// ACE Advanced Ballistics force ace_advanced_ballistics_ammoTemperatureEnabled = false; force ace_advanced_ballistics_barrelLengthInfluenceEnabled = false; force ace_advanced_ballistics_bulletTraceEnabled = false; force ace_advanced_ballistics_enabled = false; force ace_advanced_ballistics_muzzleVelocityVariationEnabled = false; force ace_advanced_ballistics_simulationInterval = 0.05; // ACE Advanced Fatigue force ace_advanced_fatigue_enabled = true; force ace_advanced_fatigue_enableStaminaBar = true; force ace_advanced_fatigue_loadFactor = 0.5; force ace_advanced_fatigue_performanceFactor = 1; force ace_advanced_fatigue_recoveryFactor = 1; force ace_advanced_fatigue_swayFactor = 0.5; force ace_advanced_fatigue_terrainGradientFactor = 1; // ACE Advanced Throwing force ace_advanced_throwing_enabled = true; force ace_advanced_throwing_enablePickUp = true; force ace_advanced_throwing_enablePickUpAttached = true; force ace_advanced_throwing_showMouseControls = true; force ace_advanced_throwing_showThrowArc = true; // ACE Arsenal force ace_arsenal_allowDefaultLoadouts = true; force ace_arsenal_allowSharedLoadouts = true; force ace_arsenal_camInverted = false; force ace_arsenal_enableIdentityTabs = true; force ace_arsenal_enableModIcons = true; force ace_arsenal_EnableRPTLog = false; force ace_arsenal_fontHeight = 4.5; // ACE Artillery force ace_artillerytables_advancedCorrections = false; force ace_artillerytables_disableArtilleryComputer = false; force ace_mk6mortar_airResistanceEnabled = false; force ace_mk6mortar_allowCompass = true; force ace_mk6mortar_allowComputerRangefinder = true; force ace_mk6mortar_useAmmoHandling = false; // ACE Captives force ace_captives_allowHandcuffOwnSide = true; force ace_captives_allowSurrender = true; force ace_captives_requireSurrender = 2; force ace_captives_requireSurrenderAi = false; // ACE Common force ace_common_allowFadeMusic = true; force ace_common_checkPBOsAction = 0; force ace_common_checkPBOsCheckAll = true; force ace_common_checkPBOsWhitelist = "[btc_console]"; force ace_noradio_enabled = true; // ACE Cook off force ace_cookoff_ammoCookoffDuration = 0.5; force ace_cookoff_enable = 0; force ace_cookoff_enableAmmobox = false; force ace_cookoff_enableAmmoCookoff = false; force ace_cookoff_probabilityCoef = 0.5; // ACE Crew Served Weapons force ace_csw_ammoHandling = 2; force ace_csw_defaultAssemblyMode = false; force ace_csw_handleExtraMagazines = true; force ace_csw_progressBarTimeCoefficent = 1; // ACE Explosives force ace_explosives_explodeOnDefuse = false; force ace_explosives_punishNonSpecialists = true; force ace_explosives_requireSpecialist = false; // ACE Fragmentation Simulation force ace_frag_enabled = true; force ace_frag_maxTrack = 10; force ace_frag_maxTrackPerFrame = 10; force ace_frag_reflectionsEnabled = false; force ace_frag_spallEnabled = false; // ACE Goggles force ace_goggles_effects = 2; force ace_goggles_showClearGlasses = true; force ace_goggles_showInThirdPerson = false; // ACE Hearing force ace_hearing_autoAddEarplugsToUnits = true; force ace_hearing_disableEarRinging = false; force ace_hearing_earplugsVolume = 0.5; force ace_hearing_enableCombatDeafness = true; force ace_hearing_enabledForZeusUnits = true; force ace_hearing_unconsciousnessVolume = 0.4; // ACE Interaction force ace_interaction_disableNegativeRating = false; force ace_interaction_enableMagazinePassing = true; force ace_interaction_enableTeamManagement = true; // ACE Logistics force ace_cargo_enable = true; force ace_cargo_loadTimeCoefficient = 5; force ace_cargo_paradropTimeCoefficent = 2.5; force ace_rearm_distance = 20; force ace_rearm_level = 0; force ace_rearm_supply = 0; force ace_refuel_hoseLength = 12; force ace_refuel_rate = 1; force ace_repair_addSpareParts = true; force ace_repair_autoShutOffEngineWhenStartingRepair = true; force ace_repair_consumeItem_toolKit = 0; force ace_repair_displayTextOnRepair = true; force ace_repair_engineerSetting_fullRepair = 0; force ace_repair_engineerSetting_repair = 0; force ace_repair_engineerSetting_wheel = 0; force ace_repair_fullRepairLocation = 3; force ace_repair_fullRepairRequiredItems = ["ToolKit"]; force ace_repair_miscRepairRequiredItems = ["ToolKit"]; force ace_repair_repairDamageThreshold = 0.6; force ace_repair_repairDamageThreshold_engineer = 0.4; force ace_repair_wheelRepairRequiredItems = []; // ACE Magazine Repack force ace_magazinerepack_timePerAmmo = 1.5; force ace_magazinerepack_timePerBeltLink = 8; force ace_magazinerepack_timePerMagazine = 2; // ACE Map force ace_map_BFT_Enabled = false; force ace_map_BFT_HideAiGroups = false; force ace_map_BFT_Interval = 1; force ace_map_BFT_ShowPlayerNames = false; force ace_map_DefaultChannel = -1; force ace_map_mapGlow = true; force ace_map_mapIllumination = true; force ace_map_mapLimitZoom = false; force ace_map_mapShake = true; force ace_map_mapShowCursorCoordinates = false; force ace_markers_moveRestriction = 0; // ACE Map Gestures force ace_map_gestures_enabled = true; force ace_map_gestures_interval = 0.03; force ace_map_gestures_maxRange = 7; // ACE Map Tools force ace_maptools_drawStraightLines = true; force ace_maptools_rotateModifierKey = 1; // ACE Medical force ace_medical_ai_enabledFor = 0; force ace_medical_AIDamageThreshold = 1; force ace_medical_bleedingCoefficient = 0.1; force ace_medical_blood_bloodLifetime = 120; force ace_medical_blood_enabledFor = 1; force ace_medical_blood_maxBloodObjects = 100; force ace_medical_fatalDamageSource = 0; force ace_medical_feedback_painEffectType = 1; force ace_medical_fractures = 1; force ace_medical_gui_enableActions = 0; force ace_medical_gui_enableMedicalMenu = 1; force ace_medical_gui_enableSelfActions = true; force ace_medical_gui_maxDistance = 3; force ace_medical_gui_openAfterTreatment = true; force ace_medical_ivFlowRate = 2; force ace_medical_limping = 1; force ace_medical_painCoefficient = 1; force ace_medical_playerDamageThreshold = 1; force ace_medical_spontaneousWakeUpChance = 0.12; force ace_medical_spontaneousWakeUpEpinephrineBoost = 1; force ace_medical_statemachine_AIUnconsciousness = false; force ace_medical_statemachine_cardiacArrestTime = 1800; force ace_medical_statemachine_fatalInjuriesAI = 0; force ace_medical_statemachine_fatalInjuriesPlayer = 2; force ace_medical_treatment_advancedBandages = 0; force ace_medical_treatment_advancedDiagnose = false; force ace_medical_treatment_advancedMedication = false; force ace_medical_treatment_allowLitterCreation = true; force ace_medical_treatment_allowSelfIV = 1; force ace_medical_treatment_allowSelfStitch = 0; force ace_medical_treatment_allowSharedEquipment = 0; force ace_medical_treatment_clearTraumaAfterBandage = false; force ace_medical_treatment_consumePAK = 0; force ace_medical_treatment_consumeSurgicalKit = 0; force ace_medical_treatment_convertItems = 0; force ace_medical_treatment_cprSuccessChance = 0.8; force ace_medical_treatment_holsterRequired = 0; force ace_medical_treatment_litterCleanupDelay = 120; force ace_medical_treatment_locationEpinephrine = 0; force ace_medical_treatment_locationPAK = 3; force ace_medical_treatment_locationsBoostTraining = true; force ace_medical_treatment_locationSurgicalKit = 3; force