Initialize engine version: 5.6.7f1 (e80cc3114ac1) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: Radeon (TM) RX 480 Graphics (ID=0x67df) Vendor: ATI VRAM: 8170 MB Driver: 31.0.21902.5 Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ColossalManaged.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ColossalManaged.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICities.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICities.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\PopsApiWrapper.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\PopsApiWrapper.dll into Unity Child Domain - Completed reload, in 0.034 seconds Initializing input. Input initialized. desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0 Initialized touch support. UnloadTime: 1.771200 ms 0ms | Game mode (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.277700 ms 55ms | Starter.Awake() called. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 159ms | Machine ID: 247d61689e8c9968f1d10c5482f578d7fcaa3344 Model: All Series (ASUS) OS: Windows 10 (10.0.0) 64bit Language: English CPU: Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz (4 core(s)) System Memory: 16325 Gfx Device: Radeon (TM) RX 480 Graphics Gfx Version: Direct3D 11.0 [level 11.1] Gfx Memory: 8170 Gfx Shader Model: 50 Game Version: 1.17.1-f4-steam-win 159ms | Create Steam API 159ms | Create Steam manager 246ms | Skyve | [Info] 1ms | Log file at C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data\Logs\SkyveMod.log now=7/24/2024 9:08:13 PM 247ms | Skyve | [Info] 1ms | SkyveInjections Version:3.3.2.1 Commit:45ae1888 CommitDate:2023-10-28T14:40:23+03:00 253ms | API: Steam Type: Steam 268ms | Setting initial resolution to 1128 634 True [Core] 269ms | Setting vsync to 1 [Core] 278ms | Raw Command Line: Cities.exe Arguments: Cities.exe [CommandLine - Internal] Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Mono.Security.dll (this message is harmless) 521ms | Adding package 'AP Asanu Beach' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\AP Asanu Beach.crp] [Packer - Internal] 523ms | Adding package 'AP Hanami Bay' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\AP Hanami Bay.crp] [Packer - Internal] 524ms | Adding package 'AP Noyou Port' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\AP Noyou Port.crp] [Packer - Internal] 524ms | Adding package 'CCMP2 Boreal Map 1' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\CCMP2 Boreal Map 1.crp] [Packer - Internal] 525ms | Adding package 'CCMP2 Boreal Map 2' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\CCMP2 Boreal Map 2.crp] [Packer - Internal] 526ms | Adding package 'CCMP2 Desert Map 1' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\CCMP2 Desert Map 1.crp] [Packer - Internal] 526ms | Adding package 'CCMP2 Desert Map 2' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\CCMP2 Desert Map 2.crp] [Packer - Internal] 527ms | Adding package 'CCMP2 Euro Map 1' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\CCMP2 Euro Map 1.crp] [Packer - Internal] 528ms | Adding package 'CCMP2 Euro Map 2' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\CCMP2 Euro Map 2.crp] [Packer - Internal] 528ms | Adding package 'CCMP2 Temperate Map 1' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\CCMP2 Temperate Map 1.crp] [Packer - Internal] 530ms | Adding package 'CCMP2 Temperate Map 2' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\CCMP2 Temperate Map 2.crp] [Packer - Internal] 531ms | Adding package 'CCMP2 Tropical Map 1' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\CCMP2 Tropical Map 1.crp] [Packer - Internal] 532ms | Adding package 'CCMP2 Tropical Map 2' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\CCMP2 Tropical Map 2.crp] [Packer - Internal] 532ms | Adding package 'CCP Map 1' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\CCP Map 1.crp] [Packer - Internal] 533ms | Adding package 'CCP Map 2' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\CCP Map 2.crp] [Packer - Internal] 534ms | Adding package 'CCP Map 3' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\CCP Map 3.crp] [Packer - Internal] 534ms | Adding package 'CCP Map 4' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\CCP Map 4.crp] [Packer - Internal] 535ms | Adding package 'CCP Map 5' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\CCP Map 5.crp] [Packer - Internal] 536ms | Adding package 'CCP Map 6' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\CCP Map 6.crp] [Packer - Internal] 537ms | Adding package 'CCP Map 7' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\CCP Map 7.crp] [Packer - Internal] 537ms | Adding package 'CCP Map 8' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\CCP Map 8.crp] [Packer - Internal] 538ms | Adding package 'CL Marin Bay' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\CL Marin Bay.crp] [Packer - Internal] 539ms | Adding package 'CL Murky Coast' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\CL Murky Coast.crp] [Packer - Internal] 539ms | Adding package 'CL Northwood Hills' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\CL Northwood Hills.crp] [Packer - Internal] 540ms | Adding package 'CL Roslyn Peninsula' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\CL Roslyn Peninsula.crp] [Packer - Internal] 541ms | Adding package 'CL Wolf Creek' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\CL Wolf Creek.crp] [Packer - Internal] 542ms | Adding package 'Cliffside Bay' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\Cliffside Bay.crp] [Packer - Internal] 542ms | Adding package 'System' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\CO.crp] [Packer - Internal] 543ms | Adding package 'DN Azure Gulf' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\DN Azure Gulf.crp] [Packer - Internal] 544ms | Adding package 'DN Crater Falls' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\DN Crater Falls.crp] [Packer - Internal] 544ms | Adding package 'DN Desert Oasis' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\DN Desert Oasis.crp] [Packer - Internal] 545ms | Adding package 'DN Fisher Enclave' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\DN Fisher Enclave.crp] [Packer - Internal] 546ms | Adding package 'DN Swamplands' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\DN Swamplands.crp] [Packer - Internal] 547ms | Adding package 'Eden Valley2' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\Eden Valley2.crp] [Packer - Internal] 547ms | Adding package 'Foggy Hills' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\Foggy Hills.crp] [Packer - Internal] 548ms | Adding package 'Garden Rivers2' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\Garden Rivers2.crp] [Packer - Internal] 549ms | Adding package 'Grand River' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\Grand River.crp] [Packer - Internal] 550ms | Adding package 'IN Green Peaks' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\IN Green Peaks.crp] [Packer - Internal] 550ms | Adding package 'IN Marble Canyon' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\IN Marble Canyon.crp] [Packer - Internal] 551ms | Adding package 'IN Pearl Bay' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\IN Pearl Bay.crp] [Packer - Internal] 552ms | Adding package 'IN Twin Fjords' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\IN Twin Fjords.crp] [Packer - Internal] 552ms | Adding package 'IN Woodgarden' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\IN Woodgarden.crp] [Packer - Internal] 553ms | Adding package 'Lavender Lake2' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\Lavender Lake2.crp] [Packer - Internal] 554ms | Adding package 'MM Coastal Flatland' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\MM Coastal Flatland.crp] [Packer - Internal] 555ms | Adding package 'MM Emerald Cliffs' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\MM Emerald Cliffs.crp] [Packer - Internal] 555ms | Adding package 'MM Maze Valley' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\MM Maze Valley.crp] [Packer - Internal] 556ms | Adding package 'MM Shifting Sands' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\MM Shifting Sands.crp] [Packer - Internal] 557ms | Adding package 'MM Weaving Waters' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\MM Weaving Waters.crp] [Packer - Internal] 557ms | Adding package 'MT Ferry Empire' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\MT Ferry Empire.crp] [Packer - Internal] 558ms | Adding package 'MT Fix The Traffic' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\MT Fix The Traffic.crp] [Packer - Internal] 559ms | Adding package 'MT Trains' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\MT Trains.crp] [Packer - Internal] 560ms | Adding package 'ND Alpine Villages' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\ND Alpine Villages.crp] [Packer - Internal] 561ms | Adding package 'ND By The Dam' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\ND By The Dam.crp] [Packer - Internal] 561ms | Adding package 'ND Floodland' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\ND Floodland.crp] [Packer - Internal] 562ms | Adding package 'ND Island Hopping' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\ND Island Hopping.crp] [Packer - Internal] 563ms | Adding package 'ND Tornado Country' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\ND Tornado Country.crp] [Packer - Internal] 563ms | Adding package 'NorthEurope1FINAL' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\NorthEurope1FINAL.crp] [Packer - Internal] 564ms | Adding package 'NorthEurope2FINAL' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\NorthEurope2FINAL.crp] [Packer - Internal] 565ms | Adding package 'NorthEurope3FINAL' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\NorthEurope3FINAL.crp] [Packer - Internal] 565ms | Adding package 'PB Cape Apple' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\PB Cape Apple.crp] [Packer - Internal] 566ms | Adding package 'PB Coastal Gem' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\PB Coastal Gem.crp] [Packer - Internal] 567ms | Adding package 'PB Gondola Islands' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\PB Gondola Islands.crp] [Packer - Internal] 568ms | Adding package 'PB Oracle Lake' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\PB Oracle Lake.crp] [Packer - Internal] 568ms | Adding package 'PB Splitz Tributary' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\PB Splitz Tributary.crp] [Packer - Internal] 569ms | Adding package 'PL Cavern Coast' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\PL Cavern Coast.crp] [Packer - Internal] 570ms | Adding package 'PL Honu Island' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\PL Honu Island.crp] [Packer - Internal] 571ms | Adding package 'PL Mountain Meadows' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\PL Mountain Meadows.crp] [Packer - Internal] 571ms | Adding package 'PL Pine Rivers' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\PL Pine Rivers.crp] [Packer - Internal] 572ms | Adding package 'PL Windfield' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\PL Windfield.crp] [Packer - Internal] 573ms | Adding package 'PU Gray Waters' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\PU Gray Waters.crp] [Packer - Internal] 573ms | Adding package 'PU Narrow Passage' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\PU Narrow Passage.crp] [Packer - Internal] 574ms | Adding package 'PU River Terrace' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\PU River Terrace.crp] [Packer - Internal] 575ms | Adding package 'PU Windblown Coast' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\PU Windblown Coast.crp] [Packer - Internal] 576ms | Adding package 'PU Wyvern Pass' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\PU Wyvern Pass.crp] [Packer - Internal] 576ms | Adding package 'SouthEurope1FINAL' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\SouthEurope1FINAL.crp] [Packer - Internal] 577ms | Adding package 'SouthEurope2FINAL' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\SouthEurope2FINAL.crp] [Packer - Internal] 578ms | Adding package 'SouthEurope3FINAL' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\SouthEurope3FINAL.crp] [Packer - Internal] 578ms | Adding package 'Tropical1FINAL' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\Tropical1FINAL.crp] [Packer - Internal] 579ms | Adding package 'Tropical2FINAL' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\Tropical2FINAL.crp] [Packer - Internal] 580ms | Adding package 'Tropical3FINAL' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\Tropical3FINAL.crp] [Packer - Internal] 580ms | Adding package 'Winter1Final' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\Winter1Final.crp] [Packer - Internal] 581ms | Adding package 'Winter2Final' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\Winter2Final.crp] [Packer - Internal] 582ms | Adding package 'Winter3Final' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\Winter3Final.crp] [Packer - Internal] 583ms | Adding package 'Winter4Final' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\Winter4Final.crp] [Packer - Internal] 584ms | Adding package 'Winter5Final' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\Winter5Final.crp] [Packer - Internal] 602ms | Adding package 'Alpine Villages' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Scenarios\Alpine Villages.crp] [Packer - Internal] 602ms | Adding package 'By The Dam' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Scenarios\By The Dam.crp] [Packer - Internal] 603ms | Adding package 'City of Gardens' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Scenarios\City of Gardens.crp] [Packer - Internal] 604ms | Adding package 'Clean Up Crew' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Scenarios\Clean Up Crew.crp] [Packer - Internal] 605ms | Adding package 'Ferry Empire' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Scenarios\Ferry Empire.crp] [Packer - Internal] 605ms | Adding package 'Fix the Traffic' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Scenarios\Fix the Traffic.crp] [Packer - Internal] 606ms | Adding package 'Floodland' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Scenarios\Floodland.crp] [Packer - Internal] 607ms | Adding package 'Green Power' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Scenarios\Green Power.crp] [Packer - Internal] 608ms | Adding package 'Island Hopping' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Scenarios\Island Hopping.crp] [Packer - Internal] 608ms | Adding package 'Tornado Country' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Scenarios\Tornado Country.crp] [Packer - Internal] 609ms | Adding package 'Trains' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Scenarios\Trains.crp] [Packer - Internal] 873ms | Adding package '812125426' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\812125426\BridgePillar.CableStay32m.crp] [Packer - Internal] 874ms | Adding package '812125426' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\812125426\RetractBollard.crp] [Packer - Internal] 875ms | Adding package '812125426' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\812125426\RoadPlanter1.crp] [Packer - Internal] 876ms | Adding package '812125426' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\812125426\StoneBollard.crp] [Packer - Internal] 877ms | Adding package '812125426' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\812125426\Wood8mEPillar.crp] [Packer - Internal] 877ms | Adding package '812125426' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\812125426\WoodBollard.crp] [Packer - Internal] 884ms | Adding package '415445163' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\415445163\Harrisburg 2016 r7.crp] [Packer - Internal] 885ms | Adding package '409947550' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\409947550\Harrisburg final v2.crp] [Packer - Internal] 895ms | Adding package '2913422610' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2913422610\New Jersey Interchange.crp] [Packer - Internal] 904ms | Adding package '408850174' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\408850174\2x_4Tenement3_afterlight.crp] [Packer - Internal] 906ms | Adding package '407170685' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\407170685\American Row House_afterlight.crp] [Packer - Internal] 909ms | Adding package '411173839' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\411173839\2x4_Residental_L4_afterlight.crp] [Packer - Internal] 911ms | Adding package '411173579' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\411173579\2x4_Residental_L3_afterlight.crp] [Packer - Internal] 912ms | Adding package '409755766' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\409755766\4x4_Tennement_L1_afterlight.crp] [Packer - Internal] 913ms | Adding package '408137789' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\408137789\2x4_Tenement2_afterlight.crp] [Packer - Internal] 915ms | Adding package '408137454' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\408137454\2x4_6story2_afterlight.crp] [Packer - Internal] 916ms | Adding package '2912281615' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2912281615\Four Level Stack Interchange.crp] [Packer - Internal] 920ms | Adding package '1731659180' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1731659180\BP_E_SingleTrackStationTrack.crp] [Packer - Internal] 921ms | Adding package '1731659180' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1731659180\BP_G_SingleTrackStationTrack.crp] [Packer - Internal] 923ms | Adding package '1703048997' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1703048997\BP_E_Bypass Station.crp] [Packer - Internal] 924ms | Adding package '1703048997' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1703048997\BP_E_Dual Island Station.crp] [Packer - Internal] 924ms | Adding package '1703048997' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1703048997\BP_E_Single Island Station.crp] [Packer - Internal] 925ms | Adding package '1703048997' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1703048997\BP_E_Station.crp] [Packer - Internal] 927ms | Adding package '1700703476' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1700703476\BP_G_Bypass Station.crp] [Packer - Internal] 928ms | Adding package '1700703476' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1700703476\BP_G_Dual Island Station.crp] [Packer - Internal] 928ms | Adding package '1700703476' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1700703476\BP_G_Single Island Station.crp] [Packer - Internal] 929ms | Adding package '1700703476' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1700703476\BP_G_Station.crp] [Packer - Internal] 931ms | Adding package '1698282173' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1698282173\BP_DualIslandStationTrack_Elevat.crp] [Packer - Internal] 932ms | Adding package '1698282173' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1698282173\BP_DualIslandStationTrack_Ground.crp] [Packer - Internal] 933ms | Adding package '421816671' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\421816671\Atlantic City, NY.crp] [Packer - Internal] 934ms | Adding package '806317372' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\806317372\Airport Interchange.crp] [Packer - Internal] 936ms | Adding package '1650198877' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1650198877\Red Bank, New Jersey 2021.crp] [Packer - Internal] 938ms | Adding package '432910950' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\432910950\EPCOT.crp] [Packer - Internal] 939ms | Adding package '722731822' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\722731822\BTS Redux LD.crp] [Packer - Internal] 940ms | Adding package '511001526' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\511001526\Big Billboard A.crp] [Packer - Internal] 942ms | Adding package '673788186' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\673788186\Big Billboard B.crp] [Packer - Internal] 943ms | Adding package '676055023' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\676055023\Big Billboard D.crp] [Packer - Internal] 944ms | Adding package '675178745' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\675178745\Big Billboard C.crp] [Packer - Internal] 946ms | Adding package '536877038' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\536877038\boformer_Station_Display_02.crp] [Packer - Internal] 947ms | Adding package '2474804587' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2474804587\NJT ALP-46.crp] [Packer - Internal] 948ms | Adding package '2474804587' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2474804587\NJT Multilevel III - End.crp] [Packer - Internal] 949ms | Adding package '2474804587' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2474804587\NJT Multilevel III - Regular.crp] [Packer - Internal] 950ms | Adding package '2474804587' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2474804587\NJT Multilevel III - Restroom.crp] [Packer - Internal] 953ms | Adding package '2474805729' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2474805729\NJT ALP-46 + 4-car Multilevel III.crp] [Packer - Internal] 956ms | Adding package '2474806418' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2474806418\NJT ALP-46 + 7-car Multilevel III.crp] [Packer - Internal] 957ms | Adding package '1838885898' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1838885898\Jersey_v2.crp] [Packer - Internal] 959ms | Adding package '2396114107' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2396114107\jp_re72.crp] [Packer - Internal] 960ms | Adding package '2396114107' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2396114107\jp_re73.crp] [Packer - Internal] 961ms | Adding package '2396114107' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2396114107\jp_re74a.crp] [Packer - Internal] 962ms | Adding package '2396114107' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2396114107\jp_re74b.crp] [Packer - Internal] 962ms | Adding package '2396114107' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2396114107\jp_re75a.crp] [Packer - Internal] 963ms | Adding package '2396114107' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2396114107\jp_re75b.crp] [Packer - Internal] 964ms | Adding package '2396114107' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2396114107\jp_re75c.crp] [Packer - Internal] 964ms | Adding package '2396114107' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2396114107\jp_re75d.crp] [Packer - Internal] 966ms | Adding package '418893273' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\418893273\TestMap1.crp] [Packer - Internal] 967ms | Adding package '2977449416' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2977449416\NJT Arrow III A-car.crp] [Packer - Internal] 968ms | Adding package '2977449416' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2977449416\NJT Arrow III B-car.crp] [Packer - Internal] 969ms | Adding package '2977449416' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2977449416\NJT Arrow III Dinky.crp] [Packer - Internal] 971ms | Assembly 'SkyveInjections, Version=3.2.8.2, Culture=neutral, PublicKeyToken=null' resolved to 'SkyveInjections, Version=3.3.2.1, Culture=neutral, PublicKeyToken=null' () [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 1,163ms | Adding package 'AAAAAAAAAAAAA' [cloud:AAAAAAAAAAAAA.crp] [Packer - Internal] 1,278ms | Adding package 'Asstopia' [cloud:Asstopia.crp] [Packer - Internal] 1,323ms | Adding package 'Dragonmania' [cloud:Dragonmania.crp] [Packer - Internal] 1,385ms | Adding package 'Haruhitown' [cloud:Haruhitown.crp] [Packer - Internal] 1,489ms | Adding package 'Stupidopolis - For Real This Tim' [cloud:Stupidopolis - For