace.dds with 417>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mineralpoolterrace.dds with 418>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mineralpoolterrace.dds with 419>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt01.dds with 421>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt01.dds with 422>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt01.dds with 423>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt01.dds with 424>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt02.dds with 426>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt02.dds with 427>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt02.dds with 428>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt02.dds with 429>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundragravel01.dds with 431>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundragravel01.dds with 432>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundragravel01.dds with 433>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundragravel01.dds with 434>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundrarocks01.dds with 436>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundrarocks01.dds with 437>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundrarocks01.dds with 438>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundrarocks01.dds with 439>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundraminerals01.dds with 441>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundraminerals01.dds with 442>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundraminerals01.dds with 443>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundraminerals01.dds with 444>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeach01.dds with 446>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeach01.dds with 447>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeach01.dds with 448>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeach01.dds with 449>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeachgrass01.dds with 451>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeachgrass01.dds with 452>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeachgrass01.dds with 453>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeachgrass01.dds with 454>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds with 456>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds with 457>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds with 458>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds with 459>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds with 460>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds with 461>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds with 462>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds with 463>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforeststumpdirt01.dds with 465>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforeststumpdirt01.dds with 466>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforeststumpdirt01.dds with 467>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforeststumpdirt01.dds with 468>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\roaddetails01.dds with 470>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\roaddetails01.dds with 471>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforestbarkcomp.dds with 473>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforestbarkcomp.dds with 474>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforestcut01.dds with 476>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 478>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 479>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 480>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 481>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 482>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 483>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 484>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 485>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 486>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 487>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 488>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 489>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 490>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 491>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 492>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 493>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 494>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 495>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 496>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 497>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 498>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 499>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 500>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 501>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 502>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 503>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 504>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 505>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 506>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 507>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 508>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 509>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 510>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 511>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 512>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 513>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 514>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 515>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 516>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 517>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 518>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 519>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 520>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 521>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 522>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 523>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 524>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 525>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 526>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 527>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 528>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 529>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 530>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 531>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 532>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 533>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 534>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 535>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 536>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 537>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 538>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 539>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 540>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 541>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds with 543>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds with 544>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds with 545>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds with 546>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds with 547>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds with 548>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds with 549>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds with 550>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds with 552>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds with 553>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds with 554>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds with 555>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds with 556>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds with 557>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds with 558>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds with 559>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds with 561>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds with 562>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds with 563>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds with 564>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds with 565>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds with 566>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds with 567>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds with 568>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds with 570>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds with 571>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds with 572>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds with 573>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds with 574>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds with 575>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds with 576>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds with 577>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile01.dds with 579>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile01.dds with 580>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile01.dds with 581>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile01.dds with 582>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile02.dds with 583>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile02.dds with 584>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile02.dds with 585>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile02.dds with 586>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall01.dds with 588>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall01.dds with 589>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall01.dds with 590>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall01.dds with 591>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall02.dds with 593>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall02.dds with 594>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall02.dds with 595>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall02.dds with 596>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impdirt01.dds with 598>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impdirt01.dds with 599>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impdirt01.dds with 600>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impdirt01.dds with 601>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds with 603>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds with 604>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds with 605>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds with 606>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01ice.dds with 608>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01ice.dds with 609>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01ice.dds with 610>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01ice.dds with 611>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05.dds with 613>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05.dds with 614>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05.dds with 615>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05.dds with 616>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05ice.dds with 618>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05ice.dds with 619>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05ice.dds with 620>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05ice.dds with 621>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01.dds with 623>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01.dds with 624>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01.dds with 625>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01.dds with 626>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01ice.dds with 628>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01ice.dds with 629>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01ice.dds with 630>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01ice.dds with 631>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impfloormuddy01.dds with 633>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impfloormuddy01.dds with 634>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impfloormuddy01.dds with 635>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impfloormuddy01.dds with 636>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwerockdesigns01.dds with 638>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwerockdesigns01.dds with 639>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwerockdesigns01.dds with 640>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwerockdesigns01.dds with 641>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor02.dds with 643>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor02.dds with 644>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor02.dds with 645>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor02.dds with 646>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor04.dds with 648>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor04.dds with 649>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor04.dds with 650>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor04.dds with 651>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minefloordirt01.dds with 653>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minefloordirt01.dds with 654>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minefloordirt01.dds with 655>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minefloordirt01.dds with 656>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minerockwall03.dds with 658>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minerockwall03.dds with 659>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minerockwall03.dds with 660>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minerockwall03.dds with 661>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen02.dds with 663>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen02.dds with 664>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen02.dds with 665>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen02.dds with 666>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen03.dds with 668>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen03.dds with 669>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen03.dds with 670>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen03.dds with 671>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground01.dds with 673>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground01.dds with 674>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground01.dds with 675>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground01.dds with 676>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground02.dds with 678>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground02.dds with 679>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground02.dds with 680>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground02.dds with 681>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall01.dds with 683>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall01.dds with 684>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall01.dds with 685>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall01.dds with 686>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall03.dds with 688>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall03.dds with 689>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall03.dds with 690>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall03.dds with 691>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall05.dds with 693>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall05.dds with 694>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall05.dds with 695>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall05.dds with 696>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\caverocks01.dds with 698>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\caverocks01.dds with 699>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\caverocks01.dds with 700>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\caverocks01.dds with 701>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen01.dds with 703>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen01.dds with 704>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen01.dds with 705>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen01.dds with 706>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\riften\ratwaywall01.dds with 708>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\riften\ratwaywall01.dds with 709>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\riften\ratwaywall01.dds with 710>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\riften\ratwaywall01.dds with 711>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor01.dds with 713>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor01.dds with 714>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor01.dds with 715>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor01.dds with 716>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds with 718>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds with 719>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds with 720>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds with 721>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rottingwood01.dds with 723>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rottingwood01.dds with 724>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rottingwood01.dds with 725>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rottingwood01.dds with 726>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor01.dds with 728>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor01.dds with 729>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor01.dds with 730>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor01.dds with 731>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone02.dds with 733>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone02.dds with 734>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonestairs01.dds with 736>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonestairs01.dds with 737>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonestairs02.dds with 739>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonestairs02.dds with 740>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall01.dds with 742>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall06.dds with 744>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwood02.dds with 746>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwood02.dds with 747>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwood02.dds with 748>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwood02.dds with 749>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor03.dds with 751>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor03.dds with 752>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor03.dds with 753>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor03.dds with 754>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shiprope01.dds with 756>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipkatariah.dds with 758>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipgoldenmetal01.dds with 760>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipgoldenmetal01.dds with 761>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minewood01.dds with 763>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwood01.dds with 765>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dryoakpost01.dds with 767>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dryoakpost01.dds with 768>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwedeco01.dds with 770>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 772>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 773>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 774>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 775>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 776>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 777>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 778>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 779>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 780>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 781>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 782>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 783>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 784>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 785>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 786>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 787>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdirtbase.dds with 789>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdirtbase.dds with 790>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdirtbase.dds with 791>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdirtbase.dds with 792>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfieldgrass01.dds with 794>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfieldgrass01.dds with 795>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfieldgrass01.dds with 796>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfieldgrass01.dds with 797>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstoneblocks01.dds with 799>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstoneblocks01.dds with 800>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstoneblocks01.dds with 801>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstoneblocks01.dds with 802>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovbasestone01.dds with 804>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovbasestone01.dds with 805>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovbasestone01.dds with 806>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovbasestone01.dds with 807>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whoutwall.dds with 809>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whoutwall.dds with 810>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whoutwall.dds with 811>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whoutwall.dds with 812>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whruinstonedark.dds with 814>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whruinstonedark.dds with 815>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whruinstonedark.dds with 816>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whruinstonedark.dds with 817>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whstoneflat2.dds with 819>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whstoneflat2.dds with 820>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whstoneflat2.dds with 821>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whstoneflat2.dds with 822>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\wholdcrackedbrick2.dds with 824>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\wholdcrackedbrick2.dds with 825>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\wholdcrackedbrick2.dds with 826>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\wholdcrackedbrick2.dds with 827>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenbrickinset01.dds with 829>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenbrickinset01.dds with 830>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenbrickinset01.dds with 831>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenbrickinset01.dds with 832>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonewall02.dds with 834>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonewall02.dds with 835>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonewall02.dds with 836>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonewall02.dds with 837>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontile01.dds with 839>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontile01.dds with 840>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontile01.dds with 841>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontile01.dds with 842>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontileblack01.dds with 844>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontileblack01.dds with 845>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontileblack01.dds with 846>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontileblack01.dds with 847>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrcitywall01.dds with 849>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrcitywall01.dds with 850>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrcitywall01.dds with 851>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrcitywall01.dds with 852>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtemplefloor01.dds with 854>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtemplefloor01.dds with 855>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtemplefloor01.dds with 856>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtemplefloor01.dds with 857>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplanks01.dds with 859>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplanks01.dds with 860>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplanks01.dds with 861>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplanks01.dds with 862>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodplanks01.dds with 864>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodplanks01.dds with 865>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodplanks01.dds with 866>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodplanks01.dds with 867>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonemortar01.dds with 869>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonemortar01.dds with 870>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonemortar01.dds with 871>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonemortar01.dds with 872>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sdragontile01.dds with 874>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sdragontile01.dds with 875>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sdragontile01.dds with 876>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sdragontile01.dds with 877>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sfloorhouse01.dds with 879>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sfloorhouse01.dds with 880>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sfloorhouse01.dds with 881>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sfloorhouse01.dds with 882>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintwalltop01.dds with 884>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintwalltop01.dds with 885>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintwalltop01.dds with 886>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintwalltop01.dds with 887>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonebase01.dds with 889>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonebase01.dds with 890>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonebase01.dds with 891>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonebase01.dds with 892>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonefloor01.dds with 894>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonefloor01.dds with 895>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonefloor01.dds with 896>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonefloor01.dds with 897>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sgrass01.dds with 899>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sgrass01.dds with 900>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sgrass01.dds with 901>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sgrass01.dds with 902>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall.dds with 904>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall.dds with 905>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall.dds with 906>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall.dds with 907>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall02.dds with 909>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall02.dds with 910>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall02.dds with 911>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall02.dds with 912>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall03.dds with 914>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall03.dds with 915>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall03.dds with 916>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall03.dds with 917>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonestep01.dds with 919>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonestep01.dds with 920>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonestep01.dds with 921>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonestep01.dds with 922>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims01.dds with 924>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims01.dds with 925>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims01.dds with 926>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims01.dds with 927>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims02.dds with 929>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims02.dds with 930>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims02.dds with 931>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims02.dds with 932>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01.dds with 934>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01.dds with 935>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01.dds with 936>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01.dds with 937>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01low.dds with 939>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01low.dds with 940>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01low.dds with 941>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01low.dds with 942>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplaster01.dds with 944>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplaster01.dds with 945>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplaster01.dds with 946>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplaster01.dds with 947>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodfloorint01.dds with 949>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodfloorint01.dds with 950>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeam01.dds with 952>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeam01.dds with 953>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeam02.dds with 955>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeam02.dds with 956>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeamint01.dds with 958>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeamint01.dds with 959>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintfloor01.dds with 961>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintfloor01.dds with 962>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\smetaldet01.dds with 964>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\smetaldet01.dds with 965>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\ssteps01.dds with 967>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\ssteps01.dds with 968>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodbeam01.dds with 970>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodbeam01.dds with 971>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavendetails01.dds with 973>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenfloor01.dds with 975>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\stonewall02.dds with 977>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodfloor01.dds with 979>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\winterhold\magestatue_d.dds with 981>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whlargeloosestone.dds with 983>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whtrimstone1.dds with 985>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whtrimstone2.dds with 987>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whwoodboards01.dds with 989>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\tents\largeimperialtent.dds with 991>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\tents\smallimperialtent.dds with 993>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\tents\largenordtent01.dds with 995>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\tents\smallnordtent.dds with 997>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whwoodbaseinterior01.dds with 999>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonedetail01.dds with 1001>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonedetail01.dds with 1002>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonedetail01.dds with 1003>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonedetail01.dds with 1004>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\stonefloor01.dds with 1006>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragoncarvings01.dds with 1008>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofint01.dds with 1010>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrslate02.dds with 1012>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonebase01.dds with 1014>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonebase01.dds with 1015>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonebase02.dds with 1017>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonebase02.dds with 1018>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtrellisvines01.dds with 1020>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtrims01.dds with 1022>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodlattice01.dds with 1024>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swindow03.dds with 1026>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintcoloumn01.dds with 1028>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstuccowallint01.dds with 1030>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\farmwindowinterior01.dds with 1032>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwindow01.dds with 1034>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\scastlecol01.dds with 1036>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkcolm01.dds with 1038>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\woodfires\ash01.dds with 1040>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\woodfires\ash01.dds with 1041>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\woodfires\ash01.dds with 1042>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\woodfires\ash01.dds with 1043>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\hay\hay01.dds with 1045>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\mehrunesstatue01.dds with 1046>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\shrineofazura.dds with 1048>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\shrineofboethiah.dds with 1049>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\common\cratewood01weathered.dds with 1051>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\common\cratewood02weathered.dds with 1053>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\smelter\smelter01.dds with 1055>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\statues\statuedibella.dds with 1057>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\statueofmeridia01.dds with 1059>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\statues\statuetalos01.dds with 1061>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\stockade\stockadeplanks01.dds with 1063>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\stockade\stockadeplanks01snow.dds with 1065>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\stockade\stockadewood01.dds with 1067>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\stockade\stockadewood01snow.dds with 1069>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\beehive.dds with 1071>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxdirtmound01.dds with 1073>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxdirtmound01.dds with 1074>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxdirtmound01.dds with 1075>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxdirtmound01.dds with 1076>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrskyforge01.dds with 1078>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenremanface03.dds with 1080>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds with 1082>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds with 1083>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds with 1084>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds with 1085>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds with 1086>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds with 1087>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds with 1088>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds with 1089>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds with 1091>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds with 1092>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds with 1093>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds with 1094>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds with 1095>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds with 1096>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds with 1097>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds with 1098>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whdirtbrick.dds with 1100>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whdirtbrick.dds with 1101>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whdirtbrick.dds with 1102>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whdirtbrick.dds with 1103>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds with 1105>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds with 1106>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds with 1107>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds with 1108>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sdetails01.dds with 1110>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkthirds01.dds with 1112>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkthirds01.dds with 1113>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkthirds01.dds with 1114>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkthirds01.dds with 1115>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrktileslates01.dds with 1117>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrktileslates01.dds with 1118>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrktileslates01.dds with 1119>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrktileslates01.dds with 1120>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkmetala01.dds with 1122>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkmetala01.dds with 1123>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkmetala01.dds with 1124>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkmetala01.dds with 1125>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkwood02.dds with 1127>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkwood02.dds with 1128>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkstoneblocks03.dds with 1130>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkstoneblocks03.dds with 1131>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkstoneblocks03.dds with 1132>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkstoneblocks03.dds with 1133>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenroofshingles01.dds with 1135>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenroofshingles01.dds with 1136>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenroofshingles01.dds with 1137>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenroofshingles01.dds with 1138>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenlogdetails01.dds with 1140>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenlogdetails01.dds with 1141>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenhouseplanks01.dds with 1143>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenhouseplanks01.dds with 1144>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenhouseplanks01.dds with 1145>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenhouseplanks01.dds with 1146>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfloorboards01.dds with 1148>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfloorboards01.dds with 1149>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfloorboards01.dds with 1150>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfloorboards01.dds with 1151>
