Claims the surrounding tiles for the player.[NEWLINE][NEWLINE]Provides occupying units +6 [ICON_Strength] Defensive Strength as well as increased Sight and Healing.[NEWLINE][NEWLINE]Forts may not be build on marsh or flood plains. Unlocks the Roman Legion ability to construct a Roman Fort, unique to Rome.[NEWLINE][NEWLINE]Provides occupying units +6 [ICON_Strength] Defensive Strength as well as increased Sight and Healing.[NEWLINE][NEWLINE]Roman Forts may not be build on marsh or flood plains. Unlocks the Builder ability to construct the Great Wall, unique to China.[NEWLINE][NEWLINE]Provides an increase to [ICON_Strength] Defense, Sight, and Healing.[NEWLINE][NEWLINE]Bonus to [ICON_Gold] Gold if adjacent to other segments. Additional [ICON_Culture] Culture and [ICON_Tourism] Tourism as you advance through the Technology Tree for adjacent segments. Must be built in a line along the borders of your empire. Unlocks the Builder ability to construct an Alcázar.[NEWLINE][NEWLINE]+2 [ICON_Culture] Culture. Occupying unit receives +4 [ICON_Strength] Defense Strength as well as increased Sight and Healing. Cannot be built next to another Alcázar. Defensive Improvement Sight Defensive Improvements (Fort, Roman Fort, Great Wall, and Alcázar) provide +1 Sight to occupying units. Defensive Improvement Healing Defensive Improvements (Fort, Roman Fort, Great Wall, and Alcázar) provide +5 Healing per turn to occupying units. Defensive Improvement Awareness Defensive Improvements (Fort, Roman Fort, Great Wall, and Alcázar) reveal hidden units when occupied. Claims the surrounding tiles for the player.[NEWLINE][NEWLINE]Provides occupying units +6 [ICON_Strength] Defensive Strength as well as increased Sight and Healing.[NEWLINE][NEWLINE]Forts may not be build on marsh or flood plains. Unlocks the Roman Legion ability to construct a Roman Fort, unique to Rome.[NEWLINE][NEWLINE]Provides occupying units +6 [ICON_Strength] Defensive Strength as well as increased Sight and Healing.[NEWLINE][NEWLINE]Roman Forts may not be build on marsh or flood plains. Unlocks the Builder ability to construct the Great Wall, unique to China.[NEWLINE][NEWLINE]Provides an increase to [ICON_Strength] Defense, Sight, and Healing.[NEWLINE][NEWLINE]Bonus to [ICON_Gold] Gold if adjacent to other segments. Additional [ICON_Culture] Culture and [ICON_Tourism] Tourism as you advance through the Technology Tree for adjacent segments. Must be built in a line along the borders of your empire. Unlocks the Builder ability to construct an Alcázar.[NEWLINE][NEWLINE]+2 [ICON_Culture] Culture. Occupying unit receives +4 [ICON_Strength] Defense Strength as well as increased Sight and Healing. Cannot be built next to another Alcázar. Defensive Improvement Sight Defensive Improvements (Fort, Roman Fort, Great Wall, and Alcázar) provide +1 Sight to occupying units. Defensive Improvement Healing Defensive Improvements (Fort, Roman Fort, Great Wall, and Alcázar) provide +5 Healing per turn to occupying units. Defensive Improvement Awareness Defensive Improvements (Fort, Roman Fort, Great Wall, and Alcázar) reveal hidden units when occupied.