Real This Tim.crp] [Packer - Internal] 1,603ms | Adding package 'Stupidopolis Version V' [cloud:Stupidopolis Version V.crp] [Packer - Internal] 1,711ms | Adding package 'Stupidopolis, Version IV' [cloud:Stupidopolis, Version IV.crp] [Packer - Internal] 1,817ms | Adding package 'The New Isle of Jersey' [cloud:The New Isle of Jersey.crp] [Packer - Internal] 1,905ms | Adding package 'Stupidopolis Version VI' [cloud:Stupidopolis Version VI.crp] [Packer - Internal] 1,915ms | Adding package 'Freaky Stack Interchange' [C:\Users\Jacob\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets\Freaky Stack Interchange.crp] [Packer - Internal] 1,915ms | Adding package 'Snowy Trumpet' [C:\Users\Jacob\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets\Snowy Trumpet.crp] [Packer - Internal] 1,928ms | Adding package 'Hershey PA' [C:\Users\Jacob\AppData\Local\Colossal Order\Cities_Skylines\Maps\Hershey PA.crp] [Packer - Internal] 1,929ms | Adding package 'New North Pole II' [C:\Users\Jacob\AppData\Local\Colossal Order\Cities_Skylines\Maps\New North Pole II.crp] [Packer - Internal] 1,930ms | Adding package 'NewMap' [C:\Users\Jacob\AppData\Local\Colossal Order\Cities_Skylines\Maps\NewMap.crp] [Packer - Internal] 1,930ms | Adding package 'Red Bank 2024' [C:\Users\Jacob\AppData\Local\Colossal Order\Cities_Skylines\Maps\Red Bank 2024.crp] [Packer - Internal] 1,931ms | Adding package 'Red Bank NJ 2023' [C:\Users\Jacob\AppData\Local\Colossal Order\Cities_Skylines\Maps\Red Bank NJ 2023.crp] [Packer - Internal] 1,932ms | Adding package 'Stupidopolis Again' [C:\Users\Jacob\AppData\Local\Colossal Order\Cities_Skylines\Maps\Stupidopolis Again.crp] [Packer - Internal] 1,933ms | Adding package 'Winter Test Map' [C:\Users\Jacob\AppData\Local\Colossal Order\Cities_Skylines\Maps\Winter Test Map.crp] [Packer - Internal] 1,943ms | Adding package 'New North Pole II' [C:\Users\Jacob\AppData\Local\Colossal Order\Cities_Skylines\Saves\New North Pole II.crp] [Packer - Internal] 1,944ms | Adding package 'New North Pole' [C:\Users\Jacob\AppData\Local\Colossal Order\Cities_Skylines\Saves\New North Pole.crp] [Packer - Internal] 1,945ms | Adding package 'Stupidopolis Custom Map' [C:\Users\Jacob\AppData\Local\Colossal Order\Cities_Skylines\Saves\Stupidopolis Custom Map.crp] [Packer - Internal] 1,946ms | Adding package 'Stupidopolis Red Bank Map' [C:\Users\Jacob\AppData\Local\Colossal Order\Cities_Skylines\Saves\Stupidopolis Red Bank Map.crp] [Packer - Internal] 1,946ms | Adding package 'Stupidopolis Version VI' [C:\Users\Jacob\AppData\Local\Colossal Order\Cities_Skylines\Saves\Stupidopolis Version VI.crp] [Packer - Internal] 1,957ms | Loading C:\Users\Jacob\AppData\Local\Colossal Order\Cities_Skylines\userGameState.cgs [Settings - Internal] Non platform assembly: data-00000000186F0010 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000186F0010.dll Non platform assembly: data-00000000187CE220 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000187CE220.dll Non platform assembly: data-000000001C580080 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001C580080.dll Non platform assembly: data-00000000188AC430 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000188AC430.dll Non platform assembly: data-000000001C65E290 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001C65E290.dll Non platform assembly: data-00000000188B3440 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000188B3440.dll Non platform assembly: data-00000000188CF050 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000188CF050.dll Non platform assembly: data-000000001825C010 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001825C010.dll Non platform assembly: data-0000000018921E60 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000018921E60.dll Non platform assembly: data-0000000018928E70 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000018928E70.dll Non platform assembly: data-000000001892BA80 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001892BA80.dll Non platform assembly: data-0000000007D501D0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000007D501D0.dll Non platform assembly: data-000000001C73C6A0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001C73C6A0.dll Non platform assembly: data-0000000017D2F520 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000017D2F520.dll Non platform assembly: data-000000001892EA90 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001892EA90.dll Non platform assembly: data-000000001D712040 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001D712040.dll Non platform assembly: data-000000001C73ECB0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001C73ECB0.dll Non platform assembly: data-000000001893F2C0 (this message is harmless) Non platform assembly: data-000000001C76A2C0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001C76A2C0.dll Non platform assembly: data-000000001893F2C0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001893F2C0.dll Non platform assembly: data-00000000181FC0C0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000181FC0C0.dll Non platform assembly: data-000000001C78FAD0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001C78FAD0.dll Non platform assembly: data-0000000018940AD0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000018940AD0.dll Non platform assembly: data-0000000018941CE0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000018941CE0.dll Non platform assembly: data-000000001C790CE0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001C790CE0.dll Non platform assembly: data-0000000018946B00 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000018946B00.dll Non platform assembly: data-000000001C7B4900 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001C7B4900.dll Non platform assembly: data-0000000029587040 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000029587040.dll Non platform assembly: data-000000001C7BDD10 (this message is harmless) Non platform assembly: data-000000001C7BDD10 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001C7BDD10.dll Non platform assembly: data-000000001C7DFD20 (this message is harmless) Non platform assembly: data-000000001894A710 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001894A710.dll Non platform assembly: data-000000001C7DFD20 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001C7DFD20.dll Non platform assembly: data-000000001C822D40 (this message is harmless) Non platform assembly: data-000000001C822D40 (this message is harmless) Non platform assembly: data-000000001C822D40 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001C822D40.dll Non platform assembly: data-000000001C836950 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001C836950.dll Non platform assembly: data-000000001C860160 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001C860160.dll Non platform assembly: data-000000001C8BEAC0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001C8BEAC0.dll Non platform assembly: data-000000001C8CA0E0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001C8CA0E0.dll Non platform assembly: data-000000001C8D1B00 (this message is harmless) Non platform assembly: data-000000001C8D1B00 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001C8D1B00.dll Non platform assembly: data-000000001C937310 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001C937310.dll 2,271ms | Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2040656402\0Harmony_2.0.0.8_impostor.dll [Mods - Internal] Non platform assembly: data-000000001C965FC0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001C965FC0.dll 2,283ms | Assembly 0Harmony, Version=2.0.0.8, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] 2,285ms | Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2040656402\0Harmony_2.0.0.9_impostor.dll [Mods - Internal] Non platform assembly: data-000000001CA441D0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001CA441D0.dll 2,288ms | Assembly 0Harmony, Version=2.0.0.9, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] 2,289ms | Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2040656402\0Harmony_2.0.1.0_impostor.dll [Mods - Internal] Non platform assembly: data-000000001CB223E0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001CB223E0.dll 2,294ms | Assembly 0Harmony, Version=2.0.1.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] 2,296ms | Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2040656402\CitiesHarmony.Harmony.dll [Mods - Internal] Non platform assembly: data-000000001CC005F0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001CC005F0.dll 2,301ms | Assembly CitiesHarmony.Harmony, Version=2.0.4.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] 2,303ms | Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2040656402\CitiesHarmony.dll [Mods - Internal] Non platform assembly: data-000000001CCDEA00 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001CCDEA00.dll 2,306ms | Assembly CitiesHarmony, Version=1.0.8382.20803, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] 2,308ms | Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2041457644\PatchLoader\Utils.dll [Mods - Internal] Non platform assembly: data-000000001C93E930 (this message is harmless) 2,316ms | Assembly Utils, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] 2,316ms | Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2041457644\PatchLoaderMod.dll [Mods - Internal] Non platform assembly: data-000000001CCE5A10 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001CCE5A10.dll 2,319ms | Assembly PatchLoaderMod, Version=2.2.0.36265, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] 2,320ms | Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2881031511\Mono.Cecil.dll [Mods - Internal] Non platform assembly: data-000000001CD01620 (this message is harmless) 2,328ms | Assembly Mono.Cecil, Version=0.10.3.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e loaded. [Mods - Internal] 2,329ms | Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2041457644\PatchLoader\Patch.API.dll [Mods - Internal] Non platform assembly: data-000000001C93F940 (this message is harmless) 2,335ms | Assembly Patch.API, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] 2,336ms | Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2041457644\PatchLoader\PatchLoader.dll [Mods - Internal] Non platform assembly: data-000000001CD01620 (this message is harmless) 2,342ms | Assembly PatchLoader, Version=2.2.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] 2,343ms | Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2881031511\CitiesHarmony.API.dll [Mods - Internal] Non platform assembly: data-000000001C93F940 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001C93F940.dll 2,345ms | Assembly CitiesHarmony.API, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] 2,347ms | Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1637663252\CSUtil.CameraControl.dll [Mods - Internal] Non platform assembly: data-000000001C942950 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001C942950.dll 2,348ms | Assembly CSUtil.CameraControl, Version=1.0.8525.7984, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] 2,350ms | Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1637663252\CSUtil.Commons.dll [Mods - Internal] Non platform assembly: data-000000001CD01620 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001CD01620.dll 2,352ms | Assembly CSUtil.Commons, Version=1.0.8563.22350, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] 2,353ms | Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2140418403\MoveItIntegration.dll [Mods - Internal] Non platform assembly: data-000000001CD0BC40 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001CD0BC40.dll 2,356ms | Assembly MoveItIntegration, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] 2,357ms | Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1637663252\TMPE.API.dll [Mods - Internal] Non platform assembly: data-000000001CD0D650 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001CD0D650.dll 2,359ms | Assembly TMPE.API, Version=11.8.0.22350, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] 2,363ms | Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2140418403\UnifiedUILib.dll [Mods - Internal] Non platform assembly: data-000000001CD19E60 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001CD19E60.dll 2,364ms | Assembly UnifiedUILib, Version=2.2.12.31246, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] 2,365ms | Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1637663252\TrafficManager.dll [Mods - Internal] Non platform assembly: data-0000000029CB4040 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000029CB4040.dll 2,373ms | Assembly TrafficManager, Version=11.8.0.22350, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] 2,376ms | Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1934023593\HideCrosswalks.dll Symbols C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1934023593\HideCrosswalks.dll.mdb [Mods - Internal] Non platform assembly: data-000000001CD47480 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001CD47480.dll 2,380ms | Assembly HideCrosswalks, Version=3.3.1.15826, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] 2,380ms | Loading C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Mods\HardMode\HardMode.dll [Mods - Internal] Non platform assembly: data-000000001CD70CA0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001CD70CA0.dll 2,383ms | Assembly HardMode0, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] 2,383ms | Loading C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Mods\UnlimitedMoney\UnlimitedMoney.dll [Mods - Internal] Non platform assembly: data-00000000181FEAF0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000181FEAF0.dll 2,385ms | Assembly UnlimitedMoney2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] 2,387ms | Loading C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Mods\UnlimitedOilAndOre\UnlimitedOilAndOre.dll [Mods - Internal] Non platform assembly: data-000000001CD744C0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001CD744C0.dll 2,392ms | Assembly UnlimitedOilAndOre, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] 2,394ms | Loading C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Mods\UnlimitedSoil\UnlimitedSoil.dll [Mods - Internal] Non platform assembly: data-000000001CD756D0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001CD756D0.dll 2,396ms | Assembly UnlimitedSoil, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] 2,396ms | Loading C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Mods\UnlockAll\UnlockAll.dll [Mods - Internal] Non platform assembly: data-000000001CD788F0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001CD788F0.dll 2,398ms | Assembly UnlockAll, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] 2,401ms | Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1627986403\BulldozeIt.dll [Mods - Internal] Non platform assembly: data-000000001CD7B700 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001CD7B700.dll 2,403ms | Assembly BulldozeIt, Version=1.8.8543.29004, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] 2,411ms | Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\812125426\CitiesHarmony.API.dll [Mods - Internal] Non platform assembly: data-000000001CD97310 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001CD97310.dll 2,413ms | Assembly CitiesHarmony.API, Version=2.1.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] 2,414ms | Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2140418403\IntersectionMarkingTool.API.dll [Mods - Internal] Non platform assembly: data-000000001CD9AF20 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001CD9AF20.dll 2,416ms | Assembly IntersectionMarkingTool.API, Version=1.0.3.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] 2,420ms | Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2140418403\System.Xml.Linq.dll [Mods - Internal] Non platform assembly: data-000000001CDA4330 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001CDA4330.dll 2,423ms | Assembly System.Xml.Linq, Version=3.5.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 loaded. [Mods - Internal] 2,424ms | Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2140418403\IntersectionMarkingTool.dll [Mods - Internal] Non platform assembly: data-000000002A506040 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000002A506040.dll 2,432ms | Assembly IntersectionMarkingTool, Version=1.14.4.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] 2,434ms | Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2862121823\CitiesHarmony.API.dll [Mods - Internal] Non platform assembly: data-000000001CDC7350 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001CDC7350.dll 2,436ms | Assembly CitiesHarmony.API, Version=2.2.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] 2,442ms | Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2862121823\EightyOne2.dll [Mods - Internal] Non platform assembly: data-000000001CDCAF60 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001CDCAF60.dll 2,445ms | Assembly EightyOne2, Version=1.0.4.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] 2,447ms | Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2881031511\SkyveInjections.dll Symbols C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2881031511\SkyveInjections.dll.mdb [Mods - Internal] Non platform assembly: data-000000001CE0BF70 (this message is harmless) 2,453ms | Assembly SkyveInjections, Version=3.3.2.1, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] 2,455ms | Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2881031511\SkyveMod.dll Symbols C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2881031511\SkyveMod.dll.mdb [Mods - Internal] Non platform assembly: data-000000001CE0BF70 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001CE0BF70.dll 2,457ms | Assembly SkyveMod, Version=3.3.2.1, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] 2,458ms | Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2881031511\System.Threading.dll [Mods - Internal] Non platform assembly: data-000000001CE35780 (this message is harmless) 2,463ms | Assembly System.Threading, Version=1.0.2856.102, Culture=neutral, PublicKeyToken=31bf3856ad364e35 loaded. [Mods - Internal] 2,466ms | Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\845665815\CSLMapViewXML.dll [Mods - Internal] Non platform assembly: data-000000001CE35780 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001CE35780.dll 2,468ms | Assembly CSLMapViewXML, Version=4.4.0.0, Culture=neutral, PublicKeyToken=06ce50c861cc6738 loaded. [Mods - Internal] 2,469ms | Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\845665815\CSLMapViewMod.dll [Mods - Internal] Non platform assembly: data-000000001CE3B190 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001CE3B190.dll 2,471ms | Assembly CSLMapViewMod, Version=4.4.7.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] 2,474ms | Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\812125426\ObjUnity3D.dll [Mods - Internal] Non platform assembly: data-000000001CE447A0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001CE447A0.dll 2,476ms | Assembly ObjUnity3D, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] 2,476ms | Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\812125426\NetworkExtensions2.dll [Mods - Internal] Non platform assembly: data-000000001CE4ADB0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001CE4ADB0.dll 2,478ms | Assembly NetworkExtensions2, Version=1.1.2.2, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] 2,498ms | Installing Harmony 2.0.4.0! 2,498ms | [CitiesHarmony] InstallHarmonyResolver() called ... 2,501ms | [CitiesHarmony] InstallHarmonyResolver() successfull! 2,505ms | Installed Harmony 2.0.4.0 successfully! 2,570ms | [IntersectionMarkingTool][2.62449] Create mod instance Version 1.14.4 2,583ms | GameSettings: 'NodeMarkupSettingsFile' is not found or cannot be loaded. Make sure to call GameSettings.AddSettingsFile() to register a settings file before using SavedValue(). [Settings - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 2,583ms | Loading C:\Users\Jacob\AppData\Local\Colossal Order\Cities_Skylines\NodeMarkupSettingsFile.cgs [Settings - Internal] 2,592ms | [IntersectionMarkingTool][2.647115] Current cultute - en-US 2,621ms | PatchLoader enabled 2,686ms | HideCrosswalks | [Info] 0ms | Log file at C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data\Logs\HideCrosswalks.log now=7/24/2024 9:08:16 PM 2,687ms | HideCrosswalks | [Info] 1ms | HideCrosswalks Version:3.3.1.15826 Commit:f234fb0 CommitDate:2022-10-04T21:35:00+03:00 2,688ms | [IntersectionMarkingTool][2.742899] Enabled 2,691ms | ************************** Removed logging stacktrace bloat ************************** 2,692ms | Skyve | [Info] 2,447ms | Cloud.enabled=True Non platform assembly: data-000000002AFEB170 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000002AFEB170.dll 2,861ms | Assembly resolution failure. No assembly named 'CHSharedState' was found. [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000002B20C060 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000002B20C060.dll 3,190ms | Skyve | [Info] 2,945ms | gap=5ms | harmony(CS.TDW.Skyve) patched: LoadingManager+c__Iterator5::MoveNext 3,191ms | Skyve | [Info] 2,946ms | gap=1ms | harmony(CS.TDW.Skyve) patched: LoadingManager+c__Iterator9::MoveNext 3,192ms | Skyve | [Info] 2,946ms | gap=0ms | harmony(CS.TDW.Skyve) patched: UnityEngine.SceneManagement.SceneManager::LoadSceneAsync 3,192ms | Skyve | [Info] 2,947ms | gap=1ms | harmony(CS.TDW.Skyve) patched: LoadingManager::MetaDataLoaded 3,193ms | Skyve | [Info] 2,948ms | gap=1ms | harmony(CS.TDW.Skyve) patched: LoadingManager::PreLoadLevel 3,193ms | Skyve | [Info] 2,948ms | gap=0ms | harmony(CS.TDW.Skyve) patched: LoadingManager::LoadLevelCoroutine 3,194ms | Skyve | [Info] 2,949ms | gap=1ms | harmony(CS.TDW.Skyve) patched: LoadingManager+c__Iterator1::MoveNext 3,194ms | Skyve | [Info] 2,949ms | gap=0ms | harmony(CS.TDW.Skyve) patched: DLCPanel::Start 3,195ms | Skyve | [Info] 2,949ms | gap=0ms | harmony(CS.TDW.Skyve) patched: MainMenu::Refresh 3,195ms | Skyve | [Info] 2,950ms | gap=1ms | harmony(CS.TDW.Skyve) patched: NewsFeedPanel::Awake 3,196ms | Skyve | [Info] 2,950ms | gap=0ms | harmony(CS.TDW.Skyve) patched: WorkshopAdPanel::Awake 3,196ms | Skyve | [Info] 2,951ms | gap=1ms | harmony(CS.TDW.Skyve) patched: OptionsMainPanel::AddUserMods 3,197ms | Skyve | [Info] 2,951ms | gap=0ms | harmony(CS.TDW.Skyve) patched: LoadingWrapper::OnLoadingExtensionsCreated 3,197ms | Skyve | [Info] 2,952ms | gap=1ms | harmony(CS.TDW.Skyve) patched: LoadingWrapper::OnLevelLoaded 3,198ms | Skyve | [Info] 2,952ms | gap=0ms | harmony(CS.TDW.Skyve) patched: AssetDataWrapper::OnAssetLoaded 3,198ms | Skyve | [Info] 2,953ms | gap=1ms | harmony(CS.TDW.Skyve) patched: ColossalFramework.Plugins.PluginManager::OnFileWatcherEventChanged 3,198ms | Skyve | [Info] 2,953ms | gap=0ms | harmony(CS.TDW.Skyve) patched: ColossalFramework.Plugins.PluginManager::OnFileWatcherEventCreated 3,199ms | Skyve | [Info] 2,954ms | gap=1ms | harmony(CS.TDW.Skyve) patched: ColossalFramework.Packaging.PackageManager::OnFileWatcherEventChanged 3,199ms | Skyve | [Info] 2,954ms | gap=0ms | harmony(CS.TDW.Skyve) patched: ColossalFramework.Packaging.PackageManager::OnFileWatcherEventCreated 3,200ms | Skyve | [Info] 2,955ms | gap=1ms | harmony(CS.TDW.Skyve) patched: ColossalFramework.PlatformServices.Workshop::EventWorkshopItemInstalled 3,201ms | Skyve | [Info] 2,955ms | gap=0ms | harmony(CS.TDW.Skyve) patched: ColossalFramework.PlatformServices.Workshop::EventWorkshopSubscriptionChanged 3,201ms | Skyve | [Info] 2,956ms | gap=1ms | harmony(CS.TDW.Skyve) patched: ColossalFramework.Plugins.PluginManager::LoadPluginAtPath 3,202ms | Skyve | [Info] 2,956ms | gap=0ms | harmony(CS.TDW.Skyve) patched: OptionsMainPanel::RefreshPlugins 3,202ms | Skyve | [Info] 2,957ms | gap=1ms | harmony(CS.TDW.Skyve) patched: ColossalFramework.Plugins.PluginManager::RemovePluginAtPath 3,202ms | Skyve | [Info] 2,957ms | gap=0ms | harmony(CS.TDW.Skyve) patched: ColossalFramework.Plugins.PluginManager::TriggerEventPluginsChanged 3,203ms | Skyve | [Info] 2,958ms | gap=1ms | harmony(CS.TDW.Skyve) patched: SteamHelper::IsDLCOwned 3,203ms | Skyve | [Info] 2,958ms | gap=0ms | harmony(CS.TDW.Skyve) patched: PackageEntry::SetEntry 3,204ms | Skyve | [Info] 2,959ms | gap=1ms | harmony(CS.TDW.Skyve) patched: PackageEntry::Reset 3,204ms | Skyve | [Info] 2,959ms | gap=0ms | harmony(CS.TDW.Skyve) patched: ColossalFramework.Plugins.PluginManager+PluginInfo::set_isEnabled 3,205ms | Skyve | [Info] 2,960ms | gap=1ms | harmony(CS.TDW.Skyve) patched: EntryData::SetActive 3,208ms | Skipping tool configuration, SetupComplete.txt was detected 3,211ms | GameSettings: 'SkyveMod' is not found or cannot be loaded. Make sure to call GameSettings.AddSettingsFile() to register a settings file before using SavedValue(). [Settings - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 3,219ms | Loading locale: en 3,255ms | [IntersectionMarkingTool][3.31001] Current cultute - en-US 3,284ms | Simulation started [Core] 3,535ms | PopsApi: Initializing file IO 3,538ms | PopsApi: Init complete 3,541ms | PopsApi: Pushing task: 1 3,553ms | Skyve | [Info] 3,308ms | gap=347ms | OnActiveSceneChanged(, Startup) 3,554ms | Skyve | [Info] 3,309ms | gap=1ms | OnSceneLoaded(Startup, Single) Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 3016. Total: 20.601900 ms (FindLiveObjects: 0.142500 ms CreateObjectMapping: 0.150000 ms MarkObjects: 20.300999 ms DeleteObjects: 0.007500 ms) 3,687ms | Skyve | [Info] 3,441ms | gap=132ms | SceneManager.LoadSceneAsync(LoadingAnimation) GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 3,808ms | Skyve | [Info] 3,563ms | gap=122ms | OnSceneLoaded(LoadingAnimation, Additive) 3,809ms | Skyve | [Info] 3,563ms | gap=0ms | SceneManager.LoadSceneAsync(IntroScreen) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.303700 ms 3,904ms | Skyve | [Info] 3,658ms | gap=95ms | OnActiveSceneChanged(, IntroScreen) 3,904ms | Skyve | [Info] 3,659ms | gap=1ms | OnSceneLoaded(IntroScreen, Single) Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 3057. Total: 47.559803 ms (FindLiveObjects: 0.158800 ms CreateObjectMapping: 0.311600 ms MarkObjects: 47.063000 ms DeleteObjects: 0.025500 ms) 5,421ms | PopsApi: Popping task: 1 5,428ms | PopsApi: Pushing task: 2 5,428ms | PopsApi: Pushing task: 3 6,124ms | PopsApi: Popping task: 3 Title: Terms-of-use-2019-04-05 6,224ms | PopsApi: Popping task: 2 Title: privacy-policy-2018-11-02 7,812ms | Skyve | [Info] 7,566ms | gap=3,907ms | SceneManager.LoadSceneAsync(IntroScreen2) 7,862ms | Skyve | [Info] 7,616ms | gap=50ms | OnSceneLoaded(IntroScreen2, Additive) 8,813ms | Skyve | [Info] 8,568ms | gap=952ms | SceneManager.LoadSceneAsync(MainMenu) 11,181ms | Starter.Awake() called. 