[00:02] [TexGenGenerate] Processing Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_skyrimesm.txt with 1152
[00:02] [CheckPBR] <Debug: Processing 11>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\falmer hut\falmerhut.dds with 4>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\leatherhide01.dds with 5>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shiproof01.dds with 6>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\wovenfence01.dds with 8>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\wovenfence01.dds with 9>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\wovenfence01.dds with 10>
[00:02] [TexGenGenerate] Processing Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_skyrimesm.txt with 11
[00:02] [CheckPBR] <Debug: Processing 163>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\dawnguard\dfloor01.dds with 4>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\dawnguard\dfloor01.dds with 5>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\dawnguard\dfloor01.dds with 6>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\dawnguard\dfloor01.dds with 7>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlefloorstone03.dds with 9>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlerubblepile01.dds with 10>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone05.dds with 11>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone01.dds with 12>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone04.dds with 14>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone04.dds with 15>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone04.dds with 16>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone04.dds with 17>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 19>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 20>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 21>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 22>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 23>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 24>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 25>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 26>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 27>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 28>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 29>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 30>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 31>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 32>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 33>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 34>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 36>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 37>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 38>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 39>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 40>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 41>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 42>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 43>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 44>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 45>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 46>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 47>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 48>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 49>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 50>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 51>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icewall01.dds with 53>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icewall01.dds with 54>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt01.dds with 56>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt01.dds with 57>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt01.dds with 58>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt01.dds with 59>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt02.dds with 61>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt02.dds with 62>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt02.dds with 63>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt02.dds with 64>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt03.dds with 66>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt03.dds with 67>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt03.dds with 68>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt03.dds with 69>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt05.dds with 71>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt05.dds with 72>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt05.dds with 73>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt05.dds with 74>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnbones01.dds with 76>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnbones01.dds with 77>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnbones01.dds with 78>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnbones01.dds with 79>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scmfloor3.dds with 81>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scmfloor3.dds with 82>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scmfloor3.dds with 83>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scmfloor3.dds with 84>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\spirebasic.dds with 85>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\spirebasic.dds with 86>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\spirebasic.dds with 87>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\spirebasic.dds with 88>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbase2.dds with 89>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbase2.dds with 90>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbase2.dds with 91>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbase2.dds with 92>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbasegray.dds with 93>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbasegray.dds with 94>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbasegray.dds with 95>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbasegray.dds with 96>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnrock01.dds with 98>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnrock01.dds with 99>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnrock01.dds with 100>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnrock01.dds with 101>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 103>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 104>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 105>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 106>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 107>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 108>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 109>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 110>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 111>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 112>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 113>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 114>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 115>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 116>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 117>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 118>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinswall01.dds with 120>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinswall01.dds with 121>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsbronzeinlay01.dds with 123>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\clutter\aurielstatue\statueofauriel.dds with 125>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\sctrim.dds with 127>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scstairs.dds with 129>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scstairs.dds with 130>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scstairs.dds with 131>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scstairs.dds with 132>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlefloorstone03.dds with 134>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlefloorstone03.dds with 135>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlefloorstone03.dds with 136>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlefloorstone03.dds with 137>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlerubblepile01.dds with 139>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlerubblepile01.dds with 140>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlerubblepile01.dds with 141>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlerubblepile01.dds with 142>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone01.dds with 144>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone01.dds with 145>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone01.dds with 146>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone01.dds with 147>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone03.dds with 149>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone03.dds with 150>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone03.dds with 151>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone03.dds with 152>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone05.dds with 154>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone05.dds with 155>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone05.dds with 156>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone05.dds with 157>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\statuestone01.dds with 159>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\statuestone01.dds with 160>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\statuestone01.dds with 161>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\statuestone01.dds with 162>
[00:02] [TexGenGenerate] Processing Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dawnguardesm.txt with 163
[00:02] [CheckPBR] <Debug: Processing 90>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\bookwall01.dds with 4>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\bookwall01.dds with 5>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2basaltside.dds with 7>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2basaltside.dds with 8>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall01.dds with 10>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall01.dds with 11>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall01.dds with 12>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall01.dds with 13>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds with 15>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds with 16>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds with 17>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds with 18>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds with 19>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds with 20>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds with 21>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds with 22>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds with 24>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds with 25>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds with 26>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds with 27>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds with 28>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds with 29>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds with 30>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds with 31>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\trees\treepineforestbarkcompash.dds with 33>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\trees\treepineforestbarkcompash.dds with 34>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_01.dds with 36>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_01.dds with 37>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_01.dds with 38>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_01.dds with 39>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_03.dds with 41>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_03.dds with 42>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_03.dds with 43>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_03.dds with 44>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_04.dds with 46>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_04.dds with 47>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_04.dds with 48>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_04.dds with 49>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_darkcliff_01.dds with 51>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_darkcliff_01.dds with 52>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_darkcliff_01.dds with 53>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_darkcliff_01.dds with 54>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_rocks_01_d.dds with 56>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_rocks_01_d.dds with 57>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_rocks_01_d.dds with 58>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_rocks_01_d.dds with 59>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_01.dds with 61>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_01.dds with 62>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_01.dds with 63>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_01.dds with 64>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_02.dds with 66>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_02.dds with 67>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_02.dds with 68>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_02.dds with 69>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_04.dds with 71>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_04.dds with 72>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_04.dds with 73>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_04.dds with 74>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2road01ash01.dds with 76>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2road01ash01.dds with 77>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2road01ash01.dds with 78>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2road01ash01.dds with 79>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare01.dds with 81>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare01.dds with 82>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare01.dds with 83>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare01.dds with 84>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare02.dds with 86>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare02.dds with 87>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare02.dds with 88>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare02.dds with 89>
[00:02] [TexGenGenerate] Processing Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dragonbornesm.txt with 90
[00:02] [CheckPBR] <Debug: Processing 13>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwhitewater03.dds|textures\effects\fxwhitewater01.dds with 4>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwhitewater03.dds|textures\effects\fxwhitewater01.dds with 5>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwhitewater03.dds|textures\effects\fxwhitewater01.dds with 6>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwhitewater03.dds|textures\effects\fxwhitewater01.dds with 7>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwhitewater03_t.dds|textures\effects\fxwhitewater01.dds with 9>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwhitewater03_t.dds|textures\effects\fxwhitewater01.dds with 10>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwhitewater03_t.dds|textures\effects\fxwhitewater01.dds with 11>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwhitewater03_t.dds|textures\effects\fxwhitewater01.dds with 12>
[00:02] [TexGenGenerate] Processing Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_waterforenbesm.txt with 13
[00:02] [TexGenGenerate] Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_re-uv-miniatlas.txt
[00:02] [TexGenGenerate] Preparing work queue
[00:02] [CheckPBR] <Debug: Processing 1152>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds with 5>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\thatch02.dds with 8>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\thatch03.dds with 9>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds with 10>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodpost02.dds with 11>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt02.dds with 13>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt02.dds with 14>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt02.dds with 15>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt02.dds with 16>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\farmhouse01.dds with 18>
[00:02] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\thatch03snow.dds with 19>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodwall01.dds with 20>
[00:02] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\thatch02snow.dds with 21>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\stonewall01.dds with 22>
[00:02] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\roof01snow.dds with 23>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodwalkway01.dds with 24>
[00:02] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\woodpost02.dds with 25>
[00:02] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\woodpost02.dds with 26>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\farmhouse01.dds with 28>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\thatch03.dds with 29>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodwall01.dds with 30>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\thatch02.dds with 31>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\stonewall01.dds with 32>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds with 33>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodwalkway01.dds with 34>
[00:02] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\woodpost02.dds with 35>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodpost02.dds with 36>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass01.dds with 38>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass01.dds with 39>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass01.dds with 40>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass01.dds with 41>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwhitewater01.dds with 43>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwatertile01.dds with 45>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwatertile01.dds with 46>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwatertile01.dds with 47>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwatertile01.dds with 48>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\glacierslab.dds with 50>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\glacierslab.dds with 52>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\glacierslab.dds with 53>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\glacierslab.dds with 54>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\glacierslab.dds with 55>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01ice.dds with 57>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextfloor01.dds with 58>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05ice.dds with 59>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01ice.dds with 60>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds with 62>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextfloor01.dds with 63>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05.dds with 64>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01.dds with 65>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds with 67>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds with 68>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds with 69>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds with 70>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds with 71>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds with 72>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds with 73>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds with 74>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds with 75>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds with 77>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds with 78>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds with 79>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds with 80>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds with 81>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds with 82>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds with 83>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds with 84>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds with 85>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds with 87>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds with 88>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds with 89>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds with 90>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds with 91>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds with 92>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds with 93>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds with 94>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone02a.dds with 95>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone02a.dds with 96>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest02.dds with 98>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest02.dds with 99>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest02.dds with 100>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest02.dds with 101>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\rocks01.dds with 103>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\rocks01.dds with 104>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\rocks01.dds with 105>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\rocks01.dds with 106>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds with 108>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwood01.dds with 109>
[00:02] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\dungeons\ships\shipwoodside01green.dds with 110>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds with 111>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside02.dds with 113>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside02.dds with 114>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside02.dds with 115>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside02.dds with 116>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds with 118>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds with 119>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds with 120>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds with 121>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds with 122>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds with 123>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds with 124>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds with 125>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01.dds with 127>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01.dds with 128>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01.dds with 129>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01.dds with 130>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds with 132>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds with 133>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds with 134>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds with 135>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds with 136>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds with 137>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds with 138>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds with 139>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds with 140>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds with 141>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds with 142>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds with 143>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds with 144>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds with 145>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01.dds with 147>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\highhrothgar\hhwin02.dds with 151>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\highhrothgar\hhwin02_g.dds with 153>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenwindows02.dds with 155>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swindow03.dds with 159>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds with 171>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrslatefloor01.dds with 172>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds with 173>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\darthwayne\castle\stonewall.dds with 174>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds with 176>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds with 177>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds with 178>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds with 179>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds with 180>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds with 181>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds with 182>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds with 183>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenfloorstones01.dds with 184>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenfloorstones01.dds with 185>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 187>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 188>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 189>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 190>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 191>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 192>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 193>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 194>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 195>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 196>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 197>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 198>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 199>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 200>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 201>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 202>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 203>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 204>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 205>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 206>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 207>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 208>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 209>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 210>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 211>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 212>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 213>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 214>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 215>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 216>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 217>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 218>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 220>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 221>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 222>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 223>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 224>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 225>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 226>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 227>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 228>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 229>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 230>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 231>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 232>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 233>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 234>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 235>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds with 237>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds with 238>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds with 239>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds with 240>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds with 241>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds with 242>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds with 243>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds with 244>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt01.dds with 246>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt01.dds with 247>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt01.dds with 248>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt01.dds with 249>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtpath01.dds with 251>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtpath01.dds with 252>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtpath01.dds with 253>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtpath01.dds with 254>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestdirt01.dds with 256>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestdirt01.dds with 257>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestdirt01.dds with 258>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestdirt01.dds with 259>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachdirt01.dds with 261>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachdirt01.dds with 262>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachdirt01.dds with 263>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachdirt01.dds with 264>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmoss01.dds with 266>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmoss01.dds with 267>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmoss01.dds with 268>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmoss01.dds with 269>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastoceanfloor01.dds with 271>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastoceanfloor01.dds with 272>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastoceanfloor01.dds with 273>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastoceanfloor01.dds with 274>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01landscape.dds with 276>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01landscape.dds with 277>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01landscape.dds with 278>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01landscape.dds with 279>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow02.dds with 281>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow02.dds with 282>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow02.dds with 283>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow02.dds with 284>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snowrocks01.dds with 286>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snowrocks01.dds with 287>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snowrocks01.dds with 288>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snowrocks01.dds with 289>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtsnowpath01.dds with 291>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtsnowpath01.dds with 292>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtsnowpath01.dds with 293>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtsnowpath01.dds with 294>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbottom.dds with 296>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbottom.dds with 297>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbottom.dds with 298>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbottom.dds with 299>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshdirtslopes01.dds with 301>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshdirtslopes01.dds with 302>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshdirtslopes01.dds with 303>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshdirtslopes01.dds with 304>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshlichen01.dds with 306>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshlichen01.dds with 307>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshlichen01.dds with 308>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshlichen01.dds with 309>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshgrass01.dds with 311>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshgrass01.dds with 312>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshgrass01.dds with 313>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshgrass01.dds with 314>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshice01.dds with 316>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshice01.dds with 317>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshice01.dds with 318>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshice01.dds with 319>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass02.dds with 321>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass02.dds with 322>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass02.dds with 323>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass02.dds with 324>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest01.dds with 326>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest01.dds with 327>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest01.dds with 328>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest01.dds with 329>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest03.dds with 331>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest03.dds with 332>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest03.dds with 333>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest03.dds with 334>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\grasssnow01.dds with 336>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\grasssnow01.dds with 