awr

🧩 Syntax:
// ACE Advanced Ballistics
force ace_advanced_ballistics_ammoTemperatureEnabled = false;
force ace_advanced_ballistics_barrelLengthInfluenceEnabled = false;
force ace_advanced_ballistics_bulletTraceEnabled = false;
force ace_advanced_ballistics_enabled = false;
force ace_advanced_ballistics_muzzleVelocityVariationEnabled = false;
force ace_advanced_ballistics_simulationInterval = 0.05;

// ACE Advanced Fatigue
force ace_advanced_fatigue_enabled = true;
force ace_advanced_fatigue_enableStaminaBar = true;
force ace_advanced_fatigue_loadFactor = 0.5;
force ace_advanced_fatigue_performanceFactor = 1;
force ace_advanced_fatigue_recoveryFactor = 1;
force ace_advanced_fatigue_swayFactor = 0.5;
force ace_advanced_fatigue_terrainGradientFactor = 1;

// ACE Advanced Throwing
force ace_advanced_throwing_enabled = true;
force ace_advanced_throwing_enablePickUp = true;
force ace_advanced_throwing_enablePickUpAttached = true;
force ace_advanced_throwing_showMouseControls = true;
force ace_advanced_throwing_showThrowArc = true;

// ACE Arsenal
force ace_arsenal_allowDefaultLoadouts = true;
force ace_arsenal_allowSharedLoadouts = true;
force ace_arsenal_camInverted = false;
force ace_arsenal_enableIdentityTabs = true;
force ace_arsenal_enableModIcons = true;
force ace_arsenal_EnableRPTLog = false;
force ace_arsenal_fontHeight = 4.5;

// ACE Artillery
force ace_artillerytables_advancedCorrections = false;
force ace_artillerytables_disableArtilleryComputer = false;
force ace_mk6mortar_airResistanceEnabled = false;
force ace_mk6mortar_allowCompass = true;
force ace_mk6mortar_allowComputerRangefinder = true;
force ace_mk6mortar_useAmmoHandling = false;

// ACE Captives
force ace_captives_allowHandcuffOwnSide = true;
force ace_captives_allowSurrender = true;
force ace_captives_requireSurrender = 2;
force ace_captives_requireSurrenderAi = false;

// ACE Common
force ace_common_allowFadeMusic = true;
force ace_common_checkPBOsAction = 0;
force ace_common_checkPBOsCheckAll = true;
force ace_common_checkPBOsWhitelist = "[btc_console]";
force ace_noradio_enabled = true;

// ACE Cook off
force ace_cookoff_ammoCookoffDuration = 0.5;
force ace_cookoff_enable = 0;
force ace_cookoff_enableAmmobox = false;
force ace_cookoff_enableAmmoCookoff = false;
force ace_cookoff_probabilityCoef = 0.5;

// ACE Crew Served Weapons
force ace_csw_ammoHandling = 2;
force ace_csw_defaultAssemblyMode = false;
force ace_csw_handleExtraMagazines = true;
force ace_csw_progressBarTimeCoefficent = 1;

// ACE Explosives
force ace_explosives_explodeOnDefuse = false;
force ace_explosives_punishNonSpecialists = true;
force ace_explosives_requireSpecialist = false;

// ACE Fragmentation Simulation
force ace_frag_enabled = true;
force ace_frag_maxTrack = 10;
force ace_frag_maxTrackPerFrame = 10;
force ace_frag_reflectionsEnabled = false;
force ace_frag_spallEnabled = false;

// ACE Goggles
force ace_goggles_effects = 2;
force ace_goggles_showClearGlasses = true;
force ace_goggles_showInThirdPerson = false;

// ACE Hearing
force ace_hearing_autoAddEarplugsToUnits = true;
force ace_hearing_disableEarRinging = false;
force ace_hearing_earplugsVolume = 0.5;
force ace_hearing_enableCombatDeafness = true;
force ace_hearing_enabledForZeusUnits = true;
force ace_hearing_unconsciousnessVolume = 0.4;

// ACE Interaction
force ace_interaction_disableNegativeRating = false;
force ace_interaction_enableMagazinePassing = true;
force ace_interaction_enableTeamManagement = true;