11,299ms | Skyve | [Info] 11,054ms | gap=2,486ms | OptionsMainPanel.AddUserMods() started (calls OnSettingsUI for all mods) 11,632ms | GameSettings: 'TMPE_Keybinds' is not found or cannot be loaded. Make sure to call GameSettings.AddSettingsFile() to register a settings file before using SavedValue(). [Settings - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 11,689ms | [IntersectionMarkingTool][11.74419] Load SettingsUI 12,108ms | [DEBUG] 21:08:25.539 : globalization.Language:en 12,127ms | Skyve | [Info] 11,882ms | gap=1ms | OptionsMainPanel.AddUserMods() finished. total duration = 827ms 14,530ms | Skyve | [Info] 14,285ms | gap=9ms | OnSceneLoaded(MainMenu, Additive) 15,795ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 15,795ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 15,796ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 15,797ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 15,798ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 15,804ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 15,805ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 15,805ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 15,806ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 15,807ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 15,807ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 15,808ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 15,809ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 15,810ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 15,810ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 15,811ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 15,812ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 15,813ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 15,814ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 15,815ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 15,815ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 15,816ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 15,817ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 15,818ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 15,819ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 15,820ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 15,821ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 15,822ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 15,822ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 15,823ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 15,824ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 15,824ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 15,825ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 15,826ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 15,827ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 15,827ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 15,828ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 16,212ms | 81 tiles 2: using translation file en-EN for language en. 17,092ms | [IntersectionMarkingTool][17.14761] Dependencies watcher enabled 17,100ms | [IntersectionMarkingTool][17.15471] Patch 17,102ms | [IntersectionMarkingTool][17.15694] Start adding [PREFIX] [ModsCommon.Patcher.UIViewHasInputFocusPrefix] to [ColossalFramework.UI.UIView.HasInputFocus] 17,106ms | [IntersectionMarkingTool][17.16085] Successfully patched! 17,106ms | [IntersectionMarkingTool][17.16113] Start adding [TRANSPILER] [IMT.Patcher.ToolControllerAwakeTranspiler] to [ToolController.Awake] 17,116ms | [IntersectionMarkingTool][17.17105] Successfully patched! 17,116ms | [IntersectionMarkingTool][17.17136] Start adding [POSTFIX] [IMT.Patcher.GeneratedScrollPanelCreateOptionPanelPostfix] to [GeneratedScrollPanel.CreateOptionPanel] 17,123ms | [IntersectionMarkingTool][17.1782] Successfully patched! 17,123ms | [IntersectionMarkingTool][17.17847] Start adding [TRANSPILER] [IMT.Patcher.GameKeyShortcutsEscapeTranspiler] to [GameKeyShortcuts.Escape] 17,133ms | [IntersectionMarkingTool][17.18841] Successfully patched! 17,133ms | [IntersectionMarkingTool][17.18857] Start adding [POSTFIX] [IMT.Patcher.LoadAssetPanelOnLoadPostfix] to [LoadAssetPanel.OnLoad] 17,151ms | [IntersectionMarkingTool][17.20608] Successfully patched! 17,151ms | [IntersectionMarkingTool][17.20629] Start adding [TRANSPILER] [IMT.Patcher.BuildingDecorationLoadPathsTranspiler] to [BuildingDecoration.LoadPaths] 17,171ms | [IntersectionMarkingTool][17.22561] Successfully patched! 17,171ms | [IntersectionMarkingTool][17.22607] Start adding [POSTFIX] [IMT.Patcher.NetManagerCreateSegmentPostfix] to [NetManager.CreateSegment] 17,179ms | [IntersectionMarkingTool][17.23431] Successfully patched! 17,180ms | [IntersectionMarkingTool][17.23464] Start adding [PREFIX] [IMT.Manager.MarkingManager.NetManagerReleaseNodeImplementationPrefix] to [NetManager.ReleaseNodeImplementation] 17,185ms | [IntersectionMarkingTool][17.24002] Successfully patched! 17,185ms | [IntersectionMarkingTool][17.2402] Start adding [PREFIX] [IMT.Manager.MarkingManager.NetManagerReleaseSegmentImplementationPrefix] to [NetManager.ReleaseSegmentImplementation] 17,188ms | [IntersectionMarkingTool][17.24361] Successfully patched! 17,192ms | [IntersectionMarkingTool][17.24739] Start adding [PREFIX] [IMT.Manager.MarkingManager.GetToUpdate] to [NetManager.SimulationStepImpl] 17,207ms | [IntersectionMarkingTool][17.26255] Successfully patched! 17,208ms | [IntersectionMarkingTool][17.2627] Start adding [POSTFIX] [IMT.Manager.MarkingManager.Update] to [NetManager.SimulationStepImpl] 17,217ms | [IntersectionMarkingTool][17.27209] Successfully patched! 17,217ms | [IntersectionMarkingTool][17.27225] Start adding [PREFIX] [IMT.Mod.NetManagerEndOverlay] to [NetManager.EndOverlayImpl] 17,220ms | [IntersectionMarkingTool][17.27534] Successfully patched! 17,220ms | [IntersectionMarkingTool][17.27548] Start adding [TRANSPILER] [IMT.Mod.NetNode_UpdateNodeRenderer_Transpiler] to [NetManager.UpdateNodeRenderer] 17,224ms | [IntersectionMarkingTool][17.27927] Successfully patched! 17,224ms | [IntersectionMarkingTool][17.2794] Start adding [TRANSPILER] [IMT.Mod.NetSegment_UpdateSegmentRenderer_Transpiler] to [NetManager.UpdateSegmentRenderer] 17,231ms | [IntersectionMarkingTool][17.28592] Successfully patched! 17,231ms | [IntersectionMarkingTool][17.28618] Start adding [POSTFIX] [IMT.Manager.MarkingManager.NetNodeRenderInstancePostfix] to [NetNode.RenderInstance] 17,268ms | [IntersectionMarkingTool][17.32353] Successfully patched! 17,269ms | [IntersectionMarkingTool][17.32377] Start adding [POSTFIX] [IMT.Manager.MarkingManager.NetNodeCalculateGroupDataPostfix] to [NetNode.CalculateGroupData] 17,288ms | [IntersectionMarkingTool][17.34317] Successfully patched! 17,288ms | [IntersectionMarkingTool][17.34345] Start adding [PREFIX] [IMT.Manager.MarkingManager.NetNodePopulateGroupDataPrefix] to [NetNode.PopulateGroupData] 17,340ms | [IntersectionMarkingTool][17.39514] Successfully patched! 17,340ms | [IntersectionMarkingTool][17.39542] Start adding [TRANSPILER] [IMT.Mod.NetNode_CheckHeightOffset_Transpiler] to [NetNode.CheckHeightOffset] 17,346ms | [IntersectionMarkingTool][17.4013] Successfully patched! 17,347ms | [IntersectionMarkingTool][17.40182] Start adding [POSTFIX] [IMT.Manager.MarkingManager.NetSegmentRenderInstancePostfix] to [NetSegment.RenderInstance] 17,352ms | Saving C:\Users\Jacob\AppData\Local\Colossal Order\Cities_Skylines\userGameState.cgs [Settings - Internal] 17,364ms | [IntersectionMarkingTool][17.41892] Successfully patched! 17,364ms | [IntersectionMarkingTool][17.41912] Start adding [POSTFIX] [IMT.Manager.MarkingManager.NetSegmentCalculateGroupDataPostfix] to [NetSegment.CalculateGroupData] 17,368ms | [IntersectionMarkingTool][17.42345] Successfully patched! 17,369ms | [IntersectionMarkingTool][17.42366] Start adding [PREFIX] [IMT.Manager.MarkingManager.NetSegmentPopulateGroupDataPrefix] to [NetSegment.PopulateGroupData] 17,378ms | [IntersectionMarkingTool][17.43332] Successfully patched! 17,378ms | [IntersectionMarkingTool][17.43354] Start adding [POSTFIX] [IMT.Manager.MarkingManager.NetInfoInitNodeInfoPostfix_Rail] to [NetInfo.InitNodeInfo] 17,385ms | [IntersectionMarkingTool][17.44025] Successfully patched! 17,385ms | [IntersectionMarkingTool][17.44041] Start adding [POSTFIX] [IMT.Manager.MarkingManager.NetInfoInitSegmentInfoPostfix] to [NetInfo.InitSegmentInfo] 17,389ms | [IntersectionMarkingTool][17.44407] Successfully patched! 17,389ms | [IntersectionMarkingTool][17.44423] Start adding [POSTFIX] [IMT.Manager.MarkingManager.NetInfoInitNodeInfoPostfix_LevelCrossing] to [NetInfo.InitNodeInfo] 17,393ms | [IntersectionMarkingTool][17.44802] Successfully patched! 17,393ms | [IntersectionMarkingTool][17.44857] Start adding [TRANSPILER] [IMT.Mod.LoadingManagerLoadCustomContentTranspiler] to [LoadingManager+c__Iterator5.MoveNext] 17,420ms | [IntersectionMarkingTool][17.47563] Successfully patched! 17,421ms | Assembly resolution failure. No assembly named 'LoadingScreenMod.AssetLoader' was found. [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 17,547ms | Assembly resolution failure. No assembly named 'LoadingScreenModTest.AssetLoader' was found. [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 17,583ms | Assembly resolution failure. No assembly named 'LoadingScreenModRevisited.AssetLoader' was found. [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 17,617ms | [IntersectionMarkingTool][17.67223] LSM is not found, patch skiped 17,618ms | Assembly resolution failure. No assembly named 'LoadingScreenModRevisited.UsedAssets' was found. [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 17,653ms | [IntersectionMarkingTool][17.7078] LSM is not found, patch skiped 17,653ms | [IntersectionMarkingTool][17.70798] Start adding [PREFIX] [IMT.Mod.PackageHelperResolveLegacyTypeHandlerPrefix] to [PackageHelper.ResolveLegacyTypeHandler] 17,654ms | [IntersectionMarkingTool][17.70918] Successfully patched! 17,654ms | Assembly resolution failure. No assembly named 'ThemeMixer.Themes.Terrain.TerrainTexture' was found. [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 17,693ms | [IntersectionMarkingTool][17.74833] Theme mixer is not found, patch skiped 17,694ms | [IntersectionMarkingTool][17.74906] Patching result: Success 17,709ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 17,712ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 17,713ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 17,714ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 17,714ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 17,719ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 17,719ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 17,720ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 17,721ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 17,722ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 17,722ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 17,723ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 17,727ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 17,727ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 17,728ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 17,728ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 17,729ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 17,729ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 17,730ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 17,730ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 17,731ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 17,732ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 17,732ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 17,733ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 17,734ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 17,734ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 17,738ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 17,738ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 17,739ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 17,739ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 17,740ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 17,740ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 17,741ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 17,742ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 17,742ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 17,743ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 17,744ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 19,903ms | PopsApi: Pushing task: 4 20,357ms | Saving C:\Users\Jacob\AppData\Local\Colossal Order\Cities_Skylines\userGameState.cgs [Settings - Internal] 20,933ms | PopsApi: [CurlCallManager::update] FAIL '000000004223B260' http status was none of 100, 200, 304: 401 20,933ms | PopsApi: [CAccountLogInSteamTicket] Received errorCode:'Failure' 20,933ms | PopsApi: [CAccountLogInSteamTicket] Server returned success code but JSON reply says failure. This might indicate subtle failure modes. 20,933ms | PopsApi: [CAccountLogInSteamTicket] Received errorMessage:'Not authorized' 20,933ms | PopsApi: Popping task: 4 20,936ms | Paradox Account not linked to current Steam user account. [HTTP] 21,361ms | Saving C:\Users\Jacob\AppData\Local\Colossal Order\Cities_Skylines\userGameState.cgs [Settings - Internal] 50,578ms | Skyve | [Info] 50,332ms | gap=33ms | LoadingManager.PreLoadLevel() started 50,579ms | [IntersectionMarkingTool][50.63463] Start load level 50,580ms | [IntersectionMarkingTool][50.63489] Dependencies watcher disabled 50,750ms | HideCrosswalks | [Info] 48,063ms | Installed mods are: * 1627986403 Bulldoze It! * (local) Unlock All * (local) Unlimited Soil * 845665815 CSL Map View * 2881031511 Skyve 3.3.2.1 * 2140418403 Intersection Marking Tool 1.14.4 * (local) Unlimited Oil And Ore * 1637663252 TM:PE 11.8.0.0 STABLE * 2041457644 Patch Loader Mod v2.2.0 * 2040656402 Harmony 2.2.2-0 * (local) Unlimited Money * 1934023593 RM Crossings 3.3 812125426 Network Extensions 2 2862121823 81 tiles 2 1.0.4 (local) Hard Mode 50,786ms | HideCrosswalks | [Info] 48,100ms | harmony(CS.Kian.HideCrosswalks) patched: LoadingWrapper::OnLevelLoaded 50,788ms | HideCrosswalks | [Info] 48,102ms | harmony(CS.Kian.HideCrosswalks) patched: NetNode::RenderInstance 50,790ms | Skyve | [Info] 50,545ms | gap=213ms | LoadingManager.PreLoadLevel() finished. total duration = 211ms 50,791ms | Skyve | [Info] 50,546ms | gap=1ms | SceneManager.LoadSceneAsync(Game) 50,813ms | Loading simulation data from: Harrisburg 2016 r7_Data [Serialization] Unloading 9 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2979.535889 ms 53,935ms | Starter.Awake() called. 53,937ms | [IntersectionMarkingTool][53.99232] Create tool 54,001ms | Skyve | [Info] 53,755ms | gap=3,209ms | OnActiveSceneChanged(, Game) 54,001ms | Skyve | [Info] 53,756ms | gap=1ms | OnSceneLoaded(Game, Single) 54,006ms | Skyve | [Info] 53,761ms | gap=5ms | LoadingManager.MetaDataLoaded() started 54,012ms | Skyve | [Info] 53,767ms | gap=6ms | LoadingWrapper.OnLoadingExtensionsCreated() started 54,013ms | [IntersectionMarkingTool][54.06801] On create loading extension 54,234ms | [IntersectionMarkingTool][54.28902] Start loading bundle for WindowsPlayer:Direct3D11 54,367ms | [IntersectionMarkingTool][54.42207] Bundle loaded 54,368ms | [IntersectionMarkingTool][54.42287] Start loading map themes 54,368ms | [IntersectionMarkingTool][54.42315] 0 map themes loaded 54,369ms | Skyve | [Info] 54,123ms | gap=356ms | LoadingWrapper.OnLoadingExtensionsCreated() finished. total duration = 355ms 54,382ms | [IntersectionMarkingTool][54.43708] On create serialize data extension 54,443ms | Skyve | [Info] 54,198ms | gap=75ms | LoadingManager.MetaDataLoaded() finished. total duration = 436ms 54,457ms | Skyve | [Info] 54,212ms | gap=14ms | SceneManager.LoadSceneAsync(SunnyLoading) 54,489ms | Saving C:\Users\Jacob\AppData\Local\Colossal Order\Cities_Skylines\userGameState.cgs [Settings - Internal] Unloading 10381 unused Assets to reduce memory usage. Loaded Objects now: 7208. Total: 89.417000 ms (FindLiveObjects: 0.741900 ms CreateObjectMapping: 1.408600 ms MarkObjects: 82.176201 ms DeleteObjects: 5.089600 ms) 54,728ms | Skyve | [Info] 54,482ms | gap=270ms | OnSceneLoaded(SunnyLoading, Additive) 54,749ms | Skyve | [Info] 54,504ms | gap=22ms | SceneManager.LoadSceneAsync(SunnyPrefabs) 67,622ms | Starter.Awake() called. 67,626ms | Skyve | [Info] 67,380ms | gap=12,876ms | OnSceneLoaded(SunnyPrefabs, Additive) 67,636ms | Skyve | [Info] 67,391ms | gap=11ms | SceneManager.LoadSceneAsync(PreorderPackPrefabs) GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 67,673ms | Tyre array is null or zero size: ChirpX Crawler [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 67,673ms | Tyre array is null or zero size: ChirpX Rocket [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 67,674ms | No base generated: ChirpX Vehicles Parking [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 67,674ms | No props placed: ChirpX Vehicles Parking [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 67,769ms | LOD shader mismatch: Revolving Door 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 67,772ms | Starter.Awake() called. 67,773ms | Skyve | [Info] 67,528ms | gap=137ms | OnSceneLoaded(PreorderPackPrefabs, Additive) 67,775ms | No props placed: Oneway Toll Booth Large 01 Sub [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 67,775ms | No props placed: Twoway Toll Booth Large 01 Sub [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 67,775ms | No props placed: Twoway Toll Booth Medium 01 Sub [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 67,786ms | Skyve | [Info] 67,540ms | gap=12ms | SceneManager.LoadSceneAsync(SignupPackPrefabs) 67,792ms | LOD missing: Decoration Concrete Parking Lot 03 variation1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 67,792ms | LOD missing: Future Plaza Sub [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 67,796ms | LOD missing: Countdown Clock Number 0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 67,796ms | LOD missing: Countdown Clock Number 1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 67,796ms | LOD missing: Countdown Clock Number 2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 67,796ms | LOD missing: Countdown Clock Number 3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 67,796ms | LOD missing: Countdown Clock Number 4 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 67,796ms | LOD missing: Countdown Clock Number 5 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 67,796ms | LOD missing: Countdown Clock Number 6 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 67,797ms | LOD missing: Countdown Clock Number 7 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 67,797ms | LOD missing: Countdown Clock Number 8 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 67,797ms | LOD missing: Countdown Clock Number 9 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 67,797ms | LOD missing: Countdown Clock Separator [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 67,797ms | LOD missing: Countdown Clock QR [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 67,797ms | LOD missing: Countdown Clock Display Elements [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 67,797ms | LOD has different shader: Countdown Clock Sub Building 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 67,797ms | LOD has different shader: Countdown Clock Sub Building 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 67,797ms | LOD missing: Plaza of Transference Sub 2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 67,797ms | No base generated: Plaza of Transference Sub 2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 67,799ms | Tyre array is null or zero size: Aircraft Passenger [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 67,799ms | Tyre array is null or zero size: Aircraft Passenger Cover [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 67,806ms | LOD has different shader: Underground-Ground-Elevated Metro Hub [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 67,806ms | LOD missing: Underground-Ground-Elevated Metro Hub submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 67,806ms | LOD missing: Underground-Ground-Elevated Metro Hub submesh2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 67,806ms | LOD has different shader: Underground-Ground-Elevated Metro Hub Sub Building 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 67,839ms | Starter.Awake() called. 67,840ms | Skyve | [Info] 67,595ms | gap=55ms | OnSceneLoaded(SignupPackPrefabs, Additive) 67,841ms | Skyve | [Info] 67,595ms | gap=0ms | SceneManager.LoadSceneAsync(Expansion1Prefabs) 69,074ms | Starter.Awake() called. 