337>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\grasssnow01.dds with 338>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\grasssnow01.dds with 339>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\rivermud.dds with 341>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\rivermud.dds with 342>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\rivermud.dds with 343>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\rivermud.dds with 344>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestleaves01.dds with 346>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestleaves01.dds with 347>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestleaves01.dds with 348>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestleaves01.dds with 349>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestgrass01.dds with 351>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestgrass01.dds with 352>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestgrass01.dds with 353>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestgrass01.dds with 354>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbededge.dds with 356>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbededge.dds with 357>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbededge.dds with 358>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbededge.dds with 359>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestrocks01.dds with 361>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestrocks01.dds with 362>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestrocks01.dds with 363>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestrocks01.dds with 364>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\cavebaseground01.dds with 366>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\cavebaseground01.dds with 367>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\cavebaseground01.dds with 368>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\cavebaseground01.dds with 369>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtcliffs\dirtcliffs01.dds with 371>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtcliffs\dirtcliffs01.dds with 372>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtcliffs\dirtcliffs01.dds with 373>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtcliffs\dirtcliffs01.dds with 374>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachgrass01.dds with 376>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachgrass01.dds with 377>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachgrass01.dds with 378>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachgrass01.dds with 379>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds with 381>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds with 382>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds with 383>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds with 384>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds with 386>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds with 387>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds with 388>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds with 389>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds with 391>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds with 392>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds with 393>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds with 394>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds with 396>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds with 397>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds with 398>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds with 399>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundra01.dds with 401>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundra01.dds with 402>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundra01.dds with 403>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundra01.dds with 404>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundrarocks01.dds with 406>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundrarocks01.dds with 407>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundrarocks01.dds with 408>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundrarocks01.dds with 409>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmossyrocks01.dds with 411>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmossyrocks01.dds with 412>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmossyrocks01.dds with 413>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmossyrocks01.dds with 414>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mineralpoolterrace.dds with 416>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mineralpoolterrace.dds with 417>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mineralpoolterrace.dds with 418>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mineralpoolterrace.dds with 419>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt01.dds with 421>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt01.dds with 422>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt01.dds with 423>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt01.dds with 424>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt02.dds with 426>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt02.dds with 427>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt02.dds with 428>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt02.dds with 429>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundragravel01.dds with 431>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundragravel01.dds with 432>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundragravel01.dds with 433>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundragravel01.dds with 434>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundrarocks01.dds with 436>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundrarocks01.dds with 437>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundrarocks01.dds with 438>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundrarocks01.dds with 439>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundraminerals01.dds with 441>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundraminerals01.dds with 442>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundraminerals01.dds with 443>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundraminerals01.dds with 444>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeach01.dds with 446>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeach01.dds with 447>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeach01.dds with 448>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeach01.dds with 449>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeachgrass01.dds with 451>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeachgrass01.dds with 452>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeachgrass01.dds with 453>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeachgrass01.dds with 454>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds with 456>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds with 457>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds with 458>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds with 459>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds with 460>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds with 461>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds with 462>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds with 463>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforeststumpdirt01.dds with 465>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforeststumpdirt01.dds with 466>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforeststumpdirt01.dds with 467>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforeststumpdirt01.dds with 468>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\roaddetails01.dds with 470>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\roaddetails01.dds with 471>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforestbarkcomp.dds with 473>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforestbarkcomp.dds with 474>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforestcut01.dds with 476>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 478>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 479>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 480>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 481>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 482>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 483>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 484>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 485>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 486>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 487>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 488>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 489>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 490>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 491>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 492>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 493>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 494>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 495>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 496>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 497>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 498>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 499>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 500>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 501>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 502>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 503>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 504>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 505>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 506>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 507>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 508>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 509>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 510>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 511>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 512>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 513>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 514>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 515>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 516>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 517>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 518>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 519>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 520>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 521>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 522>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 523>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 524>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 525>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 526>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 527>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 528>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 529>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 530>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 531>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 532>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 533>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 534>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 535>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 536>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 537>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 538>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 539>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 540>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 541>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds with 543>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds with 544>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds with 545>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds with 546>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds with 547>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds with 548>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds with 549>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds with 550>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds with 552>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds with 553>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds with 554>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds with 555>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds with 556>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds with 557>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds with 558>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds with 559>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds with 561>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds with 562>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds with 563>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds with 564>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds with 565>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds with 566>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds with 567>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds with 568>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds with 570>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds with 571>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds with 572>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds with 573>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds with 574>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds with 575>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds with 576>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds with 577>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile01.dds with 579>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile01.dds with 580>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile01.dds with 581>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile01.dds with 582>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile02.dds with 583>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile02.dds with 584>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile02.dds with 585>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile02.dds with 586>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall01.dds with 588>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall01.dds with 589>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall01.dds with 590>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall01.dds with 591>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall02.dds with 593>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall02.dds with 594>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall02.dds with 595>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall02.dds with 596>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impdirt01.dds with 598>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impdirt01.dds with 599>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impdirt01.dds with 600>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impdirt01.dds with 601>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds with 603>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds with 604>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds with 605>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds with 606>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01ice.dds with 608>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01ice.dds with 609>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01ice.dds with 610>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01ice.dds with 611>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05.dds with 613>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05.dds with 614>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05.dds with 615>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05.dds with 616>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05ice.dds with 618>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05ice.dds with 619>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05ice.dds with 620>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05ice.dds with 621>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01.dds with 623>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01.dds with 624>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01.dds with 625>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01.dds with 626>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01ice.dds with 628>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01ice.dds with 629>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01ice.dds with 630>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01ice.dds with 631>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impfloormuddy01.dds with 633>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impfloormuddy01.dds with 634>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impfloormuddy01.dds with 635>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impfloormuddy01.dds with 636>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwerockdesigns01.dds with 638>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwerockdesigns01.dds with 639>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwerockdesigns01.dds with 640>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwerockdesigns01.dds with 641>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor02.dds with 643>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor02.dds with 644>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor02.dds with 645>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor02.dds with 646>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor04.dds with 648>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor04.dds with 649>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor04.dds with 650>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor04.dds with 651>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minefloordirt01.dds with 653>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minefloordirt01.dds with 654>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minefloordirt01.dds with 655>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minefloordirt01.dds with 656>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minerockwall03.dds with 658>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minerockwall03.dds with 659>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minerockwall03.dds with 660>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minerockwall03.dds with 661>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen02.dds with 663>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen02.dds with 664>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen02.dds with 665>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen02.dds with 666>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen03.dds with 668>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen03.dds with 669>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen03.dds with 670>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen03.dds with 671>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground01.dds with 673>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground01.dds with 674>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground01.dds with 675>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground01.dds with 676>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground02.dds with 678>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground02.dds with 679>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground02.dds with 680>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground02.dds with 681>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall01.dds with 683>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall01.dds with 684>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall01.dds with 685>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall01.dds with 686>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall03.dds with 688>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall03.dds with 689>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall03.dds with 690>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall03.dds with 691>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall05.dds with 693>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall05.dds with 694>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall05.dds with 695>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall05.dds with 696>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\caverocks01.dds with 698>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\caverocks01.dds with 699>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\caverocks01.dds with 700>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\caverocks01.dds with 701>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen01.dds with 703>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen01.dds with 704>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen01.dds with 705>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen01.dds with 706>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\riften\ratwaywall01.dds with 708>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\riften\ratwaywall01.dds with 709>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\riften\ratwaywall01.dds with 710>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\riften\ratwaywall01.dds with 711>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor01.dds with 713>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor01.dds with 714>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor01.dds with 715>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor01.dds with 716>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds with 718>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds with 719>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds with 720>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds with 721>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rottingwood01.dds with 723>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rottingwood01.dds with 724>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rottingwood01.dds with 725>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rottingwood01.dds with 726>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor01.dds with 728>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor01.dds with 729>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor01.dds with 730>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor01.dds with 731>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone02.dds with 733>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone02.dds with 734>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonestairs01.dds with 736>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonestairs01.dds with 737>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonestairs02.dds with 739>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonestairs02.dds with 740>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall01.dds with 742>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall06.dds with 744>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwood02.dds with 746>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwood02.dds with 747>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwood02.dds with 748>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwood02.dds with 749>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor03.dds with 751>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor03.dds with 752>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor03.dds with 753>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor03.dds with 754>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shiprope01.dds with 756>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipkatariah.dds with 758>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipgoldenmetal01.dds with 760>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipgoldenmetal01.dds with 761>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minewood01.dds with 763>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwood01.dds with 765>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dryoakpost01.dds with 767>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dryoakpost01.dds with 768>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwedeco01.dds with 770>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 772>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 773>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 774>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 775>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 776>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 777>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 778>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 779>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 780>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 781>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 782>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 783>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 784>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 785>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 786>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 787>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdirtbase.dds with 789>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdirtbase.dds with 790>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdirtbase.dds with 791>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdirtbase.dds with 792>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfieldgrass01.dds with 794>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfieldgrass01.dds with 795>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfieldgrass01.dds with 796>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfieldgrass01.dds with 797>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstoneblocks01.dds with 799>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstoneblocks01.dds with 800>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstoneblocks01.dds with 801>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstoneblocks01.dds with 802>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovbasestone01.dds with 804>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovbasestone01.dds with 805>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovbasestone01.dds with 806>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovbasestone01.dds with 807>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whoutwall.dds with 809>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whoutwall.dds with 810>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whoutwall.dds with 811>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whoutwall.dds with 812>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whruinstonedark.dds with 814>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whruinstonedark.dds with 815>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whruinstonedark.dds with 816>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whruinstonedark.dds with 817>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whstoneflat2.dds with 819>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whstoneflat2.dds with 820>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whstoneflat2.dds with 821>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whstoneflat2.dds with 822>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\wholdcrackedbrick2.dds with 824>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\wholdcrackedbrick2.dds with 825>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\wholdcrackedbrick2.dds with 826>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\wholdcrackedbrick2.dds with 827>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenbrickinset01.dds with 829>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenbrickinset01.dds with 830>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenbrickinset01.dds with 831>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenbrickinset01.dds with 832>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonewall02.dds with 834>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonewall02.dds with 835>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonewall02.dds with 836>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonewall02.dds with 837>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontile01.dds with 839>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontile01.dds with 840>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontile01.dds with 841>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontile01.dds with 842>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontileblack01.dds with 844>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontileblack01.dds with 845>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontileblack01.dds with 846>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontileblack01.dds with 847>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrcitywall01.dds with 849>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrcitywall01.dds with 850>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrcitywall01.dds with 851>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrcitywall01.dds with 852>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtemplefloor01.dds with 854>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtemplefloor01.dds with 855>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtemplefloor01.dds with 856>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtemplefloor01.dds with 857>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplanks01.dds with 859>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplanks01.dds with 860>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplanks01.dds with 861>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplanks01.dds with 862>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodplanks01.dds with 864>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodplanks01.dds with 865>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodplanks01.dds with 866>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodplanks01.dds with 867>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonemortar01.dds with 869>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonemortar01.dds with 870>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonemortar01.dds with 871>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonemortar01.dds with 872>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sdragontile01.dds with 874>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sdragontile01.dds with 875>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sdragontile01.dds with 876>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sdragontile01.dds with 877>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sfloorhouse01.dds with 879>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sfloorhouse01.dds with 880>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sfloorhouse01.dds with 881>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sfloorhouse01.dds with 882>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintwalltop01.dds with 884>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintwalltop01.dds with 885>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintwalltop01.dds with 886>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintwalltop01.dds with 887>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonebase01.dds with 889>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonebase01.dds with 890>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonebase01.dds with 891>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonebase01.dds with 892>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonefloor01.dds with 894>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonefloor01.dds with 895>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonefloor01.dds with 896>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonefloor01.dds with 897>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sgrass01.dds with 899>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sgrass01.dds with 900>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sgrass01.dds with 901>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sgrass01.dds with 902>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall.dds with 904>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall.dds with 905>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall.dds with 906>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall.dds with 907>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall02.dds with 909>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall02.dds with 910>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall02.dds with 911>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall02.dds with 912>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall03.dds with 914>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall03.dds with 915>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall03.dds with 916>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall03.dds with 917>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonestep01.dds with 919>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonestep01.dds with 920>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonestep01.dds with 921>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonestep01.dds with 922>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims01.dds with 924>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims01.dds with 925>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims01.dds with 926>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims01.dds with 927>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims02.dds with 929>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims02.dds with 930>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims02.dds with 931>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims02.dds with 932>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01.dds with 934>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01.dds with 935>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01.dds with 936>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01.dds with 937>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01low.dds with 939>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01low.dds with 940>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01low.dds with 941>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01low.dds with 942>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplaster01.dds with 944>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplaster01.dds with 945>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplaster01.dds with 946>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplaster01.dds with 947>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodfloorint01.dds with 949>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodfloorint01.dds with 950>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeam01.dds with 952>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeam01.dds with 953>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeam02.dds with 955>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeam02.dds with 956>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeamint01.dds with 958>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeamint01.dds with 959>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintfloor01.dds with 961>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintfloor01.dds with 962>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\smetaldet01.dds with 964>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\smetaldet01.dds with 965>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\ssteps01.dds with 967>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\ssteps01.dds with 968>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodbeam01.dds with 970>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodbeam01.dds with 971>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavendetails01.dds with 973>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenfloor01.dds with 975>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\stonewall02.dds with 977>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodfloor01.dds with 979>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\winterhold\magestatue_d.dds with 981>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whlargeloosestone.dds with 983>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whtrimstone1.dds with 985>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whtrimstone2.dds with 987>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whwoodboards01.dds with 989>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\tents\largeimperialtent.dds with 991>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\tents\smallimperialtent.dds with 993>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\tents\largenordtent01.dds with 995>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\tents\smallnordtent.dds with 997>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whwoodbaseinterior01.dds with 999>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonedetail01.dds with 1001>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonedetail01.dds