World Identification
🧩 Syntax:
for(let key in Game.worldsNames){
if(Game.worldsNames[key] == Game.worldName)
console.log('"' + Game.masterURL + '", ' + key + ', "' + Game.locale.split("_")[0] + '", "' + Game.gameURL + "/game.php" + '"\n' + Game.worldName)
}