// ACE Logistics
force ace_cargo_enable = true;
force ace_cargo_loadTimeCoefficient = 5;
force ace_cargo_paradropTimeCoefficent = 2.5;
force ace_rearm_distance = 20;
force ace_rearm_level = 0;
force ace_rearm_supply = 0;
force ace_refuel_hoseLength = 12;
force ace_refuel_rate = 1;
force ace_repair_addSpareParts = true;
force ace_repair_autoShutOffEngineWhenStartingRepair = true;
force ace_repair_consumeItem_toolKit = 0;
force ace_repair_displayTextOnRepair = true;
force ace_repair_engineerSetting_fullRepair = 0;
force ace_repair_engineerSetting_repair = 0;
force ace_repair_engineerSetting_wheel = 0;
force ace_repair_fullRepairLocation = 3;
force ace_repair_fullRepairRequiredItems = ["ToolKit"];
force ace_repair_miscRepairRequiredItems = ["ToolKit"];
force ace_repair_repairDamageThreshold = 0.6;
force ace_repair_repairDamageThreshold_engineer = 0.4;
force ace_repair_wheelRepairRequiredItems = [];

// ACE Magazine Repack
force ace_magazinerepack_timePerAmmo = 1.5;
force ace_magazinerepack_timePerBeltLink = 8;
force ace_magazinerepack_timePerMagazine = 2;

// ACE Map
force ace_map_BFT_Enabled = false;
force ace_map_BFT_HideAiGroups = false;
force ace_map_BFT_Interval = 1;
force ace_map_BFT_ShowPlayerNames = false;
force ace_map_DefaultChannel = -1;
force ace_map_mapGlow = true;
force ace_map_mapIllumination = true;
force ace_map_mapLimitZoom = false;
force ace_map_mapShake = true;
force ace_map_mapShowCursorCoordinates = false;
force ace_markers_moveRestriction = 0;

// ACE Map Gestures
force ace_map_gestures_enabled = true;
force ace_map_gestures_interval = 0.03;
force ace_map_gestures_maxRange = 7;

// ACE Map Tools
force ace_maptools_drawStraightLines = true;
force ace_maptools_rotateModifierKey = 1;

// ACE Medical
force ace_medical_ai_enabledFor = 0;
force ace_medical_AIDamageThreshold = 1;
force ace_medical_bleedingCoefficient = 0.1;
force ace_medical_blood_bloodLifetime = 120;
force ace_medical_blood_enabledFor = 1;
force ace_medical_blood_maxBloodObjects = 100;
force ace_medical_fatalDamageSource = 0;
force ace_medical_feedback_painEffectType = 1;
force ace_medical_fractures = 1;
force ace_medical_gui_enableActions = 0;
force ace_medical_gui_enableMedicalMenu = 1;
force ace_medical_gui_enableSelfActions = true;
force ace_medical_gui_maxDistance = 3;
force ace_medical_gui_openAfterTreatment = true;
force ace_medical_ivFlowRate = 2;
force ace_medical_limping = 1;
force ace_medical_painCoefficient = 1;
force ace_medical_playerDamageThreshold = 1;
force ace_medical_spontaneousWakeUpChance = 0.12;
force ace_medical_spontaneousWakeUpEpinephrineBoost = 1;
force ace_medical_statemachine_AIUnconsciousness = false;
force ace_medical_statemachine_cardiacArrestTime = 1800;
force ace_medical_statemachine_fatalInjuriesAI = 0;
force ace_medical_statemachine_fatalInjuriesPlayer = 2;
force ace_medical_treatment_advancedBandages = 0;
force ace_medical_treatment_advancedDiagnose = false;
force ace_medical_treatment_advancedMedication = false;
force ace_medical_treatment_allowLitterCreation = true;
force ace_medical_treatment_allowSelfIV = 1;
force ace_medical_treatment_allowSelfStitch = 0;
force ace_medical_treatment_allowSharedEquipment = 0;
force ace_medical_treatment_clearTraumaAfterBandage = false;
force ace_medical_treatment_consumePAK = 0;
force ace_medical_treatment_consumeSurgicalKit = 0;
force ace_medical_treatment_convertItems = 0;
force ace_medical_treatment_cprSuccessChance = 0.8;
force ace_medical_treatment_holsterRequired = 0;
force ace_medical_treatment_litterCleanupDelay = 120;
force ace_medical_treatment_locationEpinephrine = 0;
force ace_medical_treatment_locationPAK = 3;
force ace_medical_treatment_locationsBoostTraining = true;
force ace_medical_treatment_locationSurgicalKit = 3;
force ace_medical_treatment_maxLitterObjects = 100;
force ace_medical_treatment_medicEpinephrine = 0;
force ace_medical_treatment_medicPAK = 1;
force ace_medical_treatment_medicSurgicalKit = 1;
force ace_medical_treatment_timeCoefficientPAK = 1;