with 1002>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonedetail01.dds with 1003>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonedetail01.dds with 1004>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\stonefloor01.dds with 1006>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragoncarvings01.dds with 1008>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofint01.dds with 1010>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrslate02.dds with 1012>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonebase01.dds with 1014>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonebase01.dds with 1015>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonebase02.dds with 1017>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonebase02.dds with 1018>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtrellisvines01.dds with 1020>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtrims01.dds with 1022>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodlattice01.dds with 1024>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swindow03.dds with 1026>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintcoloumn01.dds with 1028>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstuccowallint01.dds with 1030>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\farmwindowinterior01.dds with 1032>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwindow01.dds with 1034>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\scastlecol01.dds with 1036>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkcolm01.dds with 1038>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\woodfires\ash01.dds with 1040>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\woodfires\ash01.dds with 1041>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\woodfires\ash01.dds with 1042>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\woodfires\ash01.dds with 1043>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\hay\hay01.dds with 1045>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\mehrunesstatue01.dds with 1046>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\shrineofazura.dds with 1048>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\shrineofboethiah.dds with 1049>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\common\cratewood01weathered.dds with 1051>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\common\cratewood02weathered.dds with 1053>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\smelter\smelter01.dds with 1055>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\statues\statuedibella.dds with 1057>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\statueofmeridia01.dds with 1059>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\statues\statuetalos01.dds with 1061>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\stockade\stockadeplanks01.dds with 1063>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\stockade\stockadeplanks01snow.dds with 1065>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\stockade\stockadewood01.dds with 1067>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\stockade\stockadewood01snow.dds with 1069>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\beehive.dds with 1071>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxdirtmound01.dds with 1073>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxdirtmound01.dds with 1074>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxdirtmound01.dds with 1075>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxdirtmound01.dds with 1076>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrskyforge01.dds with 1078>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenremanface03.dds with 1080>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds with 1082>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds with 1083>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds with 1084>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds with 1085>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds with 1086>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds with 1087>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds with 1088>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds with 1089>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds with 1091>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds with 1092>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds with 1093>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds with 1094>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds with 1095>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds with 1096>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds with 1097>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds with 1098>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whdirtbrick.dds with 1100>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whdirtbrick.dds with 1101>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whdirtbrick.dds with 1102>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whdirtbrick.dds with 1103>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds with 1105>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds with 1106>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds with 1107>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds with 1108>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sdetails01.dds with 1110>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkthirds01.dds with 1112>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkthirds01.dds with 1113>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkthirds01.dds with 1114>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkthirds01.dds with 1115>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrktileslates01.dds with 1117>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrktileslates01.dds with 1118>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrktileslates01.dds with 1119>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrktileslates01.dds with 1120>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkmetala01.dds with 1122>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkmetala01.dds with 1123>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkmetala01.dds with 1124>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkmetala01.dds with 1125>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkwood02.dds with 1127>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkwood02.dds with 1128>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkstoneblocks03.dds with 1130>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkstoneblocks03.dds with 1131>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkstoneblocks03.dds with 1132>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkstoneblocks03.dds with 1133>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenroofshingles01.dds with 1135>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenroofshingles01.dds with 1136>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenroofshingles01.dds with 1137>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenroofshingles01.dds with 1138>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenlogdetails01.dds with 1140>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenlogdetails01.dds with 1141>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenhouseplanks01.dds with 1143>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenhouseplanks01.dds with 1144>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenhouseplanks01.dds with 1145>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenhouseplanks01.dds with 1146>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfloorboards01.dds with 1148>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfloorboards01.dds with 1149>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfloorboards01.dds with 1150>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfloorboards01.dds with 1151>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green.dds with -5, 0.90, 1.00, 0.90, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow.dds with 10, 2.00, 2.00, 2.10, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow.dds with 10, 2.00, 2.00, 2.10, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow.dds with 10, 2.00, 2.00, 2.10, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [CheckPBR] <Debug: Processing 11>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\falmer hut\falmerhut.dds with 4>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\leatherhide01.dds with 5>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shiproof01.dds with 6>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\wovenfence01.dds with 8>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\wovenfence01.dds with 9>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\wovenfence01.dds with 10>
[00:02] [CheckPBR] <Debug: Processing 163>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\dawnguard\dfloor01.dds with 4>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\dawnguard\dfloor01.dds with 5>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\dawnguard\dfloor01.dds with 6>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\dawnguard\dfloor01.dds with 7>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlefloorstone03.dds with 9>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlerubblepile01.dds with 10>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone05.dds with 11>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone01.dds with 12>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone04.dds with 14>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone04.dds with 15>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone04.dds with 16>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone04.dds with 17>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 19>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 20>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 21>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 22>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 23>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 24>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 25>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 26>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 27>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 28>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 29>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 30>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 31>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 32>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 33>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 34>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 36>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 37>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 38>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 39>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 40>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 41>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 42>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 43>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 44>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 45>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 46>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 47>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 48>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 49>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 50>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 51>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icewall01.dds with 53>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icewall01.dds with 54>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt01.dds with 56>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt01.dds with 57>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt01.dds with 58>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt01.dds with 59>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt02.dds with 61>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt02.dds with 62>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt02.dds with 63>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt02.dds with 64>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt03.dds with 66>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt03.dds with 67>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt03.dds with 68>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt03.dds with 69>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt05.dds with 71>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt05.dds with 72>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt05.dds with 73>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt05.dds with 74>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnbones01.dds with 76>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnbones01.dds with 77>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnbones01.dds with 78>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnbones01.dds with 79>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scmfloor3.dds with 81>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scmfloor3.dds with 82>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scmfloor3.dds with 83>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scmfloor3.dds with 84>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\spirebasic.dds with 85>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\spirebasic.dds with 86>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\spirebasic.dds with 87>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\spirebasic.dds with 88>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbase2.dds with 89>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbase2.dds with 90>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbase2.dds with 91>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbase2.dds with 92>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbasegray.dds with 93>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbasegray.dds with 94>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbasegray.dds with 95>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbasegray.dds with 96>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnrock01.dds with 98>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnrock01.dds with 99>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnrock01.dds with 100>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnrock01.dds with 101>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 103>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 104>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 105>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 106>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 107>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 108>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 109>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 110>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 111>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 112>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 113>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 114>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 115>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 116>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 117>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 118>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinswall01.dds with 120>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinswall01.dds with 121>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsbronzeinlay01.dds with 123>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\clutter\aurielstatue\statueofauriel.dds with 125>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\sctrim.dds with 127>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scstairs.dds with 129>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scstairs.dds with 130>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scstairs.dds with 131>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scstairs.dds with 132>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlefloorstone03.dds with 134>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlefloorstone03.dds with 135>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlefloorstone03.dds with 136>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlefloorstone03.dds with 137>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlerubblepile01.dds with 139>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlerubblepile01.dds with 140>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlerubblepile01.dds with 141>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlerubblepile01.dds with 142>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone01.dds with 144>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone01.dds with 145>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone01.dds with 146>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone01.dds with 147>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone03.dds with 149>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone03.dds with 150>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone03.dds with 151>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone03.dds with 152>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone05.dds with 154>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone05.dds with 155>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone05.dds with 156>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone05.dds with 157>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\statuestone01.dds with 159>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\statuestone01.dds with 160>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\statuestone01.dds with 161>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\statuestone01.dds with 162>
[00:02] [CheckPBR] <Debug: Processing 90>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\bookwall01.dds with 4>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\bookwall01.dds with 5>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2basaltside.dds with 7>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2basaltside.dds with 8>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall01.dds with 10>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall01.dds with 11>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall01.dds with 12>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall01.dds with 13>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds with 15>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds with 16>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds with 17>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds with 18>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds with 19>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds with 20>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds with 21>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds with 22>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds with 24>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds with 25>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds with 26>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds with 27>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds with 28>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds with 29>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds with 30>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds with 31>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\trees\treepineforestbarkcompash.dds with 33>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\trees\treepineforestbarkcompash.dds with 34>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_01.dds with 36>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_01.dds with 37>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_01.dds with 38>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_01.dds with 39>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_03.dds with 41>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_03.dds with 42>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_03.dds with 43>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_03.dds with 44>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_04.dds with 46>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_04.dds with 47>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_04.dds with 48>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_04.dds with 49>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_darkcliff_01.dds with 51>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_darkcliff_01.dds with 52>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_darkcliff_01.dds with 53>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_darkcliff_01.dds with 54>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_rocks_01_d.dds with 56>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_rocks_01_d.dds with 57>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_rocks_01_d.dds with 58>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_rocks_01_d.dds with 59>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_01.dds with 61>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_01.dds with 62>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_01.dds with 63>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_01.dds with 64>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_02.dds with 66>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_02.dds with 67>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_02.dds with 68>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_02.dds with 69>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_04.dds with 71>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_04.dds with 72>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_04.dds with 73>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_04.dds with 74>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2road01ash01.dds with 76>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2road01ash01.dds with 77>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2road01ash01.dds with 78>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2road01ash01.dds with 79>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare01.dds with 81>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare01.dds with 82>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare01.dds with 83>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare01.dds with 84>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare02.dds with 86>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare02.dds with 87>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare02.dds with 88>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare02.dds with 89>
[00:02] [CheckPBR] <Debug: Processing 13>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwhitewater03.dds|textures\effects\fxwhitewater01.dds with 4>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwhitewater03.dds|textures\effects\fxwhitewater01.dds with 5>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwhitewater03.dds|textures\effects\fxwhitewater01.dds with 6>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwhitewater03.dds|textures\effects\fxwhitewater01.dds with 7>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwhitewater03_t.dds|textures\effects\fxwhitewater01.dds with 9>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwhitewater03_t.dds|textures\effects\fxwhitewater01.dds with 10>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwhitewater03_t.dds|textures\effects\fxwhitewater01.dds with 11>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwhitewater03_t.dds|textures\effects\fxwhitewater01.dds with 12>
[00:02] [CheckPBR] <Debug: Processing 1152>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds with 5>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\thatch02.dds with 8>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\thatch03.dds with 9>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds with 10>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodpost02.dds with 11>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt02.dds with 13>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt02.dds with 14>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt02.dds with 15>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt02.dds with 16>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\farmhouse01.dds with 18>
[00:02] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\thatch03snow.dds with 19>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodwall01.dds with 20>
[00:02] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\thatch02snow.dds with 21>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\stonewall01.dds with 22>
[00:02] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\roof01snow.dds with 23>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodwalkway01.dds with 24>
[00:02] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\woodpost02.dds with 25>
[00:02] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\woodpost02.dds with 26>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\farmhouse01.dds with 28>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\thatch03.dds with 29>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodwall01.dds with 30>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\thatch02.dds with 31>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\stonewall01.dds with 32>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds with 33>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodwalkway01.dds with 34>
[00:02] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\woodpost02.dds with 35>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodpost02.dds with 36>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass01.dds with 38>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass01.dds with 39>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass01.dds with 40>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass01.dds with 41>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwhitewater01.dds with 43>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwatertile01.dds with 45>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwatertile01.dds with 46>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwatertile01.dds with 47>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwatertile01.dds with 48>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\glacierslab.dds with 50>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\glacierslab.dds with 52>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\glacierslab.dds with 53>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\glacierslab.dds with 54>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\glacierslab.dds with 55>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01ice.dds with 57>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextfloor01.dds with 58>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05ice.dds with 59>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01ice.dds with 60>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds with 62>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextfloor01.dds with 63>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05.dds with 64>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01.dds with 65>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds with 67>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds with 68>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds with 69>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds with 70>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds with 71>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds with 72>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds with 73>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds with 74>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds with 75>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds with 77>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds with 78>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds with 79>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds with 80>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds with 81>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds with 82>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds with 83>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds with 84>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds with 85>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds with 87>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds with 88>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds with 89>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds with 90>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds with 91>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds with 92>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds with 93>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds with 94>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone02a.dds with 95>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone02a.dds with 96>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest02.dds with 98>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest02.dds with 99>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest02.dds with 100>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest02.dds with 101>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\rocks01.dds with 103>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\rocks01.dds with 104>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\rocks01.dds with 105>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\rocks01.dds with 106>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds with 108>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwood01.dds with 109>
[00:02] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\dungeons\ships\shipwoodside01green.dds with 110>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds with 111>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside02.dds with 113>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside02.dds with 114>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside02.dds with 115>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside02.dds with 116>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds with 118>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds with 119>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds with 120>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds with 121>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds with 122>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds with 123>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds with 124>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds with 125>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01.dds with 127>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01.dds with 128>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01.dds with 129>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01.dds with 130>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds with 132>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds with 133>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds with 134>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds with 135>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds with 136>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds with 137>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds with 138>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds with 139>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds with 140>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds with 141>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds with 142>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds with 143>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds with 144>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds with 145>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01.dds with 147>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\highhrothgar\hhwin02.dds with 151>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\highhrothgar\hhwin02_g.dds with 153>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenwindows02.dds with 155>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swindow03.dds with 159>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds with 171>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrslatefloor01.dds with 172>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds with 173>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\darthwayne\castle\stonewall.dds with 174>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds with 176>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds with 177>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds with 178>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds with 179>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds with 180>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds with 181>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds with 182>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds with 183>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenfloorstones01.dds with 184>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenfloorstones01.dds with 185>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 187>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 188>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 189>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 190>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 191>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 192>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 193>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 194>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 195>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 196>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 197>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 198>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 199>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 200>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 201>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 202>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 203>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 204>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 205>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 206>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 207>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 208>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 209>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 210>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 211>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 212>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 213>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 214>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 215>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 216>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 217>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds with 218>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 220>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 221>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 222>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 223>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 224>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 225>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 226>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 227>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 228>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 229>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 230>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 231>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 232>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 233>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 234>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds with 235>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds with 237>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds with 238>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds with 239>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds with 240>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds with 241>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds with 242>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds with 243>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds with 244>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt01.dds with 246>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt01.dds with 247>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt01.dds with 248>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt01.dds with 249>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtpath01.dds with 251>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtpath01.dds with 252>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtpath01.dds with 253>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtpath01.dds with 254>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestdirt01.dds with 256>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestdirt01.dds with 257>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestdirt01.dds with 258>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestdirt01.dds with 259>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachdirt01.dds with 261>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachdirt01.dds with 262>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachdirt01.dds