--[[ little script that i made a year ago or so for this game. rewritten for cleanness and efficiency https://www.roblox.com/games/5702593762/Climb-1-000-Stairs loadstring(game:HttpGet(https://pastebin.com/raw/ZWQFa0XC))() ]] local getgenv = getgenv or getfenv local firetouchinterest = firetouchinterest or function()end local plrs = game:GetService("Players") local plr = plrs.LocalPlayer getgenv().stairs_on = true root = plr.Character:WaitForChild("HumanoidRootPart") root.CFrame = workspace.Spawns.WinnerSpawn.CFrame + Vector3.new(0, 5, 0) for i, v in pairs(workspace.Badges:GetChildren()) do if v:IsA("BasePart") then firetouchinterest(root, v) end end task.spawn(function() while task.wait(.25) do if not root then continue end for i, v in pairs(workspace.Stairs:GetChildren()) do if v:IsA("BasePart") then firetouchinterest(root, v) end end end end) plr.CharacterRemoving:Connect(function() if stairs_on then stairs_on = false end end) plr.CharacterAdded:Connect(function(chr) if stairs_on == false then task.wait(.5) root = chr:WaitForChild("HumanoidRootPart") stairs_on = true end end)