69,075ms | Skyve | [Info] 68,829ms | gap=1,234ms | OnSceneLoaded(Expansion1Prefabs, Additive) 69,082ms | Skyve | [Info] 68,837ms | gap=8ms | SceneManager.LoadSceneAsync(Expansion2Prefabs) 69,408ms | Starter.Awake() called. 69,409ms | Skyve | [Info] 69,164ms | gap=327ms | OnSceneLoaded(Expansion2Prefabs, Additive) 69,409ms | Tyre array is null or zero size: Tram01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 69,410ms | Tyre array is null or zero size: Tram01 Trailer01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 69,410ms | Tyre array is null or zero size: Tram03 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 69,410ms | Tyre array is null or zero size: Tram04 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 69,410ms | Tyre array is null or zero size: Tram04 Trailer01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 69,410ms | Tyre array is null or zero size: Tram05 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 69,410ms | Tyre array is null or zero size: Tram05 Tram07 Trailer01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 69,410ms | Tyre array is null or zero size: Tram05 Tram07 Trailer02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 69,410ms | Tyre array is null or zero size: Tram06 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 69,410ms | Tyre array is null or zero size: Tram06 Trailer01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 69,410ms | Tyre array is null or zero size: Tram08 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 69,410ms | Tyre array is null or zero size: Tram08 Trailer01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 69,410ms | Tyre array is null or zero size: Tram08 Trailer02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 69,410ms | Tyre array is null or zero size: Tram09 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 69,410ms | Tyre array is null or zero size: Tram09 Trailer01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 69,410ms | Tyre array is null or zero size: Tram09 Trailer02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 69,410ms | Tyre array is null or zero size: Tram10 Trailer01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 69,410ms | Tyre array is null or zero size: Tram11 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 69,410ms | Tyre array is null or zero size: Tram11 Trailer01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 69,410ms | Tyre array is null or zero size: Tram11 Trailer02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 69,410ms | Tyre array is null or zero size: Tram12 Trailer01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 69,420ms | Skyve | [Info] 69,175ms | gap=11ms | SceneManager.LoadSceneAsync(Expansion3Prefabs) 69,425ms | LOD has different shader: Metro-Tram Hub with Road [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 69,425ms | LOD missing: Metro-Tram Hub with Road submesh2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 69,425ms | LOD missing: Metro-Tram Hub with Road submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 69,425ms | LOD missing: Metro-Tram Hub with Road submesh3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 69,892ms | Starter.Awake() called. 69,892ms | Skyve | [Info] 69,647ms | gap=472ms | OnSceneLoaded(Expansion3Prefabs, Additive) 69,903ms | Skyve | [Info] 69,658ms | gap=11ms | SceneManager.LoadSceneAsync(Expansion4Prefabs) 70,893ms | Starter.Awake() called. 70,894ms | Skyve | [Info] 70,648ms | gap=990ms | OnSceneLoaded(Expansion4Prefabs, Additive) 70,902ms | LOD missing: Metro-Train-Monorail-Tram Hub with Road submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 70,902ms | LOD missing: Metro-Train-Monorail-Tram Hub with Road Sub Building 1 submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 70,902ms | LOD missing: Metro-Train-Monorail-Tram Hub with Road Sub Building 2 submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 70,903ms | Skyve | [Info] 70,657ms | gap=9ms | SceneManager.LoadSceneAsync(Expansion5Prefabs) 73,312ms | Starter.Awake() called. 73,312ms | Skyve | [Info] 73,067ms | gap=2,410ms | OnSceneLoaded(Expansion5Prefabs, Additive) 73,317ms | Skyve | [Info] 73,072ms | gap=5ms | SceneManager.LoadSceneAsync(SunnyExpansion6Prefabs) 74,363ms | Starter.Awake() called. 74,363ms | Skyve | [Info] 74,118ms | gap=1,046ms | OnSceneLoaded(SunnyExpansion6Prefabs, Additive) 74,399ms | Skyve | [Info] 74,153ms | gap=35ms | SceneManager.LoadSceneAsync(Expansion8Prefabs) 74,404ms | No base generated: Castle Of Lord Chirpwick Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 74,405ms | LOD has different shader: Log Ride [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 79,835ms | Starter.Awake() called. 79,836ms | Skyve | [Info] 79,590ms | gap=5,437ms | OnSceneLoaded(Expansion8Prefabs, Additive) 79,853ms | Skyve | [Info] 79,608ms | gap=18ms | SceneManager.LoadSceneAsync(Expansion9Prefabs) 79,856ms | No base generated: Trade School Bookstore 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 79,857ms | No base generated: American Football Stadium 01 Green [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81,353ms | Starter.Awake() called. 81,354ms | Skyve | [Info] 81,108ms | gap=1,500ms | OnSceneLoaded(Expansion9Prefabs, Additive) 81,357ms | Tyre array is null or zero size: Articulated Trolley Bus 04 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81,358ms | LOD has different shader: Articulated Trolley Bus 04 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81,358ms | Tyre array is null or zero size: Articulated Trolley Bus 04 Left-Handed [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81,358ms | Tyre array is null or zero size: Articulated Trolley Bus 04 Trailer [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81,358ms | Tyre array is null or zero size: Articulated Trolley Bus 04 Trailer Left-Handed [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81,360ms | No props placed: Fish Farm 02 Sub [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81,360ms | No props placed: Fish Farm 03 Sub [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81,361ms | No props placed: Fish Farm 02 Sub Algae [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 81,361ms | Skyve | [Info] 81,116ms | gap=8ms | SceneManager.LoadSceneAsync(Expansion10Prefabs) 83,013ms | Starter.Awake() called. 83,013ms | Skyve | [Info] 82,768ms | gap=1,652ms | OnSceneLoaded(Expansion10Prefabs, Additive) 83,015ms | Tyre array is null or zero size: Cargo Airplane 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 83,015ms | Tyre array is null or zero size: Cargo Airplane 02 Covers [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 83,015ms | Tyre array is null or zero size: Small Aircraft Passenger 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 83,015ms | Tyre array is null or zero size: Small Aircraft Passenger 01 Covers [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 83,015ms | Tyre array is null or zero size: Large Aircraft Passenger 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 83,015ms | Tyre array is null or zero size: Large Aircraft Passenger 01 Covers [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 83,015ms | Tyre array is null or zero size: Large Aircraft Passenger 02 Covers [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 83,015ms | Tyre array is null or zero size: Medium Aircraft Passenger 1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 83,015ms | Tyre array is null or zero size: Medium Aircraft Passenger 1 Covers [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 83,015ms | Tyre array is null or zero size: Medium Aircraft Passenger 3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 83,015ms | Tyre array is null or zero size: Small Aircraft Passenger 02 Covers [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 83,015ms | Tyre array is null or zero size: Cargo Airplane 03 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 83,015ms | Tyre array is null or zero size: Cargo Airplane 03 Covers [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 83,016ms | No base generated: Concourse Hub 02 Style B [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 83,016ms | No base generated: Decoration Small Airplane 03 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 83,016ms | No base generated: Concourse Hub 03 Style C [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 83,016ms | No props placed: Concourse Hub 03 Style C [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 83,016ms | No props placed: Large Terminal Style C [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 83,016ms | LOD missing: Airport Bus Station 01 submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 83,017ms | LOD has different shader: large_stand_01_anim [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 83,017ms | LOD has different shader: medium_stand_01_anim [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 83,017ms | LOD has different shader: small_stand_01_anim [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 83,017ms | LOD has different shader: cargo_airport_trainstation_01_anim [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 83,017ms | LOD has different shader: cargo_stand_01_anim [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 83,017ms | LOD has different shader: Runway Landing Decoration [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 83,017ms | LOD has different shader: Runway Landing Markings [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 83,017ms | LOD has different shader: Runway Takeoff Decoration [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 83,017ms | LOD has different shader: Runway Landing Markings Secondary [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 83,018ms | Skyve | [Info] 82,772ms | gap=4ms | SceneManager.LoadSceneAsync(Expansion11Prefabs) 85,707ms | Starter.Awake() called. 85,708ms | Skyve | [Info] 85,463ms | gap=2,691ms | OnSceneLoaded(Expansion11Prefabs, Additive) 85,719ms | Skyve | [Info] 85,474ms | gap=11ms | SceneManager.LoadSceneAsync(Expansion13Prefabs) 85,725ms | LOD missing: Modern Sculpture 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 85,725ms | LOD missing: Modern Sculpture 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 85,725ms | LOD missing: Modern Sculpture 03 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 85,725ms | LOD shader mismatch: Pedestrian Street Bollard Static [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 85,725ms | LOD shader mismatch: Pedestrian Street Bollard Enter [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 85,725ms | LOD shader mismatch: Pedestrian Street Bollard Exit [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 85,725ms | LOD shader mismatch: Pedestrian Street Bollard EnterAndExit [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 85,726ms | LOD missing: Elevated Metro Station [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 85,726ms | LOD missing: Elevated Metro Submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 85,726ms | LOD missing: Elevated Metro Submesh2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 85,726ms | LOD missing: Elevated Metro Submesh3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 85,726ms | LOD missing: Elevated Metro Submesh4 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 85,726ms | LOD missing: Elevated Metro Submesh5 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 85,726ms | LOD missing: Elevated Metro Submesh6 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 85,726ms | LOD missing: Elevated Metro Submesh7 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 85,728ms | LOD missing: Elevated Train Station submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 85,728ms | LOD missing: Elevated Train Station submesh2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 85,728ms | No props placed: Small Pedestrian Area Plaza SubBuilding 2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 85,729ms | LOD missing: Landmark Shopping Mall 01_submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 85,729ms | LOD missing: High Density Elementary School submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 85,729ms | LOD has different shader: High Density Metro Entrance [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 85,729ms | LOD missing: High Density Metro Entrance Submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 85,729ms | LOD has different shader: High Density Metro Station [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 85,729ms | LOD missing: Small Pedestrian Area Plaza SubBuilding 2 Submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 85,729ms | No props placed: Large Pedestrian Area Plaza SubBuilding 2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 85,729ms | LOD missing: High Density Bus Station Submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 85,729ms | LOD missing: Small Pedestrian Area Plaza SubBuilding 3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 85,729ms | No props placed: Small Pedestrian Area Plaza SubBuilding 3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 85,729ms | LOD missing: Large Pedestrian Area Plaza SubBuilding 3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 85,729ms | No props placed: Large Pedestrian Area Plaza SubBuilding 3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 85,733ms | LOD missing: Large Pedestrian Area Plaza - Summer Only Submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 85,733ms | LOD missing: Large Pedestrian Area Plaza - Summer Only Submesh2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 85,733ms | LOD missing: Large Pedestrian Area Plaza SubBuilding 1 - Summer Only Submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 85,733ms | LOD missing: Large Pedestrian Area Plaza SubBuilding 1 - Summer Only Submesh2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,325ms | Starter.Awake() called. 86,325ms | Skyve | [Info] 86,080ms | gap=606ms | OnSceneLoaded(Expansion13Prefabs, Additive) 86,327ms | LOD missing: City Hotel Var1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,328ms | No props placed: Ship Hotel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,328ms | No props placed: Ocean Resort [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,328ms | LOD has different shader: Ocean Resort Submesh 3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,328ms | No props placed: Exp13 Boat 01 Sub [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,328ms | No props placed: Exp13 Boat 02 Sub [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,329ms | No props placed: Exp13 Boat 03 Sub [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,329ms | No props placed: Exp13 Boat 04 Sub [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,329ms | No props placed: Exp13 Boat 05 Sub [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,329ms | LOD missing: Ship Hotel Sub 2 Foundations [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,329ms | Skyve | [Info] 86,084ms | gap=4ms | SceneManager.LoadSceneAsync(ModderPack7Prefabs) 86,613ms | Starter.Awake() called. 86,613ms | Skyve | [Info] 86,368ms | gap=284ms | OnSceneLoaded(ModderPack7Prefabs, Additive) 86,613ms | LOD missing: H_Hub01 submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,613ms | LOD missing: H_Hub01 submesh2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,613ms | LOD missing: H_Hub01 submesh3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,614ms | LOD missing: H_Hub01 submesh4 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,614ms | LOD missing: H_Hub01 submesh5 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,614ms | LOD missing: H_Hub01 submesh6 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,614ms | LOD missing: H_Hub01 submesh7 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,614ms | LOD missing: H_Hub01 submesh8 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,614ms | LOD missing: H_Hub01 submesh9 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,614ms | LOD missing: H_Hub01 submesh10 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,614ms | LOD missing: H_Hub01 submesh11 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,614ms | LOD missing: H_Hub01 submesh12 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,614ms | LOD missing: H_Hub01 submesh13 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,614ms | No props placed: H_Hub01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,614ms | LOD missing: H_Hub01 sub1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,614ms | LOD missing: H_Hub01 sub2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,614ms | No props placed: H_Hub01 sub3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,614ms | No props placed: H_Hub01 sub4 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,614ms | LOD missing: H_Hub01 sub5 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,614ms | No props placed: H_Hub01 sub5 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,614ms | LOD missing: H_Hub01 submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,614ms | LOD missing: H_Hub01 submesh2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,614ms | LOD missing: H_Hub01 submesh3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,614ms | LOD missing: H_Hub01 submesh4 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,614ms | LOD missing: H_Hub01 submesh5 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,614ms | LOD missing: H_Hub01 submesh6 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,614ms | LOD missing: H_Hub01 submesh7 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,614ms | LOD missing: H_Hub01 submesh8 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,614ms | LOD missing: H_Hub01 submesh9 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,615ms | LOD missing: H_Hub01 submesh10 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,615ms | LOD missing: H_Hub03 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,615ms | LOD has different shader: H_Hub03 sub1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,615ms | LOD has different shader: H_Hub03 sub2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,615ms | LOD missing: H_Hub03 submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,615ms | LOD missing: H_Hub03 submesh2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,615ms | LOD missing: H_Hub03 submesh3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,615ms | LOD missing: H_Hub03 submesh4 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,615ms | LOD missing: H_Hub03 submesh5 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,615ms | LOD has different shader: H_Hub03 sub3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,615ms | No props placed: H_Hub03 sub3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,615ms | LOD missing: H_Hub03 sub4 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,615ms | No props placed: H_Hub03 sub4 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,615ms | LOD missing: H_Hub04 submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,615ms | LOD missing: H_Hub04 sub1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,615ms | LOD missing: H_Hub04 sub2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,615ms | No props placed: H_Hub04 sub2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,615ms | No props placed: H_Hub04 sub3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,615ms | LOD missing: H_Hub04 sub4 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,615ms | No props placed: H_Hub04 sub4 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,615ms | LOD missing: H_Hub04 sub5 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,615ms | No props placed: H_Hub04 sub5 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,615ms | LOD has different shader: M_Elevated Metro Station Bypass [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,615ms | LOD missing: M_Elevated Metro Station Bypass submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,615ms | LOD missing: M_Elevated Metro Station Bypass submesh2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,615ms | LOD missing: M_Elevated Metro Station Bypass submesh3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,615ms | LOD missing: M_Elevated Metro Station Bypass submesh4 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,615ms | LOD missing: M_Elevated Metro Station Bypass submesh5 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,615ms | LOD missing: M_Elevated Metro Station Bypass submesh6 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,616ms | No props placed: M_Elevated Metro Station Bypass [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,616ms | LOD has different shader: M_Elevated Metro Station Bypass sub1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,616ms | LOD missing: M_Elevated Metro Station Bypass submesh7 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,616ms | LOD missing: M_Elevated Metro Station Bypass submesh8 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,616ms | LOD missing: M_Elevated Metro Station Bypass submesh9 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,616ms | LOD missing: M_Elevated Metro Station Bypass submesh10 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,616ms | LOD has different shader: M_Elevated Metro Station Bypass sub2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,616ms | LOD missing: M_Elevated Metro Station Bypass submesh11 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,616ms | No props placed: M_Elevated Metro Station Bypass sub2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,616ms | LOD missing: M_Elevated Metro Station Bypass sub3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,616ms | No props placed: M_Elevated Metro Station Bypass sub3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,616ms | LOD missing: M_Elevated Metro Station Bypass sub4 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,616ms | No props placed: M_Elevated Metro Station Bypass sub4 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,616ms | LOD missing: M_Elevated Metro Station Dual Island submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,616ms | LOD missing: M_Elevated Metro Station Dual Island submesh2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,616ms | LOD missing: M_Elevated Metro Station Dual Island submesh3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,616ms | No props placed: M_Elevated Metro Station Dual Island [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,616ms | No props placed: M_Elevated Metro Station Dual Island sub2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,616ms | LOD missing: M_Elevated Metro Station Dual Island sub3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,616ms | No props placed: M_Elevated Metro Station Dual Island sub3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,616ms | LOD missing: M_Elevated Metro Station Island submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,616ms | LOD missing: M_Elevated Metro Station Island submesh2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,616ms | No props placed: M_Elevated Metro Station Island [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,616ms | LOD missing: M_Elevated Metro Station Island submesh3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,616ms | No props placed: M_Elevated Metro Station Island sub2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,616ms | LOD missing: M_Elevated Metro Station Island sub3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,616ms | No