ace_medical_treatment_maxLitterObjects = 100; force ace_medical_treatment_medicEpinephrine = 0; force ace_medical_treatment_medicPAK = 1; force ace_medical_treatment_medicSurgicalKit = 1; force ace_medical_treatment_timeCoefficientPAK = 1; // ACE Name Tags force ace_nametags_playerNamesMaxAlpha = 0.8; force ace_nametags_playerNamesViewDistance = 5; force ace_nametags_showCursorTagForVehicles = false; // ACE Nightvision force ace_nightvision_aimDownSightsBlur = 0.1; force ace_nightvision_disableNVGsWithSights = false; force ace_nightvision_effectScaling = 0.1; force ace_nightvision_fogScaling = 0.8; force ace_nightvision_noiseScaling = 0.1; // ACE Overheating force ace_overheating_enabled = true; force ace_overheating_overheatingDispersion = true; force ace_overheating_unJamFailChance = 0.1; force ace_overheating_unJamOnreload = false; // ACE Pointing force ace_finger_enabled = true; force ace_finger_indicatorColor = [0.83,0.68,0.21,0.75]; force ace_finger_indicatorForSelf = true; force ace_finger_maxRange = 4; // ACE Pylons force ace_pylons_enabledForZeus = true; force ace_pylons_enabledFromAmmoTrucks = true; force ace_pylons_rearmNewPylons = false; force ace_pylons_requireEngineer = false; force ace_pylons_requireToolkit = true; force ace_pylons_searchDistance = 15; force ace_pylons_timePerPylon = 5; // ACE Quick Mount force ace_quickmount_distance = 3; force ace_quickmount_enabled = true; force ace_quickmount_speed = 18; // ACE Respawn force ace_respawn_removeDeadBodiesDisconnected = true; force ace_respawn_savePreDeathGear = true; // ACE Scopes force ace_scopes_correctZeroing = true; force ace_scopes_deduceBarometricPressureFromTerrainAltitude = false; force ace_scopes_defaultZeroRange = 100; force ace_scopes_enabled = true; force ace_scopes_forceUseOfAdjustmentTurrets = false; force ace_scopes_overwriteZeroRange = false; force ace_scopes_simplifiedZeroing = false; force ace_scopes_zeroReferenceBarometricPressure = 1013.25; force ace_scopes_zeroReferenceHumidity = 0; force ace_scopes_zeroReferenceTemperature = 15; // ACE Spectator force ace_spectator_enableAI = false; force ace_spectator_restrictModes = 0; force ace_spectator_restrictVisions = 0; // ACE Switch Units force ace_switchunits_enableSafeZone = true; force ace_switchunits_enableSwitchUnits = false; force ace_switchunits_safeZoneRadius = 100; force ace_switchunits_switchToCivilian = false; force ace_switchunits_switchToEast = false; force ace_switchunits_switchToIndependent = false; force ace_switchunits_switchToWest = false; // ACE Uncategorized force ace_fastroping_requireRopeItems = false; force ace_gforces_enabledFor = 1; force ace_hitreactions_minDamageToTrigger = 0.1; force ace_laser_dispersionCount = 2; force ace_microdagr_mapDataAvailable = 2; force ace_microdagr_waypointPrecision = 3; force ace_overpressure_distanceCoefficient = 1; // ACE User Interface force ace_ui_allowSelectiveUI = true; // ACE Vehicle Lock force ace_vehiclelock_defaultLockpickStrength = 10; force ace_vehiclelock_lockVehicleInventory = false; force ace_vehiclelock_vehicleStartingLockState = -1; // ACE Vehicles force ace_vehicles_keepEngineRunning = false; // ACE View Distance Limiter force ace_viewdistance_enabled = true; force ace_viewdistance_limitViewDistance = 10000; // ACE Weapons force ace_laserpointer_enabled = true; // ACE Weather force ace_weather_enabled = false; force ace_weather_showCheckAirTemperature = false; force ace_weather_updateInterval = 60; force ace_weather_windSimulation = false; // ACE Wind Deflection force ace_winddeflection_enabled = true; force ace_winddeflection_simulationInterval = 0.05; force