// ACE Name Tags
force ace_nametags_playerNamesMaxAlpha = 0.8;
force ace_nametags_playerNamesViewDistance = 5;
force ace_nametags_showCursorTagForVehicles = false;

// ACE Nightvision
force ace_nightvision_aimDownSightsBlur = 0.1;
force ace_nightvision_disableNVGsWithSights = false;
force ace_nightvision_effectScaling = 0.1;
force ace_nightvision_fogScaling = 0.8;
force ace_nightvision_noiseScaling = 0.1;

// ACE Overheating
force ace_overheating_enabled = true;
force ace_overheating_overheatingDispersion = true;
force ace_overheating_unJamFailChance = 0.1;
force ace_overheating_unJamOnreload = false;

// ACE Pointing
force ace_finger_enabled = true;
force ace_finger_indicatorColor = [0.83,0.68,0.21,0.75];
force ace_finger_indicatorForSelf = true;
force ace_finger_maxRange = 4;

// ACE Pylons
force ace_pylons_enabledForZeus = true;
force ace_pylons_enabledFromAmmoTrucks = true;
force ace_pylons_rearmNewPylons = false;
force ace_pylons_requireEngineer = false;
force ace_pylons_requireToolkit = true;
force ace_pylons_searchDistance = 15;
force ace_pylons_timePerPylon = 5;

// ACE Quick Mount
force ace_quickmount_distance = 3;
force ace_quickmount_enabled = true;
force ace_quickmount_speed = 18;

// ACE Respawn
force ace_respawn_removeDeadBodiesDisconnected = true;
force ace_respawn_savePreDeathGear = true;

// ACE Scopes
force ace_scopes_correctZeroing = true;
force ace_scopes_deduceBarometricPressureFromTerrainAltitude = false;
force ace_scopes_defaultZeroRange = 100;
force ace_scopes_enabled = true;
force ace_scopes_forceUseOfAdjustmentTurrets = false;
force ace_scopes_overwriteZeroRange = false;
force ace_scopes_simplifiedZeroing = false;
force ace_scopes_zeroReferenceBarometricPressure = 1013.25;
force ace_scopes_zeroReferenceHumidity = 0;
force ace_scopes_zeroReferenceTemperature = 15;

// ACE Spectator
force ace_spectator_enableAI = false;
force ace_spectator_restrictModes = 0;
force ace_spectator_restrictVisions = 0;

// ACE Switch Units
force ace_switchunits_enableSafeZone = true;
force ace_switchunits_enableSwitchUnits = false;
force ace_switchunits_safeZoneRadius = 100;
force ace_switchunits_switchToCivilian = false;
force ace_switchunits_switchToEast = false;
force ace_switchunits_switchToIndependent = false;
force ace_switchunits_switchToWest = false;

// ACE Uncategorized
force ace_fastroping_requireRopeItems = false;
force ace_gforces_enabledFor = 1;
force ace_hitreactions_minDamageToTrigger = 0.1;
force ace_laser_dispersionCount = 2;
force ace_microdagr_mapDataAvailable = 2;
force ace_microdagr_waypointPrecision = 3;
force ace_overpressure_distanceCoefficient = 1;

// ACE User Interface
force ace_ui_allowSelectiveUI = true;

// ACE Vehicle Lock
force ace_vehiclelock_defaultLockpickStrength = 10;
force ace_vehiclelock_lockVehicleInventory = false;
force ace_vehiclelock_vehicleStartingLockState = -1;

// ACE Vehicles
force ace_vehicles_keepEngineRunning = false;

// ACE View Distance Limiter
force ace_viewdistance_enabled = true;
force ace_viewdistance_limitViewDistance = 10000;

// ACE Weapons
force ace_laserpointer_enabled = true;

// ACE Weather
force ace_weather_enabled = false;
force ace_weather_showCheckAirTemperature = false;
force ace_weather_updateInterval = 60;
force ace_weather_windSimulation = false;

// ACE Wind Deflection
force ace_winddeflection_enabled = true;
force ace_winddeflection_simulationInterval = 0.05;
force ace_winddeflection_vehicleEnabled = true;