props placed: M_Elevated Metro Station Island sub3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,616ms | LOD missing: M_Metro Dual Island Station submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,616ms | LOD missing: M_Metro Dual Island Station submesh2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,616ms | LOD missing: M_Metro Dual Island Station submesh3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,616ms | LOD missing: M_Metro Dual Island Station submesh4 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,617ms | LOD missing: M_Metro Dual Island Station submesh5 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,617ms | LOD missing: M_Metro Dual Island Station submesh6 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,617ms | LOD missing: M_Metro Dual Island Station submesh7 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,617ms | LOD missing: M_Metro Bypass Station sub1 1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,617ms | LOD missing: M_Metro Dual Island Station submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,617ms | LOD missing: M_Metro Dual Island Station submesh2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,617ms | LOD missing: M_Metro Dual Island Station submesh3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,617ms | LOD missing: M_Metro Dual Island Station submesh4 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,617ms | LOD missing: M_Metro Dual Island Station submesh5 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,617ms | LOD missing: M_Metro Dual Island Station submesh6 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,617ms | LOD missing: M_Metro Dual Island Station submesh7 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,617ms | LOD missing: M_Metro Dual Island Station submesh8 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,617ms | LOD missing: M_Metro Dual Island Station submesh9 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,617ms | LOD missing: M_Metro Dual Island Station submesh10 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,617ms | LOD missing: M_Metro Dual Island Station sub2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,617ms | No base generated: M_Metro Dual Island Station sub2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,617ms | LOD missing: M_Metro Island Station submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,617ms | LOD missing: M_Metro Island Station submesh2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,617ms | LOD missing: M_Metro Island Station submesh3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,617ms | LOD missing: M_Metro Island Station submesh4 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,617ms | No props placed: M_Metro Island Station [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,617ms | LOD missing: M_Metro Island Station sub2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,617ms | LOD missing: T_Elevated Bypass Train Station submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,617ms | LOD missing: T_Elevated Bypass Train Station Sub1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,617ms | LOD missing: T_Elevated Dual Island Train Station Sub1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,617ms | No props placed: T_Elevated Dual Island Train Station Sub1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,617ms | LOD missing: T_Elevated Dual Island Train Station Sub2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,617ms | LOD missing: T_Elevated Island Train Station [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,617ms | LOD missing: T_Elevated Island Platform Sub1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,618ms | LOD missing: T_Elevated Island Train Station submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,618ms | LOD missing: T_Elevated Island Train Station submesh2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,618ms | LOD missing: T_Elevated Island Train Station submesh3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,618ms | No props placed: T_Elevated Island Platform Sub2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,618ms | LOD missing: T_Ground Bypass Train Station submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,618ms | LOD missing: T_Ground Bypass Train Station Sub1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,618ms | LOD missing: T_Ground Bypass Train Station Sub2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,618ms | LOD missing: T_Ground Dual Island Train Station submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,618ms | LOD missing: T_Ground Dual Island Train Station submesh2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,618ms | LOD missing: T_Ground Dual Island Train Station submesh3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,618ms | LOD missing: T_Ground Dual Island Train Station submesh4 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,618ms | LOD missing: T_Ground Island Train Station submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,618ms | LOD missing: T_Ground Island Train Station submesh2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,618ms | LOD missing: T_Ground Island Train Station Sub1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 86,619ms | Skyve | [Info] 86,373ms | gap=5ms | SceneManager.LoadSceneAsync(ModderPack8Prefabs) 88,077ms | Starter.Awake() called. 88,077ms | Skyve | [Info] 87,832ms | gap=1,459ms | OnSceneLoaded(ModderPack8Prefabs, Additive) 88,080ms | No props placed: ccp8-pier-seine [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 88,081ms | No props placed: ccp8-pier-rhine [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 88,082ms | Skyve | [Info] 87,837ms | gap=5ms | SceneManager.LoadSceneAsync(SunnyProperties) 88,094ms | Skyve | [Info] 87,849ms | gap=12ms | LoadCustomContent() started ... 88,116ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 88,117ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 88,117ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 88,118ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 88,119ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 88,130ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 88,131ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 88,132ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 88,132ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 88,133ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 88,134ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 88,134ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 88,135ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 88,136ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 88,136ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 88,137ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 88,137ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 88,138ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 88,139ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 88,139ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 88,140ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 88,141ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 88,142ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 88,143ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 88,143ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 88,144ms | Unkown member detected of type SteamHelper+DLC_BitMask in CustomAssetMetaData. Attempting to resolve from 'dlcMask' to 'dlcMask' [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 88,149ms | Loading custom asset RetractBollard_Data from 812125426 [Modding] 88,178ms | Loading custom asset RoadPlanter1_Data from 812125426 [Modding] 88,197ms | Loading custom asset StoneBollard_Data from 812125426 [Modding] 88,216ms | Loading custom asset WoodBollard_Data from 812125426 [Modding] 88,233ms | Loading custom asset NJT ALP-46_Data from 2474804587 [Modding] d3d11: failed to create staging 2D texture w=24 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=12 h=3 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=24 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=12 h=3 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=24 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=12 h=3 d3dfmt=71 [80070057] 88,292ms | Loading custom asset NJT Multilevel III - End_Data from 2474804587 [Modding] d3d11: failed to create staging 2D texture w=16 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=3 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=16 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=3 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=16 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=3 d3dfmt=71 [80070057] 88,335ms | Loading custom asset NJT Multilevel III - Regular_Data from 2474804587 [Modding] d3d11: failed to create staging 2D texture w=16 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=3 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=16 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=3 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=16 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=3 d3dfmt=71 [80070057] 88,374ms | Loading custom asset NJT Multilevel III - Restroom_Data from 2474804587 [Modding] d3d11: failed to create staging 2D texture w=16 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=3 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=16 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=3 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=16 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=3 d3dfmt=71 [80070057] 88,415ms | Loading custom asset TrailerNJT ALP-46 + 4-car Multilevel III0 from 2474805729 [Modding] d3d11: failed to create staging 2D texture w=16 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=3 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=16 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=3 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=16 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=3 d3dfmt=71 [80070057] 88,494ms | Loading custom asset TrailerNJT ALP-46 + 4-car Multilevel III1 from 2474805729 [Modding] d3d11: failed to create staging 2D texture w=16 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=3 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=16 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=3 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=16 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=3 d3dfmt=71 [80070057] 88,532ms | Loading custom asset TrailerNJT ALP-46 + 4-car Multilevel III2 from 2474805729 [Modding] d3d11: failed to create staging 2D texture w=16 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=3 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=16 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=3 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=16 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=3 d3dfmt=71 [80070057] 88,570ms | Loading custom asset TrailerNJT ALP-46 + 4-car Multilevel III3 from 2474805729 [Modding] d3d11: failed to create staging 2D texture w=16 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=3 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=16 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=3 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=16 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=3 d3dfmt=71 [80070057] 88,612ms | Loading custom asset TrailerNJT ALP-46 + 7-car Multilevel III0 from 2474806418 [Modding] d3d11: failed to create staging 2D texture w=16 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=3 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=16 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=3 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=16 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=3 d3dfmt=71 [80070057] 88,654ms | Loading custom asset TrailerNJT ALP-46 + 7-car Multilevel III1 from 2474806418 [Modding] d3d11: failed to create staging 2D texture w=16 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=3 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=16 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=3 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=16 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=3 d3dfmt=71 [80070057] 88,690ms | Loading custom asset TrailerNJT ALP-46 + 7-car Multilevel III2 from 2474806418 [Modding] d3d11: failed to create staging 2D texture w=16 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=3 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=16 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=3 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=16 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=3 d3dfmt=71 [80070057] 88,728ms | Loading custom asset TrailerNJT ALP-46 + 7-car Multilevel III3 from 2474806418 [Modding] d3d11: failed to create staging 2D texture w=16 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=3 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=16 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=3 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=16 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=3 d3dfmt=71 [80070057] 88,765ms | Loading custom asset TrailerNJT ALP-46 + 7-car Multilevel III4 from 2474806418 [Modding] d3d11: failed to create staging 2D texture w=16 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=3 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=16 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=3 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=16 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=3 d3dfmt=71 [80070057] 88,859ms | Loading custom asset TrailerNJT ALP-46 + 7-car Multilevel III5 from 2474806418 [Modding] d3d11: failed to create staging 2D texture w=16 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=3 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=16 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=3 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=16 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=3 d3dfmt=71 [80070057] 88,897ms | Loading custom asset TrailerNJT ALP-46 + 7-car Multilevel III6 from 2474806418 [Modding] d3d11: failed to create staging 2D texture w=16 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=3 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=16 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=3 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=16 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=3 d3dfmt=71 [80070057] 88,939ms | Loading custom asset NJT Arrow III A-car_Data from 2977449416 [Modding] 89,032ms | LOD shader mismatch: 2977449416.NJT Arrow III A-car_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,035ms | Loading custom asset NJT Arrow III B-car_Data from 2977449416 [Modding] 89,136ms | LOD shader mismatch: 2977449416.NJT Arrow III B-car_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,137ms | Loading custom asset NJT Arrow III Dinky_Data from 2977449416 [Modding] 89,245ms | LOD shader mismatch: 2977449416.NJT Arrow III Dinky_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,248ms | Loading custom asset CableStay32m_Data from 812125426 [Modding] 89,275ms | Loading custom asset Wood8mEPillar_Data from 812125426 [Modding] 89,297ms | Loading custom asset New Jersey Interchange_Data from 2913422610 [Modding] 89,314ms | Assembly 'TrafficManager, Version=11.7.3.38112, Culture=neutral, PublicKeyToken=null' resolved to 'TrafficManager, Version=11.8.0.22350, Culture=neutral, PublicKeyToken=null' () [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,315ms | Assembly 'TrafficManager, Version=11.7.3.38112, Culture=neutral, PublicKeyToken=null' resolved to 'TrafficManager, Version=11.8.0.22350, Culture=neutral, PublicKeyToken=null' () [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,318ms | Assembly 'TrafficManager, Version=11.7.3.38112, Culture=neutral, PublicKeyToken=null' resolved to 'TrafficManager, Version=11.8.0.22350, Culture=neutral, PublicKeyToken=null' () [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,319ms | Assembly 'TrafficManager, Version=11.7.3.38112, Culture=neutral, PublicKeyToken=null' resolved to 'TrafficManager, Version=11.8.0.22350, Culture=neutral, PublicKeyToken=null' () [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,320ms | Assembly 'TrafficManager, Version=11.7.3.38112, Culture=neutral, PublicKeyToken=null' resolved to 'TrafficManager, Version=11.8.0.22350, Culture=neutral, PublicKeyToken=null' () [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,321ms | Assembly 'TrafficManager, Version=11.7.3.38112, Culture=neutral, PublicKeyToken=null' resolved to 'TrafficManager, Version=11.8.0.22350, Culture=neutral, PublicKeyToken=null' () [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,323ms | Assembly 'TrafficManager, Version=11.7.3.38112, Culture=neutral, PublicKeyToken=null' resolved to 'TrafficManager, Version=11.8.0.22350, Culture=neutral, PublicKeyToken=null' () [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,325ms | Assembly 'TrafficManager, Version=11.7.3.38112, Culture=neutral, PublicKeyToken=null' resolved to 'TrafficManager, Version=11.8.0.22350, Culture=neutral, PublicKeyToken=null' () [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,326ms | Assembly 'TrafficManager, Version=11.7.3.38112, Culture=neutral, PublicKeyToken=null' resolved to 'TrafficManager, Version=11.8.0.22350, Culture=neutral, PublicKeyToken=null' () [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,329ms | Assembly 'TrafficManager, Version=11.7.3.38112, Culture=neutral, PublicKeyToken=null' resolved to 'TrafficManager, Version=11.8.0.22350, Culture=neutral, PublicKeyToken=null' () [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,332ms | Assembly 'TMPE.API, Version=11.7.3.38111, Culture=neutral, PublicKeyToken=null' resolved to 'TMPE.API, Version=11.8.0.22350, Culture=neutral, PublicKeyToken=null' () [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,334ms | Assembly 'TMPE.API, Version=11.7.3.38111, Culture=neutral, PublicKeyToken=null' resolved to 'TMPE.API, Version=11.8.0.22350, Culture=neutral, PublicKeyToken=null' () [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,336ms | [IntersectionMarkingTool][89.39158] Start load prefab data "2913422610.New Jersey Interchange_Data" 89,352ms | [IntersectionMarkingTool][89.40691] Prefab data was loaded; Size = 4168 bytes 89,353ms | Loading custom asset 2x_4Tenement3_afterlight_Data from 408850174 [Modding] 89,365ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,365ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,365ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,366ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,366ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,366ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,366ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,367ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,367ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,367ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,367ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,367ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,368ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,368ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,372ms | Loading custom asset American Row House_afterlight_Data from 407170685 [Modding] 89,392ms | Loading custom asset 2x4_Residental_L4_afterlight_Data from 411173839 [Modding] 89,412ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,412ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,413ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,413ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,413ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,414ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,414ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,414ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,414ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,415ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,415ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,415ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,419ms | Loading custom asset 2x4_Residental_L3_afterlight_Data from 411173579 [Modding] 89,439ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,439ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,439ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,440ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,440ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,440ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,441ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,441ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,441ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,441ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,442ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,442ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,442ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,442ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,447ms | Loading custom asset 4x4_Tennement_L1_afterlight_Data from 409755766 [Modding] 89,459ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,459ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,459ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,459ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,460ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,460ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,461ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,461ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,461ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,461ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,462ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,462ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,462ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,462ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,463ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,463ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,463ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,463ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,464ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,464ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,464ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,469ms | Loading custom asset 2x4_Tenement2_afterlight_Data from 408137789 [Modding] 89,475ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,475ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,476ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,476ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,476ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,477ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,477ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,477ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,477ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,478ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,478ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,478ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,478ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,479ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,479ms | Unknown prefab: nightfix.nightfix_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,484ms | Loading custom asset 2x4_6story2_afterlight_Data from 408137454 [Modding] 89,505ms | Loading custom asset Four Level Stack Interchange_Data from 2912281615 [Modding] 89,522ms | Assembly 'TrafficManager, Version=11.7.3.38112, Culture=neutral, PublicKeyToken=null' resolved to 'TrafficManager, Version=11.8.0.22350, Culture=neutral, PublicKeyToken=null' () [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,523ms | Assembly 'TrafficManager, Version=11.7.3.38112, Culture=neutral, PublicKeyToken=null' resolved to 'TrafficManager, Version=11.8.0.22350, Culture=neutral, PublicKeyToken=null' () [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,524ms | Assembly 'TrafficManager, Version=11.7.3.38112, Culture=neutral, PublicKeyToken=null' resolved to 'TrafficManager, Version=11.8.0.22350, Culture=neutral, PublicKeyToken=null' () [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,525ms | Assembly 'TrafficManager, Version=11.7.3.38112, Culture=neutral, PublicKeyToken=null' resolved to 'TrafficManager, Version=11.8.0.22350, Culture=neutral, PublicKeyToken=null' () [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,526ms | Assembly 'TrafficManager, Version=11.7.3.38112, Culture=neutral, PublicKeyToken=null' resolved to 'TrafficManager, Version=11.8.0.22350, Culture=neutral, PublicKeyToken=null' () [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,527ms | Assembly 'TrafficManager, Version=11.7.3.38112, Culture=neutral, PublicKeyToken=null' resolved to 'TrafficManager, Version=11.8.0.22350, Culture=neutral, PublicKeyToken=null' () [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,531ms | Assembly 'TrafficManager, Version=11.7.3.38112, Culture=neutral, PublicKeyToken=null' resolved to 'TrafficManager, Version=11.8.0.22350, Culture=neutral, PublicKeyToken=null' () [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,532ms | Assembly 'TrafficManager, Version=11.7.3.38112, Culture=neutral, PublicKeyToken=null' resolved to 'TrafficManager, Version=11.8.0.22350, Culture=neutral, PublicKeyToken=null' () [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,533ms | Assembly 'TrafficManager, Version=11.7.3.38112, Culture=neutral, PublicKeyToken=null' resolved to 'TrafficManager, Version=11.8.0.22350, Culture=neutral, PublicKeyToken=null' () [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,534ms | Assembly 'TrafficManager, Version=11.7.3.38112, Culture=neutral, PublicKeyToken=null' resolved to 'TrafficManager, Version=11.8.0.22350, Culture=neutral, PublicKeyToken=null' () [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,539ms | Assembly 'TMPE.API, Version=11.7.3.38111, Culture=neutral, PublicKeyToken=null' resolved to 'TMPE.API, Version=11.8.0.22350, Culture=neutral, PublicKeyToken=null' () [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,540ms | Assembly 'TMPE.API, Version=11.7.3.38111, Culture=neutral, PublicKeyToken=null' resolved to 'TMPE.API, Version=11.8.0.22350, Culture=neutral, PublicKeyToken=null' () [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,542ms | [IntersectionMarkingTool][89.59664] Start load prefab data "2912281615.Four Level Stack Interchange_Data" 89,543ms | [IntersectionMarkingTool][89.59818] Prefab data was loaded; Size = 2816 bytes 89,544ms | Loading custom asset Big Billboard A_Data from 511001526 [Modding] 89,559ms | Loading custom asset Big Billboard B_Data from 673788186 [Modding] 89,582ms | Loading custom asset Big Billboard D_Data from 676055023 [Modding] 89,600ms | Loading custom asset Big Billboard C_Data from 675178745 [Modding] 89,623ms | Loading custom asset NJT ALP-46 + 4-car Multilevel III_Data from 2474805729 [Modding] d3d11: failed to create staging 2D texture w=24 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=12 h=3 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=24 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=12 h=3 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=24 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=12 h=3 d3dfmt=71 [80070057] 89,685ms | Loading custom asset NJT ALP-46 + 7-car Multilevel III_Data from 2474806418 [Modding] d3d11: failed to create staging 2D texture w=24 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=12 h=3 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=24 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=12 h=3 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=24 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=12 h=3 d3dfmt=71 [80070057] 89,748ms | Loading custom asset Freaky Stack Interchange_Data from Freaky Stack Interchange [Modding] 89,765ms | Loading custom asset Snowy Trumpet_Data from Snowy Trumpet [Modding] 89,784ms | Skyve | [Info] 89,539ms | gap=1ms | LoadCustomContent() finished! total duration = 1,688ms 89,807ms | Unknown prefab: Festival Billboard Big 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,808ms | Unknown prefab: Festival Billboard Big 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,808ms | Unknown prefab: Festival Billboard Big 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,808ms | Unknown prefab: Festival Billboard Big 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,808ms | Unknown prefab: Festival Billboard Big 02 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,809ms | Unknown prefab: Festival Billboard Big 02 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,809ms | Unknown prefab: Festival Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,809ms | Unknown prefab: Festival Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,809ms | Unknown prefab: Festival Billboard Big 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,835ms | Unknown prefab: Small Rural Highway [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,836ms | Unknown prefab: Small Rural Highway Elevated [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,836ms | Unknown prefab: Rural Highway [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,836ms | Unknown prefab: Rural Highway Elevated [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,837ms | Unknown prefab: Rural Highway Bridge [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 89,844ms | [IntersectionMarkingTool][89.89941] Create node marking manager 89,864ms | [IntersectionMarkingTool][89.91928] Create segment marking manager 89,945ms | Loaded simulation data from: Harrisburg 2016 r7_Data [Serialization] 90,062ms | There is no building that would upgrade to: H3 3x3 Shop17 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 90,062ms | Building cannot upgrade to next level: 409755766.4x4_Tennement_L1_afterlight_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 90,317ms | LOD has no base: ChirpX Vehicles Parking [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 90,479ms | LOD has no base: Decoration Concrete Parking Lot 03 variation2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 90,606ms | LOD vertex count high (2186 > 2080): Underground-Ground-Elevated Metro Hub [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 90,875ms | LOD has no base: Metro-Tram Hub with Road [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 90,903ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.UpdateArea (Int32 minX, Int32 minZ, Int32 maxX, Int32 maxZ, Boolean heights, Boolean surface, Boolean zones) [0x00000] in :0 at TerrainManager.UpdateData (UpdateMode mode) [0x00000] in :0 at SimulationManager.Managers_UpdateData (UpdateMode mode, Single minProgress, Single maxProgress) [0x00000] in :0 at LoadingManager+c__IteratorB.MoveNext () [0x00000] in :0 at AsyncTask.Execute () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 90,906ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 90,910ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 90,914ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 90,917ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 90,921ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 90,925ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 90,929ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 90,932ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 90,937ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 90,940ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 90,944ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 90,948ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 90,952ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 90,956ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 90,959ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 91,029ms | LOD vertex count high (2230 > 2080): Harbor02-Monorail Hub Sub [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 91,136ms | LOD has no base: Central Park [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 91,139ms | LOD has no base: Central Park 2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 91,369ms | LOD vertex count high (5147 > 1440): Advanced Coal Power Plant [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 91,548ms | LOD has no base: Castle Of Lord Chirpwick Sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 91,609ms | LOD vertex count high (1970 > 1440): Log Ride [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,057ms | LOD has no base: Concourse Hub 02 Style B [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,068ms | LOD has no base: Decoration Cargo Airplane 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,076ms | LOD vertex count high (1880 > 1760): Decoration Cargo Airplane 03 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,076ms | LOD has no base: Decoration Large Airplane 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,081ms | LOD has no base: Decoration Large Airplane 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,083ms | LOD has no base: Decoration Medium Airplane 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,085ms | LOD has no base: Decoration Medium Airplane 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,088ms | LOD has no base: Decoration Medium Airplane 03 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,091ms | LOD has no base: Decoration Small Airplane 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,094ms | LOD has no base: Decoration Small Airplane 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,095ms | LOD has no base: Decoration Small Airplane 03 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,104ms | LOD has no base: Concourse Hub 03 Style C [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,121ms | LOD vertex count high (2960 > 1760): Airport Bus Station 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,135ms | LOD vertex count high (2189 > 1680): large_stand_01_anim [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,143ms | LOD vertex count high (1536 > 1440): medium_stand_01_anim [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,162ms | LOD vertex count high (2048 > 1760): cargo_stand_01_anim [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,162ms | LOD has no base: Runway Landing Decoration [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,163ms | LOD has no base: Runway Takeoff Decoration [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,404ms | LOD vertex count high (602 > 480): Residential High02 2x2 Level5 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,412ms | LOD vertex count high (530 > 480): Residential High02 Corner 2x2 Level5 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,613ms | LOD has no base: Tiny Park Variation 2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,631ms | LOD vertex count high (970 > 800): Cabin [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,631ms | LOD has no base: Cabin Sign01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,631ms | LOD has no base: Cabin Sign02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,631ms | LOD has no base: Cabin Sign03 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,631ms | LOD has no base: Cabin Sign04 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,632ms | LOD has no base: Cabin Sign05 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,632ms | LOD has no base: Cabin Sign06 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,632ms | LOD has no base: Cabin Sign07 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,638ms | LOD vertex count high (1500 > 1040): Inn [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,644ms | LOD vertex count high (1331 > 1200): Motel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,657ms | LOD has no base: Ship Hotel Sign01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,657ms | LOD has no base: Ship Hotel Sign02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,657ms | LOD has no base: Ship Hotel Sign03 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,658ms | LOD has no base: Ship Hotel Sign04 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,658ms | LOD has no base: Ship Hotel Sign05 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,658ms | LOD has no base: Ship Hotel Sign06 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,658ms | LOD has no base: Ship Hotel Sign07 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,686ms | LOD vertex count high (4118 > 1520): Luxury Hotel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,687ms | LOD has no base: Spa Resort sub 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,687ms | LOD has no base: Ocean Resort Sign01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,687ms | LOD has no base: Ocean Resort Sign02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,687ms | LOD has no base: Ocean Resort Sign03 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,687ms | LOD has no base: Ocean Resort Sign04 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,688ms | LOD has no base: Ocean Resort Sign05 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,688ms | LOD has no base: Ocean Resort Sign06 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,688ms | LOD has no base: Ocean Resort Sign07 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,698ms | LOD vertex count high (3097 > 2160): Ocean Resort Sub Building 2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,706ms | LOD vertex count high (439 > 400): Exp13 Boat 03 Sub [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,726ms | LOD vertex count high (4316 > 1920): Luxury Hotel_Sub_L [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,740ms | LOD vertex count high (4334 > 1920): Luxury Hotel_Sub_R [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,757ms | LOD vertex count high (3065 > 2080): H_Hub01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,799ms | LOD has no base: T_Ground Dual Island Train Station sub1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,913ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,917ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,921ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,925ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,929ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,935ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,939ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,944ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,948ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,952ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,957ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,962ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,967ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,970ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,975ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,979ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 92,984ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,400ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,404ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,407ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,411ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,414ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,418ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,422ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,425ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,429ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,432ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,436ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,439ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,443ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,446ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,450ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,454ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,734ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,737ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,741ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,744ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,748ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,751ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,755ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,758ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,762ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,766ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,769ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,773ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,777ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,780ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,784ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,788ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,792ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,796ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,799ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,813ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,831ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,849ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,862ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,870ms | Starter.Awake() called. 93,887ms | Skyve | [Info] 93,642ms | gap=4,103ms | OnSceneLoaded(SunnyProperties, Additive) 93,890ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,903ms | Skyve | [Info] 93,657ms | gap=15ms | SceneManager.LoadSceneAsync(InGame) 93,959ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,963ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,966ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,970ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,975ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,981ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 93,987ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 94,003ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 94,020ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 94,037ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 94,054ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 94,070ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 94,092ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 94,103ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 94,120ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 94,137ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 94,154ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 94,170ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 94,187ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 94,204ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 94,220ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 94,237ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 94,254ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 94,270ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 94,287ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 94,303ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 94,320ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 94,336ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 94,354ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 94,370ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 94,387ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 94,404ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 94,420ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 94,437ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 94,454ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 94,470ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 94,487ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 94,504ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 94,520ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 94,537ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 94,558ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 94,577ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 94,603ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 94,619ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 94,636ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 94,653ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 94,670ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 94,686ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 94,691ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 94,705ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 94,792ms | Skyve | [Info] 94,547ms | gap=890ms | OptionsMainPanel.AddUserMods() started (calls OnSettingsUI for all mods) 95,111ms | [IntersectionMarkingTool][95.16595] Load SettingsUI 95,282ms | [DEBUG] 21:09:48.713 : globalization.Language:en 95,299ms | Skyve | [Info] 95,054ms | gap=1ms | OptionsMainPanel.AddUserMods() finished. total duration = 506ms 98,328ms | Skyve | [Info] 98,083ms | gap=3,029ms | OnSceneLoaded(Ingame, Additive) 99,063ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 99,129ms | Skyve | [Info] 98,883ms | gap=40ms | invoking LoadingManager.m_levelLoaded() 99,130ms | Skyve | [Info] 98,884ms | gap=1ms | invoking System.Void GameAreaManager::OnLevelLoaded(UpdateMode mode) 99,132ms | Skyve | [Info] 98,886ms | gap=2ms | System.Void GameAreaManager::OnLevelLoaded(UpdateMode mode) successful! duration = 1ms 99,133ms | Skyve | [Info] 98,887ms | gap=1ms | invoking System.Void InfoManager::OnLevelLoaded(UpdateMode mode) 99,134ms | Skyve | [Info] 98,888ms | gap=1ms | System.Void InfoManager::OnLevelLoaded(UpdateMode mode) successful! duration = 0ms 99,134ms | Skyve | [Info] 98,889ms | gap=1ms | invoking System.Void EffectManager::InitEffectCollection(UpdateMode updateMode) 99,144ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 99,149ms | Skyve | [Info] 98,904ms | gap=15ms | System.Void EffectManager::InitEffectCollection(UpdateMode updateMode) successful! duration = 14ms 99,151ms | Skyve | [Info] 98,905ms | gap=1ms | invoking System.Void TerrainTool::OnLevelLoaded(UpdateMode mode) 99,153ms | Skyve | [Info] 98,908ms | gap=3ms | System.Void TerrainTool::OnLevelLoaded(UpdateMode mode) successful! duration = 1ms 99,154ms | Skyve | [Info] 98,909ms | gap=1ms | invoking System.Void OptionsAudioPanel::OnLevelLoaded(UpdateMode mode) 99,155ms | Skyve | [Info] 98,909ms | gap=0ms | System.Void OptionsAudioPanel::OnLevelLoaded(UpdateMode mode) successful! duration = 0ms 99,155ms | Skyve | [Info] 98,910ms | gap=1ms | invoking System.Void DistrictWorldInfoPanel::OnLevelLoaded(UpdateMode mode) 99,156ms | Skyve | [Info] 98,911ms | gap=1ms | System.Void DistrictWorldInfoPanel::OnLevelLoaded(UpdateMode mode) successful! duration = 0ms 99,156ms | Skyve | [Info] 98,911ms | gap=0ms | invoking virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) 99,157ms | Skyve | [Info] 98,912ms | gap=1ms | virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) successful! duration = 0ms 99,157ms | Skyve | [Info] 98,912ms | gap=0ms | invoking virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) 99,158ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 99,158ms | Skyve | [Info] 98,912ms | gap=0ms | virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) successful! duration = 0ms 99,158ms | Skyve | [Info] 98,913ms | gap=1ms | invoking virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) 99,159ms | Skyve | [Info] 98,913ms | gap=0ms | virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) successful! duration = 0ms 99,159ms | Skyve | [Info] 98,914ms | gap=1ms | invoking virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) 99,160ms | Skyve | [Info] 98,914ms | gap=0ms | virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) successful! duration = 0ms 99,160ms | Skyve | [Info] 98,915ms | gap=1ms | invoking virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) 99,160ms | Skyve | [Info] 98,915ms | gap=0ms | virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) successful! duration = 0ms 99,162ms | Skyve | [Info] 98,916ms | gap=1ms | invoking virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) 99,162ms | Skyve | [Info] 98,917ms | gap=1ms | virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) successful! duration = 0ms 99,163ms | Skyve | [Info] 98,917ms | gap=0ms | invoking virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) 99,163ms | Skyve | [Info] 98,918ms | gap=1ms | virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) successful! duration = 0ms 99,164ms | Skyve | [Info] 98,918ms | gap=0ms | invoking virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) 99,164ms | Skyve | [Info] 98,919ms | gap=1ms | virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) successful! duration = 0ms 99,165ms | Skyve | [Info] 98,919ms | gap=0ms | invoking virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) 99,165ms | Skyve | [Info] 98,920ms | gap=1ms | virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) successful! duration = 0ms 99,166ms | Skyve | [Info] 98,920ms | gap=0ms | invoking virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) 99,166ms | Skyve | [Info] 98,921ms | gap=1ms | virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) successful! duration = 0ms 99,166ms | Skyve | [Info] 98,921ms | gap=0ms | invoking virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) 99,167ms | Skyve | [Info] 98,922ms | gap=1ms | virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) successful! duration = 0ms 99,167ms | Skyve | [Info] 98,922ms | gap=0ms | invoking virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) 99,168ms | Skyve | [Info] 98,923ms | gap=1ms | virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) successful! duration = 0ms 99,168ms | Skyve | [Info] 98,923ms | gap=0ms | invoking virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) 99,169ms | Skyve | [Info] 98,924ms | gap=1ms | virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) successful! duration = 0ms 99,169ms | Skyve | [Info] 98,924ms | gap=0ms | invoking virtual System.Void HappinessInfoViewPanel::OnLevelLoaded(UpdateMode updateMode) 99,171ms | Skyve | [Info] 98,925ms | gap=1ms | virtual System.Void HappinessInfoViewPanel::OnLevelLoaded(UpdateMode updateMode) successful! duration = 0ms 99,171ms | Skyve | [Info] 98,926ms | gap=1ms | invoking virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) 99,172ms | Skyve | [Info] 98,927ms | gap=1ms | virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) successful! duration = 0ms 99,172ms | Skyve | [Info] 98,927ms | gap=0ms | invoking virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) 99,173ms | Skyve | [Info] 98,927ms | gap=0ms | virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) successful! duration = 0ms 99,173ms | Skyve | [Info] 98,928ms | gap=1ms | invoking virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) 99,174ms | Skyve | [Info] 98,928ms | gap=0ms | virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) successful! duration = 0ms 99,174ms | Skyve | [Info] 98,929ms | gap=1ms | invoking virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) 99,174ms | Skyve | [Info] 98,929ms | gap=0ms | virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) successful! duration = 0ms 99,175ms | Skyve | [Info] 98,930ms | gap=1ms | invoking virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) 99,175ms | Skyve | [Info] 98,930ms | gap=0ms | virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) successful! duration = 0ms 99,176ms | Skyve | [Info] 98,931ms | gap=1ms | invoking virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) 99,176ms | Skyve | [Info] 98,931ms | gap=0ms | virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) successful! duration = 0ms 99,177ms | Skyve | [Info] 98,932ms | gap=1ms | invoking System.Void CityInfoPanel::OnLevelLoaded(UpdateMode mode) 99,177ms | Skyve | [Info] 98,932ms | gap=0ms | System.Void CityInfoPanel::OnLevelLoaded(UpdateMode mode) successful! duration = 0ms 99,178ms | Skyve | [Info] 98,933ms | gap=1ms | invoking System.Void PublicTransportDetailPanel::OnLevelLoaded(UpdateMode mode) 99,184ms | Skyve | [Info] 98,938ms | gap=5ms | System.Void PublicTransportDetailPanel::OnLevelLoaded(UpdateMode mode) successful! duration = 5ms 99,184ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 99,184ms | Skyve | [Info] 98,939ms | gap=1ms | invoking virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) 99,185ms | Skyve | [Info] 98,940ms | gap=1ms | virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) successful! duration = 0ms 99,185ms | Skyve | [Info] 98,940ms | gap=0ms | invoking virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) 99,186ms | Skyve | [Info] 98,940ms | gap=0ms | virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) successful! duration = 0ms 99,186ms | Skyve | [Info] 98,941ms | gap=1ms | invoking System.Void StoryMessagePanel::OnLevelLoaded(UpdateMode updateMode) 99,187ms | Skyve | [Info] 98,941ms | gap=0ms | System.Void StoryMessagePanel::OnLevelLoaded(UpdateMode updateMode) successful! duration = 0ms 99,187ms | Skyve | [Info] 98,942ms | gap=1ms | invoking System.Void DisasterReportPanel::OnLevelLoaded(UpdateMode updateMode) 99,203ms | Skyve | [Info] 98,957ms | gap=15ms | System.Void DisasterReportPanel::OnLevelLoaded(UpdateMode updateMode) successful! duration = 14ms 99,203ms | Skyve | [Info] 98,958ms | gap=1ms | invoking virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) 99,204ms | Skyve | [Info] 98,959ms | gap=1ms | virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) successful! duration = 0ms 99,204ms | Skyve | [Info] 98,959ms | gap=0ms | invoking virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) 99,205ms | Skyve | [Info] 98,960ms | gap=1ms | virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) successful! duration = 0ms 99,205ms | Skyve | [Info] 98,960ms | gap=0ms | invoking virtual System.Void TrafficRoutesInfoViewPanel::OnLevelLoaded(UpdateMode updateMode) 99,206ms | Skyve | [Info] 98,961ms | gap=1ms | virtual System.Void TrafficRoutesInfoViewPanel::OnLevelLoaded(UpdateMode updateMode) successful! duration = 0ms 99,207ms | Skyve | [Info] 98,962ms | gap=1ms | invoking System.Void SnapSettingsPanel::OnLevelLoaded(UpdateMode updateMode) 99,208ms | Skyve | [Info] 98,963ms | gap=1ms | System.Void SnapSettingsPanel::OnLevelLoaded(UpdateMode updateMode) successful! duration = 0ms 99,209ms | Skyve | [Info] 98,963ms | gap=0ms | invoking virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) 99,209ms | Skyve | [Info] 98,964ms | gap=1ms | virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) successful! duration = 0ms 99,210ms | Skyve | [Info] 98,964ms | gap=0ms | invoking virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) 99,210ms | Skyve | [Info] 98,965ms | gap=1ms | virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) successful! duration = 0ms 99,211ms | Skyve | [Info] 98,966ms | gap=1ms | invoking System.Void ParksOverviewPanel::OnLevelLoaded(UpdateMode mode) 99,212ms | Skyve | [Info] 98,966ms | gap=0ms | System.Void ParksOverviewPanel::OnLevelLoaded(UpdateMode mode) successful! duration = 0ms 99,212ms | Skyve | [Info] 98,967ms | gap=1ms | invoking virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) 99,212ms | Skyve | [Info] 98,967ms | gap=0ms | virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) successful! duration = 0ms 99,213ms | Skyve | [Info] 98,968ms | gap=1ms | invoking virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) 99,214ms | Skyve | [Info] 98,968ms | gap=0ms | virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) successful! duration = 0ms 99,214ms | Skyve | [Info] 98,969ms | gap=1ms | invoking System.Void IndustryOverviewPanel::OnLevelLoaded(UpdateMode mode) 99,215ms | Skyve | [Info] 98,969ms | gap=0ms | System.Void IndustryOverviewPanel::OnLevelLoaded(UpdateMode mode) successful! duration = 0ms 99,216ms | Skyve | [Info] 98,970ms | gap=1ms | invoking virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) 99,216ms | Skyve | [Info] 98,971ms | gap=1ms | virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) successful! duration = 0ms 99,217ms | Skyve | [Info] 98,971ms | gap=0ms | invoking virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) 99,217ms | Skyve | [Info] 98,972ms | gap=1ms | virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) successful! duration = 0ms 99,217ms | Skyve | [Info] 98,972ms | gap=0ms | invoking virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) 99,218ms | Skyve | [Info] 98,973ms | gap=1ms | virtual System.Void InfoViewPanel::OnLevelLoaded(UpdateMode updateMode) successful! duration = 0ms 99,218ms | Skyve | [Info] 98,973ms | gap=0ms | invoking System.Void TutorialAdvisorPanel::OnLevelLoaded(UpdateMode mode) 99,219ms | Skyve | [Info] 98,974ms | gap=1ms | System.Void TutorialAdvisorPanel::OnLevelLoaded(UpdateMode mode) successful! duration = 0ms 99,219ms | Skyve | [Info] 98,974ms | gap=0ms | invoking System.Void PoliciesPanel::OnLevelLoaded(UpdateMode mode) 99,220ms | Skyve | [Info] 98,975ms | gap=1ms | System.Void PoliciesPanel::OnLevelLoaded(UpdateMode mode) successful! duration = 0ms 99,221ms | Skyve | [Info] 98,975ms | gap=0ms | invoking System.Void RadioPanel::OnLevelLoaded(UpdateMode updateMode) 99,222ms | Skyve | [Info] 98,976ms | gap=1ms | System.Void RadioPanel::OnLevelLoaded(UpdateMode updateMode) successful! duration = 0ms 99,223ms | Skyve | [Info] 98,977ms | gap=1ms | invoking System.Void UnlockingPanel::OnLevelLoaded(UpdateMode mode) 99,292ms | Skyve | [Info] 99,047ms | gap=70ms | System.Void UnlockingPanel::OnLevelLoaded(UpdateMode mode) successful! duration = 68ms 99,292ms | Skyve | [Info] 99,047ms | gap=0ms | invoking System.Void EconomyPanel::OnLevelLoaded(UpdateMode mode) 99,293ms | Skyve | [Info] 99,048ms | gap=1ms | System.Void EconomyPanel::OnLevelLoaded(UpdateMode mode) successful! duration = 0ms 99,293ms | Skyve | [Info] 99,048ms | gap=0ms | invoking System.Void MainToolbar::LevelLoaded(UpdateMode updateMode) 99,307ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 99,333ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 99,336ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 99,340ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 99,345ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 99,349ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 99,353ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 99,356ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 99,360ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 99,363ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 99,367ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 99,497ms | Skyve | [Info] 99,252ms | gap=204ms | System.Void MainToolbar::LevelLoaded(UpdateMode updateMode) successful! duration = 203ms 99,498ms | Skyve | [Info] 99,252ms | gap=0ms | invoking System.Void MainToolbar::OnLevelLoaded(UpdateMode mode) 99,675ms | Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 99,952ms | Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 100,217ms | Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 100,487ms | Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 100,748ms | Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 101,041ms | Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 101,297ms | Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 101,554ms | Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 101,831ms | Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 102,035ms | Skyve | [Info] 101,789ms | gap=2,537ms | System.Void MainToolbar::OnLevelLoaded(UpdateMode mode) successful! duration = 2,536ms 102,035ms | Skyve | [Info] 101,790ms | gap=1ms | invoking System.Void InfoPanel::OnLevelLoaded(UpdateMode mode) 102,036ms | Skyve | [Info] 101,791ms | gap=1ms | System.Void InfoPanel::OnLevelLoaded(UpdateMode mode) successful! duration = 0ms 102,036ms | Skyve | [Info] 101,791ms | gap=0ms | invoking System.Void UnlockingGoalsTab::OnLevelLoaded(UpdateMode updateMode) 102,037ms | Skyve | [Info] 101,791ms | gap=0ms | System.Void UnlockingGoalsTab::OnLevelLoaded(UpdateMode updateMode) successful! duration = 0ms 102,037ms | Skyve | [Info] 101,792ms | gap=1ms | invoking System.Void WarningPhasePanel::OnLevelLoaded(UpdateMode updateMode) 102,039ms | Skyve | [Info] 101,794ms | gap=2ms | System.Void WarningPhasePanel::OnLevelLoaded(UpdateMode updateMode) successful! duration = 1ms 102,040ms | Skyve | [Info] 101,794ms | gap=0ms | invoking System.Void InfoViewsPanel::OnLevelLoaded(UpdateMode mode) 102,041ms | Skyve | [Info] 101,795ms | gap=1ms | System.Void InfoViewsPanel::OnLevelLoaded(UpdateMode mode) successful! duration = 0ms 102,041ms | Skyve | [Info] 101,796ms | gap=1ms | LoadingManager.m_levelLoaded() successful! total duration = 2,912ms 102,042ms | Skyve | [Info] 101,796ms | gap=0ms | LoadingWrapper.OnLevelLoaded() started (before other prefixes) 102,042ms | Skyve | [Info] 101,797ms | gap=1ms | LoadingWrapper.OnLevelLoaded() started (after other prefixes) 102,043ms | Skyve | [Info] 101,797ms | gap=0ms | calling TrafficManager.Lifecycle.TrafficManagerMod.OnLevelLoaded() 102,581ms | Skyve | [Info] 102,336ms | gap=539ms | OnLevelLoaded() successful. duration = 537ms 102,582ms | Skyve | [Info] 102,336ms | gap=0ms | calling HideCrosswalks.Lifecycle.LoadingExtension.OnLevelLoaded() 102,611ms | Skyve | [Info] 102,366ms | gap=30ms | OnLevelLoaded() successful. duration = 28ms 102,612ms | Skyve | [Info] 102,366ms | gap=0ms | calling BulldozeIt.Loading.OnLevelLoaded() 102,651ms | Skyve | [Info] 102,406ms | gap=40ms | OnLevelLoaded() successful. duration = 38ms 102,652ms | Skyve | [Info] 102,406ms | gap=0ms | calling IMT.LoadingExtension.OnLevelLoaded() 102,652ms | [IntersectionMarkingTool][102.7069] On level loaded 102,653ms | [IntersectionMarkingTool][102.7077] Update all Node markings 102,653ms | [IntersectionMarkingTool][102.7081] 0 Node markings updated in 0ms 102,653ms | [IntersectionMarkingTool][102.7082] Update all Segment markings 102,654ms | [IntersectionMarkingTool][102.7086] 0 Segment markings updated in 0ms 102,654ms | [IntersectionMarkingTool][102.709] TemplateManager Reload 102,660ms | [IntersectionMarkingTool][102.7154] StyleTemplate was loaded: 0 items 102,662ms | [IntersectionMarkingTool][102.7176] IntersectionTemplate was loaded: 0 items 102,663ms | [IntersectionMarkingTool][102.7184] Road templates was loaded: 0 items 102,665ms | Skyve | [Info] 102,420ms | gap=14ms | OnLevelLoaded() successful. duration = 13ms 102,666ms | Skyve | [Info] 102,421ms | gap=1ms | calling IMT.Tools.IntersectionMarkingToolLoadingExtension.OnLevelLoaded() 102,667ms | [IntersectionMarkingTool][102.7219] Init tool libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited li102,710ms | [IntersectionMarkingTool][102.7655] Create panel 102,791ms | [IntersectionMarkingTool][102.8464] Panel created 102,791ms | [IntersectionMarkingTool][102.8465] Tool inited 102,792ms | [IntersectionMarkingTool][102.8475] UUI not found 102,793ms | Skyve | [Info] 102,548ms | gap=127ms | OnLevelLoaded() successful. duration = 126ms 102,793ms | Skyve | [Info] 102,548ms | gap=0ms | calling CSLMod.CSLMapView.Modding.ModLoadingExtension.OnLevelLoaded() 102,794ms | Skyve | [Info] 102,549ms | gap=1ms | OnLevelLoaded() successful. duration = 0ms 102,807ms | Skyve | [Info] 102,562ms | gap=13ms | LoadingWrapper.OnLevelLoaded() finished (before other postfixes). total duration = 751ms 102,811ms | Assembly 'TMPE.API, Version=11.6.5.41178, Culture=neutral, PublicKeyToken=null' resolved to 'TMPE.API, Version=11.8.0.22350, Culture=neutral, PublicKeyToken=null' () [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 102,824ms | Skyve | [Info] 102,578ms | gap=16ms | LoadingWrapper.OnLevelLoaded() finalized (after postfixes) 102,824ms | Skyve | [Info] 102,579ms | gap=1ms | LoadLevelComplete() finalized. NullReferenceException: Object reference not set to an instance of an object at TrafficManager.Manager.Impl.LaneConnection.LaneConnectionSubManager.HasNodeConnections (UInt16 nodeId) [0x00000] in :0 at TrafficManager.Manager.Impl.LaneConnection.LaneConnectionManager.HasNodeConnections (UInt16 nodeId) [0x00000] in :0 at TrafficManager.UI.SubTools.LaneConnectorTool.RefreshCurrentNodeMarkers (UInt16 forceNodeId) [0x00000] in :0 at TrafficManager.UI.SubTools.LaneConnectorTool.Initialize () [0x00000] in :0 at TrafficManager.UI.TrafficManagerTool.InitializeSubTools () [0x00000] in :0 at TrafficManager.UI.TrafficManagerTool.Initialize () [0x00000] in :0 at TrafficManager.UI.TrafficManagerTool.Awake () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TrafficManager.Util.Shortcuts:LogException(Exception, Boolean) TrafficManager.UI.TrafficManagerTool:Awake() UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) UnityEngine.GameObject:AddComponent() TrafficManager.UI.ModUI:EnsureTrafficManagerTool() TrafficManager.UI.ModUI:EnableTool() TrafficManager.UI.ModUI:Start() (Filename: Line: -1) 103,886ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 103,892ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 103,896ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 103,900ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 103,905ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 103,917ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 103,922ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 103,927ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 103,932ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 103,937ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 103,942ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 103,946ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 103,950ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 103,954ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,146ms | Skyve | [Info] 103,900ms | gap=729ms | LoadLevelComplete() finalized. 104,146ms | Skyve | [Info] 103,901ms | gap=1ms | SkyveMod:GAME LOADING HAS FINISHED 104,147ms | Skyve | [Info] 103,901ms | gap=0ms | SkyveMod:GAME LOADING HAS FINISHED 104,191ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,196ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,201ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,205ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,208ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,212ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,216ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,219ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,224ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,228ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,232ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,236ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,239ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,243ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,247ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,251ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,255ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,259ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,270ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,274ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,289ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,307ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,324ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,342ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,360ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,378ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,397ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,415ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,433ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,452ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,471ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,475ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,489ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,507ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,526ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,544ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,562ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,580ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,599ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,617ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,635ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,653ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,670ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,674ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,688ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,706ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,725ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,743ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,761ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,779ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,798ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,817ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,835ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,854ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,858ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,874ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,891ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,909ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,927ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,945ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,962ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 104,980ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,002ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,020ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,023ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,038ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,056ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,074ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,092ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,110ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,129ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,146ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,164ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,182ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,199ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,218ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,235ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,254ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,257ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,271ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,289ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,307ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,325ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,343ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,360ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,378ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,403ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,407ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,433ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,461ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,464ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,489ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,493ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,518ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,547ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,550ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,574ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,578ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,602ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,620ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,624ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,638ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,656ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,678ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,696ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,713ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,731ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,749ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,767ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,785ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,803ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,821ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,824ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,839ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,858ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,877ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,896ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,914ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,933ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,952ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,970ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,974ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 