with 263>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachdirt01.dds with 264>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmoss01.dds with 266>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmoss01.dds with 267>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmoss01.dds with 268>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmoss01.dds with 269>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastoceanfloor01.dds with 271>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastoceanfloor01.dds with 272>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastoceanfloor01.dds with 273>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastoceanfloor01.dds with 274>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01landscape.dds with 276>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01landscape.dds with 277>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01landscape.dds with 278>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01landscape.dds with 279>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow02.dds with 281>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow02.dds with 282>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow02.dds with 283>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow02.dds with 284>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snowrocks01.dds with 286>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snowrocks01.dds with 287>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snowrocks01.dds with 288>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\snowrocks01.dds with 289>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtsnowpath01.dds with 291>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtsnowpath01.dds with 292>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtsnowpath01.dds with 293>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtsnowpath01.dds with 294>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbottom.dds with 296>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbottom.dds with 297>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbottom.dds with 298>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbottom.dds with 299>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshdirtslopes01.dds with 301>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshdirtslopes01.dds with 302>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshdirtslopes01.dds with 303>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshdirtslopes01.dds with 304>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshlichen01.dds with 306>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshlichen01.dds with 307>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshlichen01.dds with 308>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshlichen01.dds with 309>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshgrass01.dds with 311>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshgrass01.dds with 312>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshgrass01.dds with 313>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshgrass01.dds with 314>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshice01.dds with 316>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshice01.dds with 317>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshice01.dds with 318>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshice01.dds with 319>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass02.dds with 321>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass02.dds with 322>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass02.dds with 323>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass02.dds with 324>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest01.dds with 326>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest01.dds with 327>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest01.dds with 328>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest01.dds with 329>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest03.dds with 331>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest03.dds with 332>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest03.dds with 333>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest03.dds with 334>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\grasssnow01.dds with 336>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\grasssnow01.dds with 337>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\grasssnow01.dds with 338>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\grasssnow01.dds with 339>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\rivermud.dds with 341>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\rivermud.dds with 342>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\rivermud.dds with 343>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\rivermud.dds with 344>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestleaves01.dds with 346>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestleaves01.dds with 347>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestleaves01.dds with 348>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestleaves01.dds with 349>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestgrass01.dds with 351>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestgrass01.dds with 352>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestgrass01.dds with 353>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestgrass01.dds with 354>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbededge.dds with 356>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbededge.dds with 357>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbededge.dds with 358>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbededge.dds with 359>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestrocks01.dds with 361>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestrocks01.dds with 362>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestrocks01.dds with 363>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestrocks01.dds with 364>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\cavebaseground01.dds with 366>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\cavebaseground01.dds with 367>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\cavebaseground01.dds with 368>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\cavebaseground01.dds with 369>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtcliffs\dirtcliffs01.dds with 371>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtcliffs\dirtcliffs01.dds with 372>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtcliffs\dirtcliffs01.dds with 373>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtcliffs\dirtcliffs01.dds with 374>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachgrass01.dds with 376>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachgrass01.dds with 377>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachgrass01.dds with 378>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachgrass01.dds with 379>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds with 381>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds with 382>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds with 383>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds with 384>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds with 386>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds with 387>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds with 388>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds with 389>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds with 391>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds with 392>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds with 393>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds with 394>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds with 396>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds with 397>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds with 398>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds with 399>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundra01.dds with 401>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundra01.dds with 402>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundra01.dds with 403>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundra01.dds with 404>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundrarocks01.dds with 406>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundrarocks01.dds with 407>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundrarocks01.dds with 408>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundrarocks01.dds with 409>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmossyrocks01.dds with 411>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmossyrocks01.dds with 412>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmossyrocks01.dds with 413>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmossyrocks01.dds with 414>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mineralpoolterrace.dds with 416>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mineralpoolterrace.dds with 417>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mineralpoolterrace.dds with 418>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\mineralpoolterrace.dds with 419>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt01.dds with 421>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt01.dds with 422>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt01.dds with 423>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt01.dds with 424>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt02.dds with 426>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt02.dds with 427>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt02.dds with 428>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt02.dds with 429>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundragravel01.dds with 431>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundragravel01.dds with 432>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundragravel01.dds with 433>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundragravel01.dds with 434>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundrarocks01.dds with 436>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundrarocks01.dds with 437>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundrarocks01.dds with 438>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundrarocks01.dds with 439>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundraminerals01.dds with 441>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundraminerals01.dds with 442>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundraminerals01.dds with 443>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundraminerals01.dds with 444>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeach01.dds with 446>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeach01.dds with 447>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeach01.dds with 448>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeach01.dds with 449>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeachgrass01.dds with 451>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeachgrass01.dds with 452>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeachgrass01.dds with 453>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeachgrass01.dds with 454>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds with 456>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds with 457>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds with 458>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds with 459>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds with 460>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds with 461>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds with 462>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds with 463>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforeststumpdirt01.dds with 465>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforeststumpdirt01.dds with 466>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforeststumpdirt01.dds with 467>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforeststumpdirt01.dds with 468>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\roaddetails01.dds with 470>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\roaddetails01.dds with 471>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforestbarkcomp.dds with 473>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforestbarkcomp.dds with 474>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforestcut01.dds with 476>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 478>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 479>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 480>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 481>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 482>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 483>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 484>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 485>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 486>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 487>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 488>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 489>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 490>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 491>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 492>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 493>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 494>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 495>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 496>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 497>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 498>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 499>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 500>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 501>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 502>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 503>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 504>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 505>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 506>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 507>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 508>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 509>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 510>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 511>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 512>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 513>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 514>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 515>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 516>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 517>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 518>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 519>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 520>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 521>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 522>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 523>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 524>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 525>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 526>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 527>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 528>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 529>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 530>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 531>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 532>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 533>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 534>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 535>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 536>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 537>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 538>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 539>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 540>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds with 541>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds with 543>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds with 544>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds with 545>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds with 546>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds with 547>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds with 548>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds with 549>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds with 550>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds with 552>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds with 553>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds with 554>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds with 555>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds with 556>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds with 557>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds with 558>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds with 559>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds with 561>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds with 562>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds with 563>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds with 564>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds with 565>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds with 566>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds with 567>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds with 568>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds with 570>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds with 571>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds with 572>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds with 573>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds with 574>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds with 575>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds with 576>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds with 577>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile01.dds with 579>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile01.dds with 580>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile01.dds with 581>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile01.dds with 582>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile02.dds with 583>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile02.dds with 584>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile02.dds with 585>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile02.dds with 586>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall01.dds with 588>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall01.dds with 589>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall01.dds with 590>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall01.dds with 591>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall02.dds with 593>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall02.dds with 594>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall02.dds with 595>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall02.dds with 596>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impdirt01.dds with 598>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impdirt01.dds with 599>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impdirt01.dds with 600>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impdirt01.dds with 601>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds with 603>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds with 604>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds with 605>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds with 606>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01ice.dds with 608>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01ice.dds with 609>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01ice.dds with 610>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01ice.dds with 611>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05.dds with 613>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05.dds with 614>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05.dds with 615>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05.dds with 616>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05ice.dds with 618>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05ice.dds with 619>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05ice.dds with 620>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05ice.dds with 621>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01.dds with 623>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01.dds with 624>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01.dds with 625>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01.dds with 626>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01ice.dds with 628>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01ice.dds with 629>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01ice.dds with 630>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01ice.dds with 631>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impfloormuddy01.dds with 633>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impfloormuddy01.dds with 634>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impfloormuddy01.dds with 635>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impfloormuddy01.dds with 636>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwerockdesigns01.dds with 638>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwerockdesigns01.dds with 639>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwerockdesigns01.dds with 640>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwerockdesigns01.dds with 641>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor02.dds with 643>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor02.dds with 644>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor02.dds with 645>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor02.dds with 646>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor04.dds with 648>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor04.dds with 649>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor04.dds with 650>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor04.dds with 651>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minefloordirt01.dds with 653>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minefloordirt01.dds with 654>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minefloordirt01.dds with 655>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minefloordirt01.dds with 656>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minerockwall03.dds with 658>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minerockwall03.dds with 659>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minerockwall03.dds with 660>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minerockwall03.dds with 661>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen02.dds with 663>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen02.dds with 664>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen02.dds with 665>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen02.dds with 666>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen03.dds with 668>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen03.dds with 669>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen03.dds with 670>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen03.dds with 671>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground01.dds with 673>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground01.dds with 674>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground01.dds with 675>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground01.dds with 676>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground02.dds with 678>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground02.dds with 679>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground02.dds with 680>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground02.dds with 681>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall01.dds with 683>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall01.dds with 684>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall01.dds with 685>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall01.dds with 686>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall03.dds with 688>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall03.dds with 689>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall03.dds with 690>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall03.dds with 691>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall05.dds with 693>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall05.dds with 694>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall05.dds with 695>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall05.dds with 696>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\caverocks01.dds with 698>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\caverocks01.dds with 699>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\caverocks01.dds with 700>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\caverocks01.dds with 701>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen01.dds with 703>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen01.dds with 704>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen01.dds with 705>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen01.dds with 706>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\riften\ratwaywall01.dds with 708>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\riften\ratwaywall01.dds with 709>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\riften\ratwaywall01.dds with 710>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\riften\ratwaywall01.dds with 711>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor01.dds with 713>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor01.dds with 714>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor01.dds with 715>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor01.dds with 716>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds with 718>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds with 719>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds with 720>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds with 721>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rottingwood01.dds with 723>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rottingwood01.dds with 724>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rottingwood01.dds with 725>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rottingwood01.dds with 726>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor01.dds with 728>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor01.dds with 729>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor01.dds with 730>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor01.dds with 731>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone02.dds with 733>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone02.dds with 734>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonestairs01.dds with 736>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonestairs01.dds with 737>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonestairs02.dds with 739>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonestairs02.dds with 740>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall01.dds with 742>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall06.dds with 744>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwood02.dds with 746>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwood02.dds with 747>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwood02.dds with 748>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwood02.dds with 749>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor03.dds with 751>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor03.dds with 752>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor03.dds with 753>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor03.dds with 754>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shiprope01.dds with 756>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipkatariah.dds with 758>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipgoldenmetal01.dds with 760>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipgoldenmetal01.dds with 761>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minewood01.dds with 763>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwood01.dds with 765>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dryoakpost01.dds with 767>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dryoakpost01.dds with 768>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwedeco01.dds with 770>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 772>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 773>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 774>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 775>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 776>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 777>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 778>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 779>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 780>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 781>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 782>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 783>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 784>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 785>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 786>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds with 787>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdirtbase.dds with 789>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdirtbase.dds with 790>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdirtbase.dds with 791>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdirtbase.dds with 792>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfieldgrass01.dds with 794>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfieldgrass01.dds with 795>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfieldgrass01.dds with 796>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfieldgrass01.dds with 797>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstoneblocks01.dds with 799>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstoneblocks01.dds with 800>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstoneblocks01.dds with 801>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstoneblocks01.dds with 802>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovbasestone01.dds with 804>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovbasestone01.dds with 805>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovbasestone01.dds with 806>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovbasestone01.dds with 807>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whoutwall.dds with 809>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whoutwall.dds with 810>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whoutwall.dds with 811>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whoutwall.dds with 812>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whruinstonedark.dds with 814>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whruinstonedark.dds with 815>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whruinstonedark.dds with 816>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whruinstonedark.dds with 817>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whstoneflat2.dds with 819>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whstoneflat2.dds with 820>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whstoneflat2.dds with 821>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whstoneflat2.dds with 822>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\wholdcrackedbrick2.dds with 824>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\wholdcrackedbrick2.dds with 825>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\wholdcrackedbrick2.dds with 826>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\wholdcrackedbrick2.dds with 827>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenbrickinset01.dds with 829>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenbrickinset01.dds with 830>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenbrickinset01.dds with 831>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenbrickinset01.dds with 832>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonewall02.dds with 834>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonewall02.dds with 835>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonewall02.dds with 836>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonewall02.dds with 837>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontile01.dds with 839>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontile01.dds with 840>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontile01.dds with 841>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontile01.dds with 842>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontileblack01.dds with 844>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontileblack01.dds with 845>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontileblack01.dds with 846>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontileblack01.dds with 847>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrcitywall01.dds with 849>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrcitywall01.dds with 850>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrcitywall01.dds with 851>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrcitywall01.dds with 852>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtemplefloor01.dds with 854>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtemplefloor01.dds with 855>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtemplefloor01.dds with 856>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtemplefloor01.dds with 857>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplanks01.dds with 859>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplanks01.dds with 860>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplanks01.dds with 861>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplanks01.dds with 862>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodplanks01.dds with 864>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodplanks01.dds with 865>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodplanks01.dds with 866>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodplanks01.dds with 867>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonemortar01.dds with 869>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonemortar01.dds with 870>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonemortar01.dds with 871>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonemortar01.dds with 872>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sdragontile01.dds with 874>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sdragontile01.dds with 875>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sdragontile01.dds with 876>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sdragontile01.dds with 877>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sfloorhouse01.dds with 879>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sfloorhouse01.dds with 880>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sfloorhouse01.dds with 881>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sfloorhouse01.dds with 882>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintwalltop01.dds with 884>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintwalltop01.dds with 885>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintwalltop01.dds with 886>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintwalltop01.dds with 887>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonebase01.dds with 889>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonebase01.dds with 890>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonebase01.dds with 891>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonebase01.dds with 892>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonefloor01.dds with 894>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonefloor01.dds with 895>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonefloor01.dds with 896>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonefloor01.dds with 897>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sgrass01.dds with 899>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sgrass01.dds with 900>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sgrass01.dds with 901>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sgrass01.dds with 902>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall.dds with 904>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall.dds with 905>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall.dds with 906>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall.dds with 907>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall02.dds with 909>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall02.dds with 910>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall02.dds with 911>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall02.dds with 