Servers

🧩 Syntax:
--[[

--HOW TO JOIN YOURSELF WITH ANOTHER ACCOUNT ON THE SERVER:

--Put this setclipboard at the end of the script below this one!!

setclipboard(accessCode)

--After you do that, run the script, it will copy the accessCode to clipboard, then use this small script below to join yourself ( add your accessCode first at local accessCode = "" )

--TELEPORT TO URSELF SCRIPT

local accesscode = "" -- paste your access code

local placeid = game.PlaceId

game.RobloxReplicatedStorage.ContactListIrisInviteTeleport:FireServer(placeid, "", accesscode)

]]

--PRIVATE SERVER CREATOR

local md5 = {}

local hmac = {}

local base64 = {}

do

do

local T = {

0xd76aa478,

0xe8c7b756,

0x242070db,

0xc1bdceee,

0xf57c0faf,

0x4787c62a,

0xa8304613,

0xfd469501,

0x698098d8,

0x8b44f7af,

0xffff5bb1,

0x895cd7be,

0x6b901122,

0xfd987193,

0xa679438e,

0x49b40821,

0xf61e2562,

0xc040b340,

0x265e5a51,

0xe9b6c7aa,

0xd62f105d,

0x02441453,

0xd8a1e681,

0xe7d3fbc8,

0x21e1cde6,

0xc33707d6,

0xf4d50d87,

0x455a14ed,

0xa9e3e905,

0xfcefa3f8,

0x676f02d9,

0x8d2a4c8a,

0xfffa3942,

0x8771f681,

0x6d9d6122,

0xfde5380c,

0xa4beea44,

0x4bdecfa9,

0xf6bb4b60,

0xbebfbc70,

0x289b7ec6,

0xeaa127fa,

0xd4ef3085,

0x04881d05,

0xd9d4d039,

0xe6db99e5,

0x1fa27cf8,

0xc4ac5665,

0xf4292244,

0x432aff97,

0xab9423a7,

0xfc93a039,

0x655b59c3,

0x8f0ccc92,

0xffeff47d,

0x85845dd1,

0x6fa87e4f,

0xfe2ce6e0,

0xa3014314,

0x4e0811a1,

0xf7537e82,

0xbd3af235,

0x2ad7d2bb,

0xeb86d391,

}

local function add(a, b)  

		local lsw = bit32.band(a, 0xFFFF) + bit32.band(b, 0xFFFF)  

		local msw = bit32.rshift(a, 16) + bit32.rshift(b, 16) + bit32.rshift(lsw, 16)  

		return bit32.bor(bit32.lshift(msw, 16), bit32.band(lsw, 0xFFFF))  

	end  

	local function rol(x, n)  

		return bit32.bor(bit32.lshift(x, n), bit32.rshift(x, 32 - n))  

	end  

	local function F(x, y, z)  

		return bit32.bor(bit32.band(x, y), bit32.band(bit32.bnot(x), z))  

	end  

	local function G(x, y, z)  

		return bit32.bor(bit32.band(x, z), bit32.band(y, bit32.bnot(z)))  

	end  

	local function H(x, y, z)  

		return bit32.bxor(x, bit32.bxor(y, z))  

	end  

	local function I(x, y, z)  

		return bit32.bxor(y, bit32.bor(x, bit32.bnot(z)))  

	end  

	function md5.sum(message)  

		local a, b, c, d = 0x67452301, 0xefcdab89, 0x98badcfe, 0x10325476  

		local message_len = #message  

		local padded_message = message .. "\128"  

		while #padded_message % 64 ~= 56 do  

			padded_message = padded_message .. "\0"  

		end  

		local len_bytes = ""  

		local len_bits = message_len * 8  

		for i = 0, 7 do  

			len_bytes = len_bytes .. string.char(bit32.band(bit32.rshift(len_bits, i * 8), 0xFF))  

		end  

		padded_message = padded_message .. len_bytes  

		for i = 1, #padded_message, 64 do  

			local chunk = padded_message:sub(i, i + 63)  

			local X = {}  

			for j = 0, 15 do  

				local b1, b2, b3, b4 = chunk:byte(j * 4 + 1, j * 4 + 4)  

