Power-up Patterns: ➔ Double Gold, Bonus Gold and Carpenter are randoms and their rounds cannot be predicted. It is totally possible to have the same Power Up two rounds in a row. ➔ Insta Kill: ➦ Pattern 1: 2, 5, 8, 11, 14, 17, 23 ➦ Pattern 2: 3, 6, 9, 12, 18, 21, 24 ➔ Max Ammo: ➦ Pattern 1: 2, 5, 8, 12, 16, 21, 26 - and every round that ends with a 1 or 6 until round 100 (41, 66, 81 ...) ➦ Pattern 2: 3, 6, 9, 13, 17, 22, 27- and every round that ends with a 2 or 7 until round 100 (32, 47, 92 ...) ➔ Shopping Spree: ➦ Pattern 1: 5, 15, 45, 55, 65, 75, 85, 95 ➦ Pattern 2: 6, 16, 26, 36, 46, 66, 76, 86, 96 ➦ Pattern 3: 7, 17, 27, 37, 47, 67, 77, 87, 97 » Round 1-5: make sure to step back not to take Insta Kill » Round 6-7: Save the spree for the end of the round, open Roller Coaster. # Never replace Pistol or Shotgun. Roll once only. Don't take puncher. What you need is a 3rd gun (Rainbow Rifle, Double Barrel Shotgun or Zombie Zapper - best weapon to get), as well as Lightning Rod Skill (heal skill is fine in the mean time) » Round 8-14: Spread, kill zombies, nothing particular here, you can grow r10 slimes a bit, not important. » Round 15: Giant on last wave (when a few mobs left), not important to grow the slimes » Round 16-17: Grow slimes a bit. Open Ferris Wheel and ultimate Pistol and Shotgun. » Round 18: Camp at the Lucky Chest, grow slimes FULL size, for the scarce zombies that come, use pistol on them or shotgun aiming at the ground. » Round 19: Open Bumper Cars, buy Fast Revive, Quick Fire and at least Extra Health 1. Get to Extra Health 3 asap (don't buy higher until Diamond Chestplate is acquired) » Round 20: 2 Giants (1-1) » Round 21: Only time you may take insta kill » Round 22: 2 Giants (1-1) » Round 23: Chest corner, grow slimes. » Round 24: 3 Giants (1-1-1) » Round 25: Mega Blob » Round 26: Chest corner, only slimes round, grow them FULL size. Camp (near) chest corner unless it's specified otherwise. » Round 30: 4 Giants (1-1-2) » Round 33-34: You may grow slimes in perk corner preferably. » Round 35: Mega Magma » Round 36: 3 Giants (1-2), you can go middle for the first wave, there are clowns be careful, the first giant only spawn at the second wave » Round 37: 3 Giants (1-2) » Round 38: 3 Giants (1-2) » Round 39: 3 Giants (1-2), grow slimes. Aim at giants. Harder than r30-39, don't go too far from the chest or you'll make the entire team killed. » Round 40: 4 Giants (2-2) + 1 o1 (The Old one) Wait the death of the o1 for get out of corner, if it does not come, it's probably stuck (often in Bumper Cars), stay in a corner or go on a stair (like on the refill ammo, at the edge of the block) and the o1 will be sort of stuck. » Round 41: 4 Giants (2-2) » Round 42: 6 Giants (2-2-2) Now things start to get a little "spicy". Make sure to stay close to the chest. » Round 43: 6 Giants (2-2-2). Make sure to have 70+ ammo on the shotgun. Giga Slimes Round! Grow Slimes! FULL SIZE! Aim Giants! » Round 44: 9 Giants (3-3-3) » Round 45: 3 Giants (3). 2 old ones (2)! Go ultimate machine corner. » Round 46: 100% Golems. 1 Old One! Whole team camps in the Chest corner. » Round 47: 3 Giants (3). Make sure to have 70+ ammo on the shotgun. Giga Slimes Round! Grow Slimes! FULL SIZE! Aim Giants! » Round 48: Kill the creepers asap they do a lot of damage. 