// ACE Zeus
force ace_zeus_autoAddObjects = false;
force ace_zeus_canCreateZeus = -1;
force ace_zeus_radioOrdnance = false;
force ace_zeus_remoteWind = false;
force ace_zeus_revealMines = 0;
force ace_zeus_zeusAscension = false;
force ace_zeus_zeusBird = false;

// ACEX Field Rations
force acex_field_rations_affectAdvancedFatigue = true;
force acex_field_rations_enabled = false;
force acex_field_rations_hudShowLevel = 0;
force acex_field_rations_hudTransparency = -1;
force acex_field_rations_hudType = 0;
force acex_field_rations_hungerSatiated = 1;
force acex_field_rations_thirstQuenched = 1;
force acex_field_rations_timeWithoutFood = 2;
force acex_field_rations_timeWithoutWater = 2;

// ACEX Headless
force acex_headless_delay = 15;
force acex_headless_enabled = true;
force acex_headless_endMission = 0;
force acex_headless_log = false;
force acex_headless_transferLoadout = 0;

// ACEX Sitting
force acex_sitting_enable = true;

// ACEX View Restriction
force acex_viewrestriction_mode = 0;
force acex_viewrestriction_modeSelectiveAir = 0;
force acex_viewrestriction_modeSelectiveFoot = 0;
force acex_viewrestriction_modeSelectiveLand = 0;
force acex_viewrestriction_modeSelectiveSea = 0;

// CBA Weapons
force cba_disposable_replaceDisposableLauncher = true;

// TFAR - Global settings
force TFAR_AICanHearPlayer = false;
force TFAR_AICanHearSpeaker = false;
force TFAR_allowDebugging = true;
force TFAR_defaultIntercomSlot = 0;
force TFAR_enableIntercom = true;
force TFAR_experimentalVehicleIsolation = true;
force TFAR_fullDuplex = true;
force TFAR_giveLongRangeRadioToGroupLeaders = false;
force TFAR_giveMicroDagrToSoldier = true;
force TFAR_givePersonalRadioToRegularSoldier = false;
force TFAR_globalRadioRangeCoef = 1;
force TFAR_instantiate_instantiateAtBriefing = false;
force TFAR_objectInterceptionEnabled = true;
force TFAR_objectInterceptionStrength = 400;
force tfar_radiocode_east = "_opfor";
force tfar_radiocode_independent = "_independent";
force tfar_radiocode_west = "_bluefor";
force tfar_radioCodesDisabled = false;
force TFAR_SameLRFrequenciesForSide = false;
force TFAR_SameSRFrequenciesForSide = false;
force TFAR_setting_defaultFrequencies_lr_east = "";
force TFAR_setting_defaultFrequencies_lr_independent = "";
force TFAR_setting_defaultFrequencies_lr_west = "";
force TFAR_setting_defaultFrequencies_sr_east = "";
force TFAR_setting_defaultFrequencies_sr_independent = "";
force TFAR_setting_defaultFrequencies_sr_west = "";
force TFAR_setting_DefaultRadio_Airborne_east = "TFAR_mr6000l";
force TFAR_setting_DefaultRadio_Airborne_Independent = "TFAR_anarc164";
force TFAR_setting_DefaultRadio_Airborne_West = "TFAR_anarc210";
force TFAR_setting_DefaultRadio_Backpack_east = "TFAR_mr3000";
force TFAR_setting_DefaultRadio_Backpack_Independent = "TFAR_anprc155";
force TFAR_setting_DefaultRadio_Backpack_west = "TFAR_rt1523g";
force TFAR_setting_DefaultRadio_Personal_east = "TFAR_fadak";
force TFAR_setting_DefaultRadio_Personal_Independent = "TFAR_anprc148jem";
force TFAR_setting_DefaultRadio_Personal_West = "TFAR_anprc152";
force TFAR_setting_DefaultRadio_Rifleman_East = "TFAR_pnr1000a";
force TFAR_setting_DefaultRadio_Rifleman_Independent = "TFAR_anprc154";
force TFAR_setting_DefaultRadio_Rifleman_West = "TFAR_rf7800str";
force TFAR_spectatorCanHearEnemyUnits = true;
force TFAR_spectatorCanHearFriendlies = true;
force TFAR_takingRadio = 2;
force TFAR_Teamspeak_Channel_Name = "TaskForceRadio";
force TFAR_Teamspeak_Channel_Password = "123";
force tfar_terrain_interception_coefficient = 7;
force TFAR_voiceCone = true;