				X[j] = bit32.bor(b1, bit32.lshift(b2, 8), bit32.lshift(b3, 16), bit32.lshift(b4, 24))  

			end  

			local aa, bb, cc, dd = a, b, c, d  

			local s = { 7, 12, 17, 22, 5, 9, 14, 20, 4, 11, 16, 23, 6, 10, 15, 21 }  

			for j = 0, 63 do  

				local f, k, shift_index  

				if j < 16 then  

					f = F(b, c, d)  

					k = j  

					shift_index = j % 4  

				elseif j < 32 then  

					f = G(b, c, d)  

					k = (1 + 5 * j) % 16  

					shift_index = 4 + (j % 4)  

				elseif j < 48 then  

					f = H(b, c, d)  

					k = (5 + 3 * j) % 16  

					shift_index = 8 + (j % 4)  

				else  

					f = I(b, c, d)  

					k = (7 * j) % 16  

					shift_index = 12 + (j % 4)  

				end  

				local temp = add(a, f)  

				temp = add(temp, X[k])  

				temp = add(temp, T[j + 1])  

				temp = rol(temp, s[shift_index + 1])  

				local new_b = add(b, temp)  

				a, b, c, d = d, new_b, b, c  

			end  

			a = add(a, aa)  

			b = add(b, bb)  

			c = add(c, cc)  

			d = add(d, dd)  

		end  

		local function to_le_hex(n)  

			local s = ""  

			for i = 0, 3 do  

				s = s .. string.char(bit32.band(bit32.rshift(n, i * 8), 0xFF))  

			end  

			return s  

		end  

		return to_le_hex(a) .. to_le_hex(b) .. to_le_hex(c) .. to_le_hex(d)  

	end  

end  

do  

	function hmac.new(key, msg, hash_func)  

		if #key > 64 then  

			key = hash_func(key)  

		end  

		local o_key_pad = ""  

		local i_key_pad = ""  

		for i = 1, 64 do  

			local byte = (i <= #key and string.byte(key, i)) or 0  

			o_key_pad = o_key_pad .. string.char(bit32.bxor(byte, 0x5C))  

			i_key_pad = i_key_pad .. string.char(bit32.bxor(byte, 0x36))  

		end  

		return hash_func(o_key_pad .. hash_func(i_key_pad .. msg))  

	end  

end  

do  

	local b = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"  

	function base64.encode(data)  

		return (  

			(data:gsub(".", function(x)  

				local r, b_val = "", x:byte()  

				for i = 8, 1, -1 do  

					r = r .. (b_val % 2 ^ i - b_val % 2 ^ (i - 1) > 0 and "1" or "0")  

				end  

				return r  

			end) .. "0000"):gsub("%d%d%d?%d?%d?%d?", function(x)  

				if #x < 6 then  

					return ""  

				end  

				local c = 0  

				for i = 1, 6 do  

					c = c + (x:sub(i, i) == "1" and 2 ^ (6 - i) or 0)  

				end  

				return b:sub(c + 1, c + 1)  

			end) .. ({ "", "==", "=" })[#data % 3 + 1]  

		)  

	end  

end

end

local function GenerateReservedServerCode(placeId)

local uuid = {}

for i = 1, 16 do

uuid[i] = math.random(0, 255)

end

uuid[7] = bit32.bor(bit32.band(uuid[7], 0x0F), 0x40) -- v4  

uuid[9] = bit32.bor(bit32.band(uuid[9], 0x3F), 0x80) -- RFC 4122  

local firstBytes = ""  

for i = 1, 16 do  

	firstBytes = firstBytes .. string.char(uuid[i])  

end  

local gameCode =  

	string.format("%02x%02x%02x%02x-%02x%02x-%02x%02x-%02x%02x-%02x%02x%02x%02x%02x%02x", table.unpack(uuid))  

local placeIdBytes = ""  

local pIdRec = placeId  

for _ = 1, 8 do  

	placeIdBytes = placeIdBytes .. string.char(pIdRec % 256)  

	pIdRec = math.floor(pIdRec / 256)  

end  

local content = firstBytes .. placeIdBytes  

local SUPERDUPERSECRETROBLOXKEYTHATTHEYDIDNTCHANGEEVERSINCEFOREVER = "e4Yn8ckbCJtw2sv7qmbg" -- legacy leaked key from ages ago that still works due to roblox being roblox.  

local signature = hmac.new(SUPERDUPERSECRETROBLOXKEYTHATTHEYDIDNTCHANGEEVERSINCEFOREVER, content, md5.sum)  

local accessCodeBytes = signature .. content  

local accessCode = base64.encode(accessCodeBytes)  

accessCode = accessCode:gsub("+", "-"):gsub("/", "_")  

local pdding = 0  

accessCode, _ = accessCode:gsub("=", function()  

	pdding = pdding + 1  

	return ""  

end)  

accessCode = accessCode .. tostring(pdding)  

return accessCode, gameCode

end

local accessCode, _ = GenerateReservedServerCode(game.PlaceId)

game.RobloxReplicatedStorage.ContactListIrisInviteTeleport:FireServer(game.PlaceId, "", accessCode)

--add setclipboard(accessCode) here