912>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall03.dds with 914>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall03.dds with 915>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall03.dds with 916>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall03.dds with 917>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonestep01.dds with 919>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonestep01.dds with 920>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonestep01.dds with 921>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonestep01.dds with 922>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims01.dds with 924>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims01.dds with 925>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims01.dds with 926>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims01.dds with 927>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims02.dds with 929>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims02.dds with 930>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims02.dds with 931>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims02.dds with 932>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01.dds with 934>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01.dds with 935>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01.dds with 936>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01.dds with 937>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01low.dds with 939>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01low.dds with 940>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01low.dds with 941>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01low.dds with 942>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplaster01.dds with 944>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplaster01.dds with 945>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplaster01.dds with 946>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplaster01.dds with 947>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodfloorint01.dds with 949>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodfloorint01.dds with 950>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeam01.dds with 952>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeam01.dds with 953>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeam02.dds with 955>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeam02.dds with 956>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeamint01.dds with 958>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeamint01.dds with 959>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintfloor01.dds with 961>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintfloor01.dds with 962>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\smetaldet01.dds with 964>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\smetaldet01.dds with 965>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\ssteps01.dds with 967>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\ssteps01.dds with 968>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodbeam01.dds with 970>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodbeam01.dds with 971>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavendetails01.dds with 973>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenfloor01.dds with 975>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\stonewall02.dds with 977>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodfloor01.dds with 979>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\winterhold\magestatue_d.dds with 981>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whlargeloosestone.dds with 983>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whtrimstone1.dds with 985>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whtrimstone2.dds with 987>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whwoodboards01.dds with 989>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\tents\largeimperialtent.dds with 991>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\tents\smallimperialtent.dds with 993>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\tents\largenordtent01.dds with 995>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\tents\smallnordtent.dds with 997>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whwoodbaseinterior01.dds with 999>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonedetail01.dds with 1001>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonedetail01.dds with 1002>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonedetail01.dds with 1003>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonedetail01.dds with 1004>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\stonefloor01.dds with 1006>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragoncarvings01.dds with 1008>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofint01.dds with 1010>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrslate02.dds with 1012>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonebase01.dds with 1014>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonebase01.dds with 1015>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonebase02.dds with 1017>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonebase02.dds with 1018>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtrellisvines01.dds with 1020>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtrims01.dds with 1022>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodlattice01.dds with 1024>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swindow03.dds with 1026>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintcoloumn01.dds with 1028>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstuccowallint01.dds with 1030>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\farmwindowinterior01.dds with 1032>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwindow01.dds with 1034>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\scastlecol01.dds with 1036>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkcolm01.dds with 1038>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\woodfires\ash01.dds with 1040>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\woodfires\ash01.dds with 1041>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\woodfires\ash01.dds with 1042>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\woodfires\ash01.dds with 1043>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\hay\hay01.dds with 1045>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\mehrunesstatue01.dds with 1046>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\shrineofazura.dds with 1048>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\shrineofboethiah.dds with 1049>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\common\cratewood01weathered.dds with 1051>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\common\cratewood02weathered.dds with 1053>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\smelter\smelter01.dds with 1055>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\statues\statuedibella.dds with 1057>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\statueofmeridia01.dds with 1059>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\statues\statuetalos01.dds with 1061>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\stockade\stockadeplanks01.dds with 1063>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\stockade\stockadeplanks01snow.dds with 1065>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\stockade\stockadewood01.dds with 1067>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\stockade\stockadewood01snow.dds with 1069>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\clutter\beehive.dds with 1071>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxdirtmound01.dds with 1073>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxdirtmound01.dds with 1074>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxdirtmound01.dds with 1075>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\effects\fxdirtmound01.dds with 1076>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrskyforge01.dds with 1078>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenremanface03.dds with 1080>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds with 1082>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds with 1083>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds with 1084>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds with 1085>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds with 1086>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds with 1087>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds with 1088>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds with 1089>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds with 1091>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds with 1092>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds with 1093>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds with 1094>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds with 1095>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds with 1096>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds with 1097>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds with 1098>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whdirtbrick.dds with 1100>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whdirtbrick.dds with 1101>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whdirtbrick.dds with 1102>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whdirtbrick.dds with 1103>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds with 1105>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds with 1106>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds with 1107>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds with 1108>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sdetails01.dds with 1110>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkthirds01.dds with 1112>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkthirds01.dds with 1113>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkthirds01.dds with 1114>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkthirds01.dds with 1115>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrktileslates01.dds with 1117>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrktileslates01.dds with 1118>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrktileslates01.dds with 1119>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrktileslates01.dds with 1120>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkmetala01.dds with 1122>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkmetala01.dds with 1123>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkmetala01.dds with 1124>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkmetala01.dds with 1125>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkwood02.dds with 1127>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkwood02.dds with 1128>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkstoneblocks03.dds with 1130>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkstoneblocks03.dds with 1131>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkstoneblocks03.dds with 1132>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkstoneblocks03.dds with 1133>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenroofshingles01.dds with 1135>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenroofshingles01.dds with 1136>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenroofshingles01.dds with 1137>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenroofshingles01.dds with 1138>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenlogdetails01.dds with 1140>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenlogdetails01.dds with 1141>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenhouseplanks01.dds with 1143>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenhouseplanks01.dds with 1144>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenhouseplanks01.dds with 1145>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenhouseplanks01.dds with 1146>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfloorboards01.dds with 1148>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfloorboards01.dds with 1149>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfloorboards01.dds with 1150>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfloorboards01.dds with 1151>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\dirt02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\farmhouselod01snow.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\farmhouselod01.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\fieldgrass01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\effects\fxwhitewater01noalpha.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\fxwatertile01reallod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\landscape\glacierslabnoalpha.dds with -3, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\glacierslabreallod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\imperialforticelod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\imperialfortlod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\mountainslab01lod.dds with -4, 0.95, 0.93, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\mountainslablod.dds with -4, 0.95, 0.93, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\nordictempleext_lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\rocks01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\shiplod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside03lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\snow01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\sovngardeterrainlod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\landscape\snow01noalpha.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\architecture\farmhouse\farmwindowinterior01_m.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\architecture\highhrothgar\hhwin02noalpha.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\architecture\highhrothgar\hhwin02noalpha_g.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\architecture\riften\riftenwindows02noalpha.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\architecture\riften\riftenwindows02_g.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\architecture\solitude\swindow03noalpha.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\architecture\solitude\swindow01_g.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\architecture\solitude\swindow03_g.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\architecture\whiterun\wrwindows01_g.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\architecture\windhelm\whwindowmapsglow_g.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\architecture\winterhold\winterholdwindow02_em.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\castlekitlod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\skyhaventempleextlod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavenroof01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavenstoneflat01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavenstonedetailslod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\dirt01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\dirtpath01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestdirt01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\reachdirt01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\reachmoss01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\coastoceanfloor01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\snow01landscapelod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\snow02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\snowrocks01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\dirtsnowpath01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\riverbottomlod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshdirtslopes01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshlichen01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshgrass01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshice01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\fieldgrass02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest03lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\grasssnow01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\rivermudlod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestleaves01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestgrass01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\riverbededgelod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestrocks01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\cavebaseground01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\dirtcliffs01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\reachgrass01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\road01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\road01snow01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\road01fallforest01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\road01reach01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\tundra01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\tundrarocks01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\reachmossyrocks01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\mineralpoolterracelod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundradirt01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundradirt02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundragravel01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundrarocks01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundraminerals01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\coastbeach01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\coastbeachgrass01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\tundradriftwoodbark01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforeststumpdirt01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\roaddetails01.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforestbarkcomplod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforestcut01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\platedrooflod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone03lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone06lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonefloor03lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\rubblepilelod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonewall01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonewall02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\impdirt01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\impextrubble01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\impextrubble01lodice.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\impwall05lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\impwall05icelod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\impextwall01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\impextwall01icelod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\impfloormuddy01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\dwerockdesigns01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\dwestonefloor02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\dwestonefloor04lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\minefloordirt01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\minerockwall03lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen03lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\cavebaseground01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\cavebaseground02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall03lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall05lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\caverocks01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\ratwaywall01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodfloor01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\rottingwood01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonefloor01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonestairs01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonestairs02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\impwall01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\impwall06lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\shipwood02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodfloor03lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\shiprope01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\enderal\lod\shipkatariahlod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\minewood01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\impwood01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\dryoakpost01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\dwedeco01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\wrroofslate01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\wrdirtbaselod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\wrfieldgrass01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\wrstoneblocks01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\sovbasestone01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\whoutwalllod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\whruinstonedarklod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\whstoneflat2lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\wholdcrackedbrick2lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\riftenbrickinset01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\riftenstonewall02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragontile01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragontileblack01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\wrcitywall01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\wrtemplefloor01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodplanks01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\swoodplanks01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonemortar01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\sdragontile01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\sfloorhouse01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\sintwalltop01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\sstonebase01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\sstonefloor01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\sgrass01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewalllod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewall02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewall03lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\sstonestep01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\strims01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\strims02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\wrplasterint01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\wrplasterint01lowlod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodplaster01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodfloorint01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeam01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeam02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeamint01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\sintfloor01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\smetaldet01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\ssteps01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\swoodbeam01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavendetails01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavenfloor01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\stonewall02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\swoodfloor01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\magestatuelod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\whlargeloosestonelod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\whtrimstone1lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\whtrimstone2lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\whwoodboards01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\largeimperialtentlod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\smallimperialtentlod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\largenordtent01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\smallnordtentlod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\whwoodbaseinterior01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\riftenstonedetail01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\stonefloor01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragoncarvings01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\wrroofint01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\wrslate02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonebase01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonebase02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\wrtrellisvines01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\wrtrims01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodlattice01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\swindow03lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\sintcoloumn01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\sstuccowallint01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\farmwindowinterior01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\shipwindow01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\scastlecol01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\mrkcolm01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\ash01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\hay01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\mehrunesstatue01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\shrineofazuralod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\shrineofboethiahlod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\cratewood01weatheredlod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\cratewood02weatheredlod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\smelter01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\statuedibellalod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\statueofmeridia01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\statuetalos01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\stockadeplanks01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\stockadeplanks01snowlod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01snowlod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\beehivelod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\fxdirtmound01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\wrskyforge01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavenremanface03lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\whroughgroundlod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\whroughgroundmudlod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\whdirtbricklod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\roof01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\sdetails01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\mrkthirds01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\mrktileslates01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\mrkmetala01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\mrkwood02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\mrkstoneblocks03lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\riftenroofshingles01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\riftenlogdetails01.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\riftenhouseplanks01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\wrfloorboards01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:02] [CheckPBR] <Debug: Processing 11>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\falmer hut\falmerhut.dds with 4>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\leatherhide01.dds with 5>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shiproof01.dds with 6>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\wovenfence01.dds with 8>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\wovenfence01.dds with 9>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\wovenfence01.dds with 10>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\falmerhutlod.dds with 0, 1.00, 1.00, 1.00, -1, -1, -1>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\leatherhide01lod.dds with 0, 1.00, 1.00, 1.00, -1, -1, -1>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\shiproof01lod.dds with 0, 1.00, 1.00, 1.00, -1, -1, -1>
[00:02] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\wovenfence01lod.dds with 0, 1.00, 1.00, 1.00, -1, -1, -1>
[00:02] [CheckPBR] <Debug: Processing 163>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\dawnguard\dfloor01.dds with 4>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\dawnguard\dfloor01.dds with 5>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\dawnguard\dfloor01.dds with 6>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\dawnguard\dfloor01.dds with 7>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlefloorstone03.dds with 9>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlerubblepile01.dds with 10>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone05.dds with 11>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone01.dds with 12>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone04.dds with 14>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone04.dds with 15>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone04.dds with 16>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone04.dds with 17>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 19>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 20>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 21>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 22>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 23>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 24>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 25>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 26>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 27>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 28>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 29>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 30>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 31>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 32>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 33>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 34>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 36>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 37>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 38>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 39>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 40>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 41>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 42>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 43>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 44>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 45>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 46>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 47>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 48>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 49>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 50>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds with 51>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icewall01.dds with 53>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icewall01.dds with 54>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt01.dds with 56>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt01.dds with 57>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt01.dds with 58>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt01.dds with 59>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt02.dds with 61>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt02.dds with 62>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt02.dds with 63>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt02.dds with 64>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt03.dds with 66>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt03.dds with 67>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt03.dds with 68>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt03.dds with 69>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt05.dds with 71>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt05.dds with 72>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt05.dds with 73>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt05.dds with 74>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnbones01.dds with 76>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnbones01.dds with 77>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnbones01.dds with 78>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnbones01.dds with 79>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scmfloor3.dds with 81>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scmfloor3.dds with 82>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scmfloor3.dds with 83>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scmfloor3.dds with 84>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\spirebasic.dds with 85>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\spirebasic.dds with 86>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\spirebasic.dds with 87>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\spirebasic.dds with 88>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbase2.dds with 89>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbase2.dds with 90>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbase2.dds with 91>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbase2.dds with 92>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbasegray.dds with 93>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbasegray.dds with 94>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbasegray.dds with 95>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbasegray.dds with 96>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnrock01.dds with 98>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnrock01.dds with 99>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnrock01.dds with 100>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnrock01.dds with 101>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 103>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 104>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 105>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 106>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 107>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 108>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 109>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 110>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 111>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 112>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 113>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 114>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 115>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 116>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 117>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds with 118>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinswall01.dds with 120>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinswall01.dds with 121>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsbronzeinlay01.dds with 123>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\clutter\aurielstatue\statueofauriel.dds with 125>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\sctrim.dds with 127>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scstairs.dds with 129>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scstairs.dds with 130>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scstairs.dds with 131>
[00:02] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scstairs.dds with 132>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlefloorstone03.dds with 134>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlefloorstone03.dds with 135>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlefloorstone03.dds with 136>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlefloorstone03.dds with 137>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlerubblepile01.dds with 139>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlerubblepile01.dds with 140>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlerubblepile01.dds with 141>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlerubblepile01.dds with 142>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone01.dds with 144>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone01.dds with 145>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone01.dds with 146>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone01.dds with 147>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone03.dds with 149>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone03.dds with 150>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone03.dds with 151>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone03.dds with 152>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone05.dds with 154>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone05.dds with 155>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone05.dds with 156>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone05.dds with 157>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\statuestone01.dds with 159>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\statuestone01.dds with 160>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\statuestone01.dds with 161>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\statuestone01.dds with 162>