105,989ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,007ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,025ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,044ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,061ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,080ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,097ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,115ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,133ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,151ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,168ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,187ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,190ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,205ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,223ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,242ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,259ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,277ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,295ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,313ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,331ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,349ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,366ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,384ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,402ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,420ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,424ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,438ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,456ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,474ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,492ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,510ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,528ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,547ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,566ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,585ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,603ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,621ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,624ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,639ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,656ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,674ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,692ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,710ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,728ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,747ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,765ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,782ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,800ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,818ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,836ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,840ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,855ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,875ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,892ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,909ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,927ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,946ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,964ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,982ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 106,999ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,018ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,036ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,054ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,057ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,073ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,093ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,111ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,130ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,148ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,166ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,184ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,203ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,207ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,222ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,239ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,257ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,275ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,293ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,311ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,328ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,347ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,365ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,383ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,401ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,419ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,437ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,441ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,455ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,473ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,491ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,509ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,527ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,545ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,562ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,580ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,599ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,618ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,635ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,653ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,657ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,671ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,689ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,707ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,725ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,743ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,767ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,785ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,802ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,820ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,824ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,839ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,857ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,876ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,895ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,913ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,931ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,949ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,968ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,986ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 107,989ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,004ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,022ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,041ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,058ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,076ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,095ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,113ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,131ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,149ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,167ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,185ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,203ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,207ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,221ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,239ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,258ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,276ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,295ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,313ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,331ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,349ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,367ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,385ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,403ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,406ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,420ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,439ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,456ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,474ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,493ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,510ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,528ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,546ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,565ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,582ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,601ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,619ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,646ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,650ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,664ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,682ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,700ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,717ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,735ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,753ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,757ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,771ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,789ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,807ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,825ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,844ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,862ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,881ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,899ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,917ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,935ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,953ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,957ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,972ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 108,991ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,009ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,027ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,046ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,064ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,082ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,100ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,119ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,137ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,141ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,155ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,172ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,190ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,208ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,226ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,245ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,264ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,282ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,301ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,320ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,324ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,339ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,358ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,376ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,395ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,413ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,431ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,449ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,467ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,485ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,503ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,507ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,521ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,539ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,558ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,576ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,594ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,612ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,630ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,649ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,666ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,687ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,691ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,706ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,725ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,743ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,760ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,778ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,796ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,814ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,832ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,851ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,870ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,874ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,889ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,908ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,927ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,945ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,963ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,981ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 109,999ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,017ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,036ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,054ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,057ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,072ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,089ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,107ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,125ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,143ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,161ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,179ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,197ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,215ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,233ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,251ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,268ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,286ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,290ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,304ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,321ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,339ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,357ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,375ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,394ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,411ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,429ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,447ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,466ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,483ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,501ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,519ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,523ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,537ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,555ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,573ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,591ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,608ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,626ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,644ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,662ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,680ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,698ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,716ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,733ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,751ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,769ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,787ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,791ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,805ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,823ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,843ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,861ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,879ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,897ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,914ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,933ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,951ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,968ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,986ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 110,990ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,004ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,022ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,041ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,058ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,076ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,094ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,112ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,130ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,147ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,165ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,183ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,201ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,218ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,237ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,240ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,256ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,276ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,295ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,314ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,332ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,350ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,368ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,386ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,389ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,404ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,422ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,439ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,457ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,475ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,493ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,511ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,529ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,547ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,565ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,583ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,601ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,618ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,636ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,640ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,655ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,673ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,692ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,711ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,730ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,748ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,767ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,786ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,804ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,808ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,822ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,840ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,858ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,877ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,894ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,912ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,930ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 111,948ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 112,127ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 112,131ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 112,135ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 112,139ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 112,143ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 112,146ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 112,150ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 112,154ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 112,158ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 112,162ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 112,165ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 112,169ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 112,173ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 112,186ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 112,207ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 112,211ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 112,227ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 112,247ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 112,267ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 112,287ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 112,291ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 112,307ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 112,327ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 112,347ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 112,367ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 112,386ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 112,405ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 112,409ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 112,425ms | Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.T