ace_winddeflection_vehicleEnabled = true; // ACE Zeus force ace_zeus_autoAddObjects = false; force ace_zeus_canCreateZeus = -1; force ace_zeus_radioOrdnance = false; force ace_zeus_remoteWind = false; force ace_zeus_revealMines = 0; force ace_zeus_zeusAscension = false; force ace_zeus_zeusBird = false; // ACEX Field Rations force acex_field_rations_affectAdvancedFatigue = true; force acex_field_rations_enabled = false; force acex_field_rations_hudShowLevel = 0; force acex_field_rations_hudTransparency = -1; force acex_field_rations_hudType = 0; force acex_field_rations_hungerSatiated = 1; force acex_field_rations_thirstQuenched = 1; force acex_field_rations_timeWithoutFood = 2; force acex_field_rations_timeWithoutWater = 2; // ACEX Headless force acex_headless_delay = 15; force acex_headless_enabled = true; force acex_headless_endMission = 0; force acex_headless_log = false; force acex_headless_transferLoadout = 0; // ACEX Sitting force acex_sitting_enable = true; // ACEX View Restriction force acex_viewrestriction_mode = 0; force acex_viewrestriction_modeSelectiveAir = 0; force acex_viewrestriction_modeSelectiveFoot = 0; force acex_viewrestriction_modeSelectiveLand = 0; force acex_viewrestriction_modeSelectiveSea = 0; // CBA Weapons force cba_disposable_replaceDisposableLauncher = true; // TFAR - Global settings force TFAR_AICanHearPlayer = false; force TFAR_AICanHearSpeaker = false; force TFAR_allowDebugging = true; force TFAR_defaultIntercomSlot = 0; force TFAR_enableIntercom = true; force TFAR_experimentalVehicleIsolation = true; force TFAR_fullDuplex = true; force TFAR_giveLongRangeRadioToGroupLeaders = false; force TFAR_giveMicroDagrToSoldier = true; force TFAR_givePersonalRadioToRegularSoldier = false; force TFAR_globalRadioRangeCoef = 1; force TFAR_instantiate_instantiateAtBriefing = false; force TFAR_objectInterceptionEnabled = true; force TFAR_objectInterceptionStrength = 400; force tfar_radiocode_east = "_opfor"; force tfar_radiocode_independent = "_independent"; force tfar_radiocode_west = "_bluefor"; force tfar_radioCodesDisabled = false; force TFAR_SameLRFrequenciesForSide = false; force TFAR_SameSRFrequenciesForSide = false; force TFAR_setting_defaultFrequencies_lr_east = ""; force TFAR_setting_defaultFrequencies_lr_independent = ""; force TFAR_setting_defaultFrequencies_lr_west = ""; force TFAR_setting_defaultFrequencies_sr_east = ""; force TFAR_setting_defaultFrequencies_sr_independent = ""; force TFAR_setting_defaultFrequencies_sr_west = ""; force TFAR_setting_DefaultRadio_Airborne_east = "TFAR_mr6000l"; force TFAR_setting_DefaultRadio_Airborne_Independent = "TFAR_anarc164"; force TFAR_setting_DefaultRadio_Airborne_West = "TFAR_anarc210"; force TFAR_setting_DefaultRadio_Backpack_east = "TFAR_mr3000"; force TFAR_setting_DefaultRadio_Backpack_Independent = "TFAR_anprc155"; force TFAR_setting_DefaultRadio_Backpack_west = "TFAR_rt1523g"; force TFAR_setting_DefaultRadio_Personal_east = "TFAR_fadak"; force TFAR_setting_DefaultRadio_Personal_Independent = "TFAR_anprc148jem"; force TFAR_setting_DefaultRadio_Personal_West = "TFAR_anprc152"; force TFAR_setting_DefaultRadio_Rifleman_East = "TFAR_pnr1000a"; force TFAR_setting_DefaultRadio_Rifleman_Independent = "TFAR_anprc154"; force TFAR_setting_DefaultRadio_Rifleman_West = "TFAR_rf7800str"; force TFAR_spectatorCanHearEnemyUnits = true; force TFAR_spectatorCanHearFriendlies = true; force TFAR_takingRadio = 2; force TFAR_Teamspeak_Channel_Name = "TaskForceRadio"; force TFAR_Teamspeak_Channel_Password = "123"; force tfar_terrain_interception_coefficient = 7; force TFAR_voiceCone = true;