[00:03] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dfloor01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:03] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01castlefortlod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:03] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone04lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:03] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01frozenlakelod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:03] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icelakesurfacelod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:03] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\icewall01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:03] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:03] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:03] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt03lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:03] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt05lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:03] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\soulcairnbones01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:03] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairnlod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:03] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairnrock01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:03] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinsmarble01_4x4lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:03] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinswall01_1x2lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:03] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\snowelfruins\seruinsbronzeinlay01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:03] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\statueofauriellod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:03] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01sctrimlod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:03] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01scstairslod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:03] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlefloorstone03lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:03] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlerubblepile01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:03] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:03] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone03lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:03] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone05lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:03] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\statuestone01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:03] [CheckPBR] <Debug: Processing 90>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\bookwall01.dds with 4>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\bookwall01.dds with 5>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2basaltside.dds with 7>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2basaltside.dds with 8>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall01.dds with 10>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall01.dds with 11>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall01.dds with 12>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall01.dds with 13>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds with 15>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds with 16>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds with 17>
[00:02] Processing Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_waterforenbesm.txt with 13
[00:02] Creating mini atlas maps
[00:02] Processing Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_skyrimesm.txt with 1152
[00:02] Processing Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_skyrimesm.txt with 11
[00:02] Processing Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dawnguardesm.txt with 163
[00:02] Processing Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dragonbornesm.txt with 90
[00:02] Processing Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_waterforenbesm.txt with 13
[00:02] Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_re-uv-miniatlas.txt
[00:02] Preparing work queue
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds with 18>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds with 19>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds with 20>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds with 21>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds with 22>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds with 24>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds with 25>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds with 26>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds with 27>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds with 28>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds with 29>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds with 30>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds with 31>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\trees\treepineforestbarkcompash.dds with 33>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\trees\treepineforestbarkcompash.dds with 34>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_01.dds with 36>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_01.dds with 37>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_01.dds with 38>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_01.dds with 39>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_03.dds with 41>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_03.dds with 42>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_03.dds with 43>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_03.dds with 44>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_04.dds with 46>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_04.dds with 47>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_04.dds with 48>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_04.dds with 49>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_darkcliff_01.dds with 51>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_darkcliff_01.dds with 52>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_darkcliff_01.dds with 53>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_darkcliff_01.dds with 54>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_rocks_01_d.dds with 56>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_rocks_01_d.dds with 57>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_rocks_01_d.dds with 58>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_rocks_01_d.dds with 59>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_01.dds with 61>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_01.dds with 62>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_01.dds with 63>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_01.dds with 64>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_02.dds with 66>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_02.dds with 67>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_02.dds with 68>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_02.dds with 69>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_04.dds with 71>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_04.dds with 72>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_04.dds with 73>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_04.dds with 74>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2road01ash01.dds with 76>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2road01ash01.dds with 77>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2road01ash01.dds with 78>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2road01ash01.dds with 79>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare01.dds with 81>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare01.dds with 82>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare01.dds with 83>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare01.dds with 84>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare02.dds with 86>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare02.dds with 87>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare02.dds with 88>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare02.dds with 89>
[00:03] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\bookwall01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:03] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2_bookwalllod01.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:03] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2lodbasaltside.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:03] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\darkmatwall01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:03] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\darkmatwall02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:03] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\lightmattwall02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:03] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\treepineforestbarkcompashlod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:03] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:03] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_03lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:03] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_04lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:03] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_darkcliff_01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:03] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_rocks_01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:03] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:03] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:03] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_04lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:03] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2road01ash01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:03] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweonyxflatsquare01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:03] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweonyxflatsquare02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:03] [CheckPBR] <Debug: Processing 13>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwhitewater03.dds|textures\effects\fxwhitewater01.dds with 4>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwhitewater03.dds|textures\effects\fxwhitewater01.dds with 5>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwhitewater03.dds|textures\effects\fxwhitewater01.dds with 6>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwhitewater03.dds|textures\effects\fxwhitewater01.dds with 7>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwhitewater03_t.dds|textures\effects\fxwhitewater01.dds with 9>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwhitewater03_t.dds|textures\effects\fxwhitewater01.dds with 10>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwhitewater03_t.dds|textures\effects\fxwhitewater01.dds with 11>
[00:03] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwhitewater03_t.dds|textures\effects\fxwhitewater01.dds with 12>
[00:03] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\fxwhitewater03lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:03] [TexGenGenerate] <Debug: Adding atlas Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\textures\lod\fxwhitewater03_tlod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:03] [TexGenGenerate] Creating object LOD textures
[00:03] [TwbRender.Render] <Debug: Used Model 4b textures\architecture\farmhouse\roof01.dds 1>
[00:03] [TwbRender.LoadTexture] <Debug: Used Texture 2 textures\architecture\farmhouse\roof01.dds 1 textures\architecture\farmhouse\roof01.dds -1>
[00:03] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\roof01.dds>
[00:03] [TwbRender.Render] <Debug: Used Model 4b textures\architecture\farmhouse\thatch03.dds 1>
[00:03] [TwbRender.LoadTexture] <Debug: Used Texture 2 textures\architecture\farmhouse\thatch03.dds 1 textures\architecture\farmhouse\thatch03.dds -1>
[00:03] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\thatch03.dds>
[00:03] [TwbRender.Render] <Debug: Used Model 4b textures\dungeons\ships\shipwoodside01.dds 1>
[00:03] [TwbRender.LoadTexture] <Debug: Used Texture 2 textures\dungeons\ships\shipwoodside01.dds 1 textures\dungeons\ships\shipwoodside01.dds -1>
[00:03] [TwbRender.Render] <Debug: Used Model 4b textures\architecture\farmhouse\thatch02.dds 1>
[00:03] [TwbRender.LoadTexture] <Debug: Used Texture 2 textures\architecture\farmhouse\thatch02.dds 1 textures\architecture\farmhouse\thatch02.dds -1>
[00:03] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ships\shipwoodside01.dds>
[00:03] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\thatch02.dds>
[00:03] [TwbRender.Render] <Debug: Used Model 4b textures\architecture\farmhouse\woodpost02.dds 1>
[00:03] [TwbRender.LoadTexture] <Debug: Used Texture 2 textures\architecture\farmhouse\woodpost02.dds 1 textures\architecture\farmhouse\woodpost02.dds -1>
[00:03] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\woodpost02.dds>
[00:03] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\woodpost02.dds 1024 x 1024, depth: 1, mipmap: 11>
[00:03] [TwbRender.UnLoadTextures] <Debug: 7 > 80>
[00:03] [TwbRender.LoadTexture] <Debug: Textures\dungeons\ships\shipwoodside01.dds 1024 x 1024, depth: 1, mipmap: 10>
[00:03] [TwbRender.UnLoadTextures] <Debug: 7 > 80>
[00:03] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadTexture textures\architecture\farmhouse\woodpost02.dds textures\architecture\farmhouse\woodpost02.dds Result: 17010042 aRC: 31000 (Textures) aDC: 0>
[00:03] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\roof01.dds 2048 x 2048, depth: 1, mipmap: 11>
[00:03] [TwbRender.UnLoadTextures] <Debug: 7 > 80>
[00:03] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch03.dds 2048 x 2048, depth: 1, mipmap: 11>
[00:03] [TwbRender.UnLoadTextures] <Debug: 7 > 80>
[00:03] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch02.dds 2048 x 2048, depth: 1, mipmap: 11>
[00:03] [TwbRender.UnLoadTextures] <Debug: 7 > 80>
[00:03] [TwbRender.ReserveID] <Debug: Creating 3 TwbRender.LoadTexture textures\architecture\farmhouse\woodpost02.dds textures\architecture\farmhouse\woodpost02.dds>
[00:03] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\woodpost02.dds glTexStorage2D 3553 9 1024 x 1024 3>
[00:03] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\woodpost02.dds 3 (2D) - 1024 x 1024>
[00:03] [TwbRender.LoadTexture] <Debug: Start creating texture textures\architecture\farmhouse\woodpost02.dds 1024 x 1024>
[00:03] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\woodpost02.dds 3 (2D) - depth: 0, mipmap: 0, level: 0, index: 0, 1024 x 1024>
[00:03] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\woodpost02.dds 3 (2D) - depth: 0, mipmap: 1, level: 1, index: 1, 512 x 512>
[00:03] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\woodpost02.dds 3 (2D) - depth: 0, mipmap: 2, level: 2, index: 2, 256 x 256>
[00:03] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\woodpost02.dds 3 (2D) - depth: 0, mipmap: 3, level: 3, index: 3, 128 x 128>
[00:03] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\woodpost02.dds 3 (2D) - depth: 0, mipmap: 4, level: 4, index: 4, 64 x 64>
[00:03] Creating object LOD textures
[00:03] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\woodpost02.dds 3 (2D) - depth: 0, mipmap: 5, level: 5, index: 5, 32 x 32>
[00:03] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\woodpost02.dds 3 (2D) - depth: 0, mipmap: 6, level: 6, index: 6, 16 x 16>
[00:03] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\woodpost02.dds 3 (2D) - depth: 0, mipmap: 7, level: 7, index: 7, 8 x 8>
[00:03] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\woodpost02.dds 3 (2D) - depth: 0, mipmap: 8, level: 8, index: 8, 4 x 4>
[00:03] [TwbRender.LoadTexture] <Debug: End 9 creating texture textures\architecture\farmhouse\woodpost02.dds 4 x 4>
[00:03] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\woodpost02.dds mipmap 9>
[00:03] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadTexture textures\architecture\farmhouse\woodpost02.dds textures\architecture\farmhouse\woodpost02.dds Result: 0 aRC: 0 () aDC: 17010042>
[00:03] [TwbRender.LoadTexture] <Debug: Used Texture 2 textures\architecture\farmhouse\woodpost02_n.dds 1 textures\architecture\farmhouse\woodpost02.dds -1>
[00:03] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\woodpost02_n.dds>
[00:03] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadTexture textures\dungeons\ships\shipwoodside01.dds textures\dungeons\ships\shipwoodside01.dds Result: 17010042 aRC: 31000 (Textures) aDC: 0>
[00:03] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\woodpost02_n.dds 1024 x 1024, depth: 1, mipmap: 11>
[00:03] [TwbRender.UnLoadTextures] <Debug: 8 > 80>
[00:03] [TwbRender.ReserveID] <Debug: Creating 4 TwbRender.LoadTexture textures\dungeons\ships\shipwoodside01.dds textures\dungeons\ships\shipwoodside01.dds>
[00:03] [TwbRender.LoadTexture] <Debug: Textures\dungeons\ships\shipwoodside01.dds glTexStorage2D 3553 9 1024 x 1024 4>
[00:03] [TwbRender.LoadTexture] <Debug: Textures\dungeons\ships\shipwoodside01.dds 4 (2D) - 1024 x 1024>
[00:03] [TwbRender.LoadTexture] <Debug: Start creating texture textures\dungeons\ships\shipwoodside01.dds 1024 x 1024>
[00:03] [TwbRender.LoadTexture] <Debug: Textures\dungeons\ships\shipwoodside01.dds 4 (2D) - depth: 0, mipmap: 0, level: 0, index: 0, 1024 x 1024>
[00:04] [TwbRender.LoadTexture] <Debug: Textures\dungeons\ships\shipwoodside01.dds 4 (2D) - depth: 0, mipmap: 1, level: 1, index: 1, 512 x 512>
[00:04] [TwbRender.LoadTexture] <Debug: Textures\dungeons\ships\shipwoodside01.dds 4 (2D) - depth: 0, mipmap: 2, level: 2, index: 2, 256 x 256>
[00:04] [TwbRender.LoadTexture] <Debug: Textures\dungeons\ships\shipwoodside01.dds 4 (2D) - depth: 0, mipmap: 3, level: 3, index: 3, 128 x 128>
[00:04] [TwbRender.LoadTexture] <Debug: Textures\dungeons\ships\shipwoodside01.dds 4 (2D) - depth: 0, mipmap: 4, level: 4, index: 4, 64 x 64>
[00:04] [TwbRender.LoadTexture] <Debug: Textures\dungeons\ships\shipwoodside01.dds 4 (2D) - depth: 0, mipmap: 5, level: 5, index: 5, 32 x 32>
[00:04] [TwbRender.LoadTexture] <Debug: Textures\dungeons\ships\shipwoodside01.dds 4 (2D) - depth: 0, mipmap: 6, level: 6, index: 6, 16 x 16>
[00:04] [TwbRender.LoadTexture] <Debug: Textures\dungeons\ships\shipwoodside01.dds 4 (2D) - depth: 0, mipmap: 7, level: 7, index: 7, 8 x 8>
[00:04] [TwbRender.LoadTexture] <Debug: Textures\dungeons\ships\shipwoodside01.dds 4 (2D) - depth: 0, mipmap: 8, level: 8, index: 8, 4 x 4>
[00:04] [TwbRender.LoadTexture] <Debug: End 9 creating texture textures\dungeons\ships\shipwoodside01.dds 4 x 4>
[00:04] [TwbRender.LoadTexture] <Debug: Textures\dungeons\ships\shipwoodside01.dds mipmap 9>
[00:04] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadTexture textures\dungeons\ships\shipwoodside01.dds textures\dungeons\ships\shipwoodside01.dds Result: 0 aRC: 0 () aDC: 17010042>
[00:04] [TwbRender.LoadTexture] <Debug: Used Texture 2 textures\dungeons\ships\shipwoodside01_n.dds 1 textures\dungeons\ships\shipwoodside01.dds -1>
[00:04] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ships\shipwoodside01_n.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadTexture textures\architecture\farmhouse\roof01.dds textures\architecture\farmhouse\roof01.dds Result: 17010042 aRC: 31000 (Textures) aDC: 0>
[00:04] [TwbRender.LoadTexture] <Debug: Textures\dungeons\ships\shipwoodside01_n.dds 1024 x 1024, depth: 1, mipmap: 10>
[00:04] [TwbRender.UnLoadTextures] <Debug: 9 > 80>
[00:04] [TwbRender.ReserveID] <Debug: Creating 5 TwbRender.LoadTexture textures\architecture\farmhouse\roof01.dds textures\architecture\farmhouse\roof01.dds>
[00:04] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\roof01.dds glTexStorage2D 3553 9 1024 x 1024 5>
[00:04] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\roof01.dds 5 (2D) - 1024 x 1024>
[00:04] [TwbRender.LoadTexture] <Debug: Start creating texture textures\architecture\farmhouse\roof01.dds 2048 x 2048>
[00:04] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\roof01.dds 5 (2D) - depth: 0, mipmap: 0, level: 0, index: 0, 2048 x 2048>
[00:04] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\roof01.dds 2048x2048 to 1024x1024>
[00:05] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\roof01.dds 5 (2D) - depth: 0, mipmap: 1, level: 1, index: 1, 1024 x 1024>
[00:05] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\roof01.dds 1024x1024 to 512x512>
[00:05] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\roof01.dds 5 (2D) - depth: 0, mipmap: 2, level: 2, index: 2, 512 x 512>
[00:05] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\roof01.dds 512x512 to 256x256>
[00:05] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\roof01.dds 5 (2D) - depth: 0, mipmap: 3, level: 3, index: 3, 256 x 256>
[00:05] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\roof01.dds 256x256 to 128x128>
[00:05] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\roof01.dds 5 (2D) - depth: 0, mipmap: 4, level: 4, index: 4, 128 x 128>
[00:05] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\roof01.dds 128x128 to 64x64>
[00:05] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\roof01.dds 5 (2D) - depth: 0, mipmap: 5, level: 5, index: 5, 64 x 64>
[00:05] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\roof01.dds 64x64 to 32x32>
[00:05] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\roof01.dds 5 (2D) - depth: 0, mipmap: 6, level: 6, index: 6, 32 x 32>
[00:05] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\roof01.dds 32x32 to 16x16>
[00:05] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\roof01.dds 5 (2D) - depth: 0, mipmap: 7, level: 7, index: 7, 16 x 16>
[00:06] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\roof01.dds 16x16 to 8x8>
[00:06] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\roof01.dds 5 (2D) - depth: 0, mipmap: 8, level: 8, index: 8, 8 x 8>
[00:06] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\roof01.dds 8x8 to 4x4>
[00:06] [TwbRender.LoadTexture] <Debug: End 9 creating texture textures\architecture\farmhouse\roof01.dds 4 x 4>
[00:06] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\roof01.dds mipmap 9>
[00:06] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadTexture textures\architecture\farmhouse\roof01.dds textures\architecture\farmhouse\roof01.dds Result: 0 aRC: 0 () aDC: 17010042>
[00:06] [TwbRender.LoadTexture] <Debug: Used Texture 2 textures\architecture\farmhouse\roof01_n.dds 1 textures\architecture\farmhouse\roof01.dds -1>
[00:06] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\roof01_n.dds>
[00:06] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadTexture textures\architecture\farmhouse\thatch03.dds textures\architecture\farmhouse\thatch03.dds Result: 17010042 aRC: 31000 (Textures) aDC: 0>
[00:06] [TwbRender.ReserveID] <Debug: Creating 6 TwbRender.LoadTexture textures\architecture\farmhouse\thatch03.dds textures\architecture\farmhouse\thatch03.dds>
[00:06] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch03.dds glTexStorage2D 3553 9 1024 x 1024 6>
[00:06] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\roof01_n.dds 2048 x 2048, depth: 1, mipmap: 11>
[00:06] [TwbRender.UnLoadTextures] <Debug: 10 > 80>
[00:06] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch03.dds 6 (2D) - 1024 x 1024>
[00:06] [TwbRender.LoadTexture] <Debug: Start creating texture textures\architecture\farmhouse\thatch03.dds 2048 x 2048>
[00:06] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch03.dds 6 (2D) - depth: 0, mipmap: 0, level: 0, index: 0, 2048 x 2048>
[00:06] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch03.dds 2048x2048 to 1024x1024>
[00:06] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch03.dds 6 (2D) - depth: 0, mipmap: 1, level: 1, index: 1, 1024 x 1024>
[00:06] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch03.dds 1024x1024 to 512x512>
[00:07] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch03.dds 6 (2D) - depth: 0, mipmap: 2, level: 2, index: 2, 512 x 512>
[00:07] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch03.dds 512x512 to 256x256>
[00:07] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch03.dds 6 (2D) - depth: 0, mipmap: 3, level: 3, index: 3, 256 x 256>
[00:07] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch03.dds 256x256 to 128x128>
[00:07] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch03.dds 6 (2D) - depth: 0, mipmap: 4, level: 4, index: 4, 128 x 128>
[00:07] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch03.dds 128x128 to 64x64>
[00:07] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch03.dds 6 (2D) - depth: 0, mipmap: 5, level: 5, index: 5, 64 x 64>
[00:07] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch03.dds 64x64 to 32x32>
[00:07] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch03.dds 6 (2D) - depth: 0, mipmap: 6, level: 6, index: 6, 32 x 32>
[00:07] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch03.dds 32x32 to 16x16>
[00:07] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch03.dds 6 (2D) - depth: 0, mipmap: 7, level: 7, index: 7, 16 x 16>
[00:07] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch03.dds 16x16 to 8x8>
[00:07] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch03.dds 6 (2D) - depth: 0, mipmap: 8, level: 8, index: 8, 8 x 8>
[00:07] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch03.dds 8x8 to 4x4>
[00:07] [TwbRender.LoadTexture] <Debug: End 9 creating texture textures\architecture\farmhouse\thatch03.dds 4 x 4>
[00:07] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch03.dds mipmap 9>
[00:07] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadTexture textures\architecture\farmhouse\thatch03.dds textures\architecture\farmhouse\thatch03.dds Result: 0 aRC: 0 () aDC: 17010042>
[00:07] [TwbRender.LoadTexture] <Debug: Used Texture 2 textures\architecture\farmhouse\thatch03_n.dds 1 textures\architecture\farmhouse\thatch03.dds -1>
[00:07] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\thatch03_n.dds>
[00:07] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadTexture textures\architecture\farmhouse\thatch02.dds textures\architecture\farmhouse\thatch02.dds Result: 17010042 aRC: 31000 (Textures) aDC: 0>
[00:07] [TwbRender.ReserveID] <Debug: Creating 7 TwbRender.LoadTexture textures\architecture\farmhouse\thatch02.dds textures\architecture\farmhouse\thatch02.dds>
[00:07] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch02.dds glTexStorage2D 3553 9 1024 x 1024 7>
[00:07] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch03_n.dds 2048 x 2048, depth: 1, mipmap: 11>
[00:07] [TwbRender.UnLoadTextures] <Debug: 11 > 80>
[00:07] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch02.dds 7 (2D) - 1024 x 1024>
[00:07] [TwbRender.LoadTexture] <Debug: Start creating texture textures\architecture\farmhouse\thatch02.dds 2048 x 2048>
[00:07] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch02.dds 7 (2D) - depth: 0, mipmap: 0, level: 0, index: 0, 2048 x 2048>
[00:07] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch02.dds 2048x2048 to 1024x1024>
[00:08] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch02.dds 7 (2D) - depth: 0, mipmap: 1, level: 1, index: 1, 1024 x 1024>
[00:08] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch02.dds 1024x1024 to 512x512>
[00:08] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch02.dds 7 (2D) - depth: 0, mipmap: 2, level: 2, index: 2, 512 x 512>
[00:08] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch02.dds 512x512 to 256x256>
[00:08] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch02.dds 7 (2D) - depth: 0, mipmap: 3, level: 3, index: 3, 256 x 256>
[00:08] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch02.dds 256x256 to 128x128>
[00:08] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch02.dds 7 (2D) - depth: 0, mipmap: 4, level: 4, index: 4, 128 x 128>
[00:08] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch02.dds 128x128 to 64x64>
[00:08] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch02.dds 7 (2D) - depth: 0, mipmap: 5, level: 5, index: 5, 64 x 64>
[00:08] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch02.dds 64x64 to 32x32>
[00:08] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch02.dds 7 (2D) - depth: 0, mipmap: 6, level: 6, index: 6, 32 x 32>
[00:08] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch02.dds 32x32 to 16x16>
[00:08] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch02.dds 7 (2D) - depth: 0, mipmap: 7, level: 7, index: 7, 16 x 16>
[00:09] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch02.dds 16x16 to 8x8>
[00:09] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch02.dds 7 (2D) - depth: 0, mipmap: 8, level: 8, index: 8, 8 x 8>
[00:09] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch02.dds 8x8 to 4x4>
[00:09] [TwbRender.LoadTexture] <Debug: End 9 creating texture textures\architecture\farmhouse\thatch02.dds 4 x 4>
[00:09] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch02.dds mipmap 9>
[00:09] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadTexture textures\architecture\farmhouse\thatch02.dds textures\architecture\farmhouse\thatch02.dds Result: 0 aRC: 0 () aDC: 17010042>
[00:09] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadTexture textures\dungeons\ships\shipwoodside01_n.dds textures\dungeons\ships\shipwoodside01.dds Result: 17010042 aRC: 31000 (Textures) aDC: 0>
[00:09] [TwbRender.LoadTexture] <Debug: Used Texture 2 textures\architecture\farmhouse\thatch02_n.dds 1 textures\architecture\farmhouse\thatch02.dds -1>
[00:09] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\thatch02_n.dds>
[00:09] [TwbRender.ReserveID] <Debug: Creating 8 TwbRender.LoadTexture textures\dungeons\ships\shipwoodside01_n.dds textures\dungeons\ships\shipwoodside01.dds>
[00:09] [TwbRender.LoadTexture] <Debug: Textures\dungeons\ships\shipwoodside01_n.dds glTexStorage2D 3553 9 1024 x 1024 8>
[00:09] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch02_n.dds 2048 x 2048, depth: 1, mipmap: 11>
[00:09] [TwbRender.UnLoadTextures] <Debug: 12 > 80>
[00:09] [TwbRender.LoadTexture] <Debug: Textures\dungeons\ships\shipwoodside01_n.dds 8 (2D) - 1024 x 1024>
[00:09] [TwbRender.LoadTexture] <Debug: Start creating texture textures\dungeons\ships\shipwoodside01_n.dds 1024 x 1024>
[00:09] [TwbRender.LoadTexture] <Debug: Textures\dungeons\ships\shipwoodside01_n.dds 8 (2D) - depth: 0, mipmap: 0, level: 0, index: 0, 1024 x 1024>
[00:09] [TwbRender.LoadTexture] <Debug: Textures\dungeons\ships\shipwoodside01_n.dds 8 (2D) - depth: 0, mipmap: 1, level: 1, index: 1, 512 x 512>
[00:09] [TwbRender.LoadTexture] <Debug: Textures\dungeons\ships\shipwoodside01_n.dds 8 (2D) - depth: 0, mipmap: 2, level: 2, index: 2, 256 x 256>
[00:09] [TwbRender.LoadTexture] <Debug: Textures\dungeons\ships\shipwoodside01_n.dds 8 (2D) - depth: 0, mipmap: 3, level: 3, index: 3, 128 x 128>
[00:09] [TwbRender.LoadTexture] <Debug: Textures\dungeons\ships\shipwoodside01_n.dds 8 (2D) - depth: 0, mipmap: 4, level: 4, index: 4, 64 x 64>
[00:09] [TwbRender.LoadTexture] <Debug: Textures\dungeons\ships\shipwoodside01_n.dds 8 (2D) - depth: 0, mipmap: 5, level: 5, index: 5, 32 x 32>
[00:09] [TwbRender.LoadTexture] <Debug: Textures\dungeons\ships\shipwoodside01_n.dds 8 (2D) - depth: 0, mipmap: 6, level: 6, index: 6, 16 x 16>
[00:09] [TwbRender.LoadTexture] <Debug: Textures\dungeons\ships\shipwoodside01_n.dds 8 (2D) - depth: 0, mipmap: 7, level: 7, index: 7, 8 x 8>
[00:09] [TwbRender.LoadTexture] <Debug: Textures\dungeons\ships\shipwoodside01_n.dds 8 (2D) - depth: 0, mipmap: 8, level: 8, index: 8, 4 x 4>
[00:09] [TwbRender.LoadTexture] <Debug: End 9 creating texture textures\dungeons\ships\shipwoodside01_n.dds 4 x 4>
[00:09] [TwbRender.LoadTexture] <Debug: Textures\dungeons\ships\shipwoodside01_n.dds mipmap 9>
[00:09] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadTexture textures\dungeons\ships\shipwoodside01_n.dds textures\dungeons\ships\shipwoodside01.dds Result: 0 aRC: 0 () aDC: 17010042>
[00:09] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadTexture textures\architecture\farmhouse\roof01_n.dds textures\architecture\farmhouse\roof01.dds Result: 17010042 aRC: 31000 (Textures) aDC: 0>
[00:09] [TwbRender.LoadScene] <Debug: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green Loading textures\dungeons\ships\shipwoodside01.dds>
[00:09] [TwbRender.ReserveID] <Debug: Creating 9 TwbRender.LoadTexture textures\architecture\farmhouse\roof01_n.dds textures\architecture\farmhouse\roof01.dds>
[00:09] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadScene Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green Result: 5010155 aRC: 31001 (Meshes) aDC: 0>
[00:09] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\roof01_n.dds glTexStorage2D 3553 9 1024 x 1024 9>
[00:10] [TwbRender.LoadScene] <Debug: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green Vertexdata: 4>
[00:10] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\roof01_n.dds 9 (2D) - 1024 x 1024>
[00:10] [TwbRender.LoadTexture] <Debug: Start creating texture textures\architecture\farmhouse\roof01_n.dds 2048 x 2048>
[00:10] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\roof01_n.dds 9 (2D) - depth: 0, mipmap: 0, level: 0, index: 0, 2048 x 2048>
[00:10] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\roof01_n.dds 2048x2048 to 1024x1024>
[00:10] [TwbRender.LoadScene] <Debug: 0 Processing textures\dungeons\ships\shipwoodside01.dds with 0>
[00:10] [TwbRender.LoadScene] <Debug: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green textures\dungeons\ships\shipwoodside01.dds textures\dungeons\ships\shipwoodside01.dds 0 textures\dungeons\ships\shipwoodside01.dds 4>
[00:10] [TwbRender.LoadScene] <Debug: 0 Processing textures\dungeons\ships\shipwoodside01_n.dds with 1>
[00:10] [TwbRender.LoadScene] <Debug: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green textures\dungeons\ships\shipwoodside01.dds textures\dungeons\ships\shipwoodside01.dds 1 textures\dungeons\ships\shipwoodside01_n.dds 8>
[00:10] [TwbRender.LoadScene] <Debug: Checked 1 textures\dungeons\ships\shipwoodside01.dds textures\dungeons\ships\shipwoodside01.dds>
[00:10] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\roof01_n.dds 9 (2D) - depth: 0, mipmap: 1, level: 1, index: 1, 1024 x 1024>
[00:10] [TwbRender.LoadScene] <Debug: Checked 2 textures\dungeons\ships\shipwoodside01.dds textures\dungeons\ships\shipwoodside01.dds>
[00:10] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\roof01_n.dds 1024x1024 to 512x512>
[00:10] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadScene Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green Result: 0 aRC: 0 () aDC: 5010155>
[00:10] [TwbRender.RenderObject] <Debug: 512 ? 1024>
[00:10] [TwbRender.RenderObject] <Debug: MultiSamples: 8, SuperSamples: 0>
[00:10] [TwbRender.RenderObject] <Debug: 1024 x 1024 -> 1024 x 1024>
[00:10] [TwbRender.MakeCurrent] <Debug: TwbRender.RenderObject Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green Result: 5010155 aRC: 21002 (Render #0) aDC: 0>
[00:10] [TwbRender.CreateRenderFB] <Debug: 1 Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green FB: 1024 x 1024 8>
[00:10] [TwbRender.CreateRenderFB] <Debug: 2 Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green FB: 1024 x 1024 8 7>
[00:10] [TwbRender.CreateRenderFB] <Debug: 3 Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green FB: 1024 x 1024 8 7 7>
[00:11] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\roof01_n.dds 9 (2D) - depth: 0, mipmap: 2, level: 2, index: 2, 512 x 512>
[00:11] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\roof01_n.dds 512x512 to 256x256>
[00:11] [TwbRender.CheckFBO] <Debug: OpenGL: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green framebuffer complete>
[00:11] [TwbRender.CreateRenderFB] <Debug: 4 Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green FB: 1024 x 1024 8 7 7 8>
[00:11] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\roof01_n.dds 9 (2D) - depth: 0, mipmap: 3, level: 3, index: 3, 256 x 256>
[00:11] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\roof01_n.dds 256x256 to 128x128>
[00:11] [TwbRender.CheckFBO] <Debug: OpenGL: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green framebuffer complete>
[00:11] [TwbRender.ReserveID] <Debug: Creating 10 TwbRender.CreateRenderFB Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green renderSample>
[00:11] [TwbRender.CreateRenderFB] <Debug: 5 Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green FB: 1024 x 1024 8 7 7 8 10>
[00:11] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\roof01_n.dds 9 (2D) - depth: 0, mipmap: 4, level: 4, index: 4, 128 x 128>
[00:11] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\roof01_n.dds 128x128 to 64x64>
[00:11] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\roof01_n.dds 9 (2D) - depth: 0, mipmap: 5, level: 5, index: 5, 64 x 64>
[00:11] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\roof01_n.dds 64x64 to 32x32>
[00:11] [TwbRender.CheckFBO] <Debug: OpenGL: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green framebuffer complete>
[00:11] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\roof01_n.dds 9 (2D) - depth: 0, mipmap: 6, level: 6, index: 6, 32 x 32>
[00:11] [TwbRender.CreateRenderFB] <Debug: 6 Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green FB: 1024 x 1024 8 7 7 8 10 8>
[00:11] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\roof01_n.dds 32x32 to 16x16>
[00:11] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\roof01_n.dds 9 (2D) - depth: 0, mipmap: 7, level: 7, index: 7, 16 x 16>
[00:11] [TwbRender.ReserveID] <Debug: Creating 11 TwbRender.RenderObject Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green renderDiffuse>