1 Old one! » Round 49: Clutch round, no giants, no o1, but tons of mobs and clowns. Dance for at least 20 seconds (dance = run among zombies while killing them asap), then go to Alt corner. From now on, mobs deal much more damage. The rounds you should be wary of in this block are 50, 55 and 58. Don't under-estimate. The new default corner is Ultimate Machine corner now. » Round 50: 4 Giants (2-2) » Round 51: 4 Giants (2-2), tons of Skeletons but they deal no damage. » Round 52: 4 Giants (2-2) CHEST CORNER. Giga Slimes Round! Grow Slimes! FULL SIZE! Aim Giants! » Round 53: 4 Giants (2-2). Tons of clowns ALT (better) OR ULT CORNER. Kill clowns and Giants asap! » Round 54: 4 Giants (2-2), now they are Rainbow giants! ALT (better) OR ULT CORNER. 2 o1 (1-1)! When the giants spawn, an o1 will arrive few seconds later, be careful! » Round 55: 5 Giants (1-1-1-1-1) » Round 56: Mega Blob, roll if you need and if someone does not have chestplate, let them solo this and the next round. » Round 57: Mega Magma. » Round 58: 6 Giants (3-3), 5 Old ones ALT (better) OR ULT CORNER: 2 o1! Kill the golems asap on the first wave! » Round 59: 13 o1! Just go on the ledge of a stair (you can spread 2-2) and kill them asap. » Round 60: Mini Space Blasters! A LOT! 2 o1! Everyone should have Diamond Chestplate and be set. Now focus on surviving and buy Extra Health when you can! The rounds 61-70, are the same as 71-80, 81-90 and 91-100 (except r89 and r99). When you get revived or when 2-3 people are down, block (right click) with your sword to take less damage. 1s or x1 means 61, 71, 81, 91 (same for 2s or x2 etc). 1 person buys Frozen Bullets, replacing Quick Fire. » Round X1: Wolves and Magma cubes. Focus on wolves, kill them asap! Buy Quick Fire back (you'll understand for Round X0) » Round X2: Clown's party! Go near ALT corner. Wallshoot (if you know), just kill them asap (easiest rounds). » Round X3: Wolves and Creepers, don't let Creeper get close and kill the wolves. » Round X4: 3rd Hardest rounds. 1-2 player go in the front and kill the Worms asap, after 10-15 seconds, go backwards while shooting. Time lightning well, no giants but still very hard if you do bad. » Round X5: GIANTS. 2nd Hardest rounds. The X5s are the easiest rounds to lose one as a few mistakes can quickly lead to a loss of the game. They aim at the giants and old ones to slow them down. Corner when giants arrive. Use lightning when there is a clutch at the corner. » Round X6: Magma Cubes, Creeper and Bombs. Buy Quick Fire back. » Round X7: Fire lord zombies and Magma Cubes. Hard. Use lightning when a lot of zombies are near you. » Round X8: 3 o1s! Golems, Worms and Bombs. » Round X9: Go to Perk corner, you will likely have a lot of bugged Zombies so be extremly careful near the end of the round. You will likely see more alive zombies than what is written in the scoreboard, that means some zombies are bugged or fake and can only be killed by melee. Identify them and kill them before starting the next round. » Round X0: Hardest rounds! Giants and o1! 1 player will focus the Iron Golems near the door, next to the window at the ultimate machine corner. 1 player will dance, loops in Park Entrance near the stone slabs (Ferris, Bumper, Roller, Ferris), makes sure they have the old ones on them. 1 player has Frozen Bullets and will focus the old ones on the dancer and will make sure to freeze the incoming Giants as well. » Round 101: Buy Quick Fire back. Replace Zapper by Shotgun. Everyone goes at middle, aim high, headshot the boss: World Ender (500 hp) Use everything, lightning, double barrel, rainbow rifle, shotgun. You MUST kill it under 5 seconds or you lose (not hard) but make sure to use lightning and double barrel at least. » Round 102-105: Just a random o1 that runs but does not do any damage, the reason of these rounds existing is unknown but they are here.