[00:11] [TwbRender.GetImageFromFB] <Debug: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green 1024 x 1024 8 11>
[00:11] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\roof01_n.dds 16x16 to 8x8>
[00:11] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\roof01_n.dds 9 (2D) - depth: 0, mipmap: 8, level: 8, index: 8, 8 x 8>
[00:11] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\roof01_n.dds 8x8 to 4x4>
[00:11] [TwbRender.LoadTexture] <Debug: End 9 creating texture textures\architecture\farmhouse\roof01_n.dds 4 x 4>
[00:11] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\roof01_n.dds mipmap 9>
[00:12] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadTexture textures\architecture\farmhouse\roof01_n.dds textures\architecture\farmhouse\roof01.dds Result: 0 aRC: 0 () aDC: 17010042>
[00:12] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadTexture textures\architecture\farmhouse\thatch03_n.dds textures\architecture\farmhouse\thatch03.dds Result: 17010042 aRC: 31000 (Textures) aDC: 0>
[00:12] [TwbRender.LoadScene] <Debug: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow Loading textures\architecture\farmhouse\roof01.dds>
[00:12] [TwbRender.ReserveID] <Debug: Creating 12 TwbRender.LoadTexture textures\architecture\farmhouse\thatch03_n.dds textures\architecture\farmhouse\thatch03.dds>
[00:12] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadScene Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow Result: 5010159 aRC: 31001 (Meshes) aDC: 0>
[00:12] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch03_n.dds glTexStorage2D 3553 9 1024 x 1024 12>
[00:12] [TwbRender.SceneSet] <Debug: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green 1>
[00:12] [TwbRender.Check] <Debug: OpenGL: invalid operation from TwbRender.SceneSet for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green>
[00:12] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch03_n.dds 12 (2D) - 1024 x 1024>
[00:12] [TwbRender.LoadScene] <Debug: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow Vertexdata: 4>
[00:12] [TwbRender.LoadTexture] <Debug: Start creating texture textures\architecture\farmhouse\thatch03_n.dds 2048 x 2048>
[00:12] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch03_n.dds 12 (2D) - depth: 0, mipmap: 0, level: 0, index: 0, 2048 x 2048>
[00:12] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch03_n.dds 2048x2048 to 1024x1024>
[00:12] [TwbRender.Check] <Debug: 00000000 ??? 00e275c3 TexGenx64.exe Render 2829 TwbRender.SceneSet 00e278f2 TexGenx64.exe Render 2879 TwbRender.Scene 00e25fe8 TexGenx64.exe Render 2631 TwbRender.GetImageFromFB 00e2df07 TexGenx64.exe Render 3731 TwbRender.RenderObject 00e31a06 TexGenx64.exe Render 4184 TwbRender.Render 00e6c6a4 TexGenx64.exe TexGenMain 259 TMiniAtlasMap.BuildAtlas 00e728c5 TexGenx64.exe TexGenMain 1056 TexGenGenerate$ActRec.$0$Body 00ad32c3 TexGenx64.exe System.Threading TParallel.ForWorker$ActRec.$0$Body 00ad6073 TexGenx64.exe System.Threading TTask.ExecuteReplicates$ActRec.$0$Body 00ad5c60 TexGenx64.exe System.Threading TTask.Execute 00ad74cf TexGenx64.exe System.Threading TTask.InternalExecute 00ad7607 TexGenx64.exe System.Threading TTask.InternalWork 00ad6257 TexGenx64.exe System.Threading TTask.ExecuteWork 00add714 TexGenx64.exe System.Threading TThreadPool.TQueueWorkerThread.ExecuteWorkItem 00add140 TexGenx64.exe System.Threading TThreadPool.TQueueWorkerThread.Execute 005f02e0 TexGenx64.exe System.Classes ThreadProc 0042bfc5 TexGenx64.exe BrainMM 2540 BrainMMThreadProxy 004136da TexGenx64.exe System ThreadWrapper 00515f29 TexGenx64.exe madExcept ThreadExceptFrame 6fffffed kernel32.dll BaseThreadInitThunk 6ffffff4 ntdll.dll RtlUserThreadStart>
[00:12] [TwbRender.DeleteID] <Debug: Deleting 11 TwbRender.RenderObject Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green renderDiffuse>
[00:12] [TwbRender.LoadScene] <Debug: 0 Processing textures\architecture\farmhouse\roof01.dds with 0>
[00:12] [TwbRender.LoadScene] <Debug: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow textures\architecture\farmhouse\roof01.dds textures\architecture\farmhouse\roof01.dds 0 textures\architecture\farmhouse\roof01.dds 5>
[00:12] [TwbRender.DeleteRenderFB] <Debug: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green FB: 7 7 8 10 8>
[00:12] [TwbRender.DeleteID] <Debug: Deleting 10 TwbRender.DeleteRenderFB Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green renderSample>
[00:12] [TwbRender.LoadScene] <Debug: 0 Processing textures\architecture\farmhouse\roof01_n.dds with 1>
[00:12] [TwbRender.LoadScene] <Debug: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow textures\architecture\farmhouse\roof01.dds textures\architecture\farmhouse\roof01.dds 1 textures\architecture\farmhouse\roof01_n.dds 9>
[00:12] [TwbRender.MakeCurrent] <Debug: TwbRender.RenderObject Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green Result: 0 aRC: 0 () aDC: 5010155>
[00:12] [TwbRender.UnLoadTextures] <Debug: 12 > 80>
[00:13] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch03_n.dds 12 (2D) - depth: 0, mipmap: 1, level: 1, index: 1, 1024 x 1024>
[00:13] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch03_n.dds 1024x1024 to 512x512>
[00:13] [TwbRender.LoadScene] <Debug: Checked 1 textures\architecture\farmhouse\roof01.dds textures\architecture\farmhouse\roof01.dds>
[00:13] [TwbRender.LoadScene] <Debug: Checked 2 textures\architecture\farmhouse\roof01.dds textures\architecture\farmhouse\roof01.dds>
[00:13] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch03_n.dds 12 (2D) - depth: 0, mipmap: 2, level: 2, index: 2, 512 x 512>
[00:13] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadScene Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow Result: 0 aRC: 0 () aDC: 5010159>
[00:13] [TwbRender.RenderObject] <Debug: 512 ? 1024>
[00:13] [TwbRender.MakeCurrent] <Debug: TwbRender.UnloadScene Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green Result: 5010159 aRC: 31001 (Meshes) aDC: 0>
[00:13] [TwbRender.RenderObject] <Debug: MultiSamples: 8, SuperSamples: 0>
[00:13] [TwbRender.RenderObject] <Debug: 1024 x 1024 -> 1024 x 1024>
[00:13] [TwbRender.MakeCurrent] <Debug: TwbRender.RenderObject Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow Result: 5010155 aRC: 21002 (Render #0) aDC: 0>
[00:13] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch03_n.dds 512x512 to 256x256>
[00:13] [TwbRender.CreateRenderFB] <Debug: 1 Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow FB: 1024 x 1024 8>
[00:13] [TwbRender.MakeCurrent] <Debug: TwbRender.UnloadScene Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green Result: 0 aRC: 0 () aDC: 5010159>
[00:13] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch03_n.dds 12 (2D) - depth: 0, mipmap: 3, level: 3, index: 3, 256 x 256>
[00:13] [TwbRender.CreateRenderFB] <Debug: 2 Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow FB: 1024 x 1024 8 7>
[00:13] [TwbRender.CreateRenderFB] <Debug: 3 Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow FB: 1024 x 1024 8 7 7>
[00:13] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch03_n.dds 256x256 to 128x128>
[00:13] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch03_n.dds 12 (2D) - depth: 0, mipmap: 4, level: 4, index: 4, 128 x 128>
[00:13] [TwbRender.CheckFBO] <Debug: OpenGL: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow framebuffer complete>
[00:13] [TwbRender.CreateRenderFB] <Debug: 4 Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow FB: 1024 x 1024 8 7 7 8>
[00:13] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch03_n.dds 128x128 to 64x64>
[00:13] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch03_n.dds 12 (2D) - depth: 0, mipmap: 5, level: 5, index: 5, 64 x 64>
[00:13] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch03_n.dds 64x64 to 32x32>
[00:13] [TwbRender.CheckFBO] <Debug: OpenGL: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow framebuffer complete>
[00:13] [TwbRender.ReserveID] <Debug: Creating 10 TwbRender.CreateRenderFB Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow renderSample>
[00:13] [TwbRender.CreateRenderFB] <Debug: 5 Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow FB: 1024 x 1024 8 7 7 8 10>
[00:13] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch03_n.dds 12 (2D) - depth: 0, mipmap: 6, level: 6, index: 6, 32 x 32>
[00:13] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch03_n.dds 32x32 to 16x16>
[00:13] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch03_n.dds 12 (2D) - depth: 0, mipmap: 7, level: 7, index: 7, 16 x 16>
[00:14] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch03_n.dds 16x16 to 8x8>
[00:14] [TwbRender.CheckFBO] <Debug: OpenGL: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow framebuffer complete>
[00:14] [TwbRender.CreateRenderFB] <Debug: 6 Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow FB: 1024 x 1024 8 7 7 8 10 8>
[00:14] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch03_n.dds 12 (2D) - depth: 0, mipmap: 8, level: 8, index: 8, 8 x 8>
[00:14] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch03_n.dds 8x8 to 4x4>
[00:14] [TwbRender.LoadTexture] <Debug: End 9 creating texture textures\architecture\farmhouse\thatch03_n.dds 4 x 4>
[00:14] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch03_n.dds mipmap 9>
[00:14] [TwbRender.ReserveID] <Debug: Creating 11 TwbRender.RenderObject Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow renderDiffuse>
[00:14] [TwbRender.GetImageFromFB] <Debug: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow 1024 x 1024 8 11>
[00:14] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadTexture textures\architecture\farmhouse\thatch03_n.dds textures\architecture\farmhouse\thatch03.dds Result: 0 aRC: 0 () aDC: 17010042>
[00:14] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadTexture textures\architecture\farmhouse\woodpost02_n.dds textures\architecture\farmhouse\woodpost02.dds Result: 5010159 aRC: 31000 (Textures) aDC: 0>
[00:14] [TwbRender.LoadScene] <Debug: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow Loading textures\architecture\farmhouse\thatch03.dds>
[00:14] [TwbRender.ReserveID] <Debug: Creating 13 TwbRender.LoadTexture textures\architecture\farmhouse\woodpost02_n.dds textures\architecture\farmhouse\woodpost02.dds>
[00:14] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadScene Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow Result: 17010042 aRC: 31001 (Meshes) aDC: 0>
[00:14] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\woodpost02_n.dds glTexStorage2D 3553 9 1024 x 1024 13>
[00:14] [TwbRender.LoadScene] <Debug: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow Vertexdata: 4>
[00:14] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\woodpost02_n.dds 13 (2D) - 1024 x 1024>
[00:14] [TwbRender.LoadTexture] <Debug: Start creating texture textures\architecture\farmhouse\woodpost02_n.dds 1024 x 1024>
[00:14] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\woodpost02_n.dds 13 (2D) - depth: 0, mipmap: 0, level: 0, index: 0, 1024 x 1024>
[00:14] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\woodpost02_n.dds 13 (2D) - depth: 0, mipmap: 1, level: 1, index: 1, 512 x 512>
[00:14] [TwbRender.SceneSet] <Debug: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow 2>
[00:14] [TwbRender.Check] <Debug: OpenGL: invalid operation from TwbRender.SceneSet for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow>
[00:14] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\woodpost02_n.dds 13 (2D) - depth: 0, mipmap: 2, level: 2, index: 2, 256 x 256>
[00:14] [TwbRender.LoadScene] <Debug: 0 Processing textures\architecture\farmhouse\thatch03.dds with 0>
[00:15] [TwbRender.LoadScene] <Debug: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow textures\architecture\farmhouse\thatch03.dds textures\architecture\farmhouse\thatch03.dds 0 textures\architecture\farmhouse\thatch03.dds 6>
[00:15] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\woodpost02_n.dds 13 (2D) - depth: 0, mipmap: 3, level: 3, index: 3, 128 x 128>
[00:15] [TwbRender.LoadScene] <Debug: 0 Processing textures\architecture\farmhouse\thatch03_n.dds with 1>
[00:15] [TwbRender.LoadScene] <Debug: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow textures\architecture\farmhouse\thatch03.dds textures\architecture\farmhouse\thatch03.dds 1 textures\architecture\farmhouse\thatch03_n.dds 12>
[00:15] [TwbRender.Check] <Debug: 00000000 ??? 00e275c3 TexGenx64.exe Render 2829 TwbRender.SceneSet 00e278f2 TexGenx64.exe Render 2879 TwbRender.Scene 00e25fe8 TexGenx64.exe Render 2631 TwbRender.GetImageFromFB 00e2df07 TexGenx64.exe Render 3731 TwbRender.RenderObject 00e31a06 TexGenx64.exe Render 4184 TwbRender.Render 00e6c6a4 TexGenx64.exe TexGenMain 259 TMiniAtlasMap.BuildAtlas 00e728c5 TexGenx64.exe TexGenMain 1056 TexGenGenerate$ActRec.$0$Body 00ad32c3 TexGenx64.exe System.Threading TParallel.ForWorker$ActRec.$0$Body 00ad6073 TexGenx64.exe System.Threading TTask.ExecuteReplicates$ActRec.$0$Body 00ad61d7 TexGenx64.exe System.Threading TTask.ExecuteReplicates 00ad5c16 TexGenx64.exe System.Threading TTask.Execute 00ad74cf TexGenx64.exe System.Threading TTask.InternalExecute 00ad7607 TexGenx64.exe System.Threading TTask.InternalWork 00ad6257 TexGenx64.exe System.Threading TTask.ExecuteWork 00add714 TexGenx64.exe System.Threading TThreadPool.TQueueWorkerThread.ExecuteWorkItem 00add140 TexGenx64.exe System.Threading TThreadPool.TQueueWorkerThread.Execute 005f02e0 TexGenx64.exe System.Classes ThreadProc 0042bfc5 TexGenx64.exe BrainMM 2540 BrainMMThreadProxy 004136da TexGenx64.exe System ThreadWrapper 00515f29 TexGenx64.exe madExcept ThreadExceptFrame 6fffffed kernel32.dll BaseThreadInitThunk 6ffffff4 ntdll.dll RtlUserThreadStart>
[00:15] [TwbRender.DeleteID] <Debug: Deleting 11 TwbRender.RenderObject Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow renderDiffuse>
[00:15] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\woodpost02_n.dds 13 (2D) - depth: 0, mipmap: 4, level: 4, index: 4, 64 x 64>
[00:15] [TwbRender.DeleteRenderFB] <Debug: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow FB: 7 7 8 10 8>
[00:15] [TwbRender.DeleteID] <Debug: Deleting 10 TwbRender.DeleteRenderFB Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow renderSample>
[00:15] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\woodpost02_n.dds 13 (2D) - depth: 0, mipmap: 5, level: 5, index: 5, 32 x 32>
[00:15] [TwbRender.MakeCurrent] <Debug: TwbRender.RenderObject Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow Result: 0 aRC: 0 () aDC: 5010155>
[00:15] [TwbRender.UnLoadTextures] <Debug: 12 > 80>
[00:15] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\woodpost02_n.dds 13 (2D) - depth: 0, mipmap: 6, level: 6, index: 6, 16 x 16>
[00:15] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\woodpost02_n.dds 13 (2D) - depth: 0, mipmap: 7, level: 7, index: 7, 8 x 8>
[00:15] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\woodpost02_n.dds 13 (2D) - depth: 0, mipmap: 8, level: 8, index: 8, 4 x 4>
[00:15] [TwbRender.LoadScene] <Debug: Checked 1 textures\architecture\farmhouse\thatch03.dds textures\architecture\farmhouse\thatch03.dds>
[00:16] [TwbRender.LoadTexture] <Debug: End 9 creating texture textures\architecture\farmhouse\woodpost02_n.dds 4 x 4>
[00:16] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\woodpost02_n.dds mipmap 9>
[00:16] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadTexture textures\architecture\farmhouse\woodpost02_n.dds textures\architecture\farmhouse\woodpost02.dds Result: 0 aRC: 0 () aDC: 5010159>
[00:16] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadTexture textures\architecture\farmhouse\thatch02_n.dds textures\architecture\farmhouse\thatch02.dds Result: 5010159 aRC: 31000 (Textures) aDC: 0>
[00:16] [TwbRender.LoadScene] <Debug: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02 Loading textures\architecture\farmhouse\woodpost02.dds>
[00:16] [TwbRender.LoadScene] <Debug: Checked 2 textures\architecture\farmhouse\thatch03.dds textures\architecture\farmhouse\thatch03.dds>
[00:16] [TwbRender.ReserveID] <Debug: Creating 10 TwbRender.LoadTexture textures\architecture\farmhouse\thatch02_n.dds textures\architecture\farmhouse\thatch02.dds>
[00:16] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch02_n.dds glTexStorage2D 3553 9 1024 x 1024 10>
[00:16] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch02_n.dds 10 (2D) - 1024 x 1024>
[00:16] [TwbRender.LoadTexture] <Debug: Start creating texture textures\architecture\farmhouse\thatch02_n.dds 2048 x 2048>
[00:16] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch02_n.dds 10 (2D) - depth: 0, mipmap: 0, level: 0, index: 0, 2048 x 2048>
[00:16] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadScene Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow Result: 0 aRC: 0 () aDC: 17010042>
[00:16] [TwbRender.RenderObject] <Debug: 512 ? 1024>
[00:16] [TwbRender.MakeCurrent] <Debug: TwbRender.UnloadScene Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow Result: 5010155 aRC: 31001 (Meshes) aDC: 0>
[00:16] [TwbRender.RenderObject] <Debug: MultiSamples: 8, SuperSamples: 0>
[00:16] [TwbRender.RenderObject] <Debug: 1024 x 1024 -> 1024 x 1024>
[00:16] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch02_n.dds 2048x2048 to 1024x1024>
[00:16] [TwbRender.MakeCurrent] <Debug: TwbRender.UnloadScene Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow Result: 0 aRC: 0 () aDC: 5010155>
[00:16] [TwbRender.MakeCurrent] <Debug: TwbRender.RenderObject Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow Result: 5010155 aRC: 21002 (Render #0) aDC: 0>
[00:16] [TwbRender.CreateRenderFB] <Debug: 1 Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow FB: 1024 x 1024 8>
[00:16] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadScene Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02 Result: 17010042 aRC: 31001 (Meshes) aDC: 0>
[00:16] [TwbRender.CreateRenderFB] <Debug: 2 Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow FB: 1024 x 1024 8 7>
[00:16] [TwbRender.CreateRenderFB] <Debug: 3 Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow FB: 1024 x 1024 8 7 7>
[00:16] [TwbRender.LoadScene] <Debug: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02 Vertexdata: 4>
[00:16] [TwbRender.CheckFBO] <Debug: OpenGL: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow framebuffer complete>
[00:16] [TwbRender.CreateRenderFB] <Debug: 4 Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow FB: 1024 x 1024 8 7 7 8>
[00:16] [TwbRender.CheckFBO] <Debug: OpenGL: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow framebuffer complete>
[00:16] [TwbRender.ReserveID] <Debug: Creating 11 TwbRender.CreateRenderFB Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow renderSample>
[00:16] [TwbRender.CreateRenderFB] <Debug: 5 Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow FB: 1024 x 1024 8 7 7 8 11>
[00:16] [TwbRender.LoadScene] <Debug: 0 Processing textures\architecture\farmhouse\woodpost02.dds with 0>
[00:16] [TwbRender.LoadScene] <Debug: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02 textures\architecture\farmhouse\woodpost02.dds textures\architecture\farmhouse\woodpost02.dds 0 textures\architecture\farmhouse\woodpost02.dds 3>
[00:16] [TwbRender.LoadScene] <Debug: 0 Processing textures\architecture\farmhouse\woodpost02_n.dds with 1>
[00:16] [TwbRender.LoadScene] <Debug: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02 textures\architecture\farmhouse\woodpost02.dds textures\architecture\farmhouse\woodpost02.dds 1 textures\architecture\farmhouse\woodpost02_n.dds 13>
[00:16] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch02_n.dds 10 (2D) - depth: 0, mipmap: 1, level: 1, index: 1, 1024 x 1024>
[00:17] [TwbRender.CheckFBO] <Debug: OpenGL: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow framebuffer complete>
[00:17] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch02_n.dds 1024x1024 to 512x512>
[00:17] [TwbRender.CreateRenderFB] <Debug: 6 Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow FB: 1024 x 1024 8 7 7 8 11 8>
[00:17] [TwbRender.ReserveID] <Debug: Creating 14 TwbRender.RenderObject Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow renderDiffuse>
[00:17] [TwbRender.GetImageFromFB] <Debug: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow 1024 x 1024 8 14>
[00:17] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch02_n.dds 10 (2D) - depth: 0, mipmap: 2, level: 2, index: 2, 512 x 512>
[00:17] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch02_n.dds 512x512 to 256x256>
[00:17] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch02_n.dds 10 (2D) - depth: 0, mipmap: 3, level: 3, index: 3, 256 x 256>
[00:17] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch02_n.dds 256x256 to 128x128>
[00:17] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch02_n.dds 10 (2D) - depth: 0, mipmap: 4, level: 4, index: 4, 128 x 128>
[00:17] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch02_n.dds 128x128 to 64x64>
[00:17] [TwbRender.LoadScene] <Debug: Checked 1 textures\architecture\farmhouse\woodpost02.dds textures\architecture\farmhouse\woodpost02.dds>
[00:17] [TwbRender.SceneSet] <Debug: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow 1>
[00:17] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch02_n.dds 10 (2D) - depth: 0, mipmap: 5, level: 5, index: 5, 64 x 64>
[00:17] [TwbRender.Check] <Debug: OpenGL: invalid operation from TwbRender.SceneSet for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow>
[00:17] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch02_n.dds 64x64 to 32x32>
[00:17] [TwbRender.LoadScene] <Debug: Checked 2 textures\architecture\farmhouse\woodpost02.dds textures\architecture\farmhouse\woodpost02.dds>
[00:18] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch02_n.dds 10 (2D) - depth: 0, mipmap: 6, level: 6, index: 6, 32 x 32>
[00:18] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch02_n.dds 32x32 to 16x16>
[00:18] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadScene Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02 Result: 0 aRC: 0 () aDC: 17010042>
[00:18] [TwbRender.RenderObject] <Debug: 512 ? 1024>
[00:18] [TwbRender.RenderObject] <Debug: MultiSamples: 8, SuperSamples: 0>
[00:18] [TwbRender.RenderObject] <Debug: 1024 x 1024 -> 1024 x 1024>
[00:18] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch02_n.dds 10 (2D) - depth: 0, mipmap: 7, level: 7, index: 7, 16 x 16>
[00:18] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch02_n.dds 16x16 to 8x8>
[00:18] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch02_n.dds 10 (2D) - depth: 0, mipmap: 8, level: 8, index: 8, 8 x 8>
[00:18] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch02_n.dds 8x8 to 4x4>
[00:18] [TwbRender.LoadTexture] <Debug: End 9 creating texture textures\architecture\farmhouse\thatch02_n.dds 4 x 4>
[00:18] [TwbRender.LoadTexture] <Debug: Textures\architecture\farmhouse\thatch02_n.dds mipmap 9>
[00:18] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadTexture textures\architecture\farmhouse\thatch02_n.dds textures\architecture\farmhouse\thatch02.dds Result: 0 aRC: 0 () aDC: 5010159>
[00:18] [TwbRender.LoadScene] <Debug: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow Loading textures\architecture\farmhouse\thatch02.dds>
[00:18] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadScene Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow Result: 5010159 aRC: 31001 (Meshes) aDC: 0>
[00:18] [TwbRender.LoadScene] <Debug: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow Vertexdata: 4>
[00:18] [TwbRender.Check] <Debug: 00000000 ??? 00e275c3 TexGenx64.exe Render 2829 TwbRender.SceneSet 00e278f2 TexGenx64.exe Render 2879 TwbRender.Scene 00e25fe8 TexGenx64.exe Render 2631 TwbRender.GetImageFromFB 00e2df07 TexGenx64.exe Render 3731 TwbRender.RenderObject 00e31a06 TexGenx64.exe Render 4184 TwbRender.Render 00e6c6a4 TexGenx64.exe TexGenMain 259 TMiniAtlasMap.BuildAtlas 00e728c5 TexGenx64.exe TexGenMain 1056 TexGenGenerate$ActRec.$0$Body 00ad32c3 TexGenx64.exe System.Threading TParallel.ForWorker$ActRec.$0$Body 00ad6073 TexGenx64.exe System.Threading TTask.ExecuteReplicates$ActRec.$0$Body 00ad5c60 TexGenx64.exe System.Threading TTask.Execute 00ad74cf TexGenx64.exe System.Threading TTask.InternalExecute 00ad7607 TexGenx64.exe System.Threading TTask.InternalWork 00ad6257 TexGenx64.exe System.Threading TTask.ExecuteWork 00add714 TexGenx64.exe System.Threading TThreadPool.TQueueWorkerThread.ExecuteWorkItem 00add140 TexGenx64.exe System.Threading TThreadPool.TQueueWorkerThread.Execute 005f02e0 TexGenx64.exe System.Classes ThreadProc 0042bfc5 TexGenx64.exe BrainMM 2540 BrainMMThreadProxy 004136da TexGenx64.exe System ThreadWrapper 00515f29 TexGenx64.exe madExcept ThreadExceptFrame 6fffffed kernel32.dll BaseThreadInitThunk 6ffffff4 ntdll.dll RtlUserThreadStart>
[00:18] [TwbRender.DeleteID] <Debug: Deleting 14 TwbRender.RenderObject Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow renderDiffuse>
[00:18] [TwbRender.DeleteRenderFB] <Debug: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow FB: 7 7 8 11 8>
[00:18] [TwbRender.DeleteID] <Debug: Deleting 11 TwbRender.DeleteRenderFB Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow renderSample>
[00:18] [TwbRender.LoadScene] <Debug: 0 Processing textures\architecture\farmhouse\thatch02.dds with 0>
[00:18] [TwbRender.MakeCurrent] <Debug: TwbRender.RenderObject Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow Result: 0 aRC: 0 () aDC: 5010155>
[00:18] [TwbRender.MakeCurrent] <Debug: TwbRender.RenderObject Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02 Result: 5010155 aRC: 21002 (Render #0) aDC: 0>
[00:18] [TwbRender.UnLoadTextures] <Debug: 12 > 80>
[00:18] [TwbRender.LoadScene] <Debug: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow textures\architecture\farmhouse\thatch02.dds textures\architecture\farmhouse\thatch02.dds 0 textures\architecture\farmhouse\thatch02.dds 7>
[00:18] [TwbRender.CreateRenderFB] <Debug: 1 Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02 FB: 1024 x 1024 8>
[00:18] [TwbRender.CreateRenderFB] <Debug: 2 Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02 FB: 1024 x 1024 8 7>
[00:18] [TwbRender.LoadScene] <Debug: 0 Processing textures\architecture\farmhouse\thatch02_n.dds with 1>
[00:18] [TwbRender.CreateRenderFB] <Debug: 3 Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02 FB: 1024 x 1024 8 7 7>
[00:18] [TwbRender.LoadScene] <Debug: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow textures\architecture\farmhouse\thatch02.dds textures\architecture\farmhouse\thatch02.dds 1 textures\architecture\farmhouse\thatch02_n.dds 10>
[00:19] [TwbRender.CheckFBO] <Debug: OpenGL: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02 framebuffer complete>
[00:19] [TwbRender.CreateRenderFB] <Debug: 4 Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02 FB: 1024 x 1024 8 7 7 8>
[00:19] [TwbRender.CheckFBO] <Debug: OpenGL: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02 framebuffer complete>
[00:19] [TwbRender.ReserveID] <Debug: Creating 11 TwbRender.CreateRenderFB Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02 renderSample>
[00:19] [TwbRender.CreateRenderFB] <Debug: 5 Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02 FB: 1024 x 1024 8 7 7 8 11>
[00:19] [TwbRender.CheckFBO] <Debug: OpenGL: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02 framebuffer complete>
[00:19] [TwbRender.CreateRenderFB] <Debug: 6 Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02 FB: 1024 x 1024 8 7 7 8 11 8>
[00:19] [TwbRender.LoadScene] <Debug: Checked 1 textures\architecture\farmhouse\thatch02.dds textures\architecture\farmhouse\thatch02.dds>
[00:19] [TwbRender.ReserveID] <Debug: Creating 14 TwbRender.RenderObject Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02 renderDiffuse>
[00:19] [TwbRender.GetImageFromFB] <Debug: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02 1024 x 1024 8 14>
[00:19] [TwbRender.LoadScene] <Debug: Checked 2 textures\architecture\farmhouse\thatch02.dds textures\architecture\farmhouse\thatch02.dds>
[00:19] [TwbRender.MakeCurrent] <Debug: TwbRender.LoadScene Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow Result: 0 aRC: 0 () aDC: 5010159>
[00:19] [TwbRender.RenderObject] <Debug: 512 ? 1024>
[00:19] [TwbRender.MakeCurrent] <Debug: TwbRender.UnloadScene Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow Result: 5010159 aRC: 31001 (Meshes) aDC: 0>
[00:19] [TwbRender.RenderObject] <Debug: MultiSamples: 8, SuperSamples: 0>
[00:19] [TwbRender.RenderObject] <Debug: 1024 x 1024 -> 1024 x 1024>
[00:19] [TwbRender.MakeCurrent] <Debug: TwbRender.UnloadScene Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow Result: 0 aRC: 0 () aDC: 5010159>
[00:19] [TwbRender.SceneSet] <Debug: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02 2>
[00:19] [TwbRender.Check] <Debug: OpenGL: invalid operation from TwbRender.SceneSet for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02>
[00:20] [TwbRender.Check] <Debug: 00000000 ??? 00e275c3 TexGenx64.exe Render 2829 TwbRender.SceneSet 00e278f2 TexGenx64.exe Render 2879 TwbRender.Scene 00e25fe8 TexGenx64.exe Render 2631 TwbRender.GetImageFromFB 00e2df07 TexGenx64.exe Render 3731 TwbRender.RenderObject 00e31a06 TexGenx64.exe Render 4184 TwbRender.Render 00e6c6a4 TexGenx64.exe TexGenMain 259 TMiniAtlasMap.BuildAtlas 00e728c5 TexGenx64.exe TexGenMain 1056 TexGenGenerate$ActRec.$0$Body 00ad32c3 TexGenx64.exe System.Threading TParallel.ForWorker$ActRec.$0$Body 00ad6073 TexGenx64.exe System.Threading TTask.ExecuteReplicates$ActRec.$0$Body 00ad5c60 TexGenx64.exe System.Threading TTask.Execute 00ad74cf TexGenx64.exe System.Threading TTask.InternalExecute 00ad7607 TexGenx64.exe System.Threading TTask.InternalWork 00ad6257 TexGenx64.exe System.Threading TTask.ExecuteWork 00add714 TexGenx64.exe System.Threading TThreadPool.TQueueWorkerThread.ExecuteWorkItem 00add140 TexGenx64.exe System.Threading TThreadPool.TQueueWorkerThread.Execute 005f02e0 TexGenx64.exe System.Classes ThreadProc 0042bfc5 TexGenx64.exe BrainMM 2540 BrainMMThreadProxy 004136da TexGenx64.exe System ThreadWrapper 00515f29 TexGenx64.exe madExcept ThreadExceptFrame 6fffffed kernel32.dll BaseThreadInitThunk 6ffffff4 ntdll.dll RtlUserThreadStart>
[00:20] [TwbRender.DeleteID] <Debug: Deleting 14 TwbRender.RenderObject Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02 renderDiffuse>
[00:20] [TwbRender.DeleteRenderFB] <Debug: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02 FB: 7 7 8 11 8>
[00:20] [TwbRender.DeleteID] <Debug: Deleting 11 TwbRender.DeleteRenderFB Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02 renderSample>
[00:20] [TwbRender.MakeCurrent] <Debug: TwbRender.RenderObject Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02 Result: 0 aRC: 0 () aDC: 5010155>
[00:20] [TwbRender.MakeCurrent] <Debug: TwbRender.RenderObject Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow Result: 5010159 aRC: 21002 (Render #0) aDC: 0>
[00:20] [TwbRender.UnLoadTextures] <Debug: 12 > 80>
[00:20] [TwbRender.CreateRenderFB] <Debug: 1 Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow FB: 1024 x 1024 8>
[00:20] [TwbRender.MakeCurrent] <Debug: TwbRender.UnloadScene Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02 Result: 5010155 aRC: 31001 (Meshes) aDC: 0>
[00:20] [TwbRender.MakeCurrent] <Debug: TwbRender.UnloadScene Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02 Result: 0 aRC: 0 () aDC: 5010155>
[00:20] [TwbRender.CreateRenderFB] <Debug: 2 Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow FB: 1024 x 1024 8 7>
[00:20] [TwbRender.CreateRenderFB] <Debug: 3 Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow FB: 1024 x 1024 8 7 7>
[00:20] [TwbRender.CheckFBO] <Debug: OpenGL: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow framebuffer complete>
[00:20] [TwbRender.CreateRenderFB] <Debug: 4 Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow FB: 1024 x 1024 8 7 7 8>
[00:20] [TwbRender.CheckFBO] <Debug: OpenGL: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow framebuffer complete>
[00:20] [TwbRender.ReserveID] <Debug: Creating 11 TwbRender.CreateRenderFB Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow renderSample>
[00:20] [TwbRender.CreateRenderFB] <Debug: 5 Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow FB: 1024 x 1024 8 7 7 8 11>
[00:20] [TwbRender.CheckFBO] <Debug: OpenGL: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow framebuffer complete>
[00:20] [TwbRender.CreateRenderFB] <Debug: 6 Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow FB: 1024 x 1024 8 7 7 8 11 8>
[00:20] [TwbRender.ReserveID] <Debug: Creating 14 TwbRender.RenderObject Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow renderDiffuse>
[00:20] [TwbRender.GetImageFromFB] <Debug: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow 1024 x 1024 8 14>
[00:21] [TwbRender.SceneSet] <Debug: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow 3>
[00:21] [TwbRender.Check] <Debug: OpenGL: invalid operation from TwbRender.SceneSet for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow>
[00:21] [TwbRender.Check] <Debug: 00000000 ??? 00e275c3 TexGenx64.exe Render 2829 TwbRender.SceneSet 00e278f2 TexGenx64.exe Render 2879 TwbRender.Scene 00e25fe8 TexGenx64.exe Render 2631 TwbRender.GetImageFromFB 00e2df07 TexGenx64.exe Render 3731 TwbRender.RenderObject 00e31a06 TexGenx64.exe Render 4184 TwbRender.Render 00e6c6a4 TexGenx64.exe TexGenMain 259 TMiniAtlasMap.BuildAtlas 00e728c5 TexGenx64.exe TexGenMain 1056 TexGenGenerate$ActRec.$0$Body 00ad32c3 TexGenx64.exe System.Threading TParallel.ForWorker$ActRec.$0$Body 00ad6073 TexGenx64.exe System.Threading TTask.ExecuteReplicates$ActRec.$0$Body 00ad5c60 TexGenx64.exe System.Threading TTask.Execute 00ad74cf TexGenx64.exe System.Threading TTask.InternalExecute 00ad7607 TexGenx64.exe System.Threading TTask.InternalWork 00ad6257 TexGenx64.exe System.Threading TTask.ExecuteWork 00add714 TexGenx64.exe System.Threading TThreadPool.TQueueWorkerThread.ExecuteWorkItem 00add140 TexGenx64.exe System.Threading TThreadPool.TQueueWorkerThread.Execute 005f02e0 TexGenx64.exe System.Classes ThreadProc 0042bfc5 TexGenx64.exe BrainMM 2540 BrainMMThreadProxy 004136da TexGenx64.exe System ThreadWrapper 00515f29 TexGenx64.exe madExcept ThreadExceptFrame 6fffffed kernel32.dll BaseThreadInitThunk 6ffffff4 ntdll.dll RtlUserThreadStart>
[00:21] [TwbRender.DeleteID] <Debug: Deleting 14 TwbRender.RenderObject Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow renderDiffuse>
[00:21] [TwbRender.DeleteRenderFB] <Debug: Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow FB: 7 7 8 11 8>
[00:21] [TwbRender.DeleteID] <Debug: Deleting 11 TwbRender.DeleteRenderFB Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow renderSample>
[00:21] [TwbRender.MakeCurrent] <Debug: TwbRender.RenderObject Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow Result: 0 aRC: 0 () aDC: 5010159>
[00:21] [TwbRender.UnLoadTextures] <Debug: 12 > 80>
[00:21] [TwbRender.MakeCurrent] <Debug: TwbRender.UnloadScene Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow Result: 5010159 aRC: 31001 (Meshes) aDC: 0>
[00:21] [TwbRender.MakeCurrent] <Debug: TwbRender.UnloadScene Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow Result: 0 aRC: 0 () aDC: 5010159>
[02:37] [TwbRender.MakeCurrent] <Debug: TwbRender.Destroy TwbRender.Destroy Result: 5010159 aRC: 21002 (Render #0) aDC: 0>
[02:37] [TwbRender.MakeCurrent] <Debug: TwbRender.Destroy Result: 0 aRC: 0 () aDC: 5010159>
[02:37] [TwbRender.MakeCurrent] <Debug: TwbRender.Destroy TwbRender.Destroy Result: 5010159 aRC: 21002 (Render #0) aDC: 0>
[02:37] [TwbRender.MakeCurrent] <Debug: TwbRender.Destroy Result: 0 aRC: 0 () aDC: 5010159>
[02:37] [TwbRender.MakeCurrent] <Debug: TwbRender.Destroy TwbRender.Destroy Result: 5010159 aRC: 21002 (Render #0) aDC: 0>
[02:37] [TwbRender.MakeCurrent] <Debug: TwbRender.Destroy Result: 0 aRC: 0 () aDC: 5010159>
[02:37] [TwbRender.MakeCurrent] <Debug: TwbRender.Destroy TwbRender.Destroy Result: 5010159 aRC: 31000 (Textures) aDC: 0>
[02:37] [TwbRender.DeleteID] <Debug: Deleting 13 TwbRender.Destroy textures\architecture\farmhouse\woodpost02_n.dds>
[02:37] [TwbRender.DeleteID] <Debug: Deleting 2 TwbRender.Destroy textures\default_n.dds>
[02:37] [TwbRender.DeleteID] <Debug: Deleting 7 TwbRender.Destroy textures\architecture\farmhouse\thatch02.dds>
[02:37] [TwbRender.DeleteID] <Debug: Deleting 5 TwbRender.Destroy textures\architecture\farmhouse\roof01.dds>
[02:37] [TwbRender.DeleteID] <Debug: Deleting 1 TwbRender.Destroy textures\defaultdiffuse.dds>
[02:37] [TwbRender.DeleteID] <Debug: Deleting 6 TwbRender.Destroy textures\architecture\farmhouse\thatch03.dds>
[02:37] [TwbRender.DeleteID] <Debug: Deleting 10 TwbRender.Destroy textures\architecture\farmhouse\thatch02_n.dds>
[02:37] [TwbRender.DeleteID] <Debug: Deleting 8 TwbRender.Destroy textures\dungeons\ships\shipwoodside01_n.dds>
[02:37] [TwbRender.DeleteID] <Debug: Deleting 9 TwbRender.Destroy textures\architecture\farmhouse\roof01_n.dds>
[02:37] [TwbRender.MakeCurrent] <Debug: TwbRender.Destroy Result: 0 aRC: 0 () aDC: 5010159>
[01:48] OpenGL: invalid operation from TwbRender.SceneSet for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow
[01:48] 00000000 ???
010e30c8 TexGenx64.exe DynDOLODResourceStrings 1065 dynMessageDialog
010d9106 TexGenx64.exe xeMainForm 22121 TLODGenThread.Execute
005f02e0 TexGenx64.exe System.Classes ThreadProc
0042bfc5 TexGenx64.exe BrainMM 2540 BrainMMThreadProxy
004136da TexGenx64.exe System ThreadWrapper
00515f29 TexGenx64.exe madExcept ThreadExceptFrame
6fffffed kernel32.dll BaseThreadInitThunk
6ffffff4 ntdll.dll RtlUserThreadStart
OpenGL: invalid operation from TwbRender.SceneSet for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow
[01:49] [TMessageDialog.Dialog] Error: OpenGL: invalid operation from TwbRender.SceneSet for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow.
[01:49] [TMessageDialog.Dialog] <Debug: Creating TTaskDialog>
[01:49] [TMessageDialog.Dialog] <Debug: [TMessageDialog.Dialog] Executing TTaskDialog>
Error: OpenGL: invalid operation from TwbRender.SceneSet for Z:\run\media\max\2ae93e55-ead1-405b-8208-855b52a0e448\MO2\Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow.
[02:02] [TMessageDialog.Dialog] <Debug: Gathering>
[02:02] [TMessageDialog.Dialog] User says "Exit TexGen"
User